Democratising UX: how to spread user research education and insights throughout your organisation
With demand for UX insights within organisations outstripping the capacity of UX teams to deliver research, there is a growing need for greater UX knowledge and capability across different functions within businesses. But how do you spread user research beyond the walls of your UX research team? What is the value of everyone having access to UX insights—or having the ability to run research themselves?
On 26th March, we gathered a range of speakers to share their successes, challenges and expert advice around democratising UX. Learn from a variety of different perspectives on the topic, and have the opportunity to share your own experiences with the community.
In this presentation, Flixbus' Katja Borchert and Pietro Romeo talks about democratising research not by guessing, but testing and empowering others.
2. Hello, nice to meet you
● UX Researcher
● Background in Software
Engineering / HCI
● Glasgow university
graduate
● #qualitativeresearch
#userbehaviour
#spreadingUX
● PO & UX Researcher
● 8 years as PO & 5
years research
● Worked for travel,
weather & real estate
platforms
● #surveys
#researchops
#scalingUX
3.
4.
5. Our agenda
1 Evolution of UX @FlixBus
2 How to get UX outside of the team
3 What works well @FlixBus
4 Study showcases
5 Conclusion
7. We support teams to test & validate their
assumptions through user research, so that
they can make more confident product
decisions.
Don’t guess it, test it!
21. User centricity as a shared goal
Our vision is
smart & green mobility for everyone to
experience the world.
Lead the mobility industry
in holistic user-centric
product development.
We sustainably deliver highest customer value
through innovative use of technology to deploy the
future of mobility.
Vision
Mission
Goal
24. Attending different kinds of meetings to spread
UX within the organisation
Product & Stakeholder
Weekly Product
Owner Syncs
Weekly CVR
Bi-weekly Sprint
Reviews
Quarterly Roadmap
Check with PO’s
Design Community
Weekly UX/UI
Community
Weekly Design
Sync
Weekly Company
Allhands
Monthly Product
Showcase
Company wide
Monthly highlight
summary
Management
25. Our Goal is to make research findings
accessible to everyone in the organization
Support
data driven
decisions
Increase UX
visibility
Increase UX
maturity
Improve
user-centric
product
development
30. Workshops & Trainings help to create
awareness
Empathy MapHow to conduct Research Lean Service Creation
User Lab How To’s
❏ Consent forms &
Templates
❏ Recruiting
❏ Welcoming & Guidelines
❏ How to deliver reports
❏ Research Methods
Overview
❏ User Lab Process
32. How it feels to watch a
user test your product
for the first time
33. Involving other teams in user studies
UserLab Focus Groups Guerrilla Testing
● In-depth 1:1 interview + think
aloud
● 1 observer from product team
● Session can be broadcast
● 7-10 people group discussion
● Collect different opinions and
point of views
● Can use employees from
different departments as
participants
● Recruitment on the spot (bus station)
● Quick & Dirty design feedback
● Good to involve designers at early stages
34. UX Croissant: speed dating userlab
● Parallel research sessions
● Short - 15 minutes per topic
● Topics can be suggested by everyone
● New employees as participants
● PO’s & designers as moderators
35. Design Sprints: adopt the process
collaboratively
● 5 days collaborative workshop
● Cross-functional team
● From challenge to tested solution
● Discuss complex challenge
● Output: validated solution / prototype
● Outcome: shared understanding
37. 1. Navigation menu clean-up
5 nav elements (3 drop down)
8 + 13 + 7 = 28 menu items
4 nav elements (2 drop down)
6 + 5 = 11 menu items
38. Navigation menu clean up process
FlixBus customers
Teams involved
End users
Product
Content Management
Strategic Operations
UX/UI
Customer
Service
39. Navigation menu findings & test
Findings from older user labs Tree Test with userzoom
● Contact form is not easy to navigate
to
● The lost & found page is not so
obvious to find
● Contact page is very difficult to
navigate to
42. Tip the Driver - One topic, four studies
Guerrilla Testing
5x customers recruited at
FlixBus station
Remote Unmoderated
UserZoom
20x participants
UserLab
6x customers
(+ 1 bus partner)
Remote Moderated
1x bus driver from U.S.
competitor
45. Self Check-In process
Travel Experience
Strategic Operations
Driver App
Machine Manufacturers
FlixBus customers
FlixBus drivers
Teams involved End users
Product
UX/UI
46. 13 participants
6 employees + 7 customers
“Experience Prototype”
Fake bus + tickets + passports
+ luggage
2 scenarios:
domestic + cross border
Individual questionnaire after
boarding
Focus Groups“Bus Driver”
Making UX tangible: a fake bus in our office
47. Conclusion
#1 Be aware of UX - maturity level & what you want to reach
Set a clear focus & divide strategy for efficiency
User centricity as a shared goal helps to be on the same page
Provide a high level of transparency & accessibility
Make some noise to create awareness
#2
#3
Share your knowledge to enable others
#4
#5
#6
#7
Establish workflows, collaboration & inspect + adapt continuously
48. Thank you
Get in touch with us via LinkedIn or email:
pietro.romeo@flixbus.com
katja.borchert@flixbus.com
Notes de l'éditeur
Good afternoon & welcome to our talk.
FlixBus a german mobility provider
Quickly introduce ourselves to you.
I joined FlixBus in July 2018 as Senior Product Owner & UX Researcher
I‘ve been working in Berlin‘s IT for more than 8 years for travel, weather, real estate
A few words about FlixBus
Who has heard of FlixBus before? Who has travelled with Flixbus?
Smart & green mobility for everyone to experience the worl
Idea started in 2012 and 3 founders got the first bus on streets in 2013
Many countries have become green
Operates in 29 countries
Serves more than 2000 destinations with over 350.000 daily connections
Today we want to talk about democratizing UX & our journey to corporate ux maturity and what we‘ve learnt along the way
First short overview of setup and evolution at FlixBus
Followed by what we did to get UX outside of team
And then pietro is going to show some showcases
Finish with our conclusion
Set up at flixbus flixtech we call it consists of many product teams
2 team with special focus on driving ux & user centricity across the org
Our mission is to support teams
Avoid building products no one needs or knows how to use
We are curious how many PO‘s are here today? Designers? Researcher? Business`?
I guess that sounds familiar to some of you.
Of course as in other org we had some challenges in the beginning.
To overcome the challenges we first had to understand our UX status quo and communicate it in order to enable research process
Stage one no awareness, absence of UX & 5 means ux is part of global strategy, integrated into process and internalized by teams
Some activities, some designers, but it has been mainly seen and understoof as astethics like „lets build it now and we fix it later“
we don‘t have time for research“
So we had to create more awareness in order to adopt ux as a process within product dev & org
We started asking questions in each step of dev. Process
What do our users need?
What are their pains?
How do they solve a problem?
Can they use the product
Initiated onsite tests, shared finidings, invited them to join as observers
design sprints as collaborative method to create shared understandimg among cross functional teams
Important to let them experience themselves how to come from a problem to a tested solution
To scale we hired more researchers with different backlgrounds to have a crossfunctional research team
Marketing, Design, Computer Science, PM
Took time to evaluate different tools for remote testing UZ
Let‘s talk about what we do to get ux outside of the team
What we have leanrnt on our way to become more mature
1st thing realized in growing org is that it make sense to divide & focus as a research team
To be more efficient, less context switches
Build stronger relationships & establish trust with teams
Why team is named swarm, we try to swarm and support teams
Daily business we split and closely collaborate
But we update each other at the dailys
Efficient workflows within the team are important to
Work with scrum as other teams as well
Adjusted the ceremonies to our needs
We are joining reviews and reviews are joined by stakeholders
Align on a quarterly basis with the po & roadmaps and focus on most important epics/initiatives
Started with research for web & mobile application and sites
Moved on to do offline products & other services as well in order to test along the customer journey
So we could rais more awareness in different departments
2019 it‘s about supporting teams to run their own research
3rd what helps us to spread UX outside the team is shared goals for tech department
We had Discussions & open dialogue about our true north goals
And to achieve our misson to deliver highest customer value through technology
We as tech department defined the goal to lead the mobility industry in holistic user centric development
So this serves as foundation for all teams as well as c-level
Next one is transparency
Important to reduce confusion or prejudices regarding UX reasearch
Very important to all of us that everyone can see what we are doing and why we are doing it
spread our findings as well as our mindset we attend different kinds of meetings on different kinds of levels
For instance more ofsten on the PO & Stakeholder level as well as design/community
High level and Best of company and management level so all levels are involved
All in all goal is to make research findings accessible to everyone in the org to support data driven decisions, increase UX maturity
Plan is to create a platform for all our research data, quantitative and qualitative as single source of truth
We learnt that creating some noise helps to create awareness and to be seen
Share right away, make them accessible
Use our own slack channel and start dialogues and discussions
As well as on our external blog we share how we do UX testing at flix
Share interesting studies with our colleagues via intranet or social media platform yammer
We host meetups and talk at conferences or meetups
Last but not least what helped us further spreading ux is sharing knowledge
Offer info on how to run research, we host workshops as empathy mapping or lean service creation we try out canvases
Different formats depending on team and topic and maturity level
Let them experience diversity of UX methods and value through experimenting
5 days activity of people from different background talking about solving a relatively big problem and come up with a solution at the end of the day with a prototype that has been tested with users at the end of the day
Interesting case because it involved four product teams and two different user segments - customers and bus drivers. There were A LOT of people involved in this project and hence it required a lot of different research studies.