This is a presentation about what story boarding is and what animatic is in 2D and 3D animation. It will also give you an Understanding anout what is the difference between the two and why, how, when they are used.
2. What is a
storyboard?
• A storyboard is a graphical representation of the camera
shots in a film sequence, in this case we drew the shots for
our music video. We had to draw them in order to create a
narrative.
• Its visualized by a series of drawings which depict
the fundamental elements of our music video: location,
characters, props and the settings of each shot.
• We also added at the side of each individual shot details
about the timing, location, movement, lighting, camera
direction and shot number.This helps us when shooting on
the day,to know what we are doing and to make our video
shoot moreefficient.
3. What is a storyboard
for?
• It enables the people involved with the filming
to visualize what is going to happen on the
actual shoot day,making it moreefficient.
• By helping the creators visualize it,it enables
them to see whether the idea will work or not
and whether it isdoable.
• An important element of the storyboard is
that is creates a flow of narrative even before
the footage is actuallyshot.
4. When are storyboards
used?
• Storyboards are used in 3 main areas:
1. Pre-production (beforeshooting)
2. Production (duringshooting)
3. Post-production (aftershooting)
6. What is an
animatic?
• An animatic is the filmed version of the
storyboards drawings. The shotsare timed to
what the actual shots will supposedly look
like.This helps highlight anyproblems.
• An animatic is the best visual way to show the
flow of the narrative. Unlike storyboards it is
actual filmed footage, so is more visually
accurate than thestoryboard.
7. What is an animatic used
for?
• The animatic is the next stage from the
storyboard. It gives a better idea of how the
scene will look and feel with motion and
timing. It gives a better indication of the
narrative than the story board because its film
footage.
• It highlights the issues with editing, camera
angles and timing problems that might have
not been obviouswith the storyboard.