We share how we use visualization to gain requirements clarity *now* when working with clients on their project requirements. Traditional methods provide for requirements clarity much too late - when it's cost or time prohibitive. We show how using the power of visualization and our Stream Process™ we have saved our clients a tremendous amount of time and money. While each project is unique, our approach has reduced requirements-related defects by up to 90% and saved overall project costs by up to 50%. We have also helped to launch projects up to 35% faster and with more features than when following a traditional requirements process.
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JAM Session™ - Experience Your Requirements
1. The OneSpring JAM Session™ Experience Your Requirements onespring.net/jamsession
2. “ 68% of projects fail, run late, or are OVER budget.” - The Standish Group, 2009 Chaos Summary Report “ 70% of REWORK is attributed to correcting requirements errors.” - Meta Group “ 30% of project costs are REWORK .” - Forrester Research
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4. The Stream Process™ is a framework for how to better innovate and collaborate using visualization.
5. Most SDLC methods provide a representation of the requirements late in the lifecycle that lack the experiential aspect altogether Traditional
6. The Stream Process™ occurs at the beginning of the lifecycle and provides stakeholders the ability to experience and validate their requirements from the start OneSpring
7. Accelerating the time to understanding provides a far greater return on investment 100% OneSpring Traditional 50% 0%
11. We created the OneSpring JAM Session™ to improve the requirements elicitation and validation process A JAM Session allows stakeholders to experience their requirements
12. The Joint Application Modeling™ Session is comprised of these essential “ingredients”… Small Group Collaboration Rapid Iterative Design Visualization + + + Flow
13. Collaboration in small groups provides an effective means of problem solving within a structured environment Complex problems that go beyond the routine require the communication of shared knowledge to create viable solutions/approaches Small Group Collaboration
14. Small collaborative groups are well defined in their roles for the JAM Session… Producer – facilitates the experience Analyst – elicits & documents the requirements Designer – crafts the experience Business – provides the “what?” Technology – articulates the “how?”
15. The roles “match” the work environment and support the task flow… Analyst “Left Brain” Designer “Right Brain” Producer Facilitates Flow Business SME on “What?” IT SME on “How?” Documentation Screen Visualization Screen
16. “ It has long been recognized that user interfaces should be designed iteratively in almost all cases...the median improvement in overall usability was 165% from the first to the last iteration, and the median improvement per iteration was 38%...” Rapid Iterative Design - Jakob Nielsen (Nov. 1993) Iterative User Interface Design . IEEE Computer Vol. 26, No. 11 pp.32-41. The requirements cannot be fully understood until they can be experienced …
17. Insight – observation to gain valuable knowledge and context on the business, customer and technologies Clarity - design activities that crystallize the gathered insights to form a model of the experience Focus – socialization and measurement of the experience model to provide continuous improvement and validation
18. The iterative cycle allows us to rapidly visualize the “big picture”, gain stakeholder consensus and then drill-down to specific features…
19. From initial sketches to detailed information design, visualization incorporates the use of dynamic imagery as a means of effectively communicating requirements Visualization not only enhances a “shared understanding”, but is critical in helping stakeholders organize their thoughts and work through problems to collectively build a solution Visualization
20. Both the analytic and synthetic hemispheres of the brain are engaged during the visualization process Analyst “Left Brain” Documentation Designer “Right Brain” Modeling
21. ” Flow also happens when a person’s skills are fully involved in overcoming a challenge that is just about manageable, so it acts as a magnet for learning new skills and increasing challenges. If challenges are too low, one gets back to flow by increasing them. If challenges are too great, one can return to the flow state by learning new skills.” Flow - Mihaly Csikszentmihalvi (July. 1997) Psychology Today
22. A key aspect to generating the Flow includes both the environment in which the JAM Session takes place and the mental investment by the stakeholders Goals are clear Feedback is immediate Balance between opportunity & capacity Concentration deepens The present is what matters Control is no problem Sense of time is altered Loss of ego Flow
23. The Stream Process and the JAM Session have worked successfully with numerous clients…
24. To learn how OneSpring can help bring clarity to your project, contact us: [email_address]
Notes de l'éditeur
OVERVIEW Jason: (5 minutes) Will discuss the history of OneSpring How/why OneSpring was created (Founded around visualization) Our relationship with iRise and why it works What you’ll learn here today (Stream, JAM, etc) Jason introduces Robert
OVERVIEW Jason: (5 minutes) Will discuss the history of OneSpring How/why OneSpring was created (Founded around visualization) Our relationship with iRise and why it works What you’ll learn here today (Stream, JAM, etc) Jason introduces Robert
OVERVIEW Jason: (5 minutes) Will discuss the history of OneSpring How/why OneSpring was created (Founded around visualization) Our relationship with iRise and why it works What you’ll learn here today (Stream, JAM, etc) Jason introduces Robert
Robert: (15 minutes) 2003 - 2004 Introduce Stream
Robert: (15 minutes) 2003 - 2004 How is Stream different?
Robert: (15 minutes) 2003 - 2004 How is Stream different?
Robert: (15 minutes) 2003 – 2004 What is the benefit of Stream?
Innovation is less in this environment. Validate what they have but they’re only analyzing Robert: (15 minutes) 2003 – 2004 What is the benefit of Stream?
Robert: (15 minutes) 2003 – 2004 What is the benefit of Stream?
Robert: (15 minutes) 2003 – 2004 What is the benefit of Stream?
Robert: (15 minutes) 2003 - 2004 How does the JAM session “fit” with Stream? What is a JAM Session? Why should you care?
Robert: (15 minutes) 2003 – 2004 The foundation – the “ingredients” Single role vs. collaboration/group