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INFORMATION TECHNOLOGY PROJECT DEVELOPMENT
                    FUNDAMENTALS1
                             ALEJANDRO DOMÍNGUEZ-TORRES
                               JADOMING@MAIL.UNITEC.MX
                            SCHOOL OF POSTGRADUATE STUDIES
              UNIVERSIDAD TECNOLÓGICA DE MÉXICO (UNITEC), WWW.UNITEC.MX




                                                                  CONTENTS
1     INTRODUCTION ....................................................................................................................................... 6

    1.1       CONTEXT .............................................................................................................................................. 6

    1.2       OBJECTIVES .......................................................................................................................................... 6

    1.3       KEY WORDS .......................................................................................................................................... 7

    1.4       ASSESSMENT ACTIVITY ......................................................................................................................... 7

2     INFORMATION TECHNOLOGY PROJECT DEVELOPMENT BASICS......................................... 9

    2.1       SUMMARY ............................................................................................................................................ 9

    2.2       IT PROJECT DEVELOPMENT ................................................................................................................... 9

    2.3       IT PROJECT DEVELOPMENT ELEMENTS ................................................................................................ 11

      2.3.1       People............................................................................................................................................ 11

      2.3.2       Process .......................................................................................................................................... 13

      2.3.3       Product/service ............................................................................................................................. 13

      2.3.4       Information.................................................................................................................................... 14

      2.3.5       Tools .............................................................................................................................................. 15

    2.4       THE RELATIONSHIP AMONG THE FIVE ELEMENTS ................................................................................ 16

    2.5       BIBLIOGRAPHICAL REFERENCES ......................................................................................................... 18

3     CAPABILITY MATURITY MODELS ................................................................................................... 19

    3.1       SUMMARY .......................................................................................................................................... 19


1
 Development and administration of information projects. At a distance course. Inter-american Center for Social
Security Studies. September 2003.


August 2004                                                                                                                                         Page 1 of 39
3.2       BACKGROUND .................................................................................................................................... 19

    3.3       CMM FOR SOFTWARE ......................................................................................................................... 20

      3.3.1       The software project development process.................................................................................... 20

      3.3.2       S-CMM components ...................................................................................................................... 21

      3.3.3       S-CMM framework ........................................................................................................................ 22

      3.3.4       Key process areas (KPAs) ............................................................................................................. 24

      3.3.5       Goals ............................................................................................................................................. 25

      3.3.6       Common features .......................................................................................................................... 27

      3.3.7       Key practices ................................................................................................................................. 27

      3.3.8       S-CMM in organisations ............................................................................................................... 28

      3.3.9       Conclusion .................................................................................................................................... 30

    3.4       CMM FOR PEOPLE .............................................................................................................................. 30

      3.4.1       Background ................................................................................................................................... 30

      3.4.2       Themes .......................................................................................................................................... 30

      3.4.3       Key process areas (KPAs) ............................................................................................................. 31

      3.4.4       Implementation .............................................................................................................................. 32

    3.5       BIBLIOGRAPHICAL REFERENCES ......................................................................................................... 34

4     COMMUNICATION PROCESS WITHIN AN IT PROJECT ............................................................. 35

    4.1       SUMMARY .......................................................................................................................................... 35

    4.2       ELEMENTS OF A COMMUNICATION PLAN ............................................................................................. 35

    4.3       COMMUNICATIONS STRATEGIES.......................................................................................................... 36

      4.3.1       Project Characteristics and Requirements .................................................................................... 36

      4.3.2       Communications requirements ...................................................................................................... 37

      4.3.3       Technical capabilities ................................................................................................................... 38

      4.3.4       Staff considerations ....................................................................................................................... 38

    4.4       CONCLUSIONS..................................................................................................................................... 39

    4.5       BIBLIOGRAPHICAL REFERENCES ......................................................................................................... 39



August 2004                                                                                                                                        Page 2 of 39
August 2004   Page 3 of 39
FIGURES
FIGURE 1. FORMAL AND INFORMAL INFORMATION. ............................................................................................... 15

FIGURE 2. RELATIONSHIP OF THE FIVE ELEMENTS: EQUILIBRIUM. ......................................................................... 16

FIGURE 3. BUILDING A MORE DIFFICULT PRODUCT/SERVICE BY INCREASING CAPABILITY FROM PEOPLE. .............. 17

FIGURE 4. BUILDING A MORE DIFFICULT PRODUCT/SERVICE BY INCREASING CAPABILITY FROM PROCESS. ............ 17

FIGURE 5. BUILDING A MORE DIFFICULT PRODUCT/SERVICE BY INCREASING CAPABILITY FROM PEOPLE AND
     PROCESS. ...................................................................................................................................................... 17


FIGURE 6. MATURITY LEVELS REPRESENTATION. .................................................................................................. 20

FIGURE 7. THE FIVE LEVELS OF SOFTWARE PROCESS MATURITY. ........................................................................... 23

FIGURE 8. S-CMM STRUCTURE. ............................................................................................................................ 24

FIGURE 9. EXAMPLE OF A KEY PRACTICE. .............................................................................................................. 28

FIGURE 10. PROJECT COMMUNICATION CHANNELS. ............................................................................................... 39


                                                                        TABLES
TABLE 1. TOPICS FOR DEVELOPING IT PROJECTS. .................................................................................................... 9

TABLE 2. SOME IT PROJECTS AND THEIR DESCRIPTION. ........................................................................................... 9

TABLE 3. STAKEHOLDERS RESPONSIBILITIES. ........................................................................................................ 12

TABLE 4. STATEMENTS ABOUT PROCESS. .............................................................................................................. 13

TABLE 5. FORMAL AND INFORMAL INFORMATION. ................................................................................................ 14

TABLE 6. TOOLS FOR PROJECT DEVELOPMENT. ...................................................................................................... 15

TABLE 7. CRITERIA FOR THE EVALUATION AND SELECTION OF PROJECT DEVELOPMENT TOOLS............................. 15

TABLE 8. STEPS FOR DEVELOPING A SOFTWARE PROJECT. ..................................................................................... 21

TABLE 9. SOME S-CMM COMPONENTS. ................................................................................................................ 22

TABLE 10. S-CMM LEVELS. .................................................................................................................................. 23

TABLE 11. S-CMM KPAS. .................................................................................................................................... 24

TABLE 12. GOALS FOR EACH KPA. ........................................................................................................................ 25

TABLE 13. COMMON FEATURES DESCRIPTION. ....................................................................................................... 27

TABLE 14. S-CMM LEVEL 4 AND 5 ORGANISATIONS. ............................................................................................ 29


August 2004                                                                                                                                        Page 4 of 39
TABLE 15. PERCENT IMPROVEMENT COMPARED WITH RESULTS AT PREVIOUS LEVELS. ......................................... 30

TABLE 16. P-CMM LEVELS. .................................................................................................................................. 31

TABLE 17. P-CMM THEMES. ................................................................................................................................. 31

TABLE 18. KPA NECESSARY TO ADDRESS EACH OF THE FOUR THEMES OF THE P-CMM. ...................................... 32

TABLE 19. EXAMPLE FOR THE TRAINING KPA. ..................................................................................................... 33

TABLE 20. BASIC ELEMENTS TO BE CONSIDERED FOR ANY COMMUNICATION PLAN. .............................................. 35

TABLE 21. KEY FACTORS FOR EVERY PROJECT. ..................................................................................................... 36

TABLE 22. COMMUNICATIONS REQUIREMENTS ANALYSIS: THE PURPOUSE. ........................................................... 37




August 2004                                                                                                                               Page 5 of 39
1 INTRODUCTION
1.1 CONTEXT

Information Technology (IT) industry moves rigorously toward new methods for managing
the increasing complexity of IT projects. In the past there have been several evolutions,
revolutions, and recurring themes of success and failure.

At present, success of IT projects depends on having in equilibrium five main components:
People, Information, Process, Tools, and Products/Services. All of the five components are
important at the moment of developing any IT project. Two of them have been explored in
detail in the past. These two components are: People and Process.

People and process require having a conducting channel permitting communication among
their several composing elements as well as between them. Without communication there is
no way of developing any IT project.

Study and description of the relation and equilibrium of these five components, paying special
attention in People and Process, as well as the communication as “glue” of IT project
development, are the purposes of this first module.

Chapter 1 discusses IT project development as part of the delivery of IT services and
functions, presents the major five elements of IT project development as a foundation for the
specification of standard practices and procedures, and shows the relationship among the
elements and how changes in one element affect the others.

Chapter 2 goes into Process and People components and discusses two models for project
development success. These models are the Software Engineering Institute (SEI) “Software
Capability Maturity Model (S-CMM)” and “People Capability Maturity Model (P-CMM)”.

Finally, Chapter 3 discusses two main topics: elements of a communication plan and some
communication strategies.

1.2 OBJECTIVES

      Analyse the major five elements of IT project development as a foundation for the
       specification of standard practices and procedures, as well as the relationship among
       these elements.
      Analyse two international standards for project development associated to People and
       Process.
      Analyse the importance of communication in project development.




August 2004                                                                       Page 6 of 39
1.3 KEY WORDS

Common Features                                           Communication Strategies
Communications Plan                                       Goals
Information                                               Information Technology Project Development
Key Practices                                             Key Process Areas
Maturity Level                                            People
People Capability Maturity Model                          Process
Product/Service                                           Software Capability Maturity Model
Software Process Capability                               Tools


1.4 ASSESSMENT ACTIVITY

Consider the actual situation of an organisation; this one could be either where you work for
or one you chose (this organisation must develop software applications).

Using the following table, assess that organisation in order to know how far is from S-CMM
level 2.

                    Repeatable KPAs                       Goal 1    Goal 2   Goal 3    Goal 4

                                                                             Invalid   Invalid
                    Requirements management
                                                                             grid      grid

                                                                                       Invalid
                    Project planning
                                                                                       grid

                                                                                       Invalid
                    Project tracking and oversight
                                                                                       grid

                    Software subcontract management


                    Software quality assurance


                    Configuration management



                                        Fully Satisfied             Not Satisfied

                                        Not Applicable              Not Rated

Once you have analysed organisation’s situation, rate each goal and write (in MSWord) a
justification for it. Each justification will be clear, concise, and less or equal than a half a
page.

The document you write must follow next structure:

       Front page, give the following data: name, e-mail, city, country, name given to your
        work, and date
       Abstract page (no more than 200 words)
August 2004                                                                                      Page 7 of 39
   Organisation background (this is the organisation where assessment is applied). It
       should contain information to know the type of organisation you are assessing
      The assessment and their justification
      For each “not satisfied” mark, indicate how to proceed in order to change this mark to
       a “fully satisfied” mark; that is, say how you solve the problem (again, the solution for
       each “not satisfied” will be less than a half a page)
      Give some conclusions of your own




August 2004                                                                         Page 8 of 39
2 INFORMATION TECHNOLOGY PROJECT DEVELOPMENT BASICS
2.1 SUMMARY

This chapter presents some useful guidelines to develop Information Technology (IT) projects
as shown in the following Table.

                              Table 1. Topics for developing IT projects.

           SECTION                                           SECTION ABSTRACT
                                 Discusses IT project development as part of the delivery of IT services and
1.1 IT PROJECT DEVELOPMENT
                                 functions
1.2 IT PROJECT DEVELOPMENT       Presents the five major elements of IT project development as a foundation
ELEMENTS                         for the specification of standard practices and procedures
1.3 THE RELATIONSHIP OF THE      Shows the relationship among elements and how changes in one element
FIVE ELEMENTS                    affect the other ones


2.2 IT PROJECT DEVELOPMENT

IT is present in all business matters. However, if business goals are to be met, processes by
which IT solutions are chosen, designed, and implemented have to be developed by a
carefully crafted set of strategies and procedures. This is the essence of IT project
development.

IT project development consists of a set of structured process for achieving a specific and
unique outcome in a defined and bounded period of time. Successful outcomes are more
likely when an IT project is properly defined, designed, implemented, and controlled.

IT projects come in many different shapes and sizes, some of them are shown next.

                          Table 2. Some IT projects and their description.

 TYPE OF IT PROJECT                                         DESCRIPTION
                       The evaluation of IT and its use in an organisation, which may include the selection
FEASIBILITY STUDIES
                       of IT solutions and recommendations for future strategies
                       The design, testing, integration, and implementation of customised IT applications,
IT DEVELOPMENT
                       and related platforms and interfaces
IT UPGRADE             The upgrade of existing IT platforms, solutions, and products
                       The replacement and/or removal of existing IT platforms and solutions; typically
IT MIGRATION
                       replaced by different products
                       The participation of IT as a change agent; it includes office renovations, relocations,
SUPPORT SERVICES
                       organisation mergers, training programs, and internal reorganisations
                       Relate to the improvement of IT performance and service delivery; it includes IT
IT MANAGEMENT
                       process re-engineering, maintenance, security audits, and documentation projects




August 2004                                                                                      Page 9 of 39
Nevertheless, the list given does not end here. For when IT is chosen and installed, it must
also be maintained and supported. Moreover, the fast pace of technological change mandates
an ongoing cycle of IT enhancement, upgrade, and renovation.

Whether the IT development goal is to design, install, or re-engineer, IT initiatives are often
driven by aggressive deadlines and periods of frequent change. To accomplish the goals,
resources must be identified and allocated, and activities must be properly organised and
structured in accordance with business and IT requirements.

However, considering the variety of available IT solutions, applied within a diverse range of
business and professional environments, IT project development is not an easy task, for
example:

      IT functionality issues are often mistaken for technical problems;
      There is a limited tolerance for downtime that may greatly complicate the
       implementation of platform upgrades and migrations.

As such, the traditional boundaries that exist between IT projects and ongoing operations tend
to blur IT world, creating unique development challenges.

IT project development best practices can be used to address those challenges. Considering
the need for consistent quality and fast delivery, any practices designed to deliver
performance and productivity will prove worthwhile, provided that the practices are not
allowed to overtake the purpose.

As with any other discipline, IT project development must be put in proper organisational
perspective. To practice effective IT project development, it must have:

      Defined policies and procedures for project selection, definition, design and control;
      Supported and committed management;
      Trained and committed staff;
      An environment that fosters teamwork and cooperation;
      Strong technical capabilities;
      An understanding of business goals and objectives;
      The right IT tools sized to suit project requirements and technical capabilities;
      The authority to enforce and update IT project management practices as needed.

Most organisations face many different types of IT projects, each with its own degree of
urgency and business priority. IT project development best practices can add structure and
definition to this chaos, but not by accident. When they are applied, restrictions and
boundaries influence decisions and activities. Speed, creativity, and innovation must find a
place within an environment of standards, rules, forms, and templates.

Project success is increased when the required deliverables are produced on time and within
budget. Moreover, to be truly successful, IT projects should have:

      Realistic and workable plans;
      Strong management commitment;
      Proper oversight and monitoring;

August 2004                                                                        Page 10 of 39
   Effective analysis of risks;
      Strong business justifications;
      Controlled costs;
      Sound technical designs and deployment plans;
      Realistic expectations;
      Strong teamwork.

To deliver successful results on a consistent basis, workable, realistic standards and best
practices must be defined and applied. These standards must be aligned with organisational
requirements, internal capabilities, and project characteristics.

2.3 IT PROJECT DEVELOPMENT ELEMENTS

Any IT project development includes five main elements: People, Process, Product/Service,
Information, and Tools. Successful IT project development requires keeping these five
elements in harmony. Balancing the elements means looking at who is trying to build what, so
it becomes important to think about the elements at the project’s development start.

2.3.1 PEOPLE

The primary element of any IT project is the People:

      People gather requirements;
      People interview users (People);
      People design IT for People;
      No People – no IT.

The best thing that can happen to any IT project is to have:

      People who know what they are doing and have the courage and self-discipline to do
       it;
      Knowledgeable people to do what is right and to avoid what is wrong;
      Courageous people to tell the truth when others want to hear something else;
      Disciplined people to work through projects and do not cut corners.

A successful IT project development requires that project team participates (at some level) in
the design process and be responsible for completion of assignments.

It is important to have a defined formal organisation for project and for project staff. This
provides each individual with a clear understanding of the authority given and responsibility
necessary for successful accomplishment of project activities. Project team members need to
be accountable for effective performance of their assignments.

Project Organisational Structures come in many forms. However, their impact can be seen
throughout the project. For example:

      On a large project, individual role assignments may require full-time attention to the
       function;

August 2004                                                                      Page 11 of 39
   On smaller projects, role assignments may be performed part-time, with staff sharing
       in the execution of multiple functions.

Project team includes a diverse mix of people and skills. It goes beyond just the project
member performing specific tasks. The required mix for any project team will include, but not
be limited to, the following people:

      People specifically charged with implementation of project solution (also known as
       “the project team”):
       o Requirements development staff;
       o Business rule specifications staff;
       o Project management staff;
       o Subject matter experts;
       o Documentation (user and technical) staff;
       o Training staff;
       o Technical staff;
       o Leaders/decision makers;
      Customers (both internal and external) of the product/service created;
      Project sponsor;
      Stakeholders.

Stakeholders are individuals and organisations that have a vested interest in the success of the
project. Identification and input of stakeholders help to define, clarify, drive, change, and
contribute to the scope and, ultimately, the success of the project.

To ensure project success, project team needs to identify stakeholders early in the project,
determine their needs and expectations, and manage and influence those expectations over the
course of the project.

Stakeholders on every project include the following people and groups:

                              Table 3. Stakeholders responsibilities.

           STAKEHOLDER                                       RESPONSIBILITY
PROJECT MANAGER                  Who has ultimate responsibility for ensuring project success
                                 Who takes the lead in getting the need for the project recognition as well
PROJECT SPONSOR
                                 as possibly providing financial resources
ORGANISATIONAL MANAGEMENT        Who defines the business needs of the project
PROJECT TEAM MEMBERS             Who are responsible for performing the work on the project
CONFIGURATION MANAGEMENT         Who are responsible for manage project configuration within the
ENTITIES                         boundaries of the project
                                 Who verify the ability of the product/service to meet the stated necessary
QUALITY ASSURANCE TEAMS
                                 requirements
ORGANISATIONAL PROCUREMENT
                                 Who assist in procuring project resources
PERSONNEL

                                 Who is the person(s) or organisation(s) using the product/service of the
CUSTOMER
                                 project



August 2004                                                                                  Page 12 of 39
2.3.2 PROCESS

Process is how people go from the beginning to the end of a project. All projects use a
process. Many IT project managers, however, do not choose a process based on the people
and product/service at hand. They simply use the same process they have always used or
misused.

There are two main statements regarding process: Process Improvement and Right Process
Use. These two statements are discussed in the table below.

                                   Table 4. Statements about Process.

 STATEMENT                                               DESCRIPTION

PROCESS          It is the key to increasing the ability to produce IT
IMPROVEMENT      There must have a process before it can be improved
                 There are different and useful process models
                 A good and standard processes models are “The Software Capability Maturity Model (S-
RIGHT             CMM)”, and “The Capability Maturity Model for People (P-CMM)”
PROCESS USE      S-CMM and P-CMM have a series of levels through which an organisation can progress
                  from the chaotic level 1 (Initial) up through level 5 (Optimised) (see Chapter 2 for more
                  details)


2.3.3 PRODUCT/SERVICE

Product/service is the result of an IT project. The desired product/service satisfies the
customers and keeps them coming back for more. Sometimes, however, the actual
product/service is something less.

Product/service pays the bills and ultimately allows people to work together in a process and
build IT. Always keep product/service in focus. The current emphasis on process sometimes
causes to forget product/service. This results in a poor product/service, no money, no more
business, and no more need for people and process.

Instead of discussing different types of products/services (computer systems, data networks,
voice networks, etc.), it is better to focus on two other aspects of product/service:

       Difficulty of building product/service;
       External and internal quality.

Difficulty of product/service influences the process needed. "Difficult" is subjective and
depends on how familiar people are with product/service. For example, for some people a text
editor is a very difficult product, while an intelligent image analyser is simple for other ones.

Answering the following questions determines the "difficulty" of product/service and the type
of process needed:

       Is product/service familiar or new to people?
       Is it new to everyone in the World?
       Is the user interface a major portion of product/service?

August 2004                                                                                   Page 13 of 39
Difficult products/services demand process models that allow for experimenting and learning.
Easy products/services call for process models that are simple, straightforward, and efficient.
Difficult products/services become easier when it is brought in people with knowledge of the
product/service.

On the other hand, it is always important to keep in mind the external and internal quality of
product/service. External quality is what the customer sees. The customer is happy if
product/service has all the required functions, is easy to learn and use, runs quickly, and does
not demand so many resources to operate.

Internal quality is what the builder sees. High internal quality indicates, among other things,
that the design is easy to understand and result is according to customer specifications. When
the customer announces changes in the IT platform, high internal quality lets to change
product/service quickly and easily.

These quality factors also influence people and process. For example, if portability (internal
quality) is important, it must be available people having expertise in several IT platforms. If
these people are not available, it must be allowed for learning and risk in the process.

2.3.4 INFORMATION

Information is an essential commodity for the operation and development of a project and its
organisation. In order to understand the nature of information, it is important to understand
the purposes for which is provided. However, the primary purpose of information is aid to
decision making.

The estimation of the value of information is a difficult area. In some cases a quantitative
measure may be placed on the provision of speedier information, as in debtor control, or in
the reduction of uncertainty. These are, however, intangible benefits. It is difficult, if not
impossible, to analyse the contribution of more effective information to make a better
decision, or to isolate the impact of greater information availability to customers on their
purchases. It is a great mistake to ignore the intangible, no-measurable benefits in assessing
the overall benefits to the firms of a proposed IT.

Finally, it is important to notice that IT project development will be based on available
information both formal and informal (see Table and Figure below):

                            Table 5. Formal and informal information.

  TYPE OF INFORMATION                                     CHARACTERISTICS
                           It is produced by standard procedures, is objective and is generally regarded as
FORMAL INFORMATION
                           relevant to a decision
                           This is often subjective, passed by word mouth, and involves hunches, opinions,
INFORMAL INFORMATION       guesstimates and rumour. It generally involves explanatory and/or evaluative
                           information




August 2004                                                                                   Page 14 of 39
Formal information: usually quantitative,
                                   produced by known rules, objective




                            Informal information: usually qualitative,
                            no produced by known rules, subjective



                               Figure 1. Formal and informal information.

2.3.5 TOOLS

Project development tools are the means by which process become reality. Through the use of
software, templates, training and communications systems, process directives are given form
and substance (see Table below). As a result, these tools stand as tangible proof of
development’s commitment to the practice of project development.

                                  Table 6. Tools for project development.

                           TOOL                                   PURPOSE
                SOFTWARE                       For automating project management activities
                TEMPLATES                      For documenting project activities
                TRAINING                       For educating staff and end-users
                COMMUNICATION SYSTEMS          For sharing knowledge, information and status


Before any tools can be chosen and properly integrated into the project standards program,
certain key criteria have to be addressed (see Table below). These form a useful set of criteria
for the evaluation and selection of project development tools.

              Table 7. Criteria for the evaluation and selection of project development tools.

         CRITERIA                                                DESCRIPTION
PROJECT DEVELOPMENT             What will product/service accomplish and what role will software, training,
OBJECTIVES                      templates, and communication play in product/service delivery and execution?
PROJECT AND                     Software tools must match project characteristics and requirements, including
ORGANISATIONAL                  size, duration, task complexity, reporting, resource allocations and the need to
CHARACTERISTICS                 manage multiple projects across an organisation
                                It must be considered the capacities and characteristics of the current technical
                                environment. These considerations may include, but are not limited, to
TECHNICAL CAPABILITIES          Internet access, intranet access, computing power, access to shared printing,
                                LAN/WAN connectivity, electronic mail access, and the ability to share data
                                with external service providers and telecommuters
COMPATIBILITY WITH              To fully assess technical compatibility, it will be needed detailed information
CURRENT TECHNOLOGICAL           on platform configurations, capacities and structural limitations, as well as the
PLATFORMS                       corresponding requirements for the products and toolsets to be considered

August 2004                                                                                       Page 15 of 39
IT project development may require some degree of maintenance and
STAFF SKILL AND RESOURCE
                              administration. These requirements must be considered when evaluating skill
AVAILABILITY
                              levels and resource availability
                              When considering the selection and deployment of project development tools,
COST TO PURCHASE AND
                              thought must be given to the costs of testing, evaluation, acquisition,
MAINTAIN
                              development, deployment, and maintenance.


2.4 THE RELATIONSHIP AMONG THE FIVE ELEMENTS

Figures 2 through 5 show an integrated graphical view of the five elements. Figure 2 shows a
situation of equilibrium (equilateral pentagon) among the elements. This is a desired situation
in any IT project development. The pentagonal region shows the difficulty of developing a
product/service. Obviously, it is easier to build products/services near the centre since they are
less complex. Easy products/services do not require much capability from the other four
elements. As products/services move away from the origin, they become more difficult and
demand more from the complementary elements.


                                                     People




                           Product/Service                        Information




                                             Tools            Process




                       Figure 2. Relationship of the five elements: Equilibrium.

Figures 3 through 5 show that the added capability needed to build a more difficult
product/service can come through different combinations of improving people.
Product/Service has the same difficulty in all three figures. In each of them, the
product/service moves from a difficulty lower to a higher. In Figure 3, the needed capability
comes from people. This extra capability could be achieved by adding experts or training the
people. Figure 4 shows that the same amount of extra capability can come from improving the
process instead of the people. Using an incremental delivery model or stretching the schedule
is the way to add capability. Figure 5 shows that the extra capability can come from
improving both the people and process. This could be done by bringing in a consultant a few
hours a week, sending one person to training, using rapid prototyping on one part of the
product/service development, using incremental delivery on another, and so on.




August 2004                                                                                 Page 16 of 39
People




                        Product/Service                                  Information




                                          Tools                  Process




        Figure 3. Building a more difficult product/service by increasing capability from people.



                                                      People




                            Product/Service                        Information




                                              Tools            Process




       Figure 4. Building a more difficult product/service by increasing capability from process.

                                                      People




                       Product/Service                                   Information




                                          Tools                  Process




  Figure 5. Building a more difficult product/service by increasing capability from people and process.

The point of the graphs is that building a more difficult product/service requires more
capability from somewhere. It cannot be done a new thing with the same old people and
expect something wonderful to happen. It must be improved people, process, information,
tools, or all of them.

Successful IT projects do not happen as often as they should. One way to increase their
frequency is to achieve the proper relationships among the five elements. Given a

August 2004                                                                                 Page 17 of 39
product/service to build, choose people, a process, information, and tools that match. Given a
product/service to build and the people to do it, choose a process, information, and tools that
match. Given people who prefer one type of process and have some type of information and
tools, try to build only products/services that match.

The capability to build difficult products/services must come from people, process,
information, and tools. Tougher products/services require people with knowledge in the
product/service area, or doing something different with the process, information and tools.

Select courageous and disciplined people who know the product/service and can work in the
process using the maximum capabilities of information and tools. Use a process, information
and tools that allow the people to build the required product/service. It is important to say that
only should be attempted to build products/services within the capabilities of people, process,
information, and tools.

On the other hand, do not use more capability than is needed. Using desktop publishing
experts on a text editor is a mistake; they will get bored and leave. Think about people,
process, information, tools and product/service. There is always some flexibility on a project.
Choose people, process, information, tools, and product so that they will fit one another.

2.5 BIBLIOGRAPHICAL REFERENCES

Edman, E. G. The project management analysis companion: Creating and implementing
    standards for IT project management. Right Track Associates, Inc. www.ittoolkit.com.
    USA, 2001-2002.

McConnell, Steve. Rapid development. Microsoft Press, McGraw-Hill. USA, 1997.

McConnell, Steve. Software project survival guide. Microsoft Press, McGrah-Hill. USA,
   1998.

Phillips, Dwayne. The software project manager’s handbook. IEEE Computer Society Press.
      USA, 1998.

Phillips, Dwayne. People, process, and product.
      http://members.aol.com/dwaynephil/CutterPapers/ppp/ppp.htm . Visited August 2003.




August 2004                                                                          Page 18 of 39
3 CAPABILITY MATURITY MODELS
3.1 SUMMARY

This chapter presents two international standard models for project development associated to
the Process and People components discussed so far. These are, respectively:

      The Software Capability Maturity Model;
      The People Capability Maturity Model

Both models are basic for project development success since are the result of many years of
experience of a number organisations.

In order to introduce both models, this chapter is started studying how an organisation should
mature each of the five elements. Discussion continues exploring the main features of both
aforementioned maturity models.

3.2 BACKGROUND

As it was seen in Sections 1.3 and 1.4, the five elements are fundamental for any IT project
development. These elements change once product/service element is changed. Hence,
building a more difficult product/service implies an increase of capacity for the other four
elements.

Increasing the capacity of the five elements requires an increasing of maturity for managing
each of them. If at the beginning of each project development there is not an agreement in a
set of developing steps, then the maturity for managing project issues is at its lowest level
(initial maturity level). At this level, a common terminology is probably known and shared
and project success depends on individual efforts and heroics.

If each time projects are developed a successful process is repeated, then there is a risk
reduction in the development and an increasing of success. Due to this, this level of maturity
is known as “repeated maturity level”.

On the other hand, if various developing activities and the processes of management are
formally defined, documented, and integrated, then the level of maturity is said to be “defined
maturity level”.

Moreover, if it is stressed the importance of quantitatively measuring the quality of
products/services delivered by each process setting quantitative goals for both
products/services as well as processes, then the level of maturity is called “managed maturity
level”.

At the fifth level of maturity, called “optimised maturity level”, the focus is on the continuous
process improvement pro-actively identifying its strengths and weakness, with the aim of
preventing the occurrence of defects. Here continuous improvement becomes institutionalised
into the development process. Instead of merely correcting defects as they are found, the main


August 2004                                                                         Page 19 of 39
aim at this level is to stall future defects and address the key to those defects by planning in
advance.

Next Figure is a graphic representation of levels. In this figure, it is seen that at the initial
level the products/services successfully developed are those having a low complexity,
meanwhile at optimised level, products/services successfully developed could have a higher
complexity.



                                        People


                                                                     Initial Maturity Level
                   Product/Service                  Information      Repeated Maturity Level
                                                                     Def ined Maturity Level
                                                                     Managed Maturity Level
                                                                     Optimized Maturity Level
                                Tools            Process




                                 Figure 6. Maturity levels representation.

The set of maturity levels for software processes in an organisation is known as “Software
Capability Maturity Model (S-CMM)”. This model has been developed by the Software
Engineering Institute (SEI) and is discussed in Section 2.2. It is important to notice that S-
CMM has only been developed for software projects and not for any IT project.

As well, SEI has developed a framework for improving the way in which an organisation
manages its human assets known as “People Capability Maturity Model (P-CMM)”.This
model is discussed in Section 2.3.

3.3 CMM FOR SOFTWARE
3.3.1 THE SOFTWARE PROJECT DEVELOPMENT PROCESS

Before starting discussion, the term “process” must be defined in a software development
context. Process defines a way to do a project, projects typically produce a product (software),
and product is something that is produced for a co-worker, an employer, or a customer.

This definition can now be used to achieve project success. To do that, a three-step strategy
will be followed:

      Analyse the current process by which the organisation executes its projects;
      Figure out the strengths and weaknesses of the current process;
      Improve upon the process’s strengths and remove its weaknesses.

The above seemingly simple steps have baffled the software industry for years. Different
software organisations have adopted different techniques to implement the three-step recipe,
with varying degree of success. The problem now is trying to interpret and master this “three-
step approach to success”.
August 2004                                                                                     Page 20 of 39
Consider the normal course of steps that follow when a software project is undertaken. Details
of these steps will only be outlined, without going into the details of each; since the purpose is
to highlight the most common events and not their particular details, as they may vary
depending on the nature of the project (see next Table).

                             Table 8. Steps for developing a software project.

              STEP                                                ACTIVITIES
                                  Client gives a set of product requirements to the organisation
                                  Organisation discusses these requirements with client
1. REQUIREMENTS                   Discussion is focused on removing any ambiguity, conflict, or any other
                                   issues related to the product/service in question
                                  The outcome of this discussion is ideally a “well-defined set of
                                   functionalities that the product will achieve”
                                  Organisation should estimate and allocate both human and non-human
2. PLANNING (COST AND TIME         resources
   ESTIMATES)                     Various milestones are defined to facilitate project monitoring
                                  Plans are also made to outsource any part of the project
3. ON WITH THE PROJECT          Organisation is ready to start actual work on the project
                                Organisation continuously monitors the project progress against plans and
4. CONTINUOUS MONITORING
                                milestones made in Step 2
5. SUB-CONTRACTORS              Sub-contractors (if any) are managed and their progress monitored closely in
 CONTINUOUS MONITORING          order to ensure that no delays occur due to lapses caused by them
6. SOFTWARE QUALITY             Organisation ensures that no work is done in violation of any standard and any
   ASSURANCE                    system requirements
                                  Organisation ensures that all bits-and-pieces of the project remain well
                                   coordinated
7. CHANGE MANAGEMENT              Organisation determines if a change made to one piece of the product also
                                   requires a change to one or more other pieces, and if it does then those
                                   changes must be made accordingly (this is called “Configuration
                                   Management”)


It is obvious that the above mentioned activities are performed by almost all software
projects; then what is it that makes an organisation differs from another one? The answer is
simple: Not all the organisations observe the above steps with the same vigour. These steps
are all very simple to understand but extremely difficult to execute effectively.

The purpose of discussion so far was to appreciate the need for a road map that software
organisations can follow to produce quality software, with in budget and with in time. One
such roadmap is called Capability Maturity Model for Software (S-CMM). It must be realised
that S-CMM is a tricky model to fully understand and is even trickiest to successfully
implement.

3.3.2 S-CMM COMPONENTS

S-CMM is the outcome of decades of research and study of successful and unsuccessful
projects. The major philosophy of S-CMM is very similar to life itself. When a child is born it
is at a very "initial" level of maturity. The child grows up, learns and attains a higher level of
maturity. This keeps on going until he/she becomes a fully mature adult; and even after that,
August 2004                                                                                         Page 21 of 39
the learning goes on. According to S-CMM, a software organisation also goes (or should go)
through similar maturity evolutions. It should be noticed that S-CMM is NOT a software
development life cycle model. Instead it is a strategy for improving the software process
irrespective of the actual life-cycle model used.

Given below is a brief explanation of various components of S-CMM. This explanation has
been extracted from SEI's official documents.

                                 Table 9. Some S-CMM components.

 COMPONENT                                              EXPLANATION
MATURITY        It is a well-defined evolutionary plateau toward achieving a mature software process. The
LEVEL           five maturity levels provide the top-level structure of the S-CMM
SOFTWARE        It describes the range of expected results that can be achieved by following a software
PROCESS         process. It provides one means of predicting the most likely outcomes to be expected from
CAPABILITY      the next software project
                Each maturity level is composed of its own KPAs. Each KPA identifies a cluster of related
KEY PROCESS     activities that, when performed collectively, achieve a set of goals considered important for
AREAS (KPAS)    establishing process capability at that maturity level. For example, one of the KPAs for level
                2 is “Software Project Planning”
                Goals summarise the key practices of a KPA and can be used to determine if a project has
                effectively implemented the KPA. Goals signify the scope, boundaries, and intent of each
GOALS
                KPA. An example of a goal from the Software Project Planning KPA is "Software estimates
                are documented for use in planning and tracking the software project"
                The key practices are divided among five Common Features parts:
                  Commitment to perform
                  Ability to perform
                  Activities performed
COMMON            Measurement and analysis
FEATURES
                  Verifying implementation
                These are attributes that indicate whether the implementation and institutionalisation of a
                KPA is effective, repeatable, and lasting. The Activities Performed common feature
                describes implementation activities. Other four ones describe the institutionalisation factors,
                which make a process part of the organisational culture
                Each KPA is described in terms of key practices that, when implemented, help to satisfy the
KEY PRACTICES   goals of that KPA. Key practices describe the infrastructure and activities that contribute
                most to the effective implementation and institutionalisation of the KPA


3.3.3 S-CMM FRAMEWORK

S-CMM is a framework that characterises an evolutionary process improvement path toward a
more mature organisation. An organisation can use S-CMM to determine their current state of
software process maturity and then to establish priorities for improvement. An organisation's
current state of maturity can be categorised as Initial, Repeatable, Defined, Managed, or
Optimised. Therefore, S-CMM defines five levels of maturity (see next Table and Figure)




August 2004                                                                                     Page 22 of 39
Table 10. S-CMM levels.

    LEVEL                                                DESCRIPTION
                   Software process is characterised as ad hoc and occasionally even chaotic. Few process
1. INITIAL
                   are defined and success depends on individual effort
                   Basic project management processes are established to track cost, schedule, and
2. REPEATABLE      functionality. The necessary process discipline is in place to repeat earlier success on
                   projects with similar applications
                   Software process for both management and engineering activities is documented,
                   standardised, and integrated into a standard software process for the organisations. All
3. DEFINED
                   projects use an approved, tailored version of the organisation's standard process for
                   developing and maintaining software
                   Detailed measures of software process and product quality are collected. Both software
4. MANAGED
                   process and products are quantitatively understood and controlled
                   Continuous process improvement is enabled by quantitative feedback from the process
5. OPTIMISED
                   and from piloting innovative ideas and technologies




                                                             Continuously         5.Optimised
                                                             Improving          Focus on process
                                                             Process            improvement
                                                                  4. Managed
                                               Predictable                             Managing
                                                               Process measured
                                               Process                                 Change
                                                               and controlled
                             Standard,
                                                  3. Defined
                             Consistent                                  Product and
                             Process         Process characterised,
                                                                         Process Quality
                                             fairly well understood
               Disciplined     2. Repeatable
                                                         Integrated
               Process        Can repeat previously
                                                         Engineering
                              mastered tasks
                                                         Process
                    1. Initial
                                            Project
                  Unpredictable and
                                            Management
                  poorly controlled


                              Figure 7. The five levels of software process maturity.

Each maturity level has been decomposed into constituent parts. With the exception of level
1, decomposition of each maturity level ranges from abstract summaries of each level down to
their operational definition in the key practices, as shown in next Figure. Each maturity level
is composed of several KPAs. Each KPA is organised into five parts called Common
Features. Common features specify the Key Practices that, when collectively addressed,
accomplish the goals of the KPA.




August 2004                                                                                          Page 23 of 39
Maturity Levels
                                    Indicate
                        Process                                            Contain
                       capability
                                               Achieve
                                                             Key Process Areas
                                                                                 Organised by
                                    Goals
                                                                        Common
                                                          Address       Features
                               Implementation or                                         Contain
                               institutionalisation
                                                                                       Key
                                                                    Describe         Practices
                                                Infrastructure or
                                                    Activities


                                            Figure 8. S-CMM structure.

The above discussion may produce some confusion. S-CMM is a vast subject, and a few lines
cannot even begin to explain it. However, in order to understand it, the rest of this section
further breaks the above levels down according the S-CMM structure.

3.3.4 KEY PROCESS AREAS (KPAS)

Each level has been divided into certain KPAs. For an organisation to achieve a certain
maturity level it must fulfil all the corresponding KPAs. Since every organisation is at least at
level 1, there are no KPAs for level 1. This means that an organisation does not need to do
anything to be at level 1. KPAs may be thought as a task list that must be performed. A KPA
contains a group of common activities an organisation must perform to fully address that
KPA. Given below is the list of KPAs for each maturity level.

                                             Table 11. S-CMM KPAs.

                          LEVEL                            KEY PROCESS AREAS
                      1. INITIAL               No KPAs
                                               a. Software Requirement Management
                                               b. Software Project Planning
                                               c. Software Project Tracking & Oversight
                      2. REPEATABLE
                                               d. Software Sub-Contract Management
                                               e. Software Quality Assurance
                                               f. Software Configuration Management
                                               a. Organisational Process Focus
                                               b. Organisational Process Definition
                                               c. Training Program
                      3. DEFINED               d. Integrated Software Management
                                               e. Software Product Engineering
                                               f. Inter-Group Co-ordination
                                               g. Peer Review
                                               a. Quantitative Process Management
                      4. MANAGED
                                               b. Software Quality Management
                                               a. Defect Prevention
                      5. OPTIMISED             b. Technology Change Management
                                               c. Process Change Management

August 2004                                                                                        Page 24 of 39
Therefore, there are 18 KPAs in S-CMM. What S-CMM tells by virtue of the above KPAs is:
For an organisation to level with the best, it MUST address all the 18 KPAs. Failing to
address one or more of the above KPAs would result in a relatively immature organisation,
hence resulting in a decreased productivity and increased risk.

3.3.5 GOALS

Looking at the KPAs, the only way an organisation can be sure that it has successfully
addressed a KPA is achieving ALL the goals associated with that KPA. Given below is the
complete list of GOALS associated to each of the above 18 KPAs.

                                     Table 12. Goals for each KPA.

      KPA                                                    GOAL
                                          LEVEL 2: REPEATABLE
                    Goal 1: System requirements allocated to software are controlled to establish a baseline
Software             for software engineering and management use
Requirement
Management          Goal 2: Software plans, products, and activities are kept consistent with the system
                     requirements allocated to software
                    Goal 1: Software estimates are documented for use in planning and tracking the
                     software project
Software Project
                    Goal 2: Software project activities and commitments are planned and documented
Planning
                    Goal 3: Affected groups and individuals agree to their commitments related to the
                     software project
                    Goal 1: Actual results and performances are tracked against the software plans
Software Project    Goal 2: Corrective actions are taken and managed to closure when actual results and
Tracking &           performance deviate significantly from the software plans
Oversight           Goal 3: Changes to software commitments are agreed to by the affected groups and
                     individuals
                    Goal 1: The prime contractor selects qualified software subcontractors
                    Goal 2: The prime contractor and the software subcontractor agree to their commitments
Software Sub-        to each other
Contract            Goal 3: The prime contractor and the software subcontractor maintain ongoing
Management           communications
                    Goal 4: The prime contractor tracks the software subcontractor's actual results and
                     performance against its commitments
                    Goal 1: Software quality assurance activities are planned
                    Goal 2: Adherence of software products and activities to the applicable standards,
                     procedures, and requirements is verified objectively
Software Quality
Assurance           Goal 3: Affected groups and individuals are informed of software quality assurance
                     activities and results
                    Goal 4: Non-compliance issues that cannot be resolved within the software project are
                     addressed by senior management
                    Goal 1: Software configuration management activities are planned
Software            Goal 2: Selected software work products are identified, controlled, and available
Configuration       Goal 3: Changes to identified software work products are controlled
Management
                    Goal 4: Affected groups and individuals are informed of the status and content of
                     software baselines


August 2004                                                                                     Page 25 of 39
LEVEL 3: DEFINED
                      Goal 1: Software process development and improvement activities are coordinated
                       across the organisation
Organisational
                      Goal 2: The strengths and weaknesses of the software processes used are identified
Process Focus
                       relative to a process standard
                      Goal 3: Organisation-level process development and improvement activities are planned
                      Goal 1: A standard software process for the organisation is developed and maintained
Organisational
Process Definition    Goal 2: Information related to the use of the organisation's standard software process by
                       the software projects is collected, reviewed, and made available
                      Goal 1: Training activities are planned
                      Goal 2: Training for developing the skills and knowledge needed to perform software
Training Program       management and technical roles is provided
                      Goal 3: Individuals in the software engineering group and software-related groups
                       receive the training necessary to perform their roles
                      Goal 1: The project's defined software process is a tailored version of the organisation's
Integrated             standard software process
Software
Management            Goal 2: The project is planned and managed according to the project's defined software
                       process
                      Goal 1: The software engineering tasks are defined, integrated, and consistently
Software Product       performed to produce the software
Engineering
                      Goal 2: Software work products are kept consistent with each other
                      Goal 1: The customer's requirements are agreed to by all affected groups
Inter-Group Co-       Goal 2: The commitments between the engineering groups are agreed to by the affected
ordination             groups
                      Goal 3: The engineering groups identify, track, and resolve intergroup issues
                      Goal 1: Peer review activities are planned
Peer Review
                      Goal 2: Defects in the software work products are identified and removed
                                             LEVEL 4: MANAGED
                      Goal 1: The quantitative process management activities are planned
Quantitative          Goal 2: The process performance of the project's defined software process is controlled
Process                quantitatively
Management            Goal 3: The process capability of the organisation's standard software process is known
                       in quantitative terms
                      Goal 1: The project's software quality management activities are planned
Software Quality      Goal 2: Measurable goals for software product quality and their priorities are defined
Management            Goal 3: Actual progress toward achieving the quality goals for the software products is
                       quantified and managed
                                             LEVEL 5: OPTIMISED
                      Goal 1: Defect prevention activities are planned
Defect Prevention     Goal 2: Common causes of defects are sought out and identified
                      Goal 3: Common causes of defects are prioritised and systematically eliminated
                      Goal 1: Incorporation of technology changes are planned
Technology            Goal 2: New technologies are evaluated to determine their effect on quality and
Change                 productivity
Management            Goal 3: Appropriate new technologies are transferred into normal practice across the
                       organisation

August 2004                                                                                        Page 26 of 39
 Goal 1: Continuous process improvement is planned
                   Goal 2: Participation in the organisation's software process improvement activities is
Process Change
                    organisation wide
Management
                   Goal 3 The organisation's standard software process and the projects' defined software
                    processes are improved continuously


3.3.6 COMMON FEATURES

KPAs are organised by “common features”. These are attributes that indicate whether the
implementation and institutionalisation of a KPA is effective, repeatable, and lasting. The five
common features are listed below.

                               Table 13. Common features description.

 COMMON FEATURES                                          DESCRIPTION
                        It describes actions the organisation must take to ensure that the process is
COMMITMENT TO
                        established and will endure. It typically involves establishing organisational
PERFORM
                        policies and senior management sponsorship
                        It describes the preconditions that must exist in the project or organisation to
ABILITY TO PERFORM      implement the software process competently. It typically involves resources,
                        organisational structures, and training
                        It describes the roles and procedures necessary to implement a KPA. It
ACTIVITIES
                        typically involve establishing plans and procedures, performing the work,
PERFORMED
                        tracking it, and taking corrective actions as necessary
                        It describes the need to measure the process and analyse the measurements. It
MEASUREMENT AND
                        typically includes examples of the measurements that could be taken to
ANALYSIS
                        determine the status and effectiveness of the Activities Performed
                        It describes the steps to ensure that the activities are performed in compliance
VERIFYING
                        with the process that has been established. It typically encompasses reviews
IMPLEMENTATION
                        and audits by management and software quality assurance


The practices in the Activities Performed common feature describe what must be
implemented to establish a process capability. The other practices, taken as a whole, form the
basis by which an organisation can institutionalise the practices described in the Activities
Performed common feature.

3.3.7 KEY PRACTICES

Each KPA is described in terms of the key practices that contribute to satisfying its goals. The
key practices describe the infrastructure and activities that contribute most to the effective
implementation and institutionalisation of the KPA.

Each key practice consists of a single sentence, often followed by a more detailed description,
which may include examples and elaboration. These key practices, also referred to as the top-
level key practices, state the fundamental policies, procedures, and activities for the KPA. The
components of the detailed description are frequently referred to as subpractices. Next Figure
provides an example of the structure underlying a key practice for the Software Project
Planning KPA.



August 2004                                                                                      Page 27 of 39
Maturity level:
                                           Maturity level:
                                          2, Repeatable
                                           2, Repeatable

                              Indicates                 Contains


                        Process capability:                 KPA:
                                                             KPA:
                        Disciplined process       Software project planning
                                                   Software project planning
                                          Achieves                      Organised by

                                        Goal 1:
                                Software estimates are                  Common feature:
                                documented for use in                    Common feature:
                                                                       Activities performed
                                                                        Activities performed
                               planning and tracking the
                                   software project
                                                             Address                            Contains

                                                                                                   Key practice:
                                                                                                    Key practice:
                                                      Implementation or              Activity 9. Estimates for the size of the
                                                                                      Activity 9. Estimates for the size of the
                                                      institutionalisation:       software work products (or changes to the
                                                                                    software work products (or changes to the
                                                        Implementation            size of software work products) are derived
                                                                                   size of software work products) are derived
                                                                                     according to aadocumented procedure
                                                                                      according to documented procedure
                                                                                    Describes


                                                                                Infrastructure or
                                                                                    activities:
                                                                                     Activity




                                      Figure 9. Example of a key practice.

3.3.8 S-CMM IN ORGANISATIONS

Many organisations have successfully implemented S-CMM, and have reported considerable
improvement in almost all the aspects of software life cycle. Some of these organisations are:
Bull HN, GTE Government Systems, Hewlett Packard, Hughes Aircraft Co., Loral Federal
Systems (formerly IBM Federal Systems Company), Lockheed Sanders, Motorola, Northrop,
Schlumberger, Siemens Stromberg-Carlson, Texas Instruments, United States Air Force
Oklahoma City Air Logistics Centre , United States Navy Fleet Combat Direction Systems
Support Activity.

Fundamentally speaking S-CMM helps an organisation in two ways:

      S-CMM instils definite practices, resulting in an increase in profitability;
      It brings and immediate change in an organisation's culture and mentality, thereby
       helping it to climb up the S-CMM ladder.

Among some 900 plus organisations, which contribute their assessment data to the SEI, a
majority of them fall within level 1 and level 2, the percentages being 34.9 and 38.2
respectively.

However, the journey to reach a higher level of process maturity requires a considerable
amount of time and effort. The S-CMM-based enhancement effort that organisations initiated
in 1992 and later has shown that the time to move from one level to the next averaged as
follows:

      From level 1 to level 2: 25 months;
      From level 2 to level 3: 22 months;
      From level 3 to level 4: 36.5 months.

The illustration below shows the number of organisations which have qualified for Level 4
and Level 5 as on October 2002.


August 2004                                                                                                                       Page 28 of 39
Table 14. S-CMM level 4 and 5 organisations.

                    NUMBER OF S-CMM LEVEL 4                     NUMBER OF S-CMM LEVEL 5
COUNTRY
                        ORGANISATIONS                               ORGANISATIONS
AUSTRALIA                       2
CANADA                                                                     1
CHINA                                                                      2
FRANCE                          1
INDIA                           27                                        50
IRELAND                         1
ISRAEL                          1
RUSSIA                                                                     1
SINGAPORE                       1
USA                             39                                        20


The advantages of moving up the S-CMM ladder are evident in a large number of
organisations. Upgrading to each higher level is accompanied by an improvement in the
overall performance level of the organisation. Some of S-CMM's major plus points include:

        A shift from re-active to pro-active management;
        Helps build a skilled and motivated workforce;
        Cuts cost in development and support system;
        Shortens delivery schedules and improves delivery of requirements;
        Results in customer satisfaction;
        Improves quality of software products;
        Induces robustness;
        Improves management decision-making;
        Introduces newer technology thus creating competitive advantages.

S-CMM levels are like a prescription provided by a doctor. Just as standards in life have to be
followed to improve the overall quality of life, similarly following the key process criteria of
the S-CMM helps an organisation to improve its overall health and prosperity. The scaling up
of each level enhances the performance and core competency of the organisation significantly.

It helps to improve the growth of software engineering from an ad-hoc level to a disciplined
and managed level and is well supported by up to date technology. In addition to this it is
advantageous for an organisation to achieve the maturity level from a purely business point of
view.

According to reports, when S-CMM is applied properly, it can (see also next Table):

        Improve productivity three-fold;
        Improvement in time-to-market by 0-70%;
        Decrease in product defects by 90%.



August 2004                                                                        Page 29 of 39
Table 15. Percent improvement compared with results at previous levels.

                         CRITERIA          LEVEL 1 - 2   LEVEL 2 - 3   LEVEL 3 - 4
                    REDUCE DEFECTS            12%           40%           85%
                    REDUCE CYCLE TIME         10%           38%           63%
                    REDUCE COST                8%           35%           75%
                    SCHEDULE VARIANCE        145%           24%           15%


S-CMM by itself does not guarantee that the work done will be outstanding and successful. It
rather makes sure that the practicing organisations work in an orderly manner thereby
implying that results will be predictable.

Through practicing the S-CMM process, an organisation can reach new heights and look
forward to the sky as its limit.

3.3.9 CONCLUSION

It can be concluded that S-CMM helps in judging the software processes of an organisation as
well as identifying the pre-requisites necessary to enhance the overall maturity level of these
processes.

It furthermore points the way down a well-defined path to improve the management and
development of software products in a disciplined and orderly way.

Applied in a proper manner, S-CMM is indeed a powerful system, which can help transform
an IT organisation and help it to reach its pinnacle.

3.4 CMM FOR PEOPLE
3.4.1 BACKGROUND

Every employee in an organisation has an impact on the quality of the product/service. It is
imperative that the level of employee development reflects the quality expectations placed on
each and every employee. Since well-trained and competent employees are a strategic
advantage for an organisation, it is sensible for an organisation to take a strategic approach to
their training activities.

The People Capability Maturity Model (P-CMM) was also developed by the Software
Engineering Institute (SEI) of Carnegie-Mellon University in Pennsylvania.

The SEI collaborated with representatives from industry, government, military, and academic
organisations to develop an evolutionary model intended to develop and optimise employee
training and competence in organisations.

3.4.2 THEMES

P-CMM defines success in terms of an organisation’s “maturity”. The structure of P-CMM
demonstrates how an organisation can progress sequentially through increasing levels of
maturity to a summit of optimal performance.
August 2004                                                                              Page 30 of 39
There are five defined maturity levels in the P-CMM:

                                           Table 16. P-CMM levels.

    LEVEL                                               DESCRIPTION
1. INITIAL       No processes initiated
                 Processes focus on establishing basic workforce practices and eliminating problems that
2. REPEATABLE
                 hinder work performance. The intent is to instil basic discipline into workforce activities
                 Processes address organisational issues, as the organisation tailors its defined workforce
3. DEFINED       practices to the core competencies required by its business environment. The intent is to
                 identify primary competencies and align workforce activities with these competencies
                 Processes focus on building competency-based teams and establishing a quantitative
                 understanding of trends in the development of knowledge and skills and in the alignment
4. MANAGED       of performance across different levels of the organisation. The intent is to quantitatively
                 manage organisational growth in workforce capabilities and establish competency-based
                 teams
                 Processes cover issues that both the organisation and individuals must address in
5. OPTIMISED     implementing continuous improvements in their capability. The intent is to continuously
                 improve methods for developing personal and organisational competence


There are relationships which link the maturity levels so that progress can occur on a set path.
Through these themes, the implementation of processes at one maturity level can serve as a
foundation for practices and capabilities at a higher level. The Themes of the P-CMM are:

                                          Table 17. P-CMM Themes.

    THEMES                                              DESCRIPTION
                   The trend starts with identifying current training needs within a unit, progresses to the
DEVELOPING         identification of core competencies developed by the organisation, and evolves to
CAPABILITIES       having individuals being able to establish their own program of professional
                   development
                   The trend in building teams and culture begins with establishing basic communication
BUILDING TEAMS
                   skills, grows to developing a participatory culture, and continues on into formal team-
AND CULTURE
                   building and continuous improvement of team capabilities
                   The trend in motivating and managing performance begins with establishing basic
MOTIVATING AND
                   performance management and compensation practices, then improves these practices
MANAGING
                   through adaptation to competency development and team building. From this level,
PERFORMANCE
                   the trend optimises by looking for constant sources of innovation
                   The trend in shaping the workforce begins with establishing basic staffing practices,
SHAPING THE
                   grows to developing plans for workforce development, sets and tracks objectives for
WORKFORCE
                   competencies in the workforce, and then looks for constant sources of innovation


3.4.3 KEY PROCESS AREAS (KPAS)

KPAs refer to the particular tasks and activities which must be completed in order for an
organisation to gain maturity and progress towards optimising their training initiatives. The
following Table identifies the appropriate KPA necessary to address each of the four Themes
of the P-CMM, and allow the organisation to mature.



August 2004                                                                                        Page 31 of 39
Table 18. KPA necessary to address each of the four Themes of the P-CMM.

MATURITY                                                          THEME 3:
LEVELS                  THEME 1:             THEME 2:                                  THEME 4:
                                                                MOTIVATING AND
                       DEVELOPING         BUILDING TEAMS                              SHAPING THE
       PROCESS                                                      MANAGING
                       CAPABILITIES        AND CULTURE                                WORKFORCE
    CATEGORIES                                                    PERFORMANCE

                   Coaching
    LEVEL 5:
                   Personal Competency                   Continuous Workforce Innovation
   OPTIMISED
                   Development
                                                                Organisational
                                                                Performance         Organisational
   LEVEL 4:                                                     Alignment
                   Mentoring             Team Building                              Competency
   MANAGED
                                                                Team-Based          Management
                                                                Practices
                   Competency                                   Competency-Based
   LEVEL 3:        Development           Participatory          Practices           Workforce
   DEFINED         Knowledge and         Culture                Career              Planning
                   Skills Analysis                              Development
                                                                Compensation
   LEVEL 2:        Training                                     Performance
                                         Communication                              Staffing
  REPEATABLE       Communication                                Management
                                                                Work Environment
   LEVEL 1:
                                                No process categories
   INITIAL


3.4.4 IMPLEMENTATION

Implementation of the P-CMM requires support and approval from the different areas of an
organisation. This model will not be effective if it is imposed or forced on department. Since
the model is generic in nature, it has to be interpreted and customised in order to make it
appropriate to the nature of the organisation.

This model was designed to impart benefits at every maturity level. It does not benefit an
organisation to skip a level, or to disregard the processes characteristic of an early maturity
level. The outputs of each level serve as the foundation for the practices of subsequent
maturity levels. This is best described through the four Themes of the model.

To aid with the interpretation and the implementation of this model in an organisation, the P-
CMM has identified the following acceptance criteria for each KPA:

      Goals;
      Commitments to perform;
      Abilities to perform;
      Activities performed;
      Measurement and analysis;
      Verification of implementation.

As an example, this is the breakdown for KPA: Training


August 2004                                                                                Page 32 of 39
Table 19. Example for the Training KPA.

                COMMITMENTS      ABILITIES TO       ACTIVITIES       MEASUREMENT         VERIFICATION OF
   GOALS
                 TO PERFORM       PERFORM           PERFORMED        AND ANALYSIS        IMPLEMENTATION
                                                                                         A responsible
                                 Within each
                                                    Critical         Measurements        individual(s)
                                 unit, an
Training in     Organisation                        skills           are made and        verifies that
                                 individual(s) is
the critical    follows a                           required for     used to             training activities
                                 assigned
skills          documented                          performing       determine the       are conducted
                                 responsibility
required in     policy for its                      critical tasks   status of           according to the
                                 for ensuring
each unit is    training                            are              training            unit’s plan and the
                                 that training
provided        activities                          identified in    activities within   organisation’s
                                 activities are
                                                    each unit        each unit           documented
                                 conducted
                                                                                         policies
                An                                                                       Executive
Individuals     organisational   Adequate                            Unit measures       management
receive         role(s) is       resources and                       of training         periodically
timely          assigned         funding are        The training     status are          reviews the
training that   responsibility   provided for       needs for        collected and       organisation’s
is needed to    for assisting    implementing       each unit are    aggregated at       training activities
perform         and advising     the planned        identified       the                 to determine if
their           units on         training                            organisational      they comply with
assignments     training         activities                          level               its documented
                activities                                                               policies
                                 Training time
                                 is made            Each unit
Training
                                 available to       develops and
opportunities
                                 each               maintains a
are made
                                 individual         plan for
available to
                                 according to       satisfying its
all
                                 the                training
individuals
                                 organisation’s     needs
                                 training policy
                                                    Individuals
                                 Individuals
                                                    and/or
                                 responsible for
                                                    groups
                                 identifying
                                                    receive the
                                 training needs
                                                    training they
                                 are trained in
                                                    need to
                                 methods
                                                    perform
                                 relevant to
                                                    their
                                 their
                                                    assigned
                                 responsibilities
                                                    tasks
                                 Individuals        Relevant
                                 developing or      training
                                 providing          opportunities
                                 training have      are
                                 the necessary      identified
                                 training and/or    and made
                                 experience         available to
                                 required to        support each
                                 perform their      individual’s
                                 responsibilities   development
                                                    Training is
                                                    tracked
                                                    against the
                                                    unit’s
                                                    training plan



August 2004                                                                                        Page 33 of 39
In order to aid in the interpretation and implementation, P-CMM provides similar descriptions
for each KPA in a thorough and detailed manner. The application of this system is intended as
a guideline for organisations.

The development of employees into productive and strategic assets is a worthwhile initiative
that can bestow great rewards for an organisation. To achieve these rewards, an organisation
should examine the various processes and activities outlined in the P-CMM, and determine an
applicable and appropriate strategy to optimise employee performance.

3.5 BIBLIOGRAPHICAL REFERENCES

Bardoloi, Sabyasachi. Quality: A Health Capsule to Retain Growth. Pinnacle Systems, Inc.
     ftp://projectperfect.com.au/CMM.pdf. Visited August 2003.

Curtis, Bill, William E. Hefley, and Sally A. Miller. People Capability Maturity Model® (P-
     CMM®), Version 2.0. CMU/SEI-2001-MM-01. July 2001. www.sei.cmu.edu. Visited
     August 2003.

Hefley, William E. Where Does Team Building Fit As A Component of Mature Software
     Development Processes? http://hsb.baylor.edu/ramsower/ais.ac.96/papers/hefley2.htm.
     Visited August 2003.

Manzoor, Kashif. CMM – an introduction.
    http://homepages.com.pk/kashman/CMMIntro.htm. Visited August 2003.

Paulk, Mark C. Using the Software CMM in small organizations. 1998. www.sei.cmu.edu.
     Visited August 2003.

Paulk, Mark C., Bill Curtis, Mary Beth Chrissis, and Charles V. Weber. Capability Maturity
     Model for Software, Version 1.1. Technical Report CMU/SEI-93-TR-024 ESC-TR-93-
     177. www.sei.cmu.edu. February 1993.

Paulk, Mark C., Bill Curtis, Mary Beth Chrissis, and Charles V. Weber. The Capability
     Maturity Model for Software. www.sei.cmu.edu. February 1993.

Zrymiak, Dan. People - Capability Maturity Model. http://www.msi.ms/MSJ/People-
    Capability_Maturity_Model.htm. Visited August 2003.




August 2004                                                                     Page 34 of 39
IT Project Development Fundamentals
IT Project Development Fundamentals
IT Project Development Fundamentals
IT Project Development Fundamentals
IT Project Development Fundamentals

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IT Project Development Fundamentals

  • 1. INFORMATION TECHNOLOGY PROJECT DEVELOPMENT FUNDAMENTALS1 ALEJANDRO DOMÍNGUEZ-TORRES JADOMING@MAIL.UNITEC.MX SCHOOL OF POSTGRADUATE STUDIES UNIVERSIDAD TECNOLÓGICA DE MÉXICO (UNITEC), WWW.UNITEC.MX CONTENTS 1 INTRODUCTION ....................................................................................................................................... 6 1.1 CONTEXT .............................................................................................................................................. 6 1.2 OBJECTIVES .......................................................................................................................................... 6 1.3 KEY WORDS .......................................................................................................................................... 7 1.4 ASSESSMENT ACTIVITY ......................................................................................................................... 7 2 INFORMATION TECHNOLOGY PROJECT DEVELOPMENT BASICS......................................... 9 2.1 SUMMARY ............................................................................................................................................ 9 2.2 IT PROJECT DEVELOPMENT ................................................................................................................... 9 2.3 IT PROJECT DEVELOPMENT ELEMENTS ................................................................................................ 11 2.3.1 People............................................................................................................................................ 11 2.3.2 Process .......................................................................................................................................... 13 2.3.3 Product/service ............................................................................................................................. 13 2.3.4 Information.................................................................................................................................... 14 2.3.5 Tools .............................................................................................................................................. 15 2.4 THE RELATIONSHIP AMONG THE FIVE ELEMENTS ................................................................................ 16 2.5 BIBLIOGRAPHICAL REFERENCES ......................................................................................................... 18 3 CAPABILITY MATURITY MODELS ................................................................................................... 19 3.1 SUMMARY .......................................................................................................................................... 19 1 Development and administration of information projects. At a distance course. Inter-american Center for Social Security Studies. September 2003. August 2004 Page 1 of 39
  • 2. 3.2 BACKGROUND .................................................................................................................................... 19 3.3 CMM FOR SOFTWARE ......................................................................................................................... 20 3.3.1 The software project development process.................................................................................... 20 3.3.2 S-CMM components ...................................................................................................................... 21 3.3.3 S-CMM framework ........................................................................................................................ 22 3.3.4 Key process areas (KPAs) ............................................................................................................. 24 3.3.5 Goals ............................................................................................................................................. 25 3.3.6 Common features .......................................................................................................................... 27 3.3.7 Key practices ................................................................................................................................. 27 3.3.8 S-CMM in organisations ............................................................................................................... 28 3.3.9 Conclusion .................................................................................................................................... 30 3.4 CMM FOR PEOPLE .............................................................................................................................. 30 3.4.1 Background ................................................................................................................................... 30 3.4.2 Themes .......................................................................................................................................... 30 3.4.3 Key process areas (KPAs) ............................................................................................................. 31 3.4.4 Implementation .............................................................................................................................. 32 3.5 BIBLIOGRAPHICAL REFERENCES ......................................................................................................... 34 4 COMMUNICATION PROCESS WITHIN AN IT PROJECT ............................................................. 35 4.1 SUMMARY .......................................................................................................................................... 35 4.2 ELEMENTS OF A COMMUNICATION PLAN ............................................................................................. 35 4.3 COMMUNICATIONS STRATEGIES.......................................................................................................... 36 4.3.1 Project Characteristics and Requirements .................................................................................... 36 4.3.2 Communications requirements ...................................................................................................... 37 4.3.3 Technical capabilities ................................................................................................................... 38 4.3.4 Staff considerations ....................................................................................................................... 38 4.4 CONCLUSIONS..................................................................................................................................... 39 4.5 BIBLIOGRAPHICAL REFERENCES ......................................................................................................... 39 August 2004 Page 2 of 39
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  • 4. FIGURES FIGURE 1. FORMAL AND INFORMAL INFORMATION. ............................................................................................... 15 FIGURE 2. RELATIONSHIP OF THE FIVE ELEMENTS: EQUILIBRIUM. ......................................................................... 16 FIGURE 3. BUILDING A MORE DIFFICULT PRODUCT/SERVICE BY INCREASING CAPABILITY FROM PEOPLE. .............. 17 FIGURE 4. BUILDING A MORE DIFFICULT PRODUCT/SERVICE BY INCREASING CAPABILITY FROM PROCESS. ............ 17 FIGURE 5. BUILDING A MORE DIFFICULT PRODUCT/SERVICE BY INCREASING CAPABILITY FROM PEOPLE AND PROCESS. ...................................................................................................................................................... 17 FIGURE 6. MATURITY LEVELS REPRESENTATION. .................................................................................................. 20 FIGURE 7. THE FIVE LEVELS OF SOFTWARE PROCESS MATURITY. ........................................................................... 23 FIGURE 8. S-CMM STRUCTURE. ............................................................................................................................ 24 FIGURE 9. EXAMPLE OF A KEY PRACTICE. .............................................................................................................. 28 FIGURE 10. PROJECT COMMUNICATION CHANNELS. ............................................................................................... 39 TABLES TABLE 1. TOPICS FOR DEVELOPING IT PROJECTS. .................................................................................................... 9 TABLE 2. SOME IT PROJECTS AND THEIR DESCRIPTION. ........................................................................................... 9 TABLE 3. STAKEHOLDERS RESPONSIBILITIES. ........................................................................................................ 12 TABLE 4. STATEMENTS ABOUT PROCESS. .............................................................................................................. 13 TABLE 5. FORMAL AND INFORMAL INFORMATION. ................................................................................................ 14 TABLE 6. TOOLS FOR PROJECT DEVELOPMENT. ...................................................................................................... 15 TABLE 7. CRITERIA FOR THE EVALUATION AND SELECTION OF PROJECT DEVELOPMENT TOOLS............................. 15 TABLE 8. STEPS FOR DEVELOPING A SOFTWARE PROJECT. ..................................................................................... 21 TABLE 9. SOME S-CMM COMPONENTS. ................................................................................................................ 22 TABLE 10. S-CMM LEVELS. .................................................................................................................................. 23 TABLE 11. S-CMM KPAS. .................................................................................................................................... 24 TABLE 12. GOALS FOR EACH KPA. ........................................................................................................................ 25 TABLE 13. COMMON FEATURES DESCRIPTION. ....................................................................................................... 27 TABLE 14. S-CMM LEVEL 4 AND 5 ORGANISATIONS. ............................................................................................ 29 August 2004 Page 4 of 39
  • 5. TABLE 15. PERCENT IMPROVEMENT COMPARED WITH RESULTS AT PREVIOUS LEVELS. ......................................... 30 TABLE 16. P-CMM LEVELS. .................................................................................................................................. 31 TABLE 17. P-CMM THEMES. ................................................................................................................................. 31 TABLE 18. KPA NECESSARY TO ADDRESS EACH OF THE FOUR THEMES OF THE P-CMM. ...................................... 32 TABLE 19. EXAMPLE FOR THE TRAINING KPA. ..................................................................................................... 33 TABLE 20. BASIC ELEMENTS TO BE CONSIDERED FOR ANY COMMUNICATION PLAN. .............................................. 35 TABLE 21. KEY FACTORS FOR EVERY PROJECT. ..................................................................................................... 36 TABLE 22. COMMUNICATIONS REQUIREMENTS ANALYSIS: THE PURPOUSE. ........................................................... 37 August 2004 Page 5 of 39
  • 6. 1 INTRODUCTION 1.1 CONTEXT Information Technology (IT) industry moves rigorously toward new methods for managing the increasing complexity of IT projects. In the past there have been several evolutions, revolutions, and recurring themes of success and failure. At present, success of IT projects depends on having in equilibrium five main components: People, Information, Process, Tools, and Products/Services. All of the five components are important at the moment of developing any IT project. Two of them have been explored in detail in the past. These two components are: People and Process. People and process require having a conducting channel permitting communication among their several composing elements as well as between them. Without communication there is no way of developing any IT project. Study and description of the relation and equilibrium of these five components, paying special attention in People and Process, as well as the communication as “glue” of IT project development, are the purposes of this first module. Chapter 1 discusses IT project development as part of the delivery of IT services and functions, presents the major five elements of IT project development as a foundation for the specification of standard practices and procedures, and shows the relationship among the elements and how changes in one element affect the others. Chapter 2 goes into Process and People components and discusses two models for project development success. These models are the Software Engineering Institute (SEI) “Software Capability Maturity Model (S-CMM)” and “People Capability Maturity Model (P-CMM)”. Finally, Chapter 3 discusses two main topics: elements of a communication plan and some communication strategies. 1.2 OBJECTIVES  Analyse the major five elements of IT project development as a foundation for the specification of standard practices and procedures, as well as the relationship among these elements.  Analyse two international standards for project development associated to People and Process.  Analyse the importance of communication in project development. August 2004 Page 6 of 39
  • 7. 1.3 KEY WORDS Common Features Communication Strategies Communications Plan Goals Information Information Technology Project Development Key Practices Key Process Areas Maturity Level People People Capability Maturity Model Process Product/Service Software Capability Maturity Model Software Process Capability Tools 1.4 ASSESSMENT ACTIVITY Consider the actual situation of an organisation; this one could be either where you work for or one you chose (this organisation must develop software applications). Using the following table, assess that organisation in order to know how far is from S-CMM level 2. Repeatable KPAs Goal 1 Goal 2 Goal 3 Goal 4 Invalid Invalid Requirements management grid grid Invalid Project planning grid Invalid Project tracking and oversight grid Software subcontract management Software quality assurance Configuration management Fully Satisfied Not Satisfied Not Applicable Not Rated Once you have analysed organisation’s situation, rate each goal and write (in MSWord) a justification for it. Each justification will be clear, concise, and less or equal than a half a page. The document you write must follow next structure:  Front page, give the following data: name, e-mail, city, country, name given to your work, and date  Abstract page (no more than 200 words) August 2004 Page 7 of 39
  • 8. Organisation background (this is the organisation where assessment is applied). It should contain information to know the type of organisation you are assessing  The assessment and their justification  For each “not satisfied” mark, indicate how to proceed in order to change this mark to a “fully satisfied” mark; that is, say how you solve the problem (again, the solution for each “not satisfied” will be less than a half a page)  Give some conclusions of your own August 2004 Page 8 of 39
  • 9. 2 INFORMATION TECHNOLOGY PROJECT DEVELOPMENT BASICS 2.1 SUMMARY This chapter presents some useful guidelines to develop Information Technology (IT) projects as shown in the following Table. Table 1. Topics for developing IT projects. SECTION SECTION ABSTRACT Discusses IT project development as part of the delivery of IT services and 1.1 IT PROJECT DEVELOPMENT functions 1.2 IT PROJECT DEVELOPMENT Presents the five major elements of IT project development as a foundation ELEMENTS for the specification of standard practices and procedures 1.3 THE RELATIONSHIP OF THE Shows the relationship among elements and how changes in one element FIVE ELEMENTS affect the other ones 2.2 IT PROJECT DEVELOPMENT IT is present in all business matters. However, if business goals are to be met, processes by which IT solutions are chosen, designed, and implemented have to be developed by a carefully crafted set of strategies and procedures. This is the essence of IT project development. IT project development consists of a set of structured process for achieving a specific and unique outcome in a defined and bounded period of time. Successful outcomes are more likely when an IT project is properly defined, designed, implemented, and controlled. IT projects come in many different shapes and sizes, some of them are shown next. Table 2. Some IT projects and their description. TYPE OF IT PROJECT DESCRIPTION The evaluation of IT and its use in an organisation, which may include the selection FEASIBILITY STUDIES of IT solutions and recommendations for future strategies The design, testing, integration, and implementation of customised IT applications, IT DEVELOPMENT and related platforms and interfaces IT UPGRADE The upgrade of existing IT platforms, solutions, and products The replacement and/or removal of existing IT platforms and solutions; typically IT MIGRATION replaced by different products The participation of IT as a change agent; it includes office renovations, relocations, SUPPORT SERVICES organisation mergers, training programs, and internal reorganisations Relate to the improvement of IT performance and service delivery; it includes IT IT MANAGEMENT process re-engineering, maintenance, security audits, and documentation projects August 2004 Page 9 of 39
  • 10. Nevertheless, the list given does not end here. For when IT is chosen and installed, it must also be maintained and supported. Moreover, the fast pace of technological change mandates an ongoing cycle of IT enhancement, upgrade, and renovation. Whether the IT development goal is to design, install, or re-engineer, IT initiatives are often driven by aggressive deadlines and periods of frequent change. To accomplish the goals, resources must be identified and allocated, and activities must be properly organised and structured in accordance with business and IT requirements. However, considering the variety of available IT solutions, applied within a diverse range of business and professional environments, IT project development is not an easy task, for example:  IT functionality issues are often mistaken for technical problems;  There is a limited tolerance for downtime that may greatly complicate the implementation of platform upgrades and migrations. As such, the traditional boundaries that exist between IT projects and ongoing operations tend to blur IT world, creating unique development challenges. IT project development best practices can be used to address those challenges. Considering the need for consistent quality and fast delivery, any practices designed to deliver performance and productivity will prove worthwhile, provided that the practices are not allowed to overtake the purpose. As with any other discipline, IT project development must be put in proper organisational perspective. To practice effective IT project development, it must have:  Defined policies and procedures for project selection, definition, design and control;  Supported and committed management;  Trained and committed staff;  An environment that fosters teamwork and cooperation;  Strong technical capabilities;  An understanding of business goals and objectives;  The right IT tools sized to suit project requirements and technical capabilities;  The authority to enforce and update IT project management practices as needed. Most organisations face many different types of IT projects, each with its own degree of urgency and business priority. IT project development best practices can add structure and definition to this chaos, but not by accident. When they are applied, restrictions and boundaries influence decisions and activities. Speed, creativity, and innovation must find a place within an environment of standards, rules, forms, and templates. Project success is increased when the required deliverables are produced on time and within budget. Moreover, to be truly successful, IT projects should have:  Realistic and workable plans;  Strong management commitment;  Proper oversight and monitoring; August 2004 Page 10 of 39
  • 11. Effective analysis of risks;  Strong business justifications;  Controlled costs;  Sound technical designs and deployment plans;  Realistic expectations;  Strong teamwork. To deliver successful results on a consistent basis, workable, realistic standards and best practices must be defined and applied. These standards must be aligned with organisational requirements, internal capabilities, and project characteristics. 2.3 IT PROJECT DEVELOPMENT ELEMENTS Any IT project development includes five main elements: People, Process, Product/Service, Information, and Tools. Successful IT project development requires keeping these five elements in harmony. Balancing the elements means looking at who is trying to build what, so it becomes important to think about the elements at the project’s development start. 2.3.1 PEOPLE The primary element of any IT project is the People:  People gather requirements;  People interview users (People);  People design IT for People;  No People – no IT. The best thing that can happen to any IT project is to have:  People who know what they are doing and have the courage and self-discipline to do it;  Knowledgeable people to do what is right and to avoid what is wrong;  Courageous people to tell the truth when others want to hear something else;  Disciplined people to work through projects and do not cut corners. A successful IT project development requires that project team participates (at some level) in the design process and be responsible for completion of assignments. It is important to have a defined formal organisation for project and for project staff. This provides each individual with a clear understanding of the authority given and responsibility necessary for successful accomplishment of project activities. Project team members need to be accountable for effective performance of their assignments. Project Organisational Structures come in many forms. However, their impact can be seen throughout the project. For example:  On a large project, individual role assignments may require full-time attention to the function; August 2004 Page 11 of 39
  • 12. On smaller projects, role assignments may be performed part-time, with staff sharing in the execution of multiple functions. Project team includes a diverse mix of people and skills. It goes beyond just the project member performing specific tasks. The required mix for any project team will include, but not be limited to, the following people:  People specifically charged with implementation of project solution (also known as “the project team”): o Requirements development staff; o Business rule specifications staff; o Project management staff; o Subject matter experts; o Documentation (user and technical) staff; o Training staff; o Technical staff; o Leaders/decision makers;  Customers (both internal and external) of the product/service created;  Project sponsor;  Stakeholders. Stakeholders are individuals and organisations that have a vested interest in the success of the project. Identification and input of stakeholders help to define, clarify, drive, change, and contribute to the scope and, ultimately, the success of the project. To ensure project success, project team needs to identify stakeholders early in the project, determine their needs and expectations, and manage and influence those expectations over the course of the project. Stakeholders on every project include the following people and groups: Table 3. Stakeholders responsibilities. STAKEHOLDER RESPONSIBILITY PROJECT MANAGER Who has ultimate responsibility for ensuring project success Who takes the lead in getting the need for the project recognition as well PROJECT SPONSOR as possibly providing financial resources ORGANISATIONAL MANAGEMENT Who defines the business needs of the project PROJECT TEAM MEMBERS Who are responsible for performing the work on the project CONFIGURATION MANAGEMENT Who are responsible for manage project configuration within the ENTITIES boundaries of the project Who verify the ability of the product/service to meet the stated necessary QUALITY ASSURANCE TEAMS requirements ORGANISATIONAL PROCUREMENT Who assist in procuring project resources PERSONNEL Who is the person(s) or organisation(s) using the product/service of the CUSTOMER project August 2004 Page 12 of 39
  • 13. 2.3.2 PROCESS Process is how people go from the beginning to the end of a project. All projects use a process. Many IT project managers, however, do not choose a process based on the people and product/service at hand. They simply use the same process they have always used or misused. There are two main statements regarding process: Process Improvement and Right Process Use. These two statements are discussed in the table below. Table 4. Statements about Process. STATEMENT DESCRIPTION PROCESS  It is the key to increasing the ability to produce IT IMPROVEMENT  There must have a process before it can be improved  There are different and useful process models  A good and standard processes models are “The Software Capability Maturity Model (S- RIGHT CMM)”, and “The Capability Maturity Model for People (P-CMM)” PROCESS USE  S-CMM and P-CMM have a series of levels through which an organisation can progress from the chaotic level 1 (Initial) up through level 5 (Optimised) (see Chapter 2 for more details) 2.3.3 PRODUCT/SERVICE Product/service is the result of an IT project. The desired product/service satisfies the customers and keeps them coming back for more. Sometimes, however, the actual product/service is something less. Product/service pays the bills and ultimately allows people to work together in a process and build IT. Always keep product/service in focus. The current emphasis on process sometimes causes to forget product/service. This results in a poor product/service, no money, no more business, and no more need for people and process. Instead of discussing different types of products/services (computer systems, data networks, voice networks, etc.), it is better to focus on two other aspects of product/service:  Difficulty of building product/service;  External and internal quality. Difficulty of product/service influences the process needed. "Difficult" is subjective and depends on how familiar people are with product/service. For example, for some people a text editor is a very difficult product, while an intelligent image analyser is simple for other ones. Answering the following questions determines the "difficulty" of product/service and the type of process needed:  Is product/service familiar or new to people?  Is it new to everyone in the World?  Is the user interface a major portion of product/service? August 2004 Page 13 of 39
  • 14. Difficult products/services demand process models that allow for experimenting and learning. Easy products/services call for process models that are simple, straightforward, and efficient. Difficult products/services become easier when it is brought in people with knowledge of the product/service. On the other hand, it is always important to keep in mind the external and internal quality of product/service. External quality is what the customer sees. The customer is happy if product/service has all the required functions, is easy to learn and use, runs quickly, and does not demand so many resources to operate. Internal quality is what the builder sees. High internal quality indicates, among other things, that the design is easy to understand and result is according to customer specifications. When the customer announces changes in the IT platform, high internal quality lets to change product/service quickly and easily. These quality factors also influence people and process. For example, if portability (internal quality) is important, it must be available people having expertise in several IT platforms. If these people are not available, it must be allowed for learning and risk in the process. 2.3.4 INFORMATION Information is an essential commodity for the operation and development of a project and its organisation. In order to understand the nature of information, it is important to understand the purposes for which is provided. However, the primary purpose of information is aid to decision making. The estimation of the value of information is a difficult area. In some cases a quantitative measure may be placed on the provision of speedier information, as in debtor control, or in the reduction of uncertainty. These are, however, intangible benefits. It is difficult, if not impossible, to analyse the contribution of more effective information to make a better decision, or to isolate the impact of greater information availability to customers on their purchases. It is a great mistake to ignore the intangible, no-measurable benefits in assessing the overall benefits to the firms of a proposed IT. Finally, it is important to notice that IT project development will be based on available information both formal and informal (see Table and Figure below): Table 5. Formal and informal information. TYPE OF INFORMATION CHARACTERISTICS It is produced by standard procedures, is objective and is generally regarded as FORMAL INFORMATION relevant to a decision This is often subjective, passed by word mouth, and involves hunches, opinions, INFORMAL INFORMATION guesstimates and rumour. It generally involves explanatory and/or evaluative information August 2004 Page 14 of 39
  • 15. Formal information: usually quantitative, produced by known rules, objective Informal information: usually qualitative, no produced by known rules, subjective Figure 1. Formal and informal information. 2.3.5 TOOLS Project development tools are the means by which process become reality. Through the use of software, templates, training and communications systems, process directives are given form and substance (see Table below). As a result, these tools stand as tangible proof of development’s commitment to the practice of project development. Table 6. Tools for project development. TOOL PURPOSE SOFTWARE For automating project management activities TEMPLATES For documenting project activities TRAINING For educating staff and end-users COMMUNICATION SYSTEMS For sharing knowledge, information and status Before any tools can be chosen and properly integrated into the project standards program, certain key criteria have to be addressed (see Table below). These form a useful set of criteria for the evaluation and selection of project development tools. Table 7. Criteria for the evaluation and selection of project development tools. CRITERIA DESCRIPTION PROJECT DEVELOPMENT What will product/service accomplish and what role will software, training, OBJECTIVES templates, and communication play in product/service delivery and execution? PROJECT AND Software tools must match project characteristics and requirements, including ORGANISATIONAL size, duration, task complexity, reporting, resource allocations and the need to CHARACTERISTICS manage multiple projects across an organisation It must be considered the capacities and characteristics of the current technical environment. These considerations may include, but are not limited, to TECHNICAL CAPABILITIES Internet access, intranet access, computing power, access to shared printing, LAN/WAN connectivity, electronic mail access, and the ability to share data with external service providers and telecommuters COMPATIBILITY WITH To fully assess technical compatibility, it will be needed detailed information CURRENT TECHNOLOGICAL on platform configurations, capacities and structural limitations, as well as the PLATFORMS corresponding requirements for the products and toolsets to be considered August 2004 Page 15 of 39
  • 16. IT project development may require some degree of maintenance and STAFF SKILL AND RESOURCE administration. These requirements must be considered when evaluating skill AVAILABILITY levels and resource availability When considering the selection and deployment of project development tools, COST TO PURCHASE AND thought must be given to the costs of testing, evaluation, acquisition, MAINTAIN development, deployment, and maintenance. 2.4 THE RELATIONSHIP AMONG THE FIVE ELEMENTS Figures 2 through 5 show an integrated graphical view of the five elements. Figure 2 shows a situation of equilibrium (equilateral pentagon) among the elements. This is a desired situation in any IT project development. The pentagonal region shows the difficulty of developing a product/service. Obviously, it is easier to build products/services near the centre since they are less complex. Easy products/services do not require much capability from the other four elements. As products/services move away from the origin, they become more difficult and demand more from the complementary elements. People Product/Service Information Tools Process Figure 2. Relationship of the five elements: Equilibrium. Figures 3 through 5 show that the added capability needed to build a more difficult product/service can come through different combinations of improving people. Product/Service has the same difficulty in all three figures. In each of them, the product/service moves from a difficulty lower to a higher. In Figure 3, the needed capability comes from people. This extra capability could be achieved by adding experts or training the people. Figure 4 shows that the same amount of extra capability can come from improving the process instead of the people. Using an incremental delivery model or stretching the schedule is the way to add capability. Figure 5 shows that the extra capability can come from improving both the people and process. This could be done by bringing in a consultant a few hours a week, sending one person to training, using rapid prototyping on one part of the product/service development, using incremental delivery on another, and so on. August 2004 Page 16 of 39
  • 17. People Product/Service Information Tools Process Figure 3. Building a more difficult product/service by increasing capability from people. People Product/Service Information Tools Process Figure 4. Building a more difficult product/service by increasing capability from process. People Product/Service Information Tools Process Figure 5. Building a more difficult product/service by increasing capability from people and process. The point of the graphs is that building a more difficult product/service requires more capability from somewhere. It cannot be done a new thing with the same old people and expect something wonderful to happen. It must be improved people, process, information, tools, or all of them. Successful IT projects do not happen as often as they should. One way to increase their frequency is to achieve the proper relationships among the five elements. Given a August 2004 Page 17 of 39
  • 18. product/service to build, choose people, a process, information, and tools that match. Given a product/service to build and the people to do it, choose a process, information, and tools that match. Given people who prefer one type of process and have some type of information and tools, try to build only products/services that match. The capability to build difficult products/services must come from people, process, information, and tools. Tougher products/services require people with knowledge in the product/service area, or doing something different with the process, information and tools. Select courageous and disciplined people who know the product/service and can work in the process using the maximum capabilities of information and tools. Use a process, information and tools that allow the people to build the required product/service. It is important to say that only should be attempted to build products/services within the capabilities of people, process, information, and tools. On the other hand, do not use more capability than is needed. Using desktop publishing experts on a text editor is a mistake; they will get bored and leave. Think about people, process, information, tools and product/service. There is always some flexibility on a project. Choose people, process, information, tools, and product so that they will fit one another. 2.5 BIBLIOGRAPHICAL REFERENCES Edman, E. G. The project management analysis companion: Creating and implementing standards for IT project management. Right Track Associates, Inc. www.ittoolkit.com. USA, 2001-2002. McConnell, Steve. Rapid development. Microsoft Press, McGraw-Hill. USA, 1997. McConnell, Steve. Software project survival guide. Microsoft Press, McGrah-Hill. USA, 1998. Phillips, Dwayne. The software project manager’s handbook. IEEE Computer Society Press. USA, 1998. Phillips, Dwayne. People, process, and product. http://members.aol.com/dwaynephil/CutterPapers/ppp/ppp.htm . Visited August 2003. August 2004 Page 18 of 39
  • 19. 3 CAPABILITY MATURITY MODELS 3.1 SUMMARY This chapter presents two international standard models for project development associated to the Process and People components discussed so far. These are, respectively:  The Software Capability Maturity Model;  The People Capability Maturity Model Both models are basic for project development success since are the result of many years of experience of a number organisations. In order to introduce both models, this chapter is started studying how an organisation should mature each of the five elements. Discussion continues exploring the main features of both aforementioned maturity models. 3.2 BACKGROUND As it was seen in Sections 1.3 and 1.4, the five elements are fundamental for any IT project development. These elements change once product/service element is changed. Hence, building a more difficult product/service implies an increase of capacity for the other four elements. Increasing the capacity of the five elements requires an increasing of maturity for managing each of them. If at the beginning of each project development there is not an agreement in a set of developing steps, then the maturity for managing project issues is at its lowest level (initial maturity level). At this level, a common terminology is probably known and shared and project success depends on individual efforts and heroics. If each time projects are developed a successful process is repeated, then there is a risk reduction in the development and an increasing of success. Due to this, this level of maturity is known as “repeated maturity level”. On the other hand, if various developing activities and the processes of management are formally defined, documented, and integrated, then the level of maturity is said to be “defined maturity level”. Moreover, if it is stressed the importance of quantitatively measuring the quality of products/services delivered by each process setting quantitative goals for both products/services as well as processes, then the level of maturity is called “managed maturity level”. At the fifth level of maturity, called “optimised maturity level”, the focus is on the continuous process improvement pro-actively identifying its strengths and weakness, with the aim of preventing the occurrence of defects. Here continuous improvement becomes institutionalised into the development process. Instead of merely correcting defects as they are found, the main August 2004 Page 19 of 39
  • 20. aim at this level is to stall future defects and address the key to those defects by planning in advance. Next Figure is a graphic representation of levels. In this figure, it is seen that at the initial level the products/services successfully developed are those having a low complexity, meanwhile at optimised level, products/services successfully developed could have a higher complexity. People Initial Maturity Level Product/Service Information Repeated Maturity Level Def ined Maturity Level Managed Maturity Level Optimized Maturity Level Tools Process Figure 6. Maturity levels representation. The set of maturity levels for software processes in an organisation is known as “Software Capability Maturity Model (S-CMM)”. This model has been developed by the Software Engineering Institute (SEI) and is discussed in Section 2.2. It is important to notice that S- CMM has only been developed for software projects and not for any IT project. As well, SEI has developed a framework for improving the way in which an organisation manages its human assets known as “People Capability Maturity Model (P-CMM)”.This model is discussed in Section 2.3. 3.3 CMM FOR SOFTWARE 3.3.1 THE SOFTWARE PROJECT DEVELOPMENT PROCESS Before starting discussion, the term “process” must be defined in a software development context. Process defines a way to do a project, projects typically produce a product (software), and product is something that is produced for a co-worker, an employer, or a customer. This definition can now be used to achieve project success. To do that, a three-step strategy will be followed:  Analyse the current process by which the organisation executes its projects;  Figure out the strengths and weaknesses of the current process;  Improve upon the process’s strengths and remove its weaknesses. The above seemingly simple steps have baffled the software industry for years. Different software organisations have adopted different techniques to implement the three-step recipe, with varying degree of success. The problem now is trying to interpret and master this “three- step approach to success”. August 2004 Page 20 of 39
  • 21. Consider the normal course of steps that follow when a software project is undertaken. Details of these steps will only be outlined, without going into the details of each; since the purpose is to highlight the most common events and not their particular details, as they may vary depending on the nature of the project (see next Table). Table 8. Steps for developing a software project. STEP ACTIVITIES  Client gives a set of product requirements to the organisation  Organisation discusses these requirements with client 1. REQUIREMENTS  Discussion is focused on removing any ambiguity, conflict, or any other issues related to the product/service in question  The outcome of this discussion is ideally a “well-defined set of functionalities that the product will achieve”  Organisation should estimate and allocate both human and non-human 2. PLANNING (COST AND TIME resources ESTIMATES)  Various milestones are defined to facilitate project monitoring  Plans are also made to outsource any part of the project 3. ON WITH THE PROJECT Organisation is ready to start actual work on the project Organisation continuously monitors the project progress against plans and 4. CONTINUOUS MONITORING milestones made in Step 2 5. SUB-CONTRACTORS Sub-contractors (if any) are managed and their progress monitored closely in CONTINUOUS MONITORING order to ensure that no delays occur due to lapses caused by them 6. SOFTWARE QUALITY Organisation ensures that no work is done in violation of any standard and any ASSURANCE system requirements  Organisation ensures that all bits-and-pieces of the project remain well coordinated 7. CHANGE MANAGEMENT  Organisation determines if a change made to one piece of the product also requires a change to one or more other pieces, and if it does then those changes must be made accordingly (this is called “Configuration Management”) It is obvious that the above mentioned activities are performed by almost all software projects; then what is it that makes an organisation differs from another one? The answer is simple: Not all the organisations observe the above steps with the same vigour. These steps are all very simple to understand but extremely difficult to execute effectively. The purpose of discussion so far was to appreciate the need for a road map that software organisations can follow to produce quality software, with in budget and with in time. One such roadmap is called Capability Maturity Model for Software (S-CMM). It must be realised that S-CMM is a tricky model to fully understand and is even trickiest to successfully implement. 3.3.2 S-CMM COMPONENTS S-CMM is the outcome of decades of research and study of successful and unsuccessful projects. The major philosophy of S-CMM is very similar to life itself. When a child is born it is at a very "initial" level of maturity. The child grows up, learns and attains a higher level of maturity. This keeps on going until he/she becomes a fully mature adult; and even after that, August 2004 Page 21 of 39
  • 22. the learning goes on. According to S-CMM, a software organisation also goes (or should go) through similar maturity evolutions. It should be noticed that S-CMM is NOT a software development life cycle model. Instead it is a strategy for improving the software process irrespective of the actual life-cycle model used. Given below is a brief explanation of various components of S-CMM. This explanation has been extracted from SEI's official documents. Table 9. Some S-CMM components. COMPONENT EXPLANATION MATURITY It is a well-defined evolutionary plateau toward achieving a mature software process. The LEVEL five maturity levels provide the top-level structure of the S-CMM SOFTWARE It describes the range of expected results that can be achieved by following a software PROCESS process. It provides one means of predicting the most likely outcomes to be expected from CAPABILITY the next software project Each maturity level is composed of its own KPAs. Each KPA identifies a cluster of related KEY PROCESS activities that, when performed collectively, achieve a set of goals considered important for AREAS (KPAS) establishing process capability at that maturity level. For example, one of the KPAs for level 2 is “Software Project Planning” Goals summarise the key practices of a KPA and can be used to determine if a project has effectively implemented the KPA. Goals signify the scope, boundaries, and intent of each GOALS KPA. An example of a goal from the Software Project Planning KPA is "Software estimates are documented for use in planning and tracking the software project" The key practices are divided among five Common Features parts:  Commitment to perform  Ability to perform  Activities performed COMMON  Measurement and analysis FEATURES  Verifying implementation These are attributes that indicate whether the implementation and institutionalisation of a KPA is effective, repeatable, and lasting. The Activities Performed common feature describes implementation activities. Other four ones describe the institutionalisation factors, which make a process part of the organisational culture Each KPA is described in terms of key practices that, when implemented, help to satisfy the KEY PRACTICES goals of that KPA. Key practices describe the infrastructure and activities that contribute most to the effective implementation and institutionalisation of the KPA 3.3.3 S-CMM FRAMEWORK S-CMM is a framework that characterises an evolutionary process improvement path toward a more mature organisation. An organisation can use S-CMM to determine their current state of software process maturity and then to establish priorities for improvement. An organisation's current state of maturity can be categorised as Initial, Repeatable, Defined, Managed, or Optimised. Therefore, S-CMM defines five levels of maturity (see next Table and Figure) August 2004 Page 22 of 39
  • 23. Table 10. S-CMM levels. LEVEL DESCRIPTION Software process is characterised as ad hoc and occasionally even chaotic. Few process 1. INITIAL are defined and success depends on individual effort Basic project management processes are established to track cost, schedule, and 2. REPEATABLE functionality. The necessary process discipline is in place to repeat earlier success on projects with similar applications Software process for both management and engineering activities is documented, standardised, and integrated into a standard software process for the organisations. All 3. DEFINED projects use an approved, tailored version of the organisation's standard process for developing and maintaining software Detailed measures of software process and product quality are collected. Both software 4. MANAGED process and products are quantitatively understood and controlled Continuous process improvement is enabled by quantitative feedback from the process 5. OPTIMISED and from piloting innovative ideas and technologies Continuously 5.Optimised Improving Focus on process Process improvement 4. Managed Predictable Managing Process measured Process Change and controlled Standard, 3. Defined Consistent Product and Process Process characterised, Process Quality fairly well understood Disciplined 2. Repeatable Integrated Process Can repeat previously Engineering mastered tasks Process 1. Initial Project Unpredictable and Management poorly controlled Figure 7. The five levels of software process maturity. Each maturity level has been decomposed into constituent parts. With the exception of level 1, decomposition of each maturity level ranges from abstract summaries of each level down to their operational definition in the key practices, as shown in next Figure. Each maturity level is composed of several KPAs. Each KPA is organised into five parts called Common Features. Common features specify the Key Practices that, when collectively addressed, accomplish the goals of the KPA. August 2004 Page 23 of 39
  • 24. Maturity Levels Indicate Process Contain capability Achieve Key Process Areas Organised by Goals Common Address Features Implementation or Contain institutionalisation Key Describe Practices Infrastructure or Activities Figure 8. S-CMM structure. The above discussion may produce some confusion. S-CMM is a vast subject, and a few lines cannot even begin to explain it. However, in order to understand it, the rest of this section further breaks the above levels down according the S-CMM structure. 3.3.4 KEY PROCESS AREAS (KPAS) Each level has been divided into certain KPAs. For an organisation to achieve a certain maturity level it must fulfil all the corresponding KPAs. Since every organisation is at least at level 1, there are no KPAs for level 1. This means that an organisation does not need to do anything to be at level 1. KPAs may be thought as a task list that must be performed. A KPA contains a group of common activities an organisation must perform to fully address that KPA. Given below is the list of KPAs for each maturity level. Table 11. S-CMM KPAs. LEVEL KEY PROCESS AREAS 1. INITIAL No KPAs a. Software Requirement Management b. Software Project Planning c. Software Project Tracking & Oversight 2. REPEATABLE d. Software Sub-Contract Management e. Software Quality Assurance f. Software Configuration Management a. Organisational Process Focus b. Organisational Process Definition c. Training Program 3. DEFINED d. Integrated Software Management e. Software Product Engineering f. Inter-Group Co-ordination g. Peer Review a. Quantitative Process Management 4. MANAGED b. Software Quality Management a. Defect Prevention 5. OPTIMISED b. Technology Change Management c. Process Change Management August 2004 Page 24 of 39
  • 25. Therefore, there are 18 KPAs in S-CMM. What S-CMM tells by virtue of the above KPAs is: For an organisation to level with the best, it MUST address all the 18 KPAs. Failing to address one or more of the above KPAs would result in a relatively immature organisation, hence resulting in a decreased productivity and increased risk. 3.3.5 GOALS Looking at the KPAs, the only way an organisation can be sure that it has successfully addressed a KPA is achieving ALL the goals associated with that KPA. Given below is the complete list of GOALS associated to each of the above 18 KPAs. Table 12. Goals for each KPA. KPA GOAL LEVEL 2: REPEATABLE  Goal 1: System requirements allocated to software are controlled to establish a baseline Software for software engineering and management use Requirement Management  Goal 2: Software plans, products, and activities are kept consistent with the system requirements allocated to software  Goal 1: Software estimates are documented for use in planning and tracking the software project Software Project  Goal 2: Software project activities and commitments are planned and documented Planning  Goal 3: Affected groups and individuals agree to their commitments related to the software project  Goal 1: Actual results and performances are tracked against the software plans Software Project  Goal 2: Corrective actions are taken and managed to closure when actual results and Tracking & performance deviate significantly from the software plans Oversight  Goal 3: Changes to software commitments are agreed to by the affected groups and individuals  Goal 1: The prime contractor selects qualified software subcontractors  Goal 2: The prime contractor and the software subcontractor agree to their commitments Software Sub- to each other Contract  Goal 3: The prime contractor and the software subcontractor maintain ongoing Management communications  Goal 4: The prime contractor tracks the software subcontractor's actual results and performance against its commitments  Goal 1: Software quality assurance activities are planned  Goal 2: Adherence of software products and activities to the applicable standards, procedures, and requirements is verified objectively Software Quality Assurance  Goal 3: Affected groups and individuals are informed of software quality assurance activities and results  Goal 4: Non-compliance issues that cannot be resolved within the software project are addressed by senior management  Goal 1: Software configuration management activities are planned Software  Goal 2: Selected software work products are identified, controlled, and available Configuration  Goal 3: Changes to identified software work products are controlled Management  Goal 4: Affected groups and individuals are informed of the status and content of software baselines August 2004 Page 25 of 39
  • 26. LEVEL 3: DEFINED  Goal 1: Software process development and improvement activities are coordinated across the organisation Organisational  Goal 2: The strengths and weaknesses of the software processes used are identified Process Focus relative to a process standard  Goal 3: Organisation-level process development and improvement activities are planned  Goal 1: A standard software process for the organisation is developed and maintained Organisational Process Definition  Goal 2: Information related to the use of the organisation's standard software process by the software projects is collected, reviewed, and made available  Goal 1: Training activities are planned  Goal 2: Training for developing the skills and knowledge needed to perform software Training Program management and technical roles is provided  Goal 3: Individuals in the software engineering group and software-related groups receive the training necessary to perform their roles  Goal 1: The project's defined software process is a tailored version of the organisation's Integrated standard software process Software Management  Goal 2: The project is planned and managed according to the project's defined software process  Goal 1: The software engineering tasks are defined, integrated, and consistently Software Product performed to produce the software Engineering  Goal 2: Software work products are kept consistent with each other  Goal 1: The customer's requirements are agreed to by all affected groups Inter-Group Co-  Goal 2: The commitments between the engineering groups are agreed to by the affected ordination groups  Goal 3: The engineering groups identify, track, and resolve intergroup issues  Goal 1: Peer review activities are planned Peer Review  Goal 2: Defects in the software work products are identified and removed LEVEL 4: MANAGED  Goal 1: The quantitative process management activities are planned Quantitative  Goal 2: The process performance of the project's defined software process is controlled Process quantitatively Management  Goal 3: The process capability of the organisation's standard software process is known in quantitative terms  Goal 1: The project's software quality management activities are planned Software Quality  Goal 2: Measurable goals for software product quality and their priorities are defined Management  Goal 3: Actual progress toward achieving the quality goals for the software products is quantified and managed LEVEL 5: OPTIMISED  Goal 1: Defect prevention activities are planned Defect Prevention  Goal 2: Common causes of defects are sought out and identified  Goal 3: Common causes of defects are prioritised and systematically eliminated  Goal 1: Incorporation of technology changes are planned Technology  Goal 2: New technologies are evaluated to determine their effect on quality and Change productivity Management  Goal 3: Appropriate new technologies are transferred into normal practice across the organisation August 2004 Page 26 of 39
  • 27.  Goal 1: Continuous process improvement is planned  Goal 2: Participation in the organisation's software process improvement activities is Process Change organisation wide Management  Goal 3 The organisation's standard software process and the projects' defined software processes are improved continuously 3.3.6 COMMON FEATURES KPAs are organised by “common features”. These are attributes that indicate whether the implementation and institutionalisation of a KPA is effective, repeatable, and lasting. The five common features are listed below. Table 13. Common features description. COMMON FEATURES DESCRIPTION It describes actions the organisation must take to ensure that the process is COMMITMENT TO established and will endure. It typically involves establishing organisational PERFORM policies and senior management sponsorship It describes the preconditions that must exist in the project or organisation to ABILITY TO PERFORM implement the software process competently. It typically involves resources, organisational structures, and training It describes the roles and procedures necessary to implement a KPA. It ACTIVITIES typically involve establishing plans and procedures, performing the work, PERFORMED tracking it, and taking corrective actions as necessary It describes the need to measure the process and analyse the measurements. It MEASUREMENT AND typically includes examples of the measurements that could be taken to ANALYSIS determine the status and effectiveness of the Activities Performed It describes the steps to ensure that the activities are performed in compliance VERIFYING with the process that has been established. It typically encompasses reviews IMPLEMENTATION and audits by management and software quality assurance The practices in the Activities Performed common feature describe what must be implemented to establish a process capability. The other practices, taken as a whole, form the basis by which an organisation can institutionalise the practices described in the Activities Performed common feature. 3.3.7 KEY PRACTICES Each KPA is described in terms of the key practices that contribute to satisfying its goals. The key practices describe the infrastructure and activities that contribute most to the effective implementation and institutionalisation of the KPA. Each key practice consists of a single sentence, often followed by a more detailed description, which may include examples and elaboration. These key practices, also referred to as the top- level key practices, state the fundamental policies, procedures, and activities for the KPA. The components of the detailed description are frequently referred to as subpractices. Next Figure provides an example of the structure underlying a key practice for the Software Project Planning KPA. August 2004 Page 27 of 39
  • 28. Maturity level: Maturity level: 2, Repeatable 2, Repeatable Indicates Contains Process capability: KPA: KPA: Disciplined process Software project planning Software project planning Achieves Organised by Goal 1: Software estimates are Common feature: documented for use in Common feature: Activities performed Activities performed planning and tracking the software project Address Contains Key practice: Key practice: Implementation or Activity 9. Estimates for the size of the Activity 9. Estimates for the size of the institutionalisation: software work products (or changes to the software work products (or changes to the Implementation size of software work products) are derived size of software work products) are derived according to aadocumented procedure according to documented procedure Describes Infrastructure or activities: Activity Figure 9. Example of a key practice. 3.3.8 S-CMM IN ORGANISATIONS Many organisations have successfully implemented S-CMM, and have reported considerable improvement in almost all the aspects of software life cycle. Some of these organisations are: Bull HN, GTE Government Systems, Hewlett Packard, Hughes Aircraft Co., Loral Federal Systems (formerly IBM Federal Systems Company), Lockheed Sanders, Motorola, Northrop, Schlumberger, Siemens Stromberg-Carlson, Texas Instruments, United States Air Force Oklahoma City Air Logistics Centre , United States Navy Fleet Combat Direction Systems Support Activity. Fundamentally speaking S-CMM helps an organisation in two ways:  S-CMM instils definite practices, resulting in an increase in profitability;  It brings and immediate change in an organisation's culture and mentality, thereby helping it to climb up the S-CMM ladder. Among some 900 plus organisations, which contribute their assessment data to the SEI, a majority of them fall within level 1 and level 2, the percentages being 34.9 and 38.2 respectively. However, the journey to reach a higher level of process maturity requires a considerable amount of time and effort. The S-CMM-based enhancement effort that organisations initiated in 1992 and later has shown that the time to move from one level to the next averaged as follows:  From level 1 to level 2: 25 months;  From level 2 to level 3: 22 months;  From level 3 to level 4: 36.5 months. The illustration below shows the number of organisations which have qualified for Level 4 and Level 5 as on October 2002. August 2004 Page 28 of 39
  • 29. Table 14. S-CMM level 4 and 5 organisations. NUMBER OF S-CMM LEVEL 4 NUMBER OF S-CMM LEVEL 5 COUNTRY ORGANISATIONS ORGANISATIONS AUSTRALIA 2 CANADA 1 CHINA 2 FRANCE 1 INDIA 27 50 IRELAND 1 ISRAEL 1 RUSSIA 1 SINGAPORE 1 USA 39 20 The advantages of moving up the S-CMM ladder are evident in a large number of organisations. Upgrading to each higher level is accompanied by an improvement in the overall performance level of the organisation. Some of S-CMM's major plus points include:  A shift from re-active to pro-active management;  Helps build a skilled and motivated workforce;  Cuts cost in development and support system;  Shortens delivery schedules and improves delivery of requirements;  Results in customer satisfaction;  Improves quality of software products;  Induces robustness;  Improves management decision-making;  Introduces newer technology thus creating competitive advantages. S-CMM levels are like a prescription provided by a doctor. Just as standards in life have to be followed to improve the overall quality of life, similarly following the key process criteria of the S-CMM helps an organisation to improve its overall health and prosperity. The scaling up of each level enhances the performance and core competency of the organisation significantly. It helps to improve the growth of software engineering from an ad-hoc level to a disciplined and managed level and is well supported by up to date technology. In addition to this it is advantageous for an organisation to achieve the maturity level from a purely business point of view. According to reports, when S-CMM is applied properly, it can (see also next Table):  Improve productivity three-fold;  Improvement in time-to-market by 0-70%;  Decrease in product defects by 90%. August 2004 Page 29 of 39
  • 30. Table 15. Percent improvement compared with results at previous levels. CRITERIA LEVEL 1 - 2 LEVEL 2 - 3 LEVEL 3 - 4 REDUCE DEFECTS 12% 40% 85% REDUCE CYCLE TIME 10% 38% 63% REDUCE COST 8% 35% 75% SCHEDULE VARIANCE 145% 24% 15% S-CMM by itself does not guarantee that the work done will be outstanding and successful. It rather makes sure that the practicing organisations work in an orderly manner thereby implying that results will be predictable. Through practicing the S-CMM process, an organisation can reach new heights and look forward to the sky as its limit. 3.3.9 CONCLUSION It can be concluded that S-CMM helps in judging the software processes of an organisation as well as identifying the pre-requisites necessary to enhance the overall maturity level of these processes. It furthermore points the way down a well-defined path to improve the management and development of software products in a disciplined and orderly way. Applied in a proper manner, S-CMM is indeed a powerful system, which can help transform an IT organisation and help it to reach its pinnacle. 3.4 CMM FOR PEOPLE 3.4.1 BACKGROUND Every employee in an organisation has an impact on the quality of the product/service. It is imperative that the level of employee development reflects the quality expectations placed on each and every employee. Since well-trained and competent employees are a strategic advantage for an organisation, it is sensible for an organisation to take a strategic approach to their training activities. The People Capability Maturity Model (P-CMM) was also developed by the Software Engineering Institute (SEI) of Carnegie-Mellon University in Pennsylvania. The SEI collaborated with representatives from industry, government, military, and academic organisations to develop an evolutionary model intended to develop and optimise employee training and competence in organisations. 3.4.2 THEMES P-CMM defines success in terms of an organisation’s “maturity”. The structure of P-CMM demonstrates how an organisation can progress sequentially through increasing levels of maturity to a summit of optimal performance. August 2004 Page 30 of 39
  • 31. There are five defined maturity levels in the P-CMM: Table 16. P-CMM levels. LEVEL DESCRIPTION 1. INITIAL No processes initiated Processes focus on establishing basic workforce practices and eliminating problems that 2. REPEATABLE hinder work performance. The intent is to instil basic discipline into workforce activities Processes address organisational issues, as the organisation tailors its defined workforce 3. DEFINED practices to the core competencies required by its business environment. The intent is to identify primary competencies and align workforce activities with these competencies Processes focus on building competency-based teams and establishing a quantitative understanding of trends in the development of knowledge and skills and in the alignment 4. MANAGED of performance across different levels of the organisation. The intent is to quantitatively manage organisational growth in workforce capabilities and establish competency-based teams Processes cover issues that both the organisation and individuals must address in 5. OPTIMISED implementing continuous improvements in their capability. The intent is to continuously improve methods for developing personal and organisational competence There are relationships which link the maturity levels so that progress can occur on a set path. Through these themes, the implementation of processes at one maturity level can serve as a foundation for practices and capabilities at a higher level. The Themes of the P-CMM are: Table 17. P-CMM Themes. THEMES DESCRIPTION The trend starts with identifying current training needs within a unit, progresses to the DEVELOPING identification of core competencies developed by the organisation, and evolves to CAPABILITIES having individuals being able to establish their own program of professional development The trend in building teams and culture begins with establishing basic communication BUILDING TEAMS skills, grows to developing a participatory culture, and continues on into formal team- AND CULTURE building and continuous improvement of team capabilities The trend in motivating and managing performance begins with establishing basic MOTIVATING AND performance management and compensation practices, then improves these practices MANAGING through adaptation to competency development and team building. From this level, PERFORMANCE the trend optimises by looking for constant sources of innovation The trend in shaping the workforce begins with establishing basic staffing practices, SHAPING THE grows to developing plans for workforce development, sets and tracks objectives for WORKFORCE competencies in the workforce, and then looks for constant sources of innovation 3.4.3 KEY PROCESS AREAS (KPAS) KPAs refer to the particular tasks and activities which must be completed in order for an organisation to gain maturity and progress towards optimising their training initiatives. The following Table identifies the appropriate KPA necessary to address each of the four Themes of the P-CMM, and allow the organisation to mature. August 2004 Page 31 of 39
  • 32. Table 18. KPA necessary to address each of the four Themes of the P-CMM. MATURITY THEME 3: LEVELS THEME 1: THEME 2: THEME 4: MOTIVATING AND DEVELOPING BUILDING TEAMS SHAPING THE PROCESS MANAGING CAPABILITIES AND CULTURE WORKFORCE CATEGORIES PERFORMANCE Coaching LEVEL 5: Personal Competency Continuous Workforce Innovation OPTIMISED Development Organisational Performance Organisational LEVEL 4: Alignment Mentoring Team Building Competency MANAGED Team-Based Management Practices Competency Competency-Based LEVEL 3: Development Participatory Practices Workforce DEFINED Knowledge and Culture Career Planning Skills Analysis Development Compensation LEVEL 2: Training Performance Communication Staffing REPEATABLE Communication Management Work Environment LEVEL 1: No process categories INITIAL 3.4.4 IMPLEMENTATION Implementation of the P-CMM requires support and approval from the different areas of an organisation. This model will not be effective if it is imposed or forced on department. Since the model is generic in nature, it has to be interpreted and customised in order to make it appropriate to the nature of the organisation. This model was designed to impart benefits at every maturity level. It does not benefit an organisation to skip a level, or to disregard the processes characteristic of an early maturity level. The outputs of each level serve as the foundation for the practices of subsequent maturity levels. This is best described through the four Themes of the model. To aid with the interpretation and the implementation of this model in an organisation, the P- CMM has identified the following acceptance criteria for each KPA:  Goals;  Commitments to perform;  Abilities to perform;  Activities performed;  Measurement and analysis;  Verification of implementation. As an example, this is the breakdown for KPA: Training August 2004 Page 32 of 39
  • 33. Table 19. Example for the Training KPA. COMMITMENTS ABILITIES TO ACTIVITIES MEASUREMENT VERIFICATION OF GOALS TO PERFORM PERFORM PERFORMED AND ANALYSIS IMPLEMENTATION A responsible Within each Critical Measurements individual(s) unit, an Training in Organisation skills are made and verifies that individual(s) is the critical follows a required for used to training activities assigned skills documented performing determine the are conducted responsibility required in policy for its critical tasks status of according to the for ensuring each unit is training are training unit’s plan and the that training provided activities identified in activities within organisation’s activities are each unit each unit documented conducted policies An Executive Individuals organisational Adequate Unit measures management receive role(s) is resources and of training periodically timely assigned funding are The training status are reviews the training that responsibility provided for needs for collected and organisation’s is needed to for assisting implementing each unit are aggregated at training activities perform and advising the planned identified the to determine if their units on training organisational they comply with assignments training activities level its documented activities policies Training time is made Each unit Training available to develops and opportunities each maintains a are made individual plan for available to according to satisfying its all the training individuals organisation’s needs training policy Individuals Individuals and/or responsible for groups identifying receive the training needs training they are trained in need to methods perform relevant to their their assigned responsibilities tasks Individuals Relevant developing or training providing opportunities training have are the necessary identified training and/or and made experience available to required to support each perform their individual’s responsibilities development Training is tracked against the unit’s training plan August 2004 Page 33 of 39
  • 34. In order to aid in the interpretation and implementation, P-CMM provides similar descriptions for each KPA in a thorough and detailed manner. The application of this system is intended as a guideline for organisations. The development of employees into productive and strategic assets is a worthwhile initiative that can bestow great rewards for an organisation. To achieve these rewards, an organisation should examine the various processes and activities outlined in the P-CMM, and determine an applicable and appropriate strategy to optimise employee performance. 3.5 BIBLIOGRAPHICAL REFERENCES Bardoloi, Sabyasachi. Quality: A Health Capsule to Retain Growth. Pinnacle Systems, Inc. ftp://projectperfect.com.au/CMM.pdf. Visited August 2003. Curtis, Bill, William E. Hefley, and Sally A. Miller. People Capability Maturity Model® (P- CMM®), Version 2.0. CMU/SEI-2001-MM-01. July 2001. www.sei.cmu.edu. Visited August 2003. Hefley, William E. Where Does Team Building Fit As A Component of Mature Software Development Processes? http://hsb.baylor.edu/ramsower/ais.ac.96/papers/hefley2.htm. Visited August 2003. Manzoor, Kashif. CMM – an introduction. http://homepages.com.pk/kashman/CMMIntro.htm. Visited August 2003. Paulk, Mark C. Using the Software CMM in small organizations. 1998. www.sei.cmu.edu. Visited August 2003. Paulk, Mark C., Bill Curtis, Mary Beth Chrissis, and Charles V. Weber. Capability Maturity Model for Software, Version 1.1. Technical Report CMU/SEI-93-TR-024 ESC-TR-93- 177. www.sei.cmu.edu. February 1993. Paulk, Mark C., Bill Curtis, Mary Beth Chrissis, and Charles V. Weber. The Capability Maturity Model for Software. www.sei.cmu.edu. February 1993. Zrymiak, Dan. People - Capability Maturity Model. http://www.msi.ms/MSJ/People- Capability_Maturity_Model.htm. Visited August 2003. August 2004 Page 34 of 39