This document discusses opportunities in the US gaming market for online horse-racing wagering and daily fantasy sports. It provides an overview of the history and current state of the horse-racing and daily fantasy sports industries in the US. Key points covered include the size and growth of the horse-racing and daily fantasy sports markets, the regulatory environment, challenges and opportunities for operators, and recommendations on marketing strategies for smaller brands looking to enter the space.
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Part Two: Opportunities for Land-Based Casinos in a Digital World
1. Seizing the Opportunities of the US Gaming Market:
Online Horse-Racing Wagering & Daily Fantasy Sports
Nicky Senyard
CEO & Founder
Income Access Group
Peter Laverick
Director of Marketing
BAM Software
2. In your webinar (#webinar 1) on Tuesday, you looked at the US opportunity
of social casino and also mentioned in passing daily fantasy sports (DFS) and online
horse-racing wagering. To start, what’s your take on horse-racing in the US market?
3. The Dark Horse
• Horse-racing wagering is currently regulated in 37 states, both at racetracks and
online.
Regulatory Context
• Betting on sports in the US very restricted. The Professional & Amateur Sports
Protection Act (PASPA, of 1992) prevents all US states except Nevada from
operating offline sportsbooks, though Delaware, Oregon and Montana are
permitted to run sports lotteries.
Online Horse-Racing
• Unlike online casino and poker, betting on horse-racing over the internet was not
included in the US federal government’s Unlawful Internet Gambling Enforcement
Act (UIGEA) of 2006.
• Over $2.5 billion spent on horse racing online each year.
4. Horse-Racing History:
1665: Horse-racing in the United States is deeply ingrained in the country’s culture and heritage. Dating
back to 1665, the first racetrack was constructed on Long Island (http://www.horseracing-hq.com/)
1890: There were 314 tracks operating in the United States by 1890 (http://www.horseracing-hq.com/)
1970’s: Interstate wagering on horse racing was first made legal under the Interstate Horseracing Act
2006: Horse racing excluded from The Unlawful Internet Gambling Enforcement Act
1990s- 2000s: Major online horse wagering sites are launched: TVG (f. 1993), Xpressbet (f. 2002),
Twinspires (f. 2006), BetAmerica (f. 2008)
2013: Total betting at the 2013 Kentucky Derby was more than $130 million
2015: A sizeable majority – 37 out of 50 US states – allow their residents to wager online on horse-
racing events, as well as offer the alternative of greyhound racing
5. What do you perceive are the biggest challenges faced by horse-racing operators?
6. Product
• Homogenization of content within each product
o Races
o Hands
o Pricing
• Distinguish the product with strong branding and customer service
Acquisition
• Positive migration of customers from tracks to online
• Encouraged by mobile wagering applications
Retention
• Fostering players to develop an affinity with the brands
• Shift in age demographics
7. What do you perceive are the biggest opportunities within the horse-racing vertical
in the United States?
8. Product
• Ability to diversify product offering to other verticals; for example, DFS
• Create friendly user experience and brand identity
Acquisition
• Ability to diversify acquisition using multiple channels
• Strong acquisition through above-the-line marketing (TV strongest)
• Digital acquisition potential via Google, Facebook
• Affiliates (performance marketing) provide ability to target niche digital customer
segments
Retention
• Investment in mobile applications for improved usability and intuitiveness of
product
• Mobile accounts for 40%+ of customers
9. What similarities or differences do you see between the horse-racing markets in
other regulated jurisdictions?
10. US
• Pari-mutuel wagering in the United States
• Familiar brands such as Churchill Downs Interactive moving into social and bingo
space – Luckity.com and Big Fish Casino (2014)
UK
• Generates £3.7 billion (British Horseracing Authority)
• Regulatory changes and discussion of Betting Right Funding System (increasing fees
bookmakers pay for right to offer betting)
Australia
• Three key methods for horse-race betting:
o On-track with fixed odds
o Off-track pari-mutuel betting
o Individualized wagering
• $9.9 billion
Hong Kong
• Pari-mutuel horse-betting run by the Hong Kong Jockey Club (Government-granted
monopoly)
12. Daily Fantasy Sports
• The US restrictions on sports betting, whether online or offline, have almost
certainly played a major role in the rising popularity of fantasy sports.
• Size of the season long US fantasy sports market: $11 billion
• 40 million+ Americans play season-long fantasy sports
• 2 million Americans have tried DFS
13. Daily Fantasy Sports History:
Late 1960s: The concept of assembling a fantasy team of real-world athletes and competing against
your peers based on your team’s performance dates back to the 1960s
1990s: The rise of the internet in the mid-1990s helped transform a niche offline hobby for sports fans
into a billion-dollar online industry.
2003: Fantasy Sports Trade Association survey showed that 15 million people were playing fantasy
football and spending about $150 a year on average, making it a $1.5 billion industry
2006: The Unlawful Internet Gambling Enforcement Act specifically excludes Fantasy Sports, labeling it
as a game of skill rather than chance
2009 to 2011: Websites initially specialized in season-long fantasy games, which covered an entire
National Football League (NFL) or Major League Baseball (MLB) season, but more recently brands like
FanDuel (f. 2009) and DraftKings (f. 2011) have created the concept of daily contests - DFS born
2014: Industry consolidation of brands continues as DraftKings acquires DraftStreet
2015: Disney in discussions of $250 million investment into DraftKings
14. DFS has been in the news a lot lately.
How has the US DFS market evolved over last year?
15. Sector Growth
• Season-long market in North America reached 40 million customers for the first time
Major Partnerships
• Market consolidation: The second and third largest DFS operators, DraftKings and
DraftStreet, combine.
• Disney in investment talks with DraftKings
DFS entry fees (money ‘wagered’ expected) to surpass total money entered on Nevada sportsbooks in
2016 (Eilers Research)
DFS revenue/market could total $2.5 billion by 2020
17. Understanding their Players
• Tap into demand, create experience for customers, understand what they’re
wanting, product evolution related to demand
Remaining Competitive
• Importance of remaining competitive in an increasingly saturated market
Marketing Efforts
• Need to diversify marketing channels to optimize player acquisition. Make
acquisition cost-effective – maximum bang for buck.
• Need to optimize acquisition via the mobile channel, given mobile
penetration
• Importance of SEO, environmental audits on websites as basis of marketing
approach
• Consider multi-channel approach: supporting acquisition with offline
channels – print, radio, TV, billboards/ads
18. Focusing on DFS, can you explain the different types of fantasy products?
19. Fantasy Products:
Fantasy leagues: Season-long activity involving building teams and competing against other fantasy players
Daily fantasy sports: Numbers-driven activity by activity spending across football, soccer, golf, tennis,
hockey, baseball
Alternative verticals: Finance, sport-specific brands, celebrity
20+ Daily Fantasy Sports sites in North America
Player Experience:
Social and mobile engagement
One-click transactions
Alternative to sports betting
20. What do you know about the businesses and approach of the leaders
in the market at the moment?
21. Business Approach
• Big investment
• Partnerships with national sports leagues
• Backing from major organizations (ESPN, Disney)
Customer Volume
• Big brands focus on volume and market saturation
• Tipping point with volume yet to happen
Create Barriers
• Barrier to entry low
• Barrier for competition extremely high (marketing budgets acting as inhibitors)
22. For smaller brands that want to enter the market, what marketing approach would
you recommend?
23. Take Retention Approach
• Tap into the minds of your ideal player, and identify their
expectations and needs
• Using the social approach, create a unique and tailored
experience to target higher value players and their friends
Diversify Acquisition
• Use broad range of channels to identify those delivering
highest volume and highest value customers
• Performance marketing
Importance of Mobile
• FanDuel 9th most downloaded sports-related app (ESPN 1st)
(Eilers Research)
• Mobiles apps allow for accessibility and intuitive use
24. What do DFS operators need to consider related to marketing?
25. Acquisition
• Brand-driven play
• Crossover with other verticals (poker, sportsbetting, horse-racing)
• Innovation of marketing difficult
• Social media and social experience
Strategic marketing
• Mass marketing and leveraging impactful, household names
• Importance of data: track customer acquisition and player values across offline,
online and mobile channels
Challenges
• Liquidity of users is key to product success
• Volume of DFS sharks on the rise
• Acquisition costs
26. THANKS FOR ATTENDING!
For more Information, please feel free to email
Nicky at nicky@incomeaccess.com
Thank you to Pete Laverick of BAM for joining the
discussion. To contact Pete: pete@bamsas.com