Personal Information
Profession
Product Owner / Game Producer / Scrum Master
À propos
I started working as a programmer in 2006 and continued to develop my programming skills in a digital agency for 5 consecutive years. I've touched hundreds of projects in the online environment for local and international known brands. After a year and half of training entrepreneurial skills while managing my own digital agency, i've joined the gaming industry where I embraced the role of a Game Producer, as a certified Scrum Product Owner and managed numerous teams of talented people in different areas (programmers, designers, testers, community managers), while focusing on continuous development of multiple titles and products.
Mots-clés
monétisation
virality
retention
game producer
producing
gaming industry
free2play games
devplay
simion valentin
mavenhut
radu rovin
2016
Tout plus
Présentations
(1)Personal Information
Profession
Product Owner / Game Producer / Scrum Master
À propos
I started working as a programmer in 2006 and continued to develop my programming skills in a digital agency for 5 consecutive years. I've touched hundreds of projects in the online environment for local and international known brands. After a year and half of training entrepreneurial skills while managing my own digital agency, i've joined the gaming industry where I embraced the role of a Game Producer, as a certified Scrum Product Owner and managed numerous teams of talented people in different areas (programmers, designers, testers, community managers), while focusing on continuous development of multiple titles and products.
Mots-clés
monétisation
virality
retention
game producer
producing
gaming industry
free2play games
devplay
simion valentin
mavenhut
radu rovin
2016
Tout plus