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W14
Test Techniques
5/7/2014 3:00:00 PM
Testing in the Wild: Practices for
Testing Beyond the Lab
Presented by:
Matt Johnston
Applause
Brought to you by:
340 Corporate Way, Suite 300, Orange Park, FL 32073
888-268-8770 ∙ 904-278-0524 ∙ sqeinfo@sqe.com ∙ www.sqe.com
Matt Johnston
Applause
With more than a decade of experience at companies ranging from early-stage startups to
publicly-traded enterprises, Matt Johnston leads the uTest and Applause organizational strategy
efforts. Since joining uTest as employee #8 in late 2008, Matt has provided a technical
sensibility to uTest’s engagement of testers and engineers. As CMO/CSO, he leads uTest’s
large-scale initiatives, such as partnership formation and helping to define the company’s
expansion strategy. Matt is a frequent speaker at top technology and mobile conferences,
including STARWEST, CTIA, and Mobile App World. A renowned expert on crowdsourcing,
Matt’s work has appeared in the bestseller Crowdsourcing for Dummies.
4/26/2014
1
|
Testing In the Wild: Practices for
Testing Beyond the Lab
Matt Johnston | CMO/CSO, uTest | matt@utest.com | @matjohnston
April, 2014
The Challenge
||
App Quality
Then vs. Now
4/26/2014
2
|
The Way Things Were
You Tell Them What To Think
|
The Way Things Are TODAY
They Tell You What They Think
4/26/2014
3
|
Mobile App Quality Is Judged More
Harshly
• Users less tolerant of
spotty quality
• Social & app stores
give every user a
megaphone
• Switching costs
lower than ever
• Cost of imperfect app
quality has spiked
|
So What Could Possibly Go Wrong?
4/26/2014
4
|
Cars
E-ReadersHousehold Appliances
Fragmentation of users, devices, OSes, browsers, locations
Oh, And It’s Not Just Mobile
Phones & Tablets
Laptops & Desktops
Connected TVs
Gaming Consoles
|
• Inside-out quality perspective is valuable but
incomplete
– Regardless of mobile app type or dev & test methodologies
• Replaced by outside-in quality worldview
– Quality signals come in many forms, and from USERS
- Bug reports
- Test cases executed
- Crashes
- User feedback
- Analytics
– And at many times (continuous)
No Turning Back Now
4/26/2014
5
|
• External Signals Inform Internal Decisions:
– What you think matters less than what users think
– How YOU measure app quality matters less
– What users feel and say matters MORE
– Court of public opinion rules
- App stores
- Social media
What’s That Mean?
The Challenge
|| 10
Ummmm
So What Do We Do?
4/26/2014
6
|
Stuff Gets Built; Then It Breaks
1. Marketing identifies a need
2. Product specifies a solution
3. Engineering builds the product
4. QA tests the application
5. Help desk listens to complaints
6. Sales & execs blame everyone
7. Then we do it all over again and
hope for better results
11
Vicious Cycle
| 12
Lab-Based Testing Innovation
Agile vs.
Waterfall
Manual vs.
Automation Managing vs.
Leading Teams
Exploratory vs.
Test Cases
Testers vs.
Engineers
In-House vs.
Outsourced
Offshore vs.
Nearshore
4/26/2014
7
|
Mob Mentality
BUT crowds often look (and act) like unruly mobs
13
|
From Mob to Community
And mobs don’t work in every category
Example: a skilled service like software testing or
requires an orderly and professional “community”
capable of consistently delivering the desired results
14
4/26/2014
8
|
The challenge is to turn this –
15
|
Into this
16
4/26/2014
9
The Challenge
|| 17
The Crowd:
Testing In-the-Wild
|
Community Management 101
• What Good CM Isn’t
– It’s not customer service
– It’s not marketing or social media
• What Good CM Is
– 1st gen reactive & narrowcast (customer service)
– 2nd gen proactive & broadcast (marketing)
– 3rd gen independent & self-serve (program management)
– 4th gen interdependent & vetting, teaching and policing one
another (community management)
18
4/26/2014
10
|
• CM goals – to build relationships, develop loyalty and nurture
desired behavior
– Get beyond 1:1 discussions
– Get beyond reactive corrections
• CM Challenges – to do the following at scale
– Recruiting Vetting Engaging Incenting Managing
• Tool Kit
– Forums & message boards > email responses
– Help topics & tutorials > repeatedly answering same questions
– Webinars > phone calls
– Profiles
– Matching
– Ratings
– Reputations
– Payments
19
Community Management Tool Kit
|
• Top c-sourcing firms use two forms of compensation
– Monetary
– Reputation
• Performance-based ratings based upon a dozen factors:
– Participation Level:
- Lifetime & recent participation: # active test cycles, # reported issues
– Quality of Participation
- Approval percentage for bugs, test cases and usability surveys
- Accuracy of bug type & severity classifications
- Ability to write test cases & create automated test scripts
20
Rating & Reputation System
4/26/2014
11
The Challenge
||
uTest Case Study:
USA Today
|
• Timeline of USA Today Pioneering
– 1982: 1st nat’l paper to use full color
– 1996: Early adopter of web
– 2008: 1st major news brand with native apps
- iOS, Android, Windows, Kindle, web TVs, gaming consoles
– 2012: Re-designed & re-launched entirely new UI/UX across all
- Print + website + 14 native apps
- First web exceeded print; now apps exceed web
At the Forefront of Innovation
4/26/2014
12
|
• Great for USA Today’s readers
• Great for USA Today’s sales & marketing
• Vast pressure on tech execs to deliver quality across:
– Device makers & models
– OSes & browsers
– Carriers
– Languages (localized content)
– Locations (geo-based intelligence)
Impact on Testing
|
USA Today’s Testing Portfolio
In-House
Manual
Testing
Outsourced
Manual
Testing
In-House
Test
Automation
Outsourced
Test
Automation
In-The-Lab
Testing
4/26/2014
13
The Challenge
||
The Goal:
High Bar For App Quality
|
• Maintain Quality
– Launch nothing less than a 4.5 star app
– Each new version, across 14 native apps
• Increase Test Coverage
– Real-world conditions
– Cost-effective
– Scalable
• Meet Tight Deadlines
– Must have apps ready to win
- For each new platform that gains traction
- For each new device that gains traction
The Goals
4/26/2014
14
The Challenge
||
The Approach:
Achieve In-the-Wild Testing
|
• Traditional Outsourcing
– Lives in a lab
- Further removed from users
- Geo + demo
– Cheaper vs. in-house
– Hidden costs
- Time zones & language
- Scaling concerns and costs
– High noise-to-signal ratio
- No transparency
Two Distinct Choices
• Crowdsourcing & expertsourcing
– Lives beyond the lab, in the wild
- Professional testers + real-world conditions
– Mirrors USA Today’s user base
- Real-world conditions
- Tech + geo + demo
– Blended team
- Recurring testers (incl on-site) + crowd testers
- Dedicated uTest project manager
– Scales to match shifting needs
4/26/2014
15
|
• In-the-wild testing solution for USA Today
– Provide on-demand complement to in-house QA team
– Reduce escape rate by testing beyond the lab
- Across OS, browsers, devices & carriers
- Across locations, languages, industries & hobbies
– Blended test team built into USA Today’s dev & test lifecycle
- Dedicated uTest project manager
– Tester management
– Triaging services
- Team of dedicated testers (remote or on-site) + large team of crowd testers
Their Choice: Partner with uTest
The Challenge
||
Results:
Apps That Win
4/26/2014
16
|
• Reduced escape rate
– ID’d and documented 1,000+ bugs across 6 apps in first 90 days
• Improved usability
– Several iterations of usability testing & analysis
• Crowd details
– Testers from US, Canada, Brazil, UK, France, Germany, China & Japan
– Some projects (eg: brand new iPad app) involved 80+ testers
– Others with tighter scope required smaller teams of 10-12 testers
• Hit the ground running
– Launching Kindle Fire app same day the device launched
– Hand-picked testers pre-purchased various models of device
– Tested their app with all over the world, almost instantly
• Bottom line: better apps
– Enabled USA Today to keep innovating, while maintaining superior quality
– USA Today able to consistently meet 4.5 star app-store rating goal
Results
|
Customer Satisfaction
The Final Word
“uTest gives our organization a much better sense of where we
stand in terms of application stability and performance. For a group
that iterates as often as we do, that type of insight is critical”
-- Tim Carlson,
Director of Mobile Product Development, USA Today
4/26/2014
17
The Challenge
||
In-the-Wild Testing
Specific Takeaways
|
Key Takeaways: In-the-Wild Testing
• Apps universe has forever changed testing
– Exponentially more diverse user environments
– Devices & configurations
– Locations
– User demographics
• In-the-wild testing is a necessity
– Some testing must be done beyond the lab
– In-the-wild where app users live, work & play
• Agility is crucial to app success
– Test team size and tester location enterprise-friendly mobile testing
• Partner selection is vital
– Not all created equal
– Alignment of capabilities, needs and philosophy
– Track record of relevant enterprise success
4/26/2014
18
The Challenge
|| 35
Questions?
Answers
Matt Johnston | CMO @ uTest
mattj@utest.com | @matjohnston

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Testing in the Wild: Practices for Testing Beyond the Lab

  • 1. W14 Test Techniques 5/7/2014 3:00:00 PM Testing in the Wild: Practices for Testing Beyond the Lab Presented by: Matt Johnston Applause Brought to you by: 340 Corporate Way, Suite 300, Orange Park, FL 32073 888-268-8770 ∙ 904-278-0524 ∙ sqeinfo@sqe.com ∙ www.sqe.com
  • 2. Matt Johnston Applause With more than a decade of experience at companies ranging from early-stage startups to publicly-traded enterprises, Matt Johnston leads the uTest and Applause organizational strategy efforts. Since joining uTest as employee #8 in late 2008, Matt has provided a technical sensibility to uTest’s engagement of testers and engineers. As CMO/CSO, he leads uTest’s large-scale initiatives, such as partnership formation and helping to define the company’s expansion strategy. Matt is a frequent speaker at top technology and mobile conferences, including STARWEST, CTIA, and Mobile App World. A renowned expert on crowdsourcing, Matt’s work has appeared in the bestseller Crowdsourcing for Dummies.
  • 3. 4/26/2014 1 | Testing In the Wild: Practices for Testing Beyond the Lab Matt Johnston | CMO/CSO, uTest | matt@utest.com | @matjohnston April, 2014 The Challenge || App Quality Then vs. Now
  • 4. 4/26/2014 2 | The Way Things Were You Tell Them What To Think | The Way Things Are TODAY They Tell You What They Think
  • 5. 4/26/2014 3 | Mobile App Quality Is Judged More Harshly • Users less tolerant of spotty quality • Social & app stores give every user a megaphone • Switching costs lower than ever • Cost of imperfect app quality has spiked | So What Could Possibly Go Wrong?
  • 6. 4/26/2014 4 | Cars E-ReadersHousehold Appliances Fragmentation of users, devices, OSes, browsers, locations Oh, And It’s Not Just Mobile Phones & Tablets Laptops & Desktops Connected TVs Gaming Consoles | • Inside-out quality perspective is valuable but incomplete – Regardless of mobile app type or dev & test methodologies • Replaced by outside-in quality worldview – Quality signals come in many forms, and from USERS - Bug reports - Test cases executed - Crashes - User feedback - Analytics – And at many times (continuous) No Turning Back Now
  • 7. 4/26/2014 5 | • External Signals Inform Internal Decisions: – What you think matters less than what users think – How YOU measure app quality matters less – What users feel and say matters MORE – Court of public opinion rules - App stores - Social media What’s That Mean? The Challenge || 10 Ummmm So What Do We Do?
  • 8. 4/26/2014 6 | Stuff Gets Built; Then It Breaks 1. Marketing identifies a need 2. Product specifies a solution 3. Engineering builds the product 4. QA tests the application 5. Help desk listens to complaints 6. Sales & execs blame everyone 7. Then we do it all over again and hope for better results 11 Vicious Cycle | 12 Lab-Based Testing Innovation Agile vs. Waterfall Manual vs. Automation Managing vs. Leading Teams Exploratory vs. Test Cases Testers vs. Engineers In-House vs. Outsourced Offshore vs. Nearshore
  • 9. 4/26/2014 7 | Mob Mentality BUT crowds often look (and act) like unruly mobs 13 | From Mob to Community And mobs don’t work in every category Example: a skilled service like software testing or requires an orderly and professional “community” capable of consistently delivering the desired results 14
  • 10. 4/26/2014 8 | The challenge is to turn this – 15 | Into this 16
  • 11. 4/26/2014 9 The Challenge || 17 The Crowd: Testing In-the-Wild | Community Management 101 • What Good CM Isn’t – It’s not customer service – It’s not marketing or social media • What Good CM Is – 1st gen reactive & narrowcast (customer service) – 2nd gen proactive & broadcast (marketing) – 3rd gen independent & self-serve (program management) – 4th gen interdependent & vetting, teaching and policing one another (community management) 18
  • 12. 4/26/2014 10 | • CM goals – to build relationships, develop loyalty and nurture desired behavior – Get beyond 1:1 discussions – Get beyond reactive corrections • CM Challenges – to do the following at scale – Recruiting Vetting Engaging Incenting Managing • Tool Kit – Forums & message boards > email responses – Help topics & tutorials > repeatedly answering same questions – Webinars > phone calls – Profiles – Matching – Ratings – Reputations – Payments 19 Community Management Tool Kit | • Top c-sourcing firms use two forms of compensation – Monetary – Reputation • Performance-based ratings based upon a dozen factors: – Participation Level: - Lifetime & recent participation: # active test cycles, # reported issues – Quality of Participation - Approval percentage for bugs, test cases and usability surveys - Accuracy of bug type & severity classifications - Ability to write test cases & create automated test scripts 20 Rating & Reputation System
  • 13. 4/26/2014 11 The Challenge || uTest Case Study: USA Today | • Timeline of USA Today Pioneering – 1982: 1st nat’l paper to use full color – 1996: Early adopter of web – 2008: 1st major news brand with native apps - iOS, Android, Windows, Kindle, web TVs, gaming consoles – 2012: Re-designed & re-launched entirely new UI/UX across all - Print + website + 14 native apps - First web exceeded print; now apps exceed web At the Forefront of Innovation
  • 14. 4/26/2014 12 | • Great for USA Today’s readers • Great for USA Today’s sales & marketing • Vast pressure on tech execs to deliver quality across: – Device makers & models – OSes & browsers – Carriers – Languages (localized content) – Locations (geo-based intelligence) Impact on Testing | USA Today’s Testing Portfolio In-House Manual Testing Outsourced Manual Testing In-House Test Automation Outsourced Test Automation In-The-Lab Testing
  • 15. 4/26/2014 13 The Challenge || The Goal: High Bar For App Quality | • Maintain Quality – Launch nothing less than a 4.5 star app – Each new version, across 14 native apps • Increase Test Coverage – Real-world conditions – Cost-effective – Scalable • Meet Tight Deadlines – Must have apps ready to win - For each new platform that gains traction - For each new device that gains traction The Goals
  • 16. 4/26/2014 14 The Challenge || The Approach: Achieve In-the-Wild Testing | • Traditional Outsourcing – Lives in a lab - Further removed from users - Geo + demo – Cheaper vs. in-house – Hidden costs - Time zones & language - Scaling concerns and costs – High noise-to-signal ratio - No transparency Two Distinct Choices • Crowdsourcing & expertsourcing – Lives beyond the lab, in the wild - Professional testers + real-world conditions – Mirrors USA Today’s user base - Real-world conditions - Tech + geo + demo – Blended team - Recurring testers (incl on-site) + crowd testers - Dedicated uTest project manager – Scales to match shifting needs
  • 17. 4/26/2014 15 | • In-the-wild testing solution for USA Today – Provide on-demand complement to in-house QA team – Reduce escape rate by testing beyond the lab - Across OS, browsers, devices & carriers - Across locations, languages, industries & hobbies – Blended test team built into USA Today’s dev & test lifecycle - Dedicated uTest project manager – Tester management – Triaging services - Team of dedicated testers (remote or on-site) + large team of crowd testers Their Choice: Partner with uTest The Challenge || Results: Apps That Win
  • 18. 4/26/2014 16 | • Reduced escape rate – ID’d and documented 1,000+ bugs across 6 apps in first 90 days • Improved usability – Several iterations of usability testing & analysis • Crowd details – Testers from US, Canada, Brazil, UK, France, Germany, China & Japan – Some projects (eg: brand new iPad app) involved 80+ testers – Others with tighter scope required smaller teams of 10-12 testers • Hit the ground running – Launching Kindle Fire app same day the device launched – Hand-picked testers pre-purchased various models of device – Tested their app with all over the world, almost instantly • Bottom line: better apps – Enabled USA Today to keep innovating, while maintaining superior quality – USA Today able to consistently meet 4.5 star app-store rating goal Results | Customer Satisfaction The Final Word “uTest gives our organization a much better sense of where we stand in terms of application stability and performance. For a group that iterates as often as we do, that type of insight is critical” -- Tim Carlson, Director of Mobile Product Development, USA Today
  • 19. 4/26/2014 17 The Challenge || In-the-Wild Testing Specific Takeaways | Key Takeaways: In-the-Wild Testing • Apps universe has forever changed testing – Exponentially more diverse user environments – Devices & configurations – Locations – User demographics • In-the-wild testing is a necessity – Some testing must be done beyond the lab – In-the-wild where app users live, work & play • Agility is crucial to app success – Test team size and tester location enterprise-friendly mobile testing • Partner selection is vital – Not all created equal – Alignment of capabilities, needs and philosophy – Track record of relevant enterprise success
  • 20. 4/26/2014 18 The Challenge || 35 Questions? Answers Matt Johnston | CMO @ uTest mattj@utest.com | @matjohnston