One out of ten people have dyslexia, but few designers are clear on how to design for dyslexics.
This presentation explains how to use universal design principles to create better designs not only for dyslexia but for everyone.
-Hand deck to person next to you.
-Find Ace of Spades
-Look at new deck
-Recognize Pattern
-We assume that everyone next to us could easily do this….
What if the person next to you had a cognition that differed from your own?
What if that person had difficulty or was unable to recognize the pattern?
Would this change the way you sorted the cards?