Who Is Emmanuel Katto Uganda? His Career, personal life etc.
Consumer Study Findings Report
1. 1
The following demographic trends across gender, age, and region were observed in the gamers surveyed
Demographic Trends Consumer Survey
60% of gamers
were men and
40% of gamers
were women
42%
of people
surveyed were
regular gamers
50% of gamers
were in the age
group of 18-30
years
56% of gamers
were from
non-metros and
44% of gamers
were from
metros
98%
Smartphone Gaming
Console
14%
N=941
23%
PC
Preferred gaming devices
82% Gamers are interested in playing
games based on Indian mythology
78% Gamers are interested in playing
games based on Indian celebrities
79% Gamers are interested in playing
games based on Indian themes
and history
Preferred languages to play games in
N=941
Interest in Indian themes
70% 49% 6%
English Hindi Tamil
2.4% 2%
Marathi Kannada
Gamer Preferences
Changes in gaming
behaviour
Gamers are exploring new game categories
Gamers responded that
earlier they used to play
only casual games, but now
they play all kind of games
Gamers responded that
they now experiment with
new gaming segments and
categories
Increasing propensity to pay for games
Gamers responded that
earlier they used to play
games for free, but now
they also spend money in
games
41%
28%
31%
2. 2
Live Game Streaming and Esports trends Consumer Survey
Real-time Strategy (RTS)
Fighting
Sports
Multiplayer Online
Shooter/ Battle Royale
Popular live streaming genres
Reasons for tipping
76%
Happy with the
entertainment
provided
44%
Expect something
from streamer
(shoutout)
40%
To get alerts to
future content
38%
Support the
streamer
21%
Get access to premium
content of streamer
Participation in Esports
N= 404
First person
shooters
Sports
Strategy/RPG
Casual
Action/Adventure
25%
17%
33%
11%
14%
43%
gamers watch
live streams
68%
people who
watch live streams
tip the streamer
$9.8
is the average
tip paid to
streamers.
N= 941
Popular Esports genres
N= 501
20%
Play
Esports
19%
Only View
Esports
14%
Both Play and
View Esports
47%
Do not play/view
Esports
49%
46%
45%
43%
3. 3
Payment Behaviour Consumer Survey
Category for which gamers pay
50% of paying gamers are willing to pay for casual games, followed by
48% for midcore and 39% for hyper casual and RMG.
82% paying
gamers chose UPI
and Wallets as
their preferred
mode of payment
for games
59% of paying
users in the survey
were New paying
Users (started
paying for games
in last 12 months)
Kinds of payments made by gamers
64% of paying gamers make in-app purchases.
64%
In App-
purchases
57%
Subscription
46%
Real Money
Gaming
14%
Virtual Gifting
and Tipping
N=309
39%
Hyper
Casual
50%
Casual
48%
Midcore
27%
Hardcore
39%
RMG
N=309
43% non-gamers feel
most inclined to start
gaming if games are
based on Indian
themes like Ramayana.
48% non gamers
chose Casual Gaming
as the most preferred
game category to play
games in future.