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U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y
Digital Naturesuper-n ature d efi n ed b y c om putational r e sources
To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous
soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature,
an altern ati ve pers pe ctive of nature , hum anity, and computational environment.
The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the
p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e
producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and
human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be
desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems,
grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science
an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements
on t he Di gi tal N atu re pro je cts.
Pixels towards Pixies:
Release data from material existence
and Remains Material Properties
U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y
Pixels Pixies
Designed Hidden Layers
Magical Experience
Material
Mechanics and Audio/
Visual/Haptic
Human
Computation
Display
Computational
Design Method
Design the hidden layers
toward the Enchantment
human factors
Material
Human
ComputationDisplay
Human
Haptic Structures
Visual Structures
Audible Structures
Forming & Manipulating
Matters
Field Generators
Light, Acoustic, Magnetic,
Electric, Aerodynamic…
Designing Loops
Light / Acoustic
illustration by Dr. Hiromi Nakamura
Light / Acoustic
with object
Acoustic
computer
U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y
Digital Naturesuper-n ature d efi n ed b y c om putational r e sources
To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous
soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature,
an altern ati ve pers pe ctive of nature , hum anity, and computational environment.
The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the
p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e
producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and
human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be
desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems,
grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science
an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements
on t he Di gi tal N atu re pro je cts.

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Digital Nature Group at Ars Electronica Summit

  • 1. U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y Digital Naturesuper-n ature d efi n ed b y c om putational r e sources To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature, an altern ati ve pers pe ctive of nature , hum anity, and computational environment. The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems, grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements on t he Di gi tal N atu re pro je cts.
  • 2. Pixels towards Pixies: Release data from material existence and Remains Material Properties U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y Pixels Pixies
  • 4. Material Mechanics and Audio/ Visual/Haptic Human Computation Display Computational Design Method Design the hidden layers toward the Enchantment human factors
  • 6. Human Haptic Structures Visual Structures Audible Structures Forming & Manipulating Matters Field Generators Light, Acoustic, Magnetic, Electric, Aerodynamic… Designing Loops Light / Acoustic illustration by Dr. Hiromi Nakamura Light / Acoustic with object Acoustic computer
  • 7. U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y Digital Naturesuper-n ature d efi n ed b y c om putational r e sources To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature, an altern ati ve pers pe ctive of nature , hum anity, and computational environment. The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems, grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements on t he Di gi tal N atu re pro je cts.