Jim Lunsford speaks about "Serious Games for Leader and Team Training" at the 2012 Serious Play Conference
ABSTRACT:
Leadership, like most individual skills, is a combination of art and science. Although the best process to develop strong, adaptive, leaders is a repetitive cycle of selected study, constant practice, and quality reflection, traditional leader education and training relies almost solely on the instruction of science. Carefully designed and developed serious games provide the means for leaders, of all experience levels, to practice key cognitive skills in a dynamic and sometimes stressful environment. When individual reflection is facilitated by an expert coach, the ability of the leaders to better understand the consequences of their actions and why they occurred improves significantly. This process enables leaders to experience the art as well as the science of leadership in the classroom before practicing it for the first time within an organization.
12. Results of “First Battle”
• Students were very shocked to discover their plans were so
predictable.
• During the next 4 battles, they made every effort to out-
think their opponent.
• I discovered the great learning benefit of fighting “Blue
against Blue”.
• I realized that I was a mediocre instructor and a mediocre
officer within a mediocre system. We were great at process
(science of war), but weak at applying the science (art of
war).