Contenu connexe Similaire à Ogdc 2013 cross platform game development with html5 (20) Ogdc 2013 cross platform game development with html58. HTML5 – Why should?
Easy to train or recruit employees
Hire me
10. HTML5 – Why should?
Friendly development environment
17. • Game Engine:
ImpactJS, Construct 2, CAAT… and 50 more
• Toolkit:
CocoonJS, appMobi SDK, PhoneGap…
• Server-side:
NodeJS, Socket.IO…
Powerful Toys
19. • Access Native APIs
– Location
– Notification
– Camera, blah blah…
• Services
– IAP (In-App-Purchase)
– Social Network Integration
– Ads Promotion, blah blah…
Powerful Toys
22. • Text, effects… Write more plugins
• Screen Resolution Dev on middle ratio
• Limited Engine Do more on canvas
• RAM Consumption OMG (Oh My God!)
Problem/Solution
26. • CocoonJS Cloud System Compiling
– 1 minute action
– Android & iOS & Tizen…
– Ready to publish to App Store
Time to build
27. • Intel XDK Cloud System Compiling
– 1 minute action
– Android & iOS & Chrome & Win Phone…
– Ready to publish to App Store
Time to build
28. • Working smooth in 60fps (avg).
• Running on all popular platforms:
Android & iOS & Chrome & Win Phone…
The Epic Victory