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ROBERTO PUGLIESE
Roberto Pugliese is a sound and media artist currently based in Helsinki. His work consists of
compositions, installations and performances based on sound in combination with the visual and
audience participation. He uses sound and its transformation to establish alternative relations between
audience and the space. By collecting and digitally processing environmental sound and video material,
he works towards a common language among visual and sonic imaginaries.

Also he has been collaborating with dancers and choreographers for the creation of alternative stages
and forms of new media performance.

In my installation I am interested in the role of sound in the shaping of our experience of places and the sense of presence in
our daily life. We participate with our actions in the creation of soundscapes, be it natural, mechanical or digital.

I have been focusing on the experience of sound as physical and intimately connected with the sense of touch.
My artistic practice springs from the phenomenology of the senses of touch and hearing, and moves towards strategies of
decoupling, augmenting, subverting the usual “contact” with those channels. The result is a magnification of their impact, not
just as a force, but also of their importance as mediator of our experience. I can say my works are multimedia pieces where
the viewer participates and re-establishes a previously altered, offset relation with the location.




                                                                                                                                  1
INSTALLATIONS
The Space Of A Year
2-channel audiovisual installation


The space of a year unveils and explores the sonic and visual territories that we
inhabit and the transformations that they undergo during the year. Sometimes
these changes are sudden and strong, but other times they just go by gradually or
completely unnoticed.
The changing sonic and visual textures that we attribute to different seasons of
the year are dissected, blended, disrupted and distorted. The installation
contemplates how different notions of the sonic and visual transformations that
surround us reflect our perception of time – and, on the other hand, how our
perception of time is anchored in acoustic terrains.
Walking around in the space deepens the imaginative and immersive
dimension. The sonic palette triggers personal memories and subjective
perceptions of familiar places.
The space of a year creates a dialogue among the inhabitants of the same
latitude through the experience of a common sonic and visual imaginary and
the passage of time.




                                                                                    3
4   the space of a year - installation model
the space of a year - double projection frames   5
6   the space of a year - double projection frames
the space of a year - double projection frames   7
8   the space of a year - double projection frames
9
puShy
     sound and tactile installation


     An interactive fabric of sound reacts to touch. The piece invites exploring the
     intimate relation between sound and touch. Producing sound become easily
     accessible by naturally touching the fabric and discovering its tactile and sonic
     properties at once. The three frames are transformed into different instruments
     that several participants can intuitively play at the same time. Improvising,
     coordinating and "playing" together remind us that music is at the very core a
     participatory and social activity.
     The installation is an example of how to transform the tactile exploration of a
     physical object into a performative and possibly collective sound-making
     activity.




10
puShy at Plektrum Festival - Tallin, 2011   11
12   puShy at Plektrum Festival - Tallin, 2011
puShy at Plektrum Festival - Tallin, 2011   13
14   puShy at Plektrum Festival - Tallin, 2011
puShy at ONEDOTZERO for Acer event, Science Museum - London, 2012   15
Traffic
     participatory audiovisual installation


     Traffic is an ambient interface for a public space realized in collaboration with
     Rachel O'Dwyer. The system monitors and responds to the many and varied
     flows of movement within a public space, such as crowd densities, mobility
     patterns and virtual traffic on a public network. This data is subsequently used to
     drive a granular synthesis soundscape and visualizations. The system is a real-
     time response to the space but also incorporates a temporal dimension, storing
     information about what has taken place there before, and subsequently
     leveraging this data to produce subtle emergent behaviors within the system. The
     system was conceptually inspired by two research imperatives: ambient
     interfaces and data sonification. The soundscape produced is quite subtle and
     provides information about a user’s environment in an unobtrusive fashion, only
     calling attention to itself in rare circumstances such as very high incidences of
     human/network traffic through the space.




16
Traffic, visualization of visitors flow   17
18   Traffic, Science Gallery, Dublin, 2010
Traffic, Science Gallery, Dublin, 2010   19
The child with the mirror
     interactive audiovisual installation


     The child with the mirror is an interactive installation which portrays the dream
     experience. The piece is an interactive journey in physical space for one visitor at
     a time. The installation presents visual elements, which are projected on multiple
     flat screens and custom-made objects, multi-channel audio and provides ways
     for the participant to interact and affect the piece.




20
The child with the mirror, Joy Gallery, Dublin, 2009   21
PERFORMANCES
Live at Borealis Festival 2013
     ice and live electronics


     A performance for live electronics where sound from melting ice is picked and
     processed real-time. While the source vanishes it provides material to be used for
     musical purposes. The aleatory characteristic of the process is partially governed
     by the use of live-electronics and custom software.

     The performance combines these live elements with field recordings based on the
     soundscape of Fortapt i naturen (lost in nature) by Thorolf Thuestad.




24
Borealis Festival, Bergen, Norway, 2013   25
26   Borealis Festival, Bergen, Norway, 2013
e-mpact A
digitally augmented audiovisuall performance


e-mpact A is a multimedia dance performance where choreographed and
improvised elements coexist and articulate themselves through motion, visuals
and sound.
The piece stems from both electronic and environmental impact. The
performance takes an ecological point of view regarding the relation between a
cyborg and its environment, who affect and react to each other in a fluid
feedback loop.
The visuals appear as organisms that occupy the same space as that of the
dancer, interacting with him. Their movement is driven by the sound as if they
were dancing to it.
When the visual elements and the dancer’s body are close enough, the costume
becomes the point of contact that makes the dialogue between real and virtual
possible.
The artistic team includes also costume designer Sampo Lehtinen, industrial
designer Mikko Anttilainen and media artist Tuukka Takala.




                                                                                 27
28   E-mpact A - CARTES FLUX festival, Espoo, Finland, 2012
E-mpact A - CARTES FLUX festival, Espoo, Finland,   29
2012
30   E-mpact A - CARTES FLUX festival, Espoo, Finland, 2012
Augmented dance performance
digitally augmented audiovisuall performance


In this audiovisual performance with Beniamino Borghi, we search for an
audiovisual dialogue on and off stage. The dancer, confined on the little table,
becomes a canvas for the projection, driven by the sound. At the same time his
movement creates sound picked by the microphone underneath the table. A
conversation among different media is established.

Presented at Loikka Festival, Helsinki, 2012.




                                                                                  31
32   Loikka festival, Helsinki, 2012
Visual performance
digitally augmented audiovisuall performance


In this collaboration with the ensemble Ö, lead by composer Tuomas Palonen, I
exclusively work on performing visuals which are animated, accompany and
complement the music played by the band. The concept is that a dancer guides
with iconic gestures the performers, which play independently following different
musical rules and tempi. The result is a complex intertwine of media and
performative layers.




                                                                                    33
34   Harakkasaari Art Gallery, Helsinki, 2011
Lavaklubi at Finnish National Theater, Helsinki, 2011   35
36   Lavaklubi at Finnish National Theater, Helsinki, 2011
Selection of works



INSTALLATION                                                       Multimedia performances with Ö orchestra at Performance
                                                                   Club Hidas, December 2011, Tampere (FI); Harakkasaari Art
PuShy, a tactile sonic installation, Science Museum, 31            Gallery, May 2011, Helsinki (FI); Lavaklubi at Finnish National
October 2012, London (UK), and Plektrum festival, 8-18             Theater, May 2011, Helsinki (FI).
September 2011, Tallinn (EE).
                                                                   simpleLife, generative sound piece for 8 channels, 4for8 event,
Traffic, sound and visual responsive installation, with Rachel      TAI studio, University of Art and Design, April 2011, Helsinki
O’Dwyer, BIORHYTHM exhibition, Eyebeam Art                         (FI).
+Technology Center, August 2011, New York (US), and
Science Gallery, July-September 2010, Dublin (IE).                 Interactive digital performance workshop in collaboration with
                                                                   the Beckett Centre, Science Gallery, 7 March 2009, Dublin
The child with the mirror, interactive installation for multiple   (IE).
projections and surround sound, Joy Gallery, 26-28 June 2009,
Dublin (IE).                                                       Sound design for the play “The Insanity of Mary Girard” by
                                                                   Lanie Robertson, at Samuel Beckett Theatre, Trinity College
Action painting through digital media, interactive installation,   Dublin, 4-7 December 2008, Dublin (IE).
Science Gallery, 26 January 2009, Dublin (IE).

PERFORMANCE

Live set at Boreali Festival, 9 March 2013, Bergen (NO).

E-mpact A – audiovisual dance performance, with dancer/
choreographer Mikko Kallinen, Cartes Flux festival, 17
October 2012, Espoo (FI).

Augmented dance performance with Beniamino Borghi,
Loikka Festival, 24 March 2012, Helsinki (FI).


                                                                                                                                     37
ROBERTO PUGLIESE © 2013
http://robertopugliese.net/

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Robert Pugliese portfolio book_2013

  • 2.
  • 3. Roberto Pugliese is a sound and media artist currently based in Helsinki. His work consists of compositions, installations and performances based on sound in combination with the visual and audience participation. He uses sound and its transformation to establish alternative relations between audience and the space. By collecting and digitally processing environmental sound and video material, he works towards a common language among visual and sonic imaginaries. Also he has been collaborating with dancers and choreographers for the creation of alternative stages and forms of new media performance. In my installation I am interested in the role of sound in the shaping of our experience of places and the sense of presence in our daily life. We participate with our actions in the creation of soundscapes, be it natural, mechanical or digital. I have been focusing on the experience of sound as physical and intimately connected with the sense of touch. My artistic practice springs from the phenomenology of the senses of touch and hearing, and moves towards strategies of decoupling, augmenting, subverting the usual “contact” with those channels. The result is a magnification of their impact, not just as a force, but also of their importance as mediator of our experience. I can say my works are multimedia pieces where the viewer participates and re-establishes a previously altered, offset relation with the location. 1
  • 5. The Space Of A Year 2-channel audiovisual installation The space of a year unveils and explores the sonic and visual territories that we inhabit and the transformations that they undergo during the year. Sometimes these changes are sudden and strong, but other times they just go by gradually or completely unnoticed. The changing sonic and visual textures that we attribute to different seasons of the year are dissected, blended, disrupted and distorted. The installation contemplates how different notions of the sonic and visual transformations that surround us reflect our perception of time – and, on the other hand, how our perception of time is anchored in acoustic terrains. Walking around in the space deepens the imaginative and immersive dimension. The sonic palette triggers personal memories and subjective perceptions of familiar places. The space of a year creates a dialogue among the inhabitants of the same latitude through the experience of a common sonic and visual imaginary and the passage of time. 3
  • 6. 4 the space of a year - installation model
  • 7. the space of a year - double projection frames 5
  • 8. 6 the space of a year - double projection frames
  • 9. the space of a year - double projection frames 7
  • 10. 8 the space of a year - double projection frames
  • 11. 9
  • 12. puShy sound and tactile installation An interactive fabric of sound reacts to touch. The piece invites exploring the intimate relation between sound and touch. Producing sound become easily accessible by naturally touching the fabric and discovering its tactile and sonic properties at once. The three frames are transformed into different instruments that several participants can intuitively play at the same time. Improvising, coordinating and "playing" together remind us that music is at the very core a participatory and social activity. The installation is an example of how to transform the tactile exploration of a physical object into a performative and possibly collective sound-making activity. 10
  • 13. puShy at Plektrum Festival - Tallin, 2011 11
  • 14. 12 puShy at Plektrum Festival - Tallin, 2011
  • 15. puShy at Plektrum Festival - Tallin, 2011 13
  • 16. 14 puShy at Plektrum Festival - Tallin, 2011
  • 17. puShy at ONEDOTZERO for Acer event, Science Museum - London, 2012 15
  • 18. Traffic participatory audiovisual installation Traffic is an ambient interface for a public space realized in collaboration with Rachel O'Dwyer. The system monitors and responds to the many and varied flows of movement within a public space, such as crowd densities, mobility patterns and virtual traffic on a public network. This data is subsequently used to drive a granular synthesis soundscape and visualizations. The system is a real- time response to the space but also incorporates a temporal dimension, storing information about what has taken place there before, and subsequently leveraging this data to produce subtle emergent behaviors within the system. The system was conceptually inspired by two research imperatives: ambient interfaces and data sonification. The soundscape produced is quite subtle and provides information about a user’s environment in an unobtrusive fashion, only calling attention to itself in rare circumstances such as very high incidences of human/network traffic through the space. 16
  • 19. Traffic, visualization of visitors flow 17
  • 20. 18 Traffic, Science Gallery, Dublin, 2010
  • 21. Traffic, Science Gallery, Dublin, 2010 19
  • 22. The child with the mirror interactive audiovisual installation The child with the mirror is an interactive installation which portrays the dream experience. The piece is an interactive journey in physical space for one visitor at a time. The installation presents visual elements, which are projected on multiple flat screens and custom-made objects, multi-channel audio and provides ways for the participant to interact and affect the piece. 20
  • 23. The child with the mirror, Joy Gallery, Dublin, 2009 21
  • 24.
  • 26. Live at Borealis Festival 2013 ice and live electronics A performance for live electronics where sound from melting ice is picked and processed real-time. While the source vanishes it provides material to be used for musical purposes. The aleatory characteristic of the process is partially governed by the use of live-electronics and custom software. The performance combines these live elements with field recordings based on the soundscape of Fortapt i naturen (lost in nature) by Thorolf Thuestad. 24
  • 27. Borealis Festival, Bergen, Norway, 2013 25
  • 28. 26 Borealis Festival, Bergen, Norway, 2013
  • 29. e-mpact A digitally augmented audiovisuall performance e-mpact A is a multimedia dance performance where choreographed and improvised elements coexist and articulate themselves through motion, visuals and sound. The piece stems from both electronic and environmental impact. The performance takes an ecological point of view regarding the relation between a cyborg and its environment, who affect and react to each other in a fluid feedback loop. The visuals appear as organisms that occupy the same space as that of the dancer, interacting with him. Their movement is driven by the sound as if they were dancing to it. When the visual elements and the dancer’s body are close enough, the costume becomes the point of contact that makes the dialogue between real and virtual possible. The artistic team includes also costume designer Sampo Lehtinen, industrial designer Mikko Anttilainen and media artist Tuukka Takala. 27
  • 30. 28 E-mpact A - CARTES FLUX festival, Espoo, Finland, 2012
  • 31. E-mpact A - CARTES FLUX festival, Espoo, Finland, 29 2012
  • 32. 30 E-mpact A - CARTES FLUX festival, Espoo, Finland, 2012
  • 33. Augmented dance performance digitally augmented audiovisuall performance In this audiovisual performance with Beniamino Borghi, we search for an audiovisual dialogue on and off stage. The dancer, confined on the little table, becomes a canvas for the projection, driven by the sound. At the same time his movement creates sound picked by the microphone underneath the table. A conversation among different media is established. Presented at Loikka Festival, Helsinki, 2012. 31
  • 34. 32 Loikka festival, Helsinki, 2012
  • 35. Visual performance digitally augmented audiovisuall performance In this collaboration with the ensemble Ö, lead by composer Tuomas Palonen, I exclusively work on performing visuals which are animated, accompany and complement the music played by the band. The concept is that a dancer guides with iconic gestures the performers, which play independently following different musical rules and tempi. The result is a complex intertwine of media and performative layers. 33
  • 36. 34 Harakkasaari Art Gallery, Helsinki, 2011
  • 37. Lavaklubi at Finnish National Theater, Helsinki, 2011 35
  • 38. 36 Lavaklubi at Finnish National Theater, Helsinki, 2011
  • 39. Selection of works INSTALLATION Multimedia performances with Ö orchestra at Performance Club Hidas, December 2011, Tampere (FI); Harakkasaari Art PuShy, a tactile sonic installation, Science Museum, 31 Gallery, May 2011, Helsinki (FI); Lavaklubi at Finnish National October 2012, London (UK), and Plektrum festival, 8-18 Theater, May 2011, Helsinki (FI). September 2011, Tallinn (EE). simpleLife, generative sound piece for 8 channels, 4for8 event, Traffic, sound and visual responsive installation, with Rachel TAI studio, University of Art and Design, April 2011, Helsinki O’Dwyer, BIORHYTHM exhibition, Eyebeam Art (FI). +Technology Center, August 2011, New York (US), and Science Gallery, July-September 2010, Dublin (IE). Interactive digital performance workshop in collaboration with the Beckett Centre, Science Gallery, 7 March 2009, Dublin The child with the mirror, interactive installation for multiple (IE). projections and surround sound, Joy Gallery, 26-28 June 2009, Dublin (IE). Sound design for the play “The Insanity of Mary Girard” by Lanie Robertson, at Samuel Beckett Theatre, Trinity College Action painting through digital media, interactive installation, Dublin, 4-7 December 2008, Dublin (IE). Science Gallery, 26 January 2009, Dublin (IE). PERFORMANCE Live set at Boreali Festival, 9 March 2013, Bergen (NO). E-mpact A – audiovisual dance performance, with dancer/ choreographer Mikko Kallinen, Cartes Flux festival, 17 October 2012, Espoo (FI). Augmented dance performance with Beniamino Borghi, Loikka Festival, 24 March 2012, Helsinki (FI). 37
  • 40. ROBERTO PUGLIESE © 2013 http://robertopugliese.net/