The document outlines the rules and instructions for a classroom game day activity. Students will be split into groups and assigned to play one of two online games, Blockles or Jigsawce. They must accept the rules, which include playing nice, only playing with classmates, and asking the teacher questions through a chat site. Key terms like "slide" and "rotate" are defined. Groups are assigned addresses to access their designated game. Students record their high scores and will discuss similarities and differences between the games, as well as potential design improvements.
2. Rules:
• You must play nice
• You will only play with others in the class
• You must figure out how the game is played – or go
to TodaysMeet.com/tba where the teacher will
answer chatted questions. The teacher gets to pick
the site and games you are going play (there will be two)
• The teacher will assign groups and addresses for
connection
• No chatting or messaging in OMGPOP.com, an open
chat is available at TodaysMeet.com/tba where the
teacher and classmates will answer questions.
3. Do you accept these rules?
(We can only play if everyone accepts the rules.)
4.
5.
6.
7. Two terms to review:
(You’ll need these to play both games)
Slide
Rotate
(Two volunteers to “act out” these terms…)
8. Which Team are you on?
Gaming Gurus
All Stars
Awesome Apples
9. Go to this address:
Gaming Gurus:
http://omgpop.com/i/blockles/9wlgc_200006
All Stars:
http://omgpop.com/i/blockles/9wlgc_200007
Awesome Apples:
http://omgpop.com/i/blockles/9wlgc_200008
13. 1. Define the terms in the games, what were
the “rules” to play.
What did you learn?
14. 1. Define the terms in the games, what were
the “rules” to play.
2. Problems you had or discovered you had.
What did you learn?
15. 1. Define the terms in the games, what were
the “rules” to play.
2. Problems you had or discovered you had.
3. Difficulties, what were the challenges?
What did you learn?
16. 1. Define the terms in the games, what were
the “rules” to play.
2. Problems you had or discovered you had.
3. Difficulties, what were the challenges?
4. What did you like most about each game?
What did you learn?
17. Over the next 10 minutes,
in table groups,
discuss and complete the
Similarity/Differences Handout.
You will then share your discoveries.
In groups:
21. 1. What design flaws or changes you would
make to the game?
Let’s Discuss Blockles?
22. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
Let’s Discuss Blockles?
23. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
Let’s Discuss Blockles?
24. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
4. What about appearance, would you change
the look of the design?
Let’s Discuss Blockles?
25. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
4. What about appearance, would you change
the look of the design?
5. What would it look like? You can draw
it on the board if you need to express your
idea visually.
Let’s Discuss Blockles?
26. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
4. What about appearance, would you change
the look of the design?
5. What would it look like? You can draw
it on the board if you need to express your
idea visually.
Let’s Discuss Jigsawce?
27. 1. What design flaws or changes you would
make to the game?
Let’s Discuss Jigsawce?
28. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
Let’s Discuss Jigsawce?
29. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
Let’s Discuss Jigsawce?
30. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
4. What about appearance, would you change
the look of the design?
Let’s Discuss Jigsawce?
31. 1. What design flaws or changes you would
make to the game?
2. How could you make it better?
3. How could you make it more challenging?
4. What about appearance, would you change
the look of the design?
5. What would it look like? You can draw
it on the board if you need to express your
idea visually.
Let’s Discuss Jigsawce?
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