1. U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y
Digital Naturesuper-n ature d efi n ed b y c om putational r e sources
To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous
soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature,
an altern ati ve pers pe ctive of nature , hum anity, and computational environment.
The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the
p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e
producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and
human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be
desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems,
grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science
an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements
on t he Di gi tal N atu re pro je cts.
2. Pixels towards Pixies:
Release data from material existence
and Remains Material Properties
U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y
Pixels Pixies
6. Human
Haptic Structures
Visual Structures
Audible Structures
Forming & Manipulating
Matters
Field Generators
Light, Acoustic, Magnetic,
Electric, Aerodynamic…
Designing Loops
Light / Acoustic
illustration by Dr. Hiromi Nakamura
Light / Acoustic
with object
Acoustic
computer
7. U n i v e r s i t y o f Ts u k u b a , Yo i c h i O c h i a i L a b r a t o r y
Digital Naturesuper-n ature d efi n ed b y c om putational r e sources
To prese nt th e vi s i o n of a post-pixel m ultimedia ecosystem after the ubiquitous
soc iety , w e have c ondu ct ed the r e sear ch towards our vision called Digital Nature,
an altern ati ve pers pe ctive of nature , hum anity, and computational environment.
The ecos ys tem of Digi tal Nature transform s the audio-visual methods from the
p i x e l s i n 2 D f l a t - s c r e e n t o w a r d s t h e p i x i e s i n 3 D h a p t i c e n v i r o n m e n t s , t h e
producti on proc es s o f mate r ial e x iste nce, the shape of human presence, and
human-co mp u ter re lati on ship.W e belie ve the ecosystem of Digital Nature will be
desc ribe d as th e i nte r dis ciplinary com putational projects on multimedia systems,
grap hics , HC I res earc h, f abrication, robotics, art, architecture, materials science
an d biol ogy . Here we e x hibit m ixture s of our artwork and research achievements
on t he Di gi tal N atu re pro je cts.