1. Week 3 Lecture Notes Com325
Blogging: chap 5 (pages 115- 129)
Personal Connections: part of chap 5, pages 118 – 124
Everybody Writes: Section 60 (pages 181-183)
2. Episodic
narrative
Blogs tell stories in episodic form, People read because
they desire the end of the story.
Episodic narrative is well suited for blog because
people skim read on the Internet.
Most blogs are short enough to be read in minutes
Blogs use images in addition to text
Blogs are updated frequently
Blogs end when the goal is achieved or the writer stops
writing
Blogs can be anonymous or personal
Regular readers come to know the characters and
places of the blogger
3. Howlong
shoulda blog
be?
The length of other digital writing, from Everybody Writes
blog post: ideal length is 1,500 words
email subject line: 50 or fewer characters
Website text line: 12 words.
paragraph: 3 to 4 lines.
YouTube video: between 3 and 3-and-1/2 minutes
Podcast: 22 minutes
Title tag: 55 characters
Meta description: 155 characters
Facebook post: 100 to 140 characters
Tweet: between 120 and 130 characters (determined
prior to the lengthened tweet of 280 characters)
Domain name: 8 characters
4. identity
Issues that shake people in online environments center
on identity.
Identities are social; Identities are personal
Personal identity refers to the aspects of ourselves that
distinguish us from others, including values, traits,
tastes, and biographies.
Social identity: aspects of ourselves that define us as a
group member
5. Embodiedor
mediated
communication
Top types of communication:
Embodied communication (face-to-face where
communicants are in the presence of one another
Mediated communication: communicants are not in the
physical presences of one another
Examples of mediated communication include social
network postings, Skype, telephone conversations,
audio meetings, web-conferencing, and so on
In digital media, we are said to be disembodied
identities
Most people, most of the time use new media to act in
ways consistent with their embodied selves.
Early research on identity focused on identity
flexibility used in multiplayer games and MUDs.
6. Thereisno
“OneTrueSelf”
People expect others to be deceptive online.
Self-representation is only one source of info about a
person in an online environment. Assuming different
identities is similar to playing a variety of roles in life.
Identity scholars such as Gorrman (1959) say the self
is not a single, unified entity, meaning there is no “one
True Self.”
Self is flexible and multiple, shaped by context and
environment.
7. Inauthentic self
Inauthentic: representing one’s self too differently
across contexts.
A person’s body provides a context for the self.
When there is no body attached to the behavior, the
authenticity of behavior becomes less clear.
For example, do cyberaffairs constitute adultery?
A 19th century court declared a marriage that took
place by telegraph to be real despite the lack of co-
presence.
8. Disembodied
audiences
People get less information about their audiences
through mediated communication than in person.
When people construct online messages, they rely on
an imagined audience.
Online audiences cannot be fully known, leading to
concerns about privacy.
Privacy: controlling access to and use of information,
and the integrity of the context in which the
information was shared.
Privacy is not secrecy.
9. Whytheaudience
cannot beknown
Digital information is stored and replicated
Digital information can travel to an audience for whom
it was never intended.
There are silent listeners: owners of Internet
platforms, companies, and advertisers who buy and sell
information about consumers
10. Publicness
On the other side of secrecy is the use of digital
communication for publicness
Communicating to unknown audiences is a way to
build a public identity or “brand.”
Self-branding is seen by some as less authentic, but it
can also be an asset when a professional online
reputation is established and nurtured using multiple
communication points such as social networks such as
LinkedIn and blog networks.
11. IdentityCues
The most important identity cue is one’s name. Others are
race, nationality and gender
Language is the primary tool for revealing our self to
others.
Images we associate with ourselves, including avatars
People’s technological ability in cue manipulation is
important.
Behavior online
Linking to others A person’s taste selections are an
identify cue
The information posted by other people (tag us, link to us)
Our SNS friends affect our identity. The ability of
observers to interpret cues affects our identity. Deception
can center on presenting one’s ideal self rather than
creating a false self
12. References
Baym, N. (2015). Personal connections in the digital
age (2nd ed). Malden, MA: Polity Press.
Handley, A. (2014). Everybody writes: Your go-to guide
to creating ridiculously good content (2nd ed.). Hoboken,
NJ: Wiley.
Rettberg. J.W., (2013). Blogging (2nd ed). Malden,
MA: Polity Press.