Exploring iOS App Development: Simplifying the Process
Final Year Game Project Presentation
1. FINAL YEAR PROJECT PRESENTATION ON
RIKO: THE ADVENTURER
SUPERVISED BY:
Sakhawat Hossain Saimon
Lecturer
Department of CSE
Metropolitan University, Sylhet
PRESENTED BY:
Nusrat Jahan Shanta
CSE 34th
ID: 143-115-016
PRESENTED TO:
Respected Faculty Members of
Department of CSE
Metropolitan University, Sylhet
2. PRESENTATION FLOW
• What is Riko: The Adventurer?
• Inspiration
• Game Design & Concept
• Main Character
• Game Play
• Features
• User Interface
• Block Diagram of Data Saving
• A Glimpse of This Game
• Conclusion
3. WHAT IS RIKO: THE ADVENTURER?
• A 2D Top-Down RPG Game made with Unity3D
• Other Tools Used:
1. Adobe Photoshop CC 2017
2. Microsoft Visual Studio (C#)
• Platforms:
9. FEATURES
• Animations Clips (100+)
• Sound Clips
• Multiple Player Characters
• 4 Different Dungeons for players to play
10. • Character Menu Shop System
• Screen Shaking
FEATURES (CONTINUED)
11. • Multiple Achievable Weapons with different bullets
FEATURES (CONTINUED)
1. Each have different Bullets
2. Different Damage Points
3. Different Push Forces
4. Different Speed of the Bullets
12. 1. DifferentTypes of Multiple Enemies
2. Different Health
3. Different Damage Point
4. Different Push Force
5. Different Movement Speed
FEATURES (CONTINUED)
• Multiple Enemies