2. Natural User Interface (NUI)
1) Wearable device - a device that is in contact with
the body of the user for giving commands to an
interface.
Some of the examples are the Dataglove, Sony
MOVE, WiiMote and MYO Armband.
2) Touchless device - a device that is not in contact
with the body of the user (without a need to touch
any equipment).
Some of the examples are Microsoft Kinect, ASUS
Xtion Pro Live, and the Leap Motion sensor.
3. Why Leap Motion Device?
We considered Leap Motion device for its
• simplicity
• touchless feature
• portability
• ease of set-up
• ease of use
5. Workshop 1 Questions
1) Do you think patients will use Leap Motion
frequently?
2) Do you think Leap Motion will be easy to use by
patients?
3) Do you think the various functions in the device are
well integrated?
4) Do you think there are inconsistencies in the Leap
Motion?
5) Do you think there are benefits in using this device?
6. Workshop Outcomes - Doctors
1) Doctors are interested in using Leap Motion in their
day-to-day life and happy to suggest the patients.
2) Doctors feel Leap Motion is easy to use and it is
comfortable.
3) Doctors have no clue about the various functions in
the device being well integrated.
4) Doctors feel there are few inconsistencies in Leap
Motion (probably because of latency issues).
5) Doctors feel there are lot of benefits in using this
device in the healthcare.
7. Workshop 2 Questions
1) Do you think you will use Leap Motion
frequently?
2) Do you think Leap Motion will be easy to use?
3) Do you think the various functions in the
device are well integrated?
4) Do you think there are inconsistencies in the
Leap Motion?
5) Do you think there are benefits in using this
device?
8. Outcomes – Common People
1) Users are interested in using Leap Motion in their
day- to-day life and happy to suggest to the patients in
future.
2) Users also feel Leap Motion is easy to use and it is
comfortable.
3) Users also have no clue about–if the various
functions in the device are well integrated or not.
4) Users also felt there are few inconsistencies in Leap
Motion (probably because of latency issues).
5) Users also feel there are lot of benefits in using this
device in the healthcare.
9. Guidelines to use
1) Users while moving hands, there can be many
variations based on various postures and this has to be
controlled.
2) Users intended pose has to be spot-on and the
position of hand needs to be considered.
3) Users must learn and memorise actions quickly to
get the best use of the device and application(s).
4) Users actions must be carried out as if their intent is
amplified rather than subdued.
5) Users must not feel constrained by the limitations or
inconvenience of the device/application.