A beginners guide to scrum. Not only software. Defines roles, key meetings and artifacts. 7 certifications available thru Scrum alliance. Make the journey.
1. SCRUM
Understanding The Basics ]
John Choate, CSM
National Chair,
PMO: Program/Project Management and
Maintenance Strategies (PMMS) SIG
2. [ KEY LEARNING POINTS
What is Scrum ?
History
Where can it be used ?
Values
Key Vocabulary
3 Core Roles
The ―Sprint‖
Four Ceremonies
Artifacts
Scrum Framework in 30 Seconds
Levels of Excellence (Certifications)
Real Experience. Real Advantage. 2
3. [ WHAT IS SCRUM ??
Scrum is an agile framework for completing complex
projects
Originally was formalized for software development projects
Dramatic departure from waterfall (SDLC) management
Unique because it introduced the idea of ―empirical
process control‖
Uses the real-world progress of a project
Allows a project’s direction to be adjusted or reoriented
Based on completed work, not speculation or predictions
Emphasizes communication and collaboration, and
flexibility to adapt to emerging business realities
Real Experience. Real Advantage. 3
4. [ SCRUM
Jeff Sutherland and Ken Schwaber co- founded with a
joint presentation on Scrum in 1986.
Borrowed the term "scrum" from an analogy
Put forth in a 1986 study by Takeuchi and
Nonaka, published in the Harvard Business Review
Compare high-performing, cross-functional teams to the scrum
formation used by Rugby teams
Real Experience. Real Advantage. 4
5. [ WHERE CAN SCRUM BE USED ?
EVERYWHERE !
Retail Fulfillment
Military Logistics
Venture Capital
Executive Suite
Software
Your Company’s Possibilities ??
Works well for any complex, innovative scope of work
Real Experience. Real Advantage. 5
6. [ Important Values
Individuals and interactions over processes and tools
Empowered Team / Individuals will deliver !
Completed functionality over comprehensive documentation
Lean and Agile
Customer collaboration over contract negotiation
Customer, Customer, Customer !
Responding to change over following a plan
Look out SDLC Roadmap!
Note: Key points paraphrased from the ―Agile
Real Experience. Real Advantage. Manifesto‖ 6
7. [ 3 Key Definitions and Points to Remember
Product backlog
Dynamic — Items may be deleted or added at any time during the project
Prioritized — Items with the highest priority are completed first
Progressively refined — Lower priority items are intentionally coarse-grained
Sprint backlog
Negotiated set of items from the product backlog
Team commits to complete during the time box of a sprint
Items in the sprint backlog are broken into detailed tasks
Team works collaboratively to complete the items in the sprint backlog
In daily scrum, share struggles and progress (15 minutes)
Update the sprint backlog, task board, and burn down chart accordingly
Potentially Shippable
Increment/deliverable could be released
Product owner makes the decision about when to actually release any functionality
or deliverable
Real Experience. Real Advantage. 7
8. [ CORE ROLES
Product Owner
Responsible for the business value of the project
Scrum Master
Ensures that the team is functional and productive
Team
Self-organizes to get the work done
Real Experience. Real Advantage. 8
9. [ PRODUCT OWNER
Person responsible for a project’s success
Sole person responsible for requirements and priorities.
Conveys vision to the team
Outlines work in the Product backlog
Priority based on business value to Customers !
Must be available to team to answer questions and deliver
direction
Must respect the team’s ability to create its own plan of action
Forbidden to give the team more work in the middle of the
sprint
Cannot alter the sprint until the next sprint planning meeting
Responsibility to consider which activities will produce the most
business value
Must deliver the product to the customer
Real Experience. Real Advantage. 9
10. [ SCRUM MASTER
Facilitator for both the Product Owner and the team
No management authority and may never commit to work
on behalf of the team
Scrum Masters are real team players, who receive as
much satisfaction from facilitating others’ success as their
own
Remove any impediments that obstruct a team’s pursuit
of its sprint goals
Does everything to facilitate productivity
Help the Product Owner maximize productivity
Ensure the Product Owner is informed about the team’s
successes
Real Experience. Real Advantage. 10
11. [ TEAM
Ideal team would include seven members,
plus or minus two
Usually, teams are comprised of cross-functional
members
Recommended all team members be located in the same
room
Called the team room
Sole source for work estimates
Team has complete say in the amount of work it takes on
Product Owner will expect the team to take on as much
work as possible, within reason
Team selects work to fill Sprint capacity based on
priorities and estimates.
Team typically needs the entire sprint to complete its work
Real Experience. Real Advantage. 11
12. [ ADDITIONAL ROLE DESIGNATIONS
Totally Committed & Consult & Progress
Accountable for its outcome
Scrum Team is PIGS in delivery!
“THE FABLE”
Pig and a Chicken are walking down the road.
The Chicken says, "Hey Pig, I was thinking we should open a restaurant!".
Pig replies, "Hm, maybe, what would we call it?".
The Chicken responds, "How about 'ham-n-eggs'?".
The Pig thinks for a moment and says, "No thanks. I'd be committed, but you'd
only be involved!"[
Real Experience. Real Advantage. 12
13. [ THE SPRINT
Regular, repeatable work cycle
known as a sprint or iteration
Sprint commonly is 2 weeks ( Then 3 & 4 weeks )
Important thing is a consistent duration
Team creates a shippable product, no matter how basic that product is
A release requires many sprints for satisfactory completion
This is why Scrum is described as ―iterative‖ and ―incremental.‖
Every sprint begins with the sprint planning meeting, in which the Product
Owner and the team discuss which stories will be moved from the product
backlog into the sprint backlog
During the sprint, teams check in at the daily Scrum meeting (Time Boxed!)
Also called the daily standup
Every sprint begins with the sprint planning meeting, the sprint concludes with
the sprint review meeting, in which the team presents its work to the Product
Owner
Determines if the team’s work has met its acceptance criteria (Done)
If a single criterion is not met, all the work is rejected as incomplete
The sprint retrospective meeting occurs after the Sprint review
Real Experience. Real Advantage. what worked, what didn’t, and how processes could be
Team share 13
15. [ RECAP OF IMPORTANT SCRUM CEREMONIES
Sprint Planning
Team meets with the product owner
Choose a set of work to deliver during a sprint
Daily Scrum
The team meets each day
Share struggles and progress
Sprint Reviews
Team demonstrates to the product owner
What it has completed during the sprint
Sprint Retrospectives
Team looks for ways to improve the product and the process
Real Experience. Real Advantage. 15
16. [ ARTIFACTS
Product Backlog
Prioritized list of desired project outcomes/features
Sprint Backlog
Set of work from the product backlog
Team agrees to complete in a sprint
Broken into tasks
Real Experience. Real Advantage. 16
17. [ SCRUM IN 30 SECONDS
A product owner creates a prioritized business list called a product backlog
During sprint planning, the team pulls a small portion from the list, a sprint backlog
is created, and the ―Team ―decides how to implement those pieces
The team has a certain amount of time, a sprint, to complete its work (usually two to
four weeks) but meets each day to assess its progress (daily scrum).
Along the way, the Scrum Master keeps the team focused on its goal during the Sprint
At the end of the sprint, the work should be potentially shippable (i.e. ready to hand
to a customer, put on a store shelf, or show to a stakeholder)
The sprint ends with a sprint review and retrospective
As the next sprint begins, the team chooses another portion of the product backlog and
begins working again
Real Experience. Real Advantage. 17
19. [ REVIEW OF KEY LEARNING POINTS
Scrum is an agile framework for completing
complex projects
Emphasizes communication and collaboration, and flexibility to
adapt to emerging business realities
Works well for any complex, innovative scope of work
Has three core roles
Product Owner, Scrum Master and Team
The key repeatable work cycle is a Sprint
There are 4 key ceremonies
Sprint Planning, Daily Scrum, Sprint Reviews, & Retrospectives
There are 2 main artifacts
Product Backlog and Sprint Backlog
7 Professional certifications are available from Scrum Alliance
Real Experience. Real Advantage. 19
20. [ SPECIAL THANKS FOR REVIEW & INPUT
Jan Musil
Global Head of Project Management Practice
SAP Field Services
SAP America, Inc.
Kevin Thompson, Ph.D.
Agile Practice Lead
Certified Scrum Professional
PMI Project Management Professional
PMI Agile Certified Practitioner
cPrime, Inc.
Scrum Alliance
Real Experience. Real Advantage. 20
21. [
Thank you for participating.
For ongoing education in this area of focus, visit
www.asug.com. ]
Real Experience. Real Advantage.