1. Copycat this!
The best tips from the mobile gaming industry
Sanoma / Mobile Inspiration Conference, Amsterdam; 24.03.2015
2. …a boutique consulting firm specializing in mobile apps & services.
Concept Phase: Business & Product
Development
Interim Management
User Acquisition & Mobile Marketing
Analytics
Workshops
13. 13
Goals
Increase retention and re-engagement during free trial period
Increase subscription sales
How
Measure retention events
Prioritize
Concept: try to reach a high level of customization
A/B testing of various onboarding flows
Implementation
Measure impact & optimize
Results
7days-Retention increased by 6%
Subscription sales increased by 11%
Copycat this! – Gamification of Onboarding Process
17. 17
Goals for launching in Germany
„Bug-free“ release
100+ 5 star reviews in the first 24h
Top 10 Ranking position „Overall“
How
Recruiting of 3000 testers via social and mobile
Staged releases: 3 Beta versions with 200 / 1000 / 3000 users
Softlaunch in Austria 2 weeks prior the launch date
At launch date:
push-notifications & mobile banners in all portfolio apps
Email newsletter w/ call-to-action „5 star reviews“
Results
#4 „Overall“ at launch day (paid UA started 24h later)
Copycat this! – Staging & Cross-Promotion
19. 19
TV is the „old new“
Reach & performance
Quality of Users = ROI positive
Halo & Carry-over effects
Copycat this! – User Acquisition Tactics
22. 22
TV is the „old new“
Reach & performance
Quality of Users = ROI positive
Halo & Carry-over effects
Social Networks are a two-way street
360° integration
Social SEO & ASO
Keep an eye on the new ones: PewDiePie, Meerkat, ProductHunt
Copycat this! – User Acquisition Tactics
25. 25
TV is the „old new“
Reach & performance
Quality of Users = ROI positive
Halo & Carry-over effects
Social Networks are a two-way street
360° integration
Social SEO & ASO
Keep an eye on the new ones: PewDiePie, Meerkat, ProductHunt
IMcommerce
the next platforms are messaging apps
communication, commerce, banking, dating, gaming etc.
it´s the early days = competitive advantages
Copycat this! – User Acquisition Tactics
26. 26
1. Play more mobile games & Watch others playing games
2. Attend gaming conferences
3. Apply data-driven product development & decision-making
4. Put the „fun“ first – monetization comes naturally
Copycat this!