7. You don’t need a studio
to have a green screen.
Gillian Madeley
Teacher-Librarian, Literacy Coach & Technology Lead Teacher
York Region District School Board
14. Bringing Swift Playgrounds
into the Classroom
Extreme Preso Makeover:
Delivering Compelling
Presentations
Advanced Social Media 201:
Extending Your Reach
Higher Education
Un-poster Session
Workshops
17. You can’t put toothpaste
back in a tube.
Kate Maccoll
eLearning & Innovation Coordinator
St Andrew's Catholic College
Queensland, Australia
18. Karen Bosch
PreK - 8 Technology Instruction
Southfield Christian School
Michigan, US
19. The Human Factor, the very thing that has
fostered our survival heretofore, is now
yielding consequences that threaten to
overwhelm us. At the nexus of art, society
and industry, artists are now working
together with engineers, technologists and
scientists to seek promising solutions. The
upshots are concepts and projects that
remain unfinished, have not yet fully
matured, are still untested, or whose
outcome and/or further progress are
unknown. Artistic prototypes that seek to
answer social, ecological and economic
questions. Works that inspire, and that are
emblematic of new, unconventional and
innovative linkups between art and
industry.
24. Identify an opportunity worth pursuing
or a problem that is worth solving. You
will need to explain to others what you
want to change, why you want to change
it and for whom it will be of benefit.
25. Turn the opportunity into a“How might
we ... ?”type of question to help frame the
opportunity for a variety of potential
solutions.
26. Identify what might be different as a result
of a team collaborating on your project idea.