Jason Bailey of East Side games explains how to find the most important number to run and grow your company. He quickly goest through a bunch of usual metrics, shares why all analytical tools suck and the importance of finding the one number for your business that leads to success. He also goes through a couple of mistakes he made growing his business.
Presented at Tech Vancouver Meetup March 2016
For videos of this presentation and more, visit our channel at: https://www.youtube.com/channel/UCDokAu_fcM5Jha1Dz8JnVNQ
Follow us:
Twitter: https://twitter.com/techvancouver
Facebook: https://www.facebook.com/techvancouver
Instagram: https://www.instagram.com/techvancouver
Want to see presentations like this live? Join our the TechVancouver.org meetup group.
2. Ask the Right Questions.
What are my Users doing?
Why do people buy my shit?
Why aren't people checking out?
Where do my biggest payers come from?
Only half of your Ad spend is working? Which
Half?
How many licks until I hit the chewy center?
3. Answerable and Actionable
Where is the biggest drop off in my conversion funnel?
Which keywords are producing users with the highest likelihood to
convert?
How many times does do people visit on average before they convert
to a buyer?
What % of users click on this button versus that button?
4. Out of the Box Solutions
KISS Metrics
Flurry/Kontagent/GA
GOOG Anal
About a million other magic beans that don't grow shit.
Why I don't buy Viagra online (anymore).
6. Pot Farm Example
How does number of friends/neighbours affect retention
rate? Monetization Rates?
Is this where our magic lives?
Step One: Define terms...
What are we really asking?
7. Pot Farm Example
How does number of friends affect Retention rate?
Step One: Define terms...
What time frame?
How do you bucket friends? 1, 2, 5, 10, 50+?
What is 'retention'?
ARPU? ARPPU? ARPPDAU? ANOAIOA?
9. Apples to Apples
Naturally there will be more that didn't make it...
there are more of them...
As a percent of users with X user count, what is
their likelihood to become engaged compared with
the overall number of users in that bucket?
10. Apples to Apples
#friends=
0 1.28%
1 5.63%
2 7.45%
3 8.29%
4 10.59%
5 11.46%
6 11.03%
7 8.78%
8 10.00%
9 12.14%
10 14.83%
12. Apples to Apples
Learnings...
Overall Conversion Average = 7%
Conversion for players with 4 or more friends was = 13%
Conversion for players with ZERO friends was 1.28% and was by far the
largest bucket, constituting 40% of total players.
13. Actionable and Measurable
What can we do now?
- Fake having that many friends?
- Give them friends that play if they have none?
- Highlight that they even have friends in the first place?
14. MOAR A/B = MOAR AWESOME
or else you are fucking studip.
Jason Bailey
@YVRJason
chickenhole@gmail.com
do not send me any more nude selfies. appreciated.