Ce diaporama a bien été signalé.
Le téléchargement de votre SlideShare est en cours. ×

Artificial intelligence

Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Publicité
Chargement dans…3
×

Consultez-les par la suite

1 sur 24 Publicité
Publicité

Plus De Contenu Connexe

Diaporamas pour vous (20)

Similaire à Artificial intelligence (20)

Publicité

Plus récents (20)

Artificial intelligence

  1. 1. SUBMITTED BY-NIKITA BHANDARI B.TECH V SEM ROLL NO-06 ARTIFICIAL INTELLIGENCE
  2. 2. WHAT IS ARTIFICIAL INTELLIGENCE?
  3. 3.  Artificial intelligence is a intelligence displayed by machines.  In computer science AI research is defined as the study of "intelligent agents": any device that perceives its environment and takes actions that maximize its chance of success at some goal.
  4. 4. AI METHODS  TWO CATEGORIES:- 1.Symbolic AI(Development of knowledge-based systems). 2.Computational AI(includes such methods as neural networks ,fuzzy system)
  5. 5. KBS  Knowledge based systems(KBS):-A KBS can be defined as a computer system capable of giving advice in a particular domain utilizing knowledge by human expert. A distinguishing feature of KBS lies in the sepration behind the knowledge, which can be represented in a number of ways such as rules , frames or cases and the inference engine or algorithm which uses the knowledge to arrive at a conclusion.
  6. 6. NEURAL NETWORKS  NEURAL NETWORKS:-Artificial neural networks (ANNs) or connectionist systems are computing systems inspired by the biological neural networks that constitute animal brains. Such systems learn (progressively improve performance) to do tasks by considering examples, generally without task-specific programming. For example, in image recognition, they might learn to identify images that contain cats by analyzing example images that have been manually labeled as "cat" or "no cat" and using the results to identify cats in other images. They have found most use in applications difficult to express in a traditional computer algorithm using rule-based programming.
  7. 7. History of modern AI  The modern history of AI can be traced back to the year 1956 when JOHN MCCARTHY proposed by the term as a topic for a conference held at DARTMOUTRH COLLEGE.
  8. 8. HISTORY  The initial goals for the field were too ambitious and few of them failed to deliver that was promised. In the 1960s and 1970s,the focus of AI research was primarily on the development of KBS or expert systems.
  9. 9. APPLICATIONS OF AI  FINANCE: BANKING :- organize operations ,invest in stocks , manage properties. In august 2001 , robots beat humans in a simulated financial trading competition. Some other applications in this section include loan investigation, ATM design ,safe and fast banking etc.
  10. 10. MEDICINE  MEDICINE:- A Medical clinic can use to organize bed schedules make a staff rotation, and provide medical information.  AI has also application in fields of cardiology(CRG),neurology(MRI),embryology (sonography) complex operations of internal organs.
  11. 11. HEAVY INDUSTRIES  Huge machines involve huge maintenance and working. so it becomes necessary part to have and efficient and safe operation agent in their operation.
  12. 12. TELECOMMUNICATIONS  TELECOMMUNICATIONS- Many telecommunications companies make use of heuristic search in the management of their workforces. For example:- BT Group has deployed heuristic search in a scheduling application that provides the work of 20000 engineers.
  13. 13. ROBOTICS  A robot is a machine especially one programmable by a computer capable of carrying out a complex series of actions automatically.Robots can be guided by an external control device or the control may be embedded within. Robots may be constructed to take on human form but most robots are machines designed to perform a task with no regard to how they look. Robots can be divided into three main categories manipulators ,mobile roots and humanoid.
  14. 14.  The base object is the agent who is the ‘actor’. It is realized in software. Robots are manufactured as hardware. The connection between those two is that the control of the robot is a software agent that reads data from the sensors decides what to do next and then directs the effectors to act in the physical world.
  15. 15. SOPHIA (ROBOT)  Sophia is a humanoid robot developed by Hong Kong-based company Hanson Robotics. It has been designed to respond to questions, and has been interviewed around the world. In October 2017, the robot became a Saudi Arabian citizen, the first robot to receive citizenship of any country.  Sophia was activated on April 19, 2015.The robot is modeled after actress Audrey Hepburn, and is known for its human- like appearance and behavior compared to previous robotic variants. According to the manufacturer, David Hanson, Sophia uses artificial intelligence, visual data processing and facial recognition. Sophia also imitates human gestures and facial expressions and is able to answer certain questions and to make simple conversations on predefined topics (e.g. on the weather).
  16. 16.  CAPABILITIES-Sophia is conceptually similar to the computer program ELIZA, which was one of the first attempts at simulating a human conversation. The software has been programmed to give pre-written responses to specific questions or phrases, like a chatbot. These responses are used to create the illusion that the robot is able to understand conversation, including stock answers to questions like "Is the door open or shut?"The information is shared in a cloud network which allows input and responses to be analysed with block chain technology . The robot's range of facial expressions are facilitated by its artificial "frubber" skin, which is mechanically manipulated.
  17. 17. GAMING  Physicist willy Higinbotham created the first ever video game ever in 1958. It was called “tennis for two” and was plan oscilloscope. But now AI technology has become vast and standard has also been increased . e.g. sudoku,fear,fallout etc.
  18. 18. SOME OTHER APPLICATIONS  Credit granting.  Information management and retrieval.  AI and expert systems embedded in products.  Plan layout.  Help desks and assistance.  Employee performance evaluation.  Shipping  Marketing  Warehouse optimization.  Military activity controls.
  19. 19. ACHEVIMENTS OF AI  Alpha Go defeated the world champion in the game of Go.  Tesla self-driving car was taken to hospital of a person with a heart attack.  Artificial intelligence has revolutionized the diagnosis of cancer.  World's first 'molecular robot' capable of building molecules.  DARPA grand challenge -123 miles through the desert.
  20. 20. FUTURE OF AI  Looking at the features and its wide application we may definitely stick to artificial intelligence . Seeing at the development of AI , is it that the future world is becoming artificial.  The memory capacity of the human brain is probably of the order of ten thousand million binary digits. But most of this is probably used in remembering visual impressions, and other compratively.  Hence we can say that as natural intelligence is limited and volatile too world may now depend upon computers for smooth working.
  21. 21. CONCLUSION  The ultimate goal of institutions and scientist working on AI is to solve majority of the problems or to achieve the tasks which we humans directly can’t accomplish.
  22. 22. REFERENCES  https://en.wikipedia.org/wiki/Artificial_neural_net work  https://en.wikipedia.org/wiki/Sophia_(robot)  https://en.wikipedia.org/wiki/Progress_in_artificial _intelligence

×