Where do VR/AR and immersive tech fit into the future of consumer entertainment and enterprise markets?
-With so much hype and investment around VR/AR, where are the real opportunities for growth?
-What’s holding back uptake from both consumers and businesses?
-Which technologies and platforms are leading the way? And how is this set to change in the coming years?
-Where are the markets headed? Where will adoption be by 2021?