This document summarizes the research being conducted by Thomas Williams on using augmented reality to help people living with dementia. The research aims to develop augmented reality prompts to assist with daily tasks. Currently, headset technology is too bulky for assistive uses but the research will provide knowledge for when the technology shrinks in the future. Potential barriers include attitudes towards technology and the emotional impact, but the research could improve independence and quality of life for those with dementia.
6. 10
What is Virtual Reality (VR)?
Source:
https://commons.wikimedia.org/wiki/File:Reality_check_ESA384313.jpg
Experience a virtual world by wearing a headset
7. 12
What is Augmented Reality (AR)?
Source: https://highlights.ikea.com/2017/ikea-p
See digital objects on top of the real world (e.g. IKEA app)
11. 18
Living with Dementia
Symptoms:
Memory problems
Impaired communication
Difficulty thinking and problem solving
Daily activities can become difficult
With assistance, people living with dementia
can continue to do these tasks and live
independently at home, improving confidence
and quality of life
Content adapted from Boyd et al.
(2018)
12. 19
Electronic Prompting for People Living with
Dementia
Content adapted from Boyd et al.
(2018)
Boydetal.(2018)
14. Enables person to carry out daily tasks
Personalised
Audio and text effective for prompting
Can this work in AR?
21
Content adapted from Boyd et al.
(2018)
Electronic Prompting for People Living with
Dementia
15. 22
Task Prompting Using HoloLens
Industrial Applications
Source:https://www.scopear.com/products/worklink/
21. Some people more comfortable with
technology than others
“How will this help me?”
In terms of technology, headset currently too
clunky for assistive technologies
28
My Research Project
Content adapted from Boyd et al.
(2018)
Potential Barriers
22. Attitude towards technology
“How will this help me?”
Emotional impact
In terms of technology, headset currently too
clunky for assistive technologies
BUT…
This research will provide the knowledge
required for when technology inevitably
becomes smaller. 29
Potential Barriers
My Research Project
Content adapted from Boyd et al.
(2018)
ByMikepanhu-Ownwork,CCBY-SA3.0,
https://commons.wikimedia.org/w/index.php?curid=323
48020
26. Acknowledgements
Many thanks to the EPSRC Centre for Doctoral Training in Digital Entertainment for the funding
that they provide me to carry out my research. Big thanks are also in order for the CDE staff at the
University of Bath and Bournemouth University for the continual support they provide.
Thank you to my supervisors (Dr Hazel Boyd, Dr. Elies Dekoninck, Dr. Simon Jones, and Dr. Christof
Lutteroth) for their input and guidance throughout every stage of the project so far.
Big thanks also to all the staff at Designability for welcoming me into their space and being so
supportive of the project.
33
References
Boyd, H., Evans, N., Ridgers, J., Harris, N., Cheston, R., Noonan, K., Jarvis, A., and Ingram, T., (2018). Digital Prompting Technology to
Support People With Early Dementia. Presentation at Assisted Living Action Network, 27/06/18.
Broll, W., Broll, W., Lindt, I., Ohlenburg, J., Wittkämper, M., Yuan, C., … Strothmann, A. (2004). ARTHUR: A Collaborative Augmented
Environment for Architectural Design and Urban Planning. JVRB - Journal of Virtual Reality and Broadcasting, 1(2004)(1).
https://doi.org/10.20385/1860-2037/1.2004.1
Notes de l'éditeur
Introduce myself
Doctor of Engineering
Similar to PhD, but research carried out at industrial partner, who is Designability (some of you may know it?)
Different qualification shows academic and industrial experience
Independent charity
Carry out research and product design in a mixed team
Work with people to provide products that meet real needs
It is not always easy
What is it?
What has it got to do with dementia?
First of all, quick show of hands: who has heard of AR?
(Depending on response) What about VR?
Headset, headphones, controllers
Applications: training (surgery), therapy, screening, games
Buildings not really there
People wearing those goggles (notice there are cables coming out, so they are plugged into a separate computer, probably)
Can see those buildings from their own perspective and interact with it using those controllers
This brings me onto my research object
Hopefully this answers ‘what is it?’
Now to answer ‘What has it got to do with dementia?’
Hopefully this answers ‘what is it?’
Now to answer ‘What has it got to do with dementia?’
Come back to AR, but going to talk about dementia and why it’s important.
IMPACT in last bullet.
Instead of prompts on the screen, prompts will be in the real world.
Now, there’s a really nice example of a commercial application that has does just this that I’d like to show you….
This is the kind of thing I might be developing for people with dementia, but for everyday tasks.
Things to consider:
Home environment
Everyone has different ‘things’, objects
How will people interact with it?
This is the kind of thing I might be developing for people with dementia, but for everyday tasks.
Things to consider:
Home environment
Everyone has different ‘things’, objects
How will people interact with it?
This is the kind of thing I might be developing for people with dementia, but for everyday tasks.
Things to consider:
Home environment
Everyone has different ‘things’, objects
How will people interact with it?
This is the kind of thing I might be developing for people with dementia, but for everyday tasks.
Things to consider:
Home environment
Everyone has different ‘things’, objects
How will people interact with it?
This is the kind of thing I might be developing for people with dementia, but for everyday tasks.
Things to consider:
Home environment
Everyone has different ‘things’, objects
How will people interact with it?
This is the kind of thing I might be developing for people with dementia, but for everyday tasks.
Things to consider:
Home environment
Everyone has different ‘things’, objects
How will people interact with it?
First three are outcomes of research by Boyd et al. (2018).
First three are outcomes of research by Boyd et al. (2018).
If you are interested in taking part, I will be looking for participants this year. I can give you my details, and perhaps send an email to someone to pass on