2. UC IRVINE
Founded in 1965
Fall 2015 numbers
o 31,551 students (25,256 undergrads & 6,199
grads)
o 2,908 faculty
o 10,214 staff
2nd largest employer in Orange County, CA
Rankings:
o Times Higher Education (2015)
• UC Irvine #1 in the U.S. and #7 in the world
among universities under 50 years old
o US News and World Report (2016)
• Among the top 40 universities nationally
• Among the top 10 public universities
Location, Location Location!
o UCI is located 5 miles to the Pacific Ocean,
45 miles to L.A. and 80 miles to San Diego
3. UCI ACADEMIC UNITS
Academic & professional schools/programs:
o Arts
o Biological Sciences
o Business
o Education
o Engineering
o Humanities
o Information and Computer Sciences
o Law
o Medicine
o Nursing Science
o Pharmaceutical Sciences
o Physical Sciences
o Public Health
o Social Ecology
o Social Sciences
4. BREN SCHOOL FACTS
Only school of computing in the UC
system
Founded in 1968 as Department of
Information & Computer Science
Established in 2002 as an
independent school, the Donald Bren
School of Information and Computer
Sciences (ICS)
3 Departments:
o Computer Science
o Informatics
o Statistics
5. RANKINGS
Computer Science program ranked 29th nationally by
US News & World Report (Spring 2014)
US News & World Report (Fall 2015) added “Global
University” rankings. UC Irvine is 35th in the world
(14th in th U.S.) for computer science!
U.S. ranking – purely based on reputation
Global ranking – based on productivity
Top 30 Computer Science Programs in the World
(2015 Academic Ranking of Word Universities by the
Center for World-Class Universities at Shanghai Jiao
Tong University)
1st among Top 10 Best Schools for Gamers (College
Magazine/Animation Career Review, 2015)
6. DISTINGUISHED ALUMNI
Roy Fielding (BS ’88, MS ’93, PhD ’00) – primary architect of HTTP/1.1
Paul Mockapetris (PhD ’82) – inventor of the Domain Name System
(DNS)
Larry Rowe (BS ’70, PhD ’76) – professor emeritus, UC Berkeley
Barbara Kew (BS ’75) – CIO of Hill-Rom (medical technology)
Tim Kashani (BS ’86) – CEO of IT Mentors and Tony Award-winning
producer
7. BY THE NUMBERS
2,300+ Undergraduate students
460+ Graduate students
75+ Faculty
50+ Staff
9,000+ Alumni
8. UNDERGRADUATE MAJORS
Computer Science
Informatics
Software Engineering
Computer Game Science
Data Science (NEW in Fall 2015)
Business Information Management
(joint with The Paul Merage School of
Business)
Computer Science & Engineering
(joint with The Henry Samueli School of
Engineering)
9. GRADUATE MAJORS
Computer Science – M.S., Ph.D.
Informatics – M.S., Ph.D.
Networked Systems
(ICS & Engineering) – M.S., Ph.D.
Software Engineering – M.S., Ph.D.
Statistics – M.S., Ph.D.
Information & Computer Science
(Informatics Concentration) – M.S.
Information & Computer Science
(Embedded Systems Concentration) –
M.S.NEW Graduate Programs
Master of Human-Computer Interaction & Design
Master of Computer Science
Master of Embedded & Cyber-Physical Systems (ICS & Engineering)
10. CURRICULAR DIVERSITY
UCI offers choices galore!
o 80 majors and 60+
minors
Freshman/Transfer 1-unit
seminars
(limited to15 students), such
as:
o Sports & Statistics
o DIY Electronics
o Games for Learning
o Big Bang Theory
Education Abroad Program
12. COMMITTED TO STUDENT
SUCCESS
Engaged and accessible faculty
o Weekly office hours by faculty and course TAs
o Associate Dean hosts weekly drop-in hours
Academic counseling staff
o Help students find most efficient way to meet their academic goals
o Inform students about programs/opportunities that enhance
learning and build their resume
o Guide students to appropriate campus resources
14. RESEARCH OPPORTUNITIES
Student-initiated research
ICS Honors Program
UCI Undergraduate Research
Opportunities Program (UROP)
o Provides guidance, funding and
faculty mentor
Campus programs that provide a
stipend and summer housing, including:
o Summer Undergraduate Research
Program
o Summer Undergraduate Research
Fellowship in Information
Technology (SURF-IT)
16. STUDENT ORGANIZATIONS
ACM (Association for Computing Machinery) ~ UC Irvine
Chapter
Design Art and Technology Makerspace (DAT space)
ICS Student Council
Management Information Student Society (MAISS)
Women in Information and Computer Sciences (WICS)
Video Game Development Club (VGDC)
Hack
18. A FEW OF OUR RECENT
GRADUATES
Sara
Google
Kevin
Acquity Group
Christopher
Western Digital
Saloni
Deloitte
Consulting
Lucy
PricewaterhouseCoop
ers
Andrea
Georgia Tech
Ph.D. Program
19. FOLLOW US
FACEBOOK
o facebook.com/UCIbrenICS
TWITTER
o twitter.com/UCIbrenICS
YOUTUBE
o youtube.com/UCIbrenICS
FLICKR
o flickr.com/BrenSchool
WEB
o www.ics.uci.edu
INSTAGRAM
o instagram.com/ucibrenics/
Notes de l'éditeur
Photos taken at the March 17, 2016 Student Project Showcase events, where student teams get to show off a product or system they’ve developed for a class. In many cases, student groups work with an actual client from corporate to university or nonprofit organizations, building things like websites, mobile applications or robots.
MICHAEL CAREY and CHEN LI
Professors of Computer Science
Professors Michael Carey and Chen Li received $750,000 from the National Science Foundation and nearly $400,000 from corporations — including Google, Oracle and HTC — to continue the development of their big data system, AsterixDB, which promises to be the most versatile of the platforms aimed at managing big data.
JOSH TANENBAUM
Professor of Informatics
Professor Josh Tanenbaum is an expert in game design and digital storytelling. A primary focus of Tanenbaum’s work is studying the sense of identity transformation that takes place in a game or interactive storytelling system. He designs games and digital storytelling systems that leverage tangible objects and props to give people a gateway into fictional worlds. Tanenbaum is pioneering the development of physical narrative environments, interactive costume design and hybrid physical/digital storytelling systems capable of literally bringing a player into the game.
GLORIA MARK
Professor of Informatics
Professor Gloria Mark received numerous accolades for her work in social computing — how individuals, groups, society and technology mutually influence each other. Her research has been featured in The New York Times, and in 2014 she participated in a panel at the South by Southwest (SXSW) conference on focus in the workplace. She also received a Google Faculty Research Award for a project that seeks to understand how people’s focus, mood and stress change while using digital media in a real-world context.
Pictured here: Members of WICS, DAT space and the ICS Student Council
Top Row, L to R:
1. One of our undergrads mentor middle school students as part of AppJam+
2. Kickoff reception of Autism AppJam, currently in progress. UCI joins teams with Chapman University to develop a mobile app that will be helpful to children and/or adults with autism. April is Autism Awareness Month.
3. Winners of the 2014 Butterworth Product Development Competition. 1st Place Prize Winners ($7,500): Blueberry Karan Sekhri, Adrien Deguzman, Sheng Xia, Tai Cao, Derek Omuro
4. ICS Day, annual student festival, includes games, coding competitions, a dunk tank and live entertainment by UCI dance crews.
5. Google is a regular visitor to Bren Hall, hosting tech talks and career workshops, as well as helping to sponsor events hosted by student organizations.
6. Josh Tanenbaum run The Global Game Jam (GGJ) is the world's largest game jam event (game creation) taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.