13. What is a game?
4 Core Elements
A goal
Rules
Feedback System
Voluntary participation
14. What is a game?
Definition
Games are the voluntary attempt to overcome unnecessary obstacles.
(Bernard Suits)
To play a game is to achieve a specific goal, using only means permitted by rules,
where the rules prohibit the use of more efficient means, and where the rules are
accepted just because they make such activity possible
(Bernard Suits)
Definition adapted
15. Goal Hit the ball in the hole
Rules
Use various clubs to
hit balls in as few
strokes as possible.
Feedback
System
Lowest number of
strokes
Voluntary
participation
You choose to
participate
Golf
23. Bartle PlayerTypes
Acting
Interacting
Players World
Killers
Motivation:
Want to win and be better
than others
Key Words:
Win, defeat, beat, challenge,
competition, fight
Achievers
Motivation:
Being the master of the
game and form the world
like they want
Key Words:
Status, adapt, show,
hierarchy, get goals
Socializers
Motivation:
Contact with other players,
networking and making
friends
Key Words:
Share, help, give, trade, talk,
listen, people, empathie
Explorers
Motivation:
Discover the unknown first.
Discover how the system
works
Key Words:
See, seek, read, collect,
search, discover, explore
24. How do we create games?
Game
Designer Player
Creates Consumes
26. MDA Framework
Mechanics
Dynamics
Aesthetics
describes the particular components of the game, at
the level of data representation and algorithms
describes the run-time behavior of the mechanics
acting on player inputs and each others outputs over
time.
describes the desirable emotional responses evoked in
the player, when she interacts with the game system.
27. Make your own game?
Step 1
Decide on setting of your game
Theme: example: atlantis, war, monkeys, …
Specific setting: game where you need to
shoot all your enemies
28. Make your own game?
Step 2
Brainstorm Elements of your game
Location
Story
Characters
Actions
…
29. Make your own game?
Step 3
What is your goal?
Link elements to your goal
30. Make your own game?
Step 4
Flow of your game
Structure of your game