2. Objectives
After you have read and studied this chapter, you should
be able to
Define a subclass of JFrame to implement a customized frame
window.
Write event-driven programs using Java's delegation-based event
model
Arrange GUI objects on a window using layout managers and
nested panels
Write GUI application programs using
JButton, JLabel, ImageIcon, JTextField, JTextArea, JCheckBox, JR
adioButton, JComboBox, JList, and JSlider objects from the
javax.swing package
Write GUI application programs with menus
3. Graphical User Interface
In Java, GUI-based programs are
implemented by using classes from the
javax.swing and java.awt packages.
The Swing classes provide greater
compatibility across different operating
systems. They are fully implemented in
Java, and behave the same on different
operating systems.
4. Various Java GUI
Components from the
javax.swing package
Button
Label Text
field
Check
Box
Radio
Button
Combo Box
6. AWT Class Hierarchy (java.awt package)
AWTEvent
Font
FontMetrics
Component
Graphics
Object Color
Canvas
Button
TextComponent
Label
List
CheckBoxGroup
CheckBox
Choice
Container Panel Applet
Frame
Dialog FileDialog
Window
TextField
TextArea
MenuComponent MenuItem
MenuBar
Menu
Scrollbar
LayoutManager
7. Swing Class Hierarchy (javax.swing)
Dimension
Font
FontMetrics
Component
Graphics
Object Color
Container
Panel Applet
Frame
Dialog
Window
JComponent
JApplet
JFrame
JDialog
Swing Components
in the javax.swing package
Lightweight
Classes in the java.awt
package
1
LayoutManager
*
8. Can be classified into three groups
Container classes
Ex: JFrame, JPanel, JApplet
To contain other components
Helper classes
Graphics, Color, Font, etc
Used by components and containers to draw and place objects
Component classes
JButton, JTextField, ETC are subclasses of JComponent
GUI Classes
10. Used to contain other GUI components
Window, Panel, Frame, Dialog and Applet are the container
classes for AWT components
To work with Swing components, use
Component, Container, JFrame, JPanel,JDialog and
JApplet
Container
Used to group components.
A layout manager is used to position and place components in
container
Ex. Frames, panels and applets
Container Classes
11. JFrame
Is a window not contained inside another window. It is the container
that holds other swing UI components
JPanel
An invisible container that holds UI components
Panel can be nested
Can place panels inside a container that includes a panel
JDialog
A pop-up windows or message box to receive additional information
from the user or provide notification that an event has occurred
JApplet – a subclass of Applet. Must extend JApplet to create a
Swing-based applet
Container Classes
12. GUI Helper Classes
Dimension
Font
FontMetrics
Component
Graphics
Object Color
Container
Panel Applet
Frame
Dialog
Window
JComponent
JApplet
JFrame
JDialog
Swing Components
in the javax.swing package
Lightweight
Heavyweight
Classes in the java.awt
package
1
LayoutManager
*
JPanel
The helper classes are not
subclasses of Component.
They are used to describe the
properties of GUI components
such as graphics context,
colors, fonts, and dimension.
13. Component is a superclass of all the UI classes
JComponent is a superclass of all the lightweight Swing
components
JComponent is an abstract class, cannot use new
JComponent to create an instance of JComponent
Use the constructor of subclasses of JComponent to create
JComponent instances.
An instance of a subclass can invoke the accessible
method defined in its superclass
Swing GUI Components
15. Frames
Frame is a window that is not contained inside
another window.
Frame is the basis to contain other user interface
components in Java GUI applications.
The Frame class can be used to create windows. The
Frame class contains rudimentary functionalities to
support features found in any frame window.
For Swing GUI programs, use JFrame class to create
windows.
16. Two Ways to Create a
Window Using JFrame
First approach
Declare & Create object of type JFrame
Use various methods to manipulate window
Second approach
Create class containing application program by extending
definition of class JFrame
Utilizes mechanism of inheritance
17. Creating Frames
1) First approach:
import javax.swing.*;
public class MyFrame
{
public static void main(String[] args)
{
JFrame frame = new JFrame(“MyFrame");
frame.setSize(400, 300);
frame.setVisible(true);
frame.setDefaultCloseOperation(
JFrame.EXIT_ON_CLOSE);
}
}
18. Creating Frames
import javax.swing.*;
public class MyFrame
{
public static void main(String[] args)
{
JFrame frame = new JFrame(“MyFrame");
frame.setSize(400, 300);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
300
400
setVisible() and setSize() –
methods in Component class
setDefaultCloseOperation
(EXIT_ON_CLOSE)
- terminate when the frame is
closed
19. Creating Frames
2) Second approach :
import javax.swing.*;
public class MyFrame extends JFrame
{
public MyFrame()
{
setTitle(“MyFrame");
setSize(400, 300);
setVisible(true);
setDefaultCloseOperation(EXIT_ON_CLOSE);
}
public static void main(String[] args)
{
MyFrame myFrame = new MyFrame();
}
}
20. The Content Pane of a Frame
The content pane is where we put GUI objects
such as buttons, labels, scroll bars, and
others.
We access the content pane by calling the
frame’s getContentPane method.
This gray area is the
content pane of this
frame.
21. Changing the Background Color
Here's how we can change the background
color of a content pane to blue:
Container contentPane = getContentPane();
contentPane.setBackground(Color.BLUE);
22. Placing GUI Objects on a Frame
There are two ways to put GUI objects on the
content pane of a frame:
Use a layout manager
○ FlowLayout
○ BorderLayout
○ GridLayout
○ others
Use absolute positioning
○ null layout manager
23. Placing a Button
A JButton object a GUI component that
represents a pushbutton.
Here's an example of how we place a button
with FlowLayout.
contentPane.setLayout(
new FlowLayout());
JButton okButton
= new JButton("OK");
JButton cancelButton
= new JButton("CANCEL");
contentPane.add(okButton);
contentPane.add(cancelButton);
24. Layout Managers
The layout manager determines how the GUI
components are added to the container (such
as the content pane of a frame)
Layout managers are set in containers using
the setLayout(LayoutManager) method in a
container
25. FlowLayout
In using this layout, GUI components
are placed in left-to-right order.
When the component does not fit on the
same line, left-to-right placement continues
on the next line.
As a default, components on each line
are centered.
When the frame containing the
component is resized, the placement of
components is adjusted accordingly.
27. FlowLayout
The components are arranged in
the container from left to right in
the order in which they were
added.
When one row becomes filled, a
new row is started.
FlowLayout can be aligned in 3
ways:
FlowLayout.LEFT – left aligned
FlowLayout.RIGHT – right aligned
FlowLayout.CENTER – center aligned
28. FlowLayout Constructors
public FlowLayout(int align, int hGap, int vGap)
Constructs a new FlowLayout with a specified alignment, horizontal
gap, and vertical gap. The gaps are the distances in
pixel between components.
public FlowLayout(int alignment)
Constructs a new FlowLayout with a specified alignment and a default gap
of five pixels for both horizontal and vertical.
public FlowLayout()
Constructs a new FlowLayout with a default center alignment and a default
gap of five pixels for both horizontal and vertical.
29. import java.awt.*;
import javax.swing.*;
//import java.awt.event.*;
public class TestFlowLayout extends JFrame
{
public TestFlowLayout()
{
super(“Using flowLayout");
Container cpane = getContentPane();
cpane.setLayout(new FlowLayout(FlowLayout.LEFT,20,10));
for (int i=1; i<7;i++)
cpane.add(new JButton("button "+i));
setSize(300,200);
setVisible(true);
}
public static void main(String[] arg)
{
TestFlowLayout teks = new TestFlowLayout();
teks.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
10
20
30. BorderLayout
This layout manager divides the
container into five regions:
center, north, south, east, and west.
The north and south regions expand or
shrink in width only
The east and west regions expand or
shrink in height only
The center region expands or shrinks on
both height and width.
Not all regions have to be occupied.
32. GridLayout
This layout manager placesGUI
components on equal-size N by M grids.
Components are placed in top-to-
bottom, left-to-right order.
The number of rows and columns
remains the same after the frame is
resized, but the width and height of each
region will change.
34. Using Panels as Containers
Panels act as smaller containers for grouping user interface
components.
It is recommended that you place the user interface components
in panels and place the panels in a frame. You can also place
panels in a panel.
To add a component to JFrame, you actually add it to the content
pane of JFrame. To add a component to a panel, you add it
directly to the panel using the add method.
35. Create a JPanel
example :
Container cpane = getContentPane();
JPanel pan = new JPanel(); // create a panel
pan.add(new JButton(“Click”)); // add a button in
the panel
cpane.add(pan) // add the panel in the container
36. label TextField
Text Area
button button
There are 3 panels :
top panel – has 2 components that are label, textfield
- 2 components are arranged with flowLayout
middle panel – has a component: text area. It is arranged with Gridlayout
bottom panel – has 2 components that are buttons
- 2components are arranged with Flowlayout
All panels are arrranged with borderlayout
top panel –north middle panel –center bottom panel –South
Top
panel
Middle
panel
Bottom
panel
37. import java.awt.*;
import javax.swing.*;
public class UjiPanel extends JFrame
{
public UjiPanel()
{
super("Membuat BorderLayout");
Container bekas = getContentPane();
bekas.setLayout(new BorderLayout());
JPanel panelAtas = new JPanel();
bekas.add(panelAtas,BorderLayout.NORTH);
JLabel label = new JLabel("Nama");
JTextField txtField = new JTextField(10);
panelAtas.setLayout(new FlowLayout());
panelAtas.add(label);
panelAtas.add(txtField);
JPanel panelTengah = new JPanel();
bekas.add(panelTengah,BorderLayout.CENTER);
JTextArea txtArea = new JTextArea();
panelTengah.setLayout(new GridLayout());
panelTengah.add(txtArea);
JPanel panelBawah = new JPanel();
bekas.add(panelBawah,BorderLayout.SOUTH);
JButton btg1 = new JButton("Hantar");
JButton btg2 = new JButton("Batal");
btg2.setMnemonic('B');
panelBawah.setLayout(new FlowLayout());
panelBawah.add(btg1);
panelBawah.add(btg2);
39. Step in Creating Panel
Set a layout manager for a container (frame).
Create a panel
Set a layout for the panel.
Add the panel in the container (frame)
Create a component that to be added in the panel
Add the component in the panel
40. GUI Classes for Handling Text
The Swing GUI classes
JLabel, JTextField, and JTextArea deal
with text.
A JLabel object displays uneditable text (or
image).
A JTextField object allows the user to enter a
single line of text.
A JTextArea object allows the user to enter
multiple lines of text. It can also be used for
displaying multiple lines of uneditable text.
41. JLabel
We use a JLabel object to display a label.
A label can be a text or an image.
When creating an image label, we pass
ImageIcon object instead of a string.
JLabel textLabel = new JLabel("Please enter your name");
contentPane.add(textLabel);
JLabel imgLabel = new JLabel(new ImageIcon("cat.gif"));
contentPane.add(imgLabel);
42. JTextField
We use a JTextField object to accept a single
line to text from a user. An action event is
generated when the user presses the ENTER
key.
The getText method of JTextField is used to
retrieve the text that the user entered.JTextField input = new JTextField( );
contentPane.add(input);
44. JTextArea
We use a JTextArea object to display or allow the user to
enter multiple lines of text.
The setText method assigns the text to a
JTextArea, replacing the current content.
The append method appends the text to the current text.
JTextArea textArea
= new JTextArea( );
. . .
textArea.setText("Hellon");
textArea.append("the lost ");
textArea.append("world");
Hello
the lost world
JTextArea
46. Adding Scroll Bars to
JTextArea
By default a JTextArea does not have
any scroll bars. To add scroll bars, we
place a JTextArea in a JScrollPane
object.
JTextArea textArea = new JTextArea();
. . .
JScrollPane scrollText = new JScrollPane(textArea);
. . .
contentPane.add(scrollText);
49. Menus
The javax.swing package contains three menu-
related classes: JMenuBar, JMenu, and
JMenuItem.
JMenuBar is a bar where the menus are placed.
There is one menu bar per frame.
JMenu (such as File or Edit) is a group of menu
choices. JMenuBar may include many JMenu
objects.
JMenuItem (such as Copy, Cut, or Paste) is an
individual menu choice in a JMenu object.
Only the JMenuItem objects generate events.
51. Sequence for Creating
Menus
1. Create a JMenuBar object and attach it
to a frame.
2. Create a JMenu object.
3. Create JMenuItem objects and add
them to the JMenu object.
4. Attach the JMenu object to the
JMenuBar object.