2. In what ways does your media product use,
develop or challenge forms and conventions of
real media products?
Uses conventions
•Model’s pose
•Model is gazing in to the camera
•The model’s style. E.g. her hair
Develop/challenge forms and conventions
•Female models aren’t seen much on rock
magazines
•My contents page is quite original
•The colour scheme I have used
3. How does your media product represent particular
social groups?
4. What kind of media institution might distribute your
media product and why?
•Our magazines are •Sells rock and metal •Sells music and
the same genres magazines; any other
•Similar conventions Kerrang, Metal Hammer, Q, entertainment
NME, Rock Sound, resource
5. Who would be the audience for your media
product?
•16+
•People who are interested in rock/
metal
7. What have you learnt about technologies from the
process of constructing this product?
8. Looking back at your preliminary task, what do you
feel you have learnt in the progression from it to
the full product?
•I have successfully used different conventions
•The tools used are a lot more professional
•The issue number and barcode makes it seem like an
actual magazine
•My preliminary looked more like a poster