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WHAT:	PRODUCT	(1-PAGE	PRESS	RELEASE)	
	
	
	
	
	
	
WHO:	FREQUENTLY	ASKED	QUESTIONS	
	
	
	
	
	
	
HOW:	USER	MANUAL	(PROTOTYPE)	
	
	
	
	
	
	
	
	
								WHY:	AWESOME	CUSTOMER	EXPERIENCE	
	
	
	
	
	
	
	
	
TARGETED	CUSTOMER	
(Profile)	
…........................................	
WORKING	BACKWARDS	(WB)	STACK	OF	4	TOOLS	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
Date:	…......................	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing
WHAT:	PRODUCT	(1-PAGE	PRESS	RELEASE)	
	
	
	
	
	
	
WHO:	FREQUENTLY	ASKED	QUESTIONS	
	
	
	
	
	
	
HOW:	USER	MANUAL	(PROTOTYPE)	
	
	
	
	
	
	
	
	
								WHY:	AWESOME	CUSTOMER	EXPERIENCE	
	
	
	
	
	
	
	
	
TARGETED	CUSTOMER	
(Profile)	
…........................................	
q  What	is	the	customer	experience	while		customers	get	
their	job(s)	done?	
§  Delight	(+)	
§  Pain	(-)	
§  Value	(+/-)	
q  What	is	the	content	or	outline	of	a	1-page	guide	for	using	
the	product?	
§  Concepts	(Ideas;	Overview)	
§  What	Product	Does	
§  How	Easy	to	Use	Product	(GeTng	Started)	
§  Reference	(Index)	
1.  What	is	“viral”	headline/sub-heading	for	Press	Release?	
2.  What	does	the	product	disrupt	and	do?	
3.  Why	does	the	product	exist?	
4.  What	are	3		“wow”	features	of	product?	
5.  What	are	3	“wow”	benefits		of	product?	
6.  What	are	applicabons	of	the	product?	
7.  What	are	customers’	quotes/tesbmonials?	
8.  What	a	reader	should	do	next?	
WORKING	BACKWARDS	(WB)	STACK	OF	4	TOOLS	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
Date:	…......................	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
1.  Who	is	the	customer?	
2.  What	is	the	customer	problem	or	trade-off?	
3.  What	are	quesbons	that	customers	(stakeholders)	
frequently	ask	during	the	lifecycle	of	the	project?	
4.  Through	what	channel	is	product	delivered?
AMAZON’S	WORKING	BACKWARDS	(WB)	STACK	OF	4	TOOLS	
Source:	hip://www.allthingsdistributed.com/2006/11/working_backwards.html		
“The	Working	Backwards	product	definiZon	process	is	all	about	is	fleshing	out	the	concept	and	achieving	clarity	
of	thought	about	what	we	will	ulZmately	go	off	and	build.	It	typically	has	four	steps:	
	
1.	Start	by	wribng	the	Press	Release.	Nail	it.	The	press	release	describes	in	a	simple	way	what	the	product	does	
and	why	it	exists	-	what	are	the	features	and	benefits.	It	needs	to	be	very	clear	and	to	the	point.	WriZng	a	press	
release	up	front	clarifies	how	the	world	will	see	the	product	-	not	just	how	we	think	about	it	internally.	
	
2.	Write	a	Frequently	Asked	Quesbons	document.	Here's	where	we	add	meat	to	the	skeleton	provided	by	the	
press	release.	It	includes	quesZons	that	came	up	when	we	wrote	the	press	release.	You	would	include	quesZons	
that	other	folks	asked	when	you	shared	the	press	release	and	you	include	quesZons	that	define	what	the	
product	is	good	for.	You	put	yourself	in	the	shoes	of	someone	using	the	product	and	consider	all	the	quesZons	
you	would	have.	
	
3.	Define	the	customer	experience.	Describe	in	precise	detail	the	customer	experience	for	the	different	things	a	
customer	might	do	with	the	product.	For	products	with	a	user	interface,	we	would	build	mock	ups	of	each	screen	
that	the	customer	uses.	For	web	services,	we	write	use	cases,	including	code	snippets,	which	describe	ways	you	
can	imagine	people	using	the	product.	The	goal	here	is	to	tell	stories	of	how	a	customer	is	solving	their	problems	
using	the	product.	
	
4.	Write	the	User	Manual.	The	user	manual	is	what	a	customer	will	use	to	really	find	out	about	what	the	product	
is	and	how	they	will	use	it.	The	user	manual	typically	has	three	secZons,	concepts,	how-to,	and	reference,	which	
between	them	tell	the	customer	everything	they	need	to	know	to	use	the	product.	For	products	with	more	than	
one	kind	of	user,	we	write	more	than	one	user	manual.	
	
Once	we	have	gone	through	the	process	of	creaZng	the	press	release,	faq,	mockups,	and	user	manuals,	it	is	
amazing	how	much	clearer	it	is	what	you	are	planning	to	build.	We'll	have	a	suite	of	documents	that	we	can	use	
to	explain	the	new	product	to	other	teams	within	Amazon.	We	know	at	that	point	that	the	whole	team	has	a	
shared	vision	on	what	product	we	are	going	the	build.”	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing
JEFF	BEZOS’S	APPROACH	OF	WORKING	BACKWARDS	(WB)		
Source:	
hip://www.slate.com/arbcles/news_and_polibcs/newsmakers/2009/12/
we_start_with_the_customer_and_we_work_backward.html		
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
Jeff	Bezos	on	“Working	Backwards”	
	
	
	
	
	
	
	
	
“We	start	with	the	customer	and	we	work	backward.		
We	learn	whatever	skills	we	need	to	service	the	customer.		
We	build	whatever	technology	we	need	to	service	the	customer.		
The	second	thing	is,	we	are	inventors,	so	you	won't	see	us	focusing	on	"me	too"	areas.		
We	like	to	go	down	unexplored	alleys	and	see	what's	at	the	end.		
SomeZmes	they're	dead	ends.		
SomeZmes	they	open	up	into	broad	avenues	and	we	find	something	really	exciZng.		
And	then	the	third	thing	is,	we're	willing	to	be	long-term-oriented,		
which	I	think	is	one	of	the	rarest	characterisZcs.		
If	you	look	at	the	corporate	world,	a	genuine	focus	on	the	long	term	is	not	that	common.	
But	a	lot	of	the	most	important	things	we've	done	have	taken	a	long	Zme.”
STEVE	JOBS’S	APPROACH	OF	WORKING	BACKWARDS	(WB)	
Source:	hips://en.wikiquote.org/wiki/Steve_Jobs		
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
Steve	Jobs	on	“Working	Backwards”	
	
	
	
	
	
	
	
	
"You‘ve	got	to	start	with	the	customer	experience	and	work	backwards	to	the	technology.”
Ideal	Press	Release	(IPR)	Story	
WORKING	BACKWARDS	(WB)	GAMIFICATION	METHODOLOGY	
Tool	#1
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER	
	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	
Rapidly	Document	and	Present	Your	Business	Idea,	Vision,	and	Story	
Source:	Based	on	
h@ps://www.quora.com/Amazon-company-What-is-Amazons-approach-to-product-development-and-product-management
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER	
	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	
Rapidly	Document	and	Present	Your	Business	Idea,	Vision,	and	Story	
Source:	Based	on	
h@ps://www.quora.com/Amazon-company-What-is-Amazons-approach-to-product-development-and-product-management
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
Rapidly	Document	and	Present	Your	Business	Idea,	Vision,	and	Story	
Source:	Based	on	
h@ps://www.quora.com/Amazon-company-What-is-Amazons-approach-to-product-development-and-product-management		
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER	
	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER	
	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
Rapidly	Document	and	Present	Your	Business	Idea,	Vision,	and	Story	
Source:	Based	on	
h@ps://www.quora.com/Amazon-company-What-is-Amazons-approach-to-product-development-and-product-management		
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
HOW	 WHAT	 WHO	 WHY	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
HOW	 WHAT	 WHO	 WHY	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
1.	Heading	 q  Heading	
2.	Sub-heading	 q  Sub-heading	
3.	Summary	of	Benefit	 q  Summary	of	
Benefit	
4.	Problem/Customer	 q  Problem	
5.	Solubon	 q  SoluZon	
6.	Enterprise	Quote	 q  Enterprise	Quote	
7.	How	to	Get	Started	 q  How	to	Get	Started	
8.	Customer	Quote	 q  Customer	Quote	
9.	Closing/Call	to	Acbon	 q  Call	to	AcZon	 q  Closing	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
1.	Heading	 q  Heading	
2.	Sub-heading	 q  Sub-heading	
3.	Summary	of	Benefit	
	
q  Summary	of	
Benefit	
4.	Problem/Customer	 q  Problem	
5.	Solubon	 q  SoluZon	
6.	Enterprise	Quote	 q  Enterprise	Quote	
7.	How	to	Get	Started	 q  How	to	Get	Started	
8.	Customer	Quote	 q  Customer	Quote	
9.	Closing/Call	to	Acbon	 q  Call	to	AcZon	 q  Closing	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
Ideal	Press	Release	(IPR)	Story	
For	
Launch	of	Amazon	Products
Real	Press	Release	RPR)	Story	for	
Launch	of	Amazon	Web	Services	(AWS)
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	for	Amazon	Web	Services	(AWS)	
Source:	Based	on	
h@ps://www.quora.com/Amazon-company-What-is-Amazons-approach-to-product-development-and-product-management		
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION	OF	IDEAL	PRESS	RELEASE	(IPR)	STORY	FOR	
	LAUNCH	OF	AMAZON	WEB	SERVICES	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
IDEAL	PRESS	RELEASE	(IPR)	STORY	on	Business	Model	Engine	(BME)	for	Amazon	Web	Services	(AWS)	
Source:	Based	on	
h@ps://www.quora.com/Amazon-company-What-is-Amazons-approach-to-product-development-and-product-management		
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION	OF	IDEAL	PRESS	RELEASE	(IPR)	STORY	FOR	
	LAUNCH	OF	AMAZON	WEB	SERVICES	
1.	Heading	
2.	Sub-heading	
3.	Summary	of	Benefit	
4.	Problem/Customer	
5.	Solubon	
6.	Enterprise	Quote	
7.	How	to	Get	Started	
8.	Customer	Quote	
9.	Closing/Call	to	Acbon	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
CUSTOMER	
SOLUTION	
DISCOVERY	
	
	
	
	
	
Amazon	Web	
Services:		
q  storage	for	the	
Internet	
q  maximizes	
benefits	of	scale	
&	passes	
benefits	to	
developers	
	
q Amazon	S3:	
simple	storage	
service	
q API	for	highly	
scalable,	reliable,	
low-latency	
storage	at	very	
low	cost	
	
q Sosware	
Developers	
q Channel:	h@p://
aws.amazon.com/
s3	
	
q Storage	for	
Internet	
q Makes	web-scale	
compuZng	easier	
q Stores	&	retrieves	
any	amount	of	
data	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	STACK	ON	BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time):	March	14,	2006	 q  WHERE	(Space):	SEATTLE	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
Operabons	 Producbon	 Markebng	 Finance	ORGANIZATION	
Value	Crea>on	1	 Value	Crea>on	2	 Value	Delivery	 Value	Capture	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
q  CUSTOMER	
PROBLEM	
DISCOVERY	
	
	
q Customer	
Problem	
q FAQ	
	
q  CUSTOMER	
PROBLEM	
DISCOVERY	
(Amazon’s	“Working	
Backwards	Stack”)	
q Press	Release	
q Product	
q User	Manual	
q  Customer	
Experience	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRESS	RELEASE	(IPR)	STORY	STACK	ON	BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
IDEAL	PRESS	RELEASE	(IPR)	STORY	STACK	ON	BUSINESS	MODEL	ENGINE	(BME)	
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
BUSINESS	MODEL	
ENGINE	
HOW	
(OperaZons)	
WHAT	
(ProducZon)	
WHO	
(MarkeZng)	
WHY	
(Finance)	
q CUSTOMER	
PROBLEM	
DISCOVERY	
	
q Customer	
Problem	
q FAQ	
q CUSTOMER	
SOLUTION	
DISCOVERY	
(Amazon’s	“Working	
Backwards	Stack”)	
	
	
	
q Press	
Release	
q Product	
q User	
Manual	
q Customer	
Experience	
	
BUSINESS	MODEL	GAMEBOARD	(BMG):		
Value	Crea>on,	Delivery		&	Capture	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
WHAT	IS	A	BUSINESS	MODEL?	A	business	model	(engine/
project)	is	a	system	of	4	“engines”	that	sustainably	creates,	
delivers,	and	captures/shares	value	or	happiness.	
KANBAN	LEARNING	CYCLE	(Means)	
PPPTR	Cycle	-	P:	Problem;	P:	Plan;		
P:	Prototype;	T:	Test;	R:	Review	
LEAP	OF	FAITH/VISION	(End):	....................................	
EXPERIMENT/QUESTION/HYPOTHESIS:	…...............................................................		
Learning	Milestones	
TIME	
(Runway)
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)	for	Amazon	Web	Services	(AWS)		
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
BUSINESS	MODEL	
ENGINE	
HOW	
(OperaZons)	
WHAT	
(ProducZon)	
WHO	
(MarkeZng)	
WHY	
(Finance)	
q CUSTOMER	
PROBLEM	
DISCOVERY	
q CUSTOMER	
SOLUTION	
DISCOVERY	
	
	
	
q  Amazon	Web	
Services:	
maximizes	
benefits	of	
scale	&	passes	
benefits	to	
developers	
q  Amazon	S3:	
simple	
storage	
service	
q  API	for	highly	
scalable,	
reliable,	low-
latency	
storage	at	
very	low	cost	
q  Sosware	
Developers	
q  Channel:	
h@p://
aws.amazon.
com/s3	
q  Storage	for	
Internet	
q  Makes	
web-scale	
compuZng	
easier	
q  Stores	&	
retrieves	
any	amount	
of	data	
BUSINESS	MODEL	GAMEBOARD	(BMG)	for	Amazon	Web	Services	(AWS):		
Value	Crea>on,	Delivery		&	Capture	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
WHAT	IS	A	BUSINESS	MODEL?	A	business	model	(engine/
project)	is	a	system	of	4	“engines”	that	sustainably	creates,	
delivers,	and	captures/shares	value	or	happiness.	
KANBAN	LEARNING	CYCLE	(Means)	
PPPTR	Cycle	-	P:	Problem;	P:	Plan;		
P:	Prototype;	T:	Test;	R:	Review	
LEAP	OF	FAITH/VISION	(End):	....................................	
EXPERIMENT/QUESTION/HYPOTHESIS:	…...............................................................		
Learning	Milestones	
TIME	
(Runway)
Visual	Template	of		
Ideal	Product	Press	Release	(IPPR)	Story	1.0	for:		
Launch	of	Product	
WORKING	BACKWARDS	(WB)	GAMIFICATION	METHODOLOGY	
Tool	#2
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
IDEAL	PRODUCT	PRESS	RELEASE	(IPPR)	STORY	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
q Enterprise	 q Product/Service	
q Value	Proposibon	
q Plot:	“X	for	Y”	
q Delightul	Features	
q Customer	Segment	
q Channel	
q Job-To-Get-Done	
q Problem	
q Pain	1/2/3	
q Delight	1	
q Delight	2	
q Delight	3	
q Delightul	Airibute	1	
q Delightul	Airibute	2	
q  WHEN	(Time)	 q  WHERE	(Space)	
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER	
1.	Headline/Hook	
2.	General	Introducbon	
3.	Value	Proposibon	&	
Stream	of	Delight	(Value)	
4.	Product	Accessibility	
5.	Industry	Solubon-Plot	
6.	Pain-Killer	
7.	Unfair	Advantage	
8.	Closing	Deal	
LIST	OF	INPUTS	
FOR	
IDEAL	PRODUCT	PRESS	RELEASE	
(IPPR)	
STORY	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER	
1.	Headline/Hook	
2.	General	Introducbon	
3.	Value	Proposibon	&	
Stream	of	Delight	(Value)	
4.	Product	Accessibility	
5.	Industry	Solubon-Plot	
6.	Pain-Killer	
7.	Unfair	Advantage	
8.	Closing	Deal	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
LIST	OF	INPUTS	
FOR	
IDEAL	PRODUCT	PRESS	RELEASE	
(IPPR)	
STORY	
IDEAL	PRODUCT	PRESS	RELEASE	(IPPR)	STORY	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
q Enterprise	 q Product/Service	
q Value	Proposibon	
q Plot:	“X	for	Y”	
q Delightul	Features	
q Customer	Segment	
q Channel	
q Job-To-Get-Done	
q Problem	
q Pain	1/2/3	
q Delight	1	
q Delight	2	
q Delight	3	
q Delightul	Airibute	1	
q Delightul	Airibute	2	
q  WHEN	(Time)	 q  WHERE	(Space)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
IDEAL	PRODUCT	PRESS	RELEASE	(IPPR)	STORY	FOR	AMAZON	WEB	SERVICES	(S3)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
q Enterprise	 q Product/Service	
q Value	Proposibon	
q Plot:	“X	for	Y”	
q Delightul	Features	
q Customer	Segment	
q Channel	
q Job-To-Get-Done	
q Problem	
q Pain	1/2/3	
q Delight	1	
q Delight	2	
q Delight	3	
q Delightul	Airibute	1	
q Delightul	Airibute	2	
q  WHEN	(Time)	 q  WHERE	(Space)	
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER:	SOFTWARE	DEVELOPERS	
1.	Headline/Hook	
2.	General	Introducbon	
3.	Value	Proposibon	&	
Stream	of	Delight	(Value)	
4.	Product	Accessibility	
5.	Industry	Solubon-Plot	
6.	Pain-Killer	
7.	Unfair	Advantage	
8.	Closing	Deal	
LIST	OF	INPUTS	
FOR	
IDEAL	PRODUCT	PRESS	RELEASE	
(IPPR)	
STORY	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
IDEAL	PRODUCT	PRESS	RELEASE	(IPPR)	STORY	FOR	AMAZON	WEB	SERVICES	(S3)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
q Enterprise	 q Product/Service	
q Value	Proposibon	
q Plot:	“X	for	Y”	
q Delightul	Features	
q Customer	Segment	
q Channel	
q Job-To-Get-Done	
q Problem	
q Pain	1/2/3	
q Delight	1	
q Delight	2	
q Delight	3	
q Delightul	Airibute	1	
q Delightul	Airibute	2	
q  WHEN	(Time)	 q  WHERE	(Space)	
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER:	SOFTWARE	DEVELOPERS	
1.	Headline/Hook	
2.	General	Introducbon	
3.	Value	Proposibon	&	
Stream	of	Delight	(Value)	
4.	Product	Accessibility	
5.	Industry	Solubon-Plot	
6.	Pain-Killer	
7.	Unfair	Advantage	
8.	Closing	Deal	
LIST	OF	INPUTS	
FOR	
IDEAL	PRODUCT	PRESS	RELEASE	
(IPPR)	
STORY	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
IDEAL	PRODUCT	PRESS	RELEASE	(IPPR)	STORY	FOR	AMAZON	WEB	SERVICES	(S3)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	
q Enterprise	 q Product/Service	
q Value	Proposibon	
q Plot:	“X	for	Y”	
q Delightul	Features	
q Customer	Segment	
q Channel	
q Job-To-Get-Done	
q Problem	
q Pain	1/2/3	
q Delight	1	
q Delight	2	
q Delight	3	
q Delightul	Airibute	1	
q Delightul	Airibute	2	
q  WHEN	(Time)	 q  WHERE	(Space)	
TOPICS	OF	STORY	FOR	
IDEAL	PRESS	RELEASE	
DESCRIPTION/CUSTOMER:	SOFTWARE	DEVELOPERS	
1.	Headline/Hook	 [ENTERPRISE]	Launches	[PRODUCT].	
2.	General	Introducbon	 [WHERE]	–	(PR	AGENCY:	Online)	–	[TIME:	MM/DD/YYYY]	
TITLE:	[ENTERPRISE]	Provides	[PRODUCT]	for	[VALUE	PROPOSITION].	
3.	Value	Proposibon	&	
Stream	of	Delight	(Value)	
[ENTERPRISE]	today	announced	[PRODUCT],	a(n)	[VALUE	PROPOSITION]	that	offers	
[CUSTOMER	SEGMENT]	[DELIGHT	1,	DELIGHT	2,	and	DELIGHT	3].	
4.	Product	Accessibility	 [PRODUCT]	is	available	at	[CHANNELS].		
5.	Industry	Solubon-Plot	 [PRODUCT]	is	[PLOT:	X	for	Y].	It’s	designed	to	make	[INDUSTRY/SECTOR/DOMAIN]	
[DELIGHTFUL	ATTRIBUTE	1:	easier]	for	[CUSTOMER	SEGMENT].	
6.	Pain-Killer	 [ENTERPRISE]	provides	a(n)	[DELIGHTFUL	FEATURE]	that	can	be	used	to	[PAINFUL	JOB-TO-
GET-DONE]	at	any	Zme,	from	anywhere.	
7.	Unfair	Advantage	 It	gives	any	[CUSTOMER	SEGMENT]	[DELIGHTFUL	ATTRIBUTE	2]	that	[MARKET	LEADER]	
uses	to	[MAIN	JOB-TO-GET-DONE].	
8.	Closing	Deal	 The	product/service	aims	to	maximize	benefits	of	[DELIGHTFUL	ATTRIBUTE	2]	and	to	pass	
those	benefits	to	[CUSTOMER	SEGMENT].	
WHAT	HOW	 WHO	 WHY	LIST	OF	INPUTS	
FOR		
IDEAL	PRODUCT		
PRESS	RELEASE		
(IPPR)	
STORY
Business	Model	Engine	
WORKING	BACKWARDS	(WB)	GAMIFICATION	METHODOLOGY	
Tool	#3
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
Operabons	 Producbon	 Markebng	 Finance	ORGANIZATION	
Value	Crea>on	1	 Value	Crea>on	2	 Value	Delivery	 Value	Capture	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
A	
2	
	
3	
4	
5	
6	
7	
8	
9	
J	
Q	
K	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
	
	
	
	
	
	
	
	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
q  CUSTOMER	
PROBLEM	
DISCOVERY	
q  CUSTOMER	
PROBLEM	
DISCOVERY	
	
	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
q  CUSTOMER	
PROBLEM	
DISCOVERY	
	
	
q  ExisZng	Products	
(Trade-off:		
						Pain/Delight)	
q  Customer	Segments	
q  Problems	(Job/Pains;	
FAQ)	
q  CUSTOMER	
PROBLEM	
DISCOVERY	
	
q  Enterprise	 q  Ideal	Ad/Press	Release	
q  Ideal	Final	Product	
(Value	ProposiZon)	
q  Ideal	User	Manual	
q  Awesome	Customer	
Experience	(Delight;	
Value)	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
TOPICS	OF	IDEAL	PRESS	RELEASE	(IPR)	STORY	ON	BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
Topics	of		
Business	Model	Canvas	on	
Business	Model	Engine
BUSINESS	MODEL	
ENGINE	(BME)	
HOW	
(Supplier)	
WHAT	
(Offer)	
WHO	
(Demander)	
WHY	
(Value)	
DECK	OF	
BUSINESS	MODEL	
CANVAS:	9	Topics	
	
	
	
	
	
q  Key	Partners	
(KP)	
q  Key	AcZviZes	
(KA)	
q  Key	Resources	
(KR)	
q  Value	
ProposiZon				
(VP)	
q  Customer	
Segments							
(CS)	
q  Channels							
(CH)	
q  Customer	
RelaZonships	
(CR)	
q  Revenue	
Streams													
(R$)	
q  Cost	Structure		
(C$)	
World’s	First	SoBware	for	Ideal	Community	Problem	Solving	&	Design	(CPSD)	
“Radically	Improve	the	Performance	of	Every	Organiza>on.”	Dr.	Rod	King.	rodkuhnhking@gmail.com	&	@rodKuhnKing	
Topics	of	Business	Model	Canvas	on	BUSINESS	MODEL	ENGINE	(BME)	
“Start	with	an	Awesome	WHY.	Then,	Work	Backwards	to	HOW.”	
	q  WHEN	(Time)	 q  WHERE	(Space)	
WHAT	IS	A	BUSINESS	MODEL	(ENGINE)?		
q BIG	PICTURE	(System	View):	A	business	model	engine	(project)	refers	to	any	story,	organizaPon,	or	living	system	in	>me	and	space.	
q DETAILS	(Sub-system	View):	A	business	model	engine	consists	of	4	“engines”	or	“problem	solving	agents”	that	sustainably	create,	
deliver,	and	capture/share	value	or	happiness:	HOW	(Means);	WHAT	(Ways);	WHO	(Problem);	WHY	(End)	
		
WHAT	
(Ways)	
HOW	
(Means)	
WHY	
(End)	
WHO	
(Problem)	
Operabons	 Producbon	 Markebng	 Finance	ORGANIZATION	
Value	Crea>on	1	 Value	Crea>on	2	 Value	Delivery	 Value	Capture	
BUSINESS	MODEL	
ENGINE	
(Chain	Gameboard)
Business	Model	Engine	on	
Business	Model	Scorecard
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)		
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
LEAP	OF	FAITH/VISION	(End):	....................................	
Learning	Milestones	
TIME	
(Runway)
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)	for	“Codename	Album”	
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
LEAP	OF	FAITH/VISION	(End):	....................................	
Learning	Milestones	
TIME	
(Runway)	
WHAT	IS	A	BUSINESS	MODEL?	A	business	model	(engine/
project)	is	a	system	of	4	“engines”	that	sustainably	creates,	
delivers,	and	captures/shares	value	or	happiness.	
KANBAN	LEARNING	CYCLE	(Means)	
PPPTR	Cycle	-	P:	Problem;	P:	Plan;		
P:	Prototype;	T:	Test;	R:	Review	
Vision	or	Prototype	of	Ideal	Press	Release	(IPR)	Story	vs.	Reality	
Performance	Management	Metrics	
(Learning	Milestones):
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)	for	Amazon	Web	Services	
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
LEAP	OF	FAITH/VISION	(End):	....................................	
Learning	Milestones	
TIME	
(Runway)	
WHAT	IS	A	BUSINESS	MODEL?	A	business	model	(engine/
project)	is	a	system	of	4	“engines”	that	sustainably	creates,	
delivers,	and	captures/shares	value	or	happiness.	
KANBAN	LEARNING	CYCLE	(Means)	
PPPTR	Cycle	-	P:	Problem;	P:	Plan;		
P:	Prototype;	T:	Test;	R:	Review	
Vision	or	Prototype	of	Ideal	Press	Release	(IPR)	Story	vs.	Reality	
Performance	Management	Metrics	
(Learning	Milestones):
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)		
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
BUSINESS	MODEL	
ENGINE	
HOW	
(OperaZons)	
WHAT	
(ProducZon)	
WHO	
(MarkeZng)	
WHY	
(Finance)	
q CUSTOMER	
PROBLEM	
DISCOVERY	
	
	
q CUSTOMER	
SOLUTION	
DISCOVERY	
	
	
	
BUSINESS	MODEL	GAMEBOARD	(BMG):		
Value	Crea>on,	Delivery		&	Capture	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
LEAP	OF	FAITH/VISION	(End):	....................................	
EXPERIMENT/QUESTION/HYPOTHESIS:	…...............................................................		
Learning	Milestones	
TIME	
(Runway)
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)		
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
BUSINESS	MODEL	
ENGINE	
HOW	
(OperaZons)	
WHAT	
(ProducZon)	
WHO	
(MarkeZng)	
WHY	
(Finance)	
q CUSTOMER	
PROBLEM	
DISCOVERY	
	
	
q CUSTOMER	
SOLUTION	
DISCOVERY	
	
	
	
BUSINESS	MODEL	GAMEBOARD	(BMG):		
Value	Crea>on,	Delivery		&	Capture	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
WHAT	IS	A	BUSINESS	MODEL?	A	business	model	(engine/
project)	is	a	system	of	4	“engines”	that	sustainably	creates,	
delivers,	and	captures/shares	value	or	happiness.	
KANBAN	LEARNING	CYCLE	(Means)	
PPPTR	Cycle	-	P:	Problem;	P:	Plan;		
P:	Prototype;	T:	Test;	R:	Review	
LEAP	OF	FAITH/VISION	(End):	....................................	
EXPERIMENT/QUESTION/HYPOTHESIS:	…...............................................................		
Learning	Milestones	
TIME	
(Runway)
WHERE	(Context/Environment):	.................................................................................................	
Problem/Job	To	Get	Done	(JTGD):	..............................................	 Pain/Delight	(-/+):	….....	
BUSINESS	MODEL	SCORECARD	(BMS)		
						Visualize	How	Every	S.C.O.P.E.S.	(Scene;	Community;	Organiza>on;	Project;	Enterprise;	Supply	Chain)	Works	
	q  FUTURE	(To	Do)	 q  PRESENT	(Doing)	 q  PAST	(Done)	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
STRATEGY	(Ways):	..................................	
TARGET:	…....................		
PLAN	OR	JOURNEY	OF	
BUSINESS	MODEL	ENGINE	
BUSINESS	MODEL	
ENGINE	
HOW	
(OperaZons)	
WHAT	
(ProducZon)	
WHO	
(MarkeZng)	
WHY	
(Finance)	
q CUSTOMER	
PROBLEM	
DISCOVERY	
q  ExisZng	
Products	
(Trade-off:	
Pain/Delight)	
q  Customer	
Segments	
q  Problems	
(Job/Pains;	
FAQ)	
q CUSTOMER	
SOLUTION	
DISCOVERY	
	
	
	
q  Enterprise	 q  Ideal	Ad/
Press	
Release	
q  Ideal	Final	
Product	
(Value	Prop.)	
q  Ideal	User	
Manual	
q  Awesome	
Customer	
Experience	
(Delight;	
Value)	
	
BUSINESS	MODEL	GAMEBOARD	(BMG)	for	Topics	of	Reverse	Design	Canvas:		
Value	Crea>on,	Delivery		&	Capture	
	
	
	
	
	
	
+:	DELIGHT	
-:	PAIN:	
q Where	currently	are	we?	 q Where	must	we	go?	 q How	are	we	gedng	there?	
Pivot	
Pivot	
Project	Outcome	Story	Tree	(POST)	
PROBLEM	
Space	
	
	
	
	
SOLUTION	
Space	
	
FRACTAL	PROBLEM	
SOLVING	(FPS)	CYCLE	
LEAP	OF	FAITH/VISION	(End):	....................................	
EXPERIMENT/QUESTION/HYPOTHESIS:	…...............................................................		
Learning	Milestones	
TIME	
(Runway)	
WHAT	IS	A	BUSINESS	MODEL?	A	business	model	(engine/
project)	is	a	system	of	4	“engines”	that	sustainably	creates,	
delivers,	and	captures/shares	value	or	happiness.	
KANBAN	LEARNING	CYCLE	(Means)	
PPPTR	Cycle	-	P:	Problem;	P:	Plan;		
P:	Prototype;	T:	Test;	R:	Review

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