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ID 407
                         Seeing is Believing:
                            Advanced Video Technology for IBM Sametime

                         Pat Galvin          IBM Sametime® Architect
                         Bhavuk Srivastava   IBM Sametime® Architect




© 2013 IBM Corporation
Please note:

       IBM’s statements regarding its plans, directions, and intent are subject to change or withdrawal
       without notice at IBM’s sole discretion.
       Information regarding potential future products is intended to outline our general product direction
       and it should not be relied on in making a purchasing decision.
       The information mentioned regarding potential future products is not a commitment, promise, or
       legal obligation to deliver any material, code or functionality. Information about potential future
       products may not be incorporated into any contract. The development, release, and timing of any
       future features or functionality described for our products remains at our sole discretion.




       Performance is based on measurements and projections using standard IBM benchmarks in a
       controlled environment. The actual throughput or performance that any user will experience will
       vary depending upon many factors, including considerations such as the amount of
       multiprogramming in the user's job stream, the I/O configuration, the storage configuration, and the
       workload processed. Therefore, no assurance can be given that an individual user will achieve
       results similar to those stated here.




2   © 2013 IBM Corporation
Agenda
    Video in Sametime Today
       ─ A brief look at what we have


    Challenges
       ─ Changing landscape (devices, networks, user expectations)
       ─ Pain points and lessons learned from the field


    Concrete Solutions
       ─ Building blocks
       ─ Meeting the challenges


    Q&A




     © 2013 IBM Corporation
Agenda
    Video in Sametime Today
       ─ A brief look at what we have


    Challenges
       ─ Changing landscape (devices, networks, user expectations)
       ─ Pain points and lessons learned from the field


    Concrete Solutions
       ─ Building blocks
       ─ Meeting the challenges


    Q&A




     © 2013 IBM Corporation
Sametime 8.5.2 – Multimedia Architecture
                                                                                   Voice / Video Component
                              Meeting Server
                                                                                   Sametime Dependency
                                                                                   3rd Party Component
                             Sametime Proxy

                                                                                               Sametime Unified Telephony

DMZ                          Community Server
                                                                                                    Telephony
                                                                                                 Application Server
  HTTP Reverse Proxy
                                                  Media Manager

                                                                                                     Telephony
                            Conference Manager                    SIP Proxy / Registrar
                                                                                                    Control Server
     TURN Server
                                  TCSPI

                                                    Sametime
   SIP Edge Server
                                               Audio / Video Bridge                             Enterprise Telephony
     Firewall Traversal

                                               Partner Audio Bridge
                                                                                                    HTTP
                                                                                                    Virtual Places (VP)
                                               Partner Video Bridge
                                                                                                    SIP
                                                                                                    Media (RTP)
                                                                                                    API


   © 2013 IBM Corporation
Sametime 8.5.2 Video – Baseline for Comparison



    SIP-based Signaling
    H.264 AVC Video Encoding
    Voice-activated Switching MCU
    Desktop Only (Windows®, Mac, Linux®)
    Third-Party Product Integration
       ─ “User Oriented” integration via TCSPI adapters
       ─ “Device Oriented” integration via SUT Lite (direct dial)
       ─ Continuous presence available only through partner




     © 2013 IBM Corporation
Agenda
    Video in Sametime Today
       ─ A brief look at what we have


    Challenges
       ─ Changing landscape (devices, networks, user expectations)
       ─ Pain points and lessons learned from the field


    Concrete Solutions
       ─ Building blocks
       ─ Meeting the challenges


    Q&A




     © 2013 IBM Corporation
Challenge #1 – Video Everywhere


    All Devices / Platforms
       ─ Desktop – Windows, Mac, Linux
       ─ Browsers – IE, Firefox, Safari, Chrome
       ─ Mobile – iOS, Android, Others as needed


    All Networks
       ─ LAN, WAN, Broadband
       ─ Private, VPN, Public
       ─ Adaptive, to deal with poor network conditions


    All deployments
       ─ On-premise, private cloud, public cloud




     © 2013 IBM Corporation
Challenge #2 – Continuous Presence

    See everyone in the meeting continuously
       ─ Not just the active speaker


    Flexible
       ─ Different clients can have different views
       ─ Based on device capabilities, network conditions, or user preference


    Scalable and Affordable
       ─ Support many simultaneous conferences per server
       ─ Software only, with full support for virtualization




     © 2013 IBM Corporation
Challenge #3 – Interoperability

    Support direct connections to other SIP-based video endpoints
       ─ Rooms systems, desktop systems, soft clients


    Support bridging to PSTN devices
       ─ Connect via SIP/PSTN gateway
       ─ Permit dialing to or from devices such as cell phones, land lines, etc.


    Backward compatibility with previous Sametime releases
       ─ New clients with old servers
       ─ Old clients with new servers
       ─ Mixtures of clients in the same session
       ─ Any reasonable combination




      © 2013 IBM Corporation
Challenge #4 – Geographical Distribution

   Servers deployed to different geographies to support local
    users

   Support automatic cascading of MCUs with no user
    intervention
      ─ Reduce local latency
      ─ Optimize WAN traffic


   Permit capacity overflow to remote geographies to handle
    load during peak hours
      ─ Most efficient use of deployed resources


   All governed by policy




     © 2013 IBM Corporation
Challenge #5 – Mission Critical

   Support failover within a geography
      ─ N+1 clustering to provide cost-efficient fault tolerance


   Support failover across geographies
      ─ Further cost reductions by permitting failover to remote systems during non-peak hours


   Support disaster recovery scenarios
      ─ Entire data center can be lost, with load shifting automatically to surviving data center




     © 2013 IBM Corporation
Agenda
    Video in Sametime Today
       ─ A brief look at what we have


    Challenges
       ─ Changing landscape (devices, networks, user expectations)
       ─ Pain points and lessons learned from the field


    Concrete Solutions
       ─ Building blocks
       ─ Meeting the challenges


    Q&A




     © 2013 IBM Corporation
Building Block #1 – H.264 SVC

    SVC enables the efficient encoding
     of video that can be realized at
     different resolutions, frame rates,
     quality
    A video image is organized into
     layers; clients choose how many
     layers to receive and process.
    This approach can save bandwidth
     because clients can request fewer
     layers when necessary.
    SVC is more robust since
     transmission can gracefully degrade
     to lower frame rates / resolutions
     when experiencing packet loss.
    Continuous Presence is effectively        * An example of layering
     built-in, since each client can request
     video from multiple participants (at
     reduced quality, if necessary), and
     then format the view locally; no need
     for expensive hardware video MCUs.

     © 2013 IBM Corporation
More about SVC Layering
   SVC layers are constructed across three
    dimensions:

   Temporal
    ●   Frames rate, e.g. 30 fps, 15 fps, etc.

   Spatial
    ●   Resolution, e.g. QCIF (176×144), VGA (640x480),
        HD (1920x1080).

   Quality
    ●   The fidelity of compression; how close the reconstructed
        frame is to the original input.


   Clients choose the layers they want. For
    example:
    ●   HD room station will choose full size, quality & frame rate.
    ●   Mobile device will choose smaller frame, possibly lower
        frame rate.



        © 2013 IBM Corporation
Building Block #2 – Native Clients for All Platforms

    Windows, Mac, Linux
    IExplorer, Firefox, Safari, Chrome
    IOS, Android, Others




      © 2013 IBM Corporation
Building Block #3 – SVC Video MCU

   Software only
   Avoids media transcoding, whenever possible
      ─ Works by adaptively routing appropriate SVC layers to clients
   Supports Scalable Audio Coding
      ─ Layered audio, mixed at client
   Provides interoperability with previous generation standards-based endpoints
      ─ Mixed audio
      ─ H.264 AVC video




     © 2013 IBM Corporation
SVC Routing

   When all endpoints are SVC-enabled,
    there is no need for media transcoding



   Provides for a rich and flexible user
    experience



   Highly scalable, with optimized
    network use




      © 2013 IBM Corporation
Building Block #4 – Intelligent Video Distribution

    Manage a pool of SVC MCUs, within or across geographies
    Balance load across the MCUs based on policy, load, and user proximity
    Intelligently cascade MCUs to achieve optimum use of expensive WAN
     connections
    Cluster for scalability and reliability
    Multiple clusters can further distribute load, and provide for disaster recovery




      © 2013 IBM Corporation
Video Subsystem – Clusters and Pools
    Two new component types
       ─ Video Managers (VMGR)
                                                               Site 1               Site 2
       ─ Video Multipoint Control Units (VMCU)
    VMGR instances can be deployed in Clusters               Video Manager
                                                             Video Manager
                                                            Video Manager
                                                                                 Video Manager
                                                                                Video Manager
                                                                               Video Manager
       ─ Scalability and reliability
       ─ Fronted by a Load Balancer
       ─ Conference assigned to specific node at run-time
       ─ Can failover to alternate node when necessary
       ─ Disaster recovery is achieved by deploying two       Video MCU          Video MCU
         clusters in different geographies
    VMCU instances are managed in Pools                                VMCU Pool
       ─ Pools can span any number of VMCUs across any
         number of geographies
       ─ A Pool is managed by a VMGR (single or cluster)
    Sites for Clusters and Pools can be different



     © 2013 IBM Corporation
Automatic Video MCU Cascading
   Cascading refers to the use of two or more
    VMCUs in the same conference
   Automatic cascading can enhance:                          Site 1               Site 2
     ─ Scalability – If a VMCU in use reaches capacity,      Video Manager      Video Manager
                                                            Video Manager      Video Manager
       another can be engaged                              Video Manager      Video Manager

     ─ Localization – Users automatically connect to the
       closest available VMCU
   Localization ensures the best possible
    experience
                                                             Video MCU          Video MCU
     ─ Lower latency within a given geography
     ─ Optimization of expensive WAN connections
   These two modes of cascading can be                                VMCU Pool
    enabled/disabled independently




      © 2013 IBM Corporation
Enhanced Voice / Video Architecture (Planned)
                                                                                    Voice / Video Component
                              Meeting Server
                                                                                    Sametime Dependency
                                                                                    3rd Party Component
                             Sametime Proxy

                                                                                                Sametime Unified Telephony

DMZ                          Community Server
                                                                                                     Telephony
                                                                                                  Application Server
  HTTP Reverse Proxy
                                                   Media Manager

                                                                                                      Telephony
                            Conference Manager                     SIP Proxy / Registrar
                                                                                                     Control Server
     TURN Server
                                  TCSPI


   SIP Edge Server
                                                                                                 Enterprise Telephony
     Firewall Traversal                        Site 1
                                                Video
                                               Manager

                                                                                                     HTTP
                                                               Site 2
                                                                                                     Virtual Places (VP)
                                           Video MCU          Video MCU                              SIP
                                                    VMCU Pool                                        Media (RTP)
                                                                                                     API


   © 2013 IBM Corporation
Sample Worldwide Deployment



                             Site 2
                              Video
                             Manager


                            Video MCU




                Video MCU

                 Site 1




                                        Video MCU

                                         Site 3




  © 2013 IBM Corporation
Questions?


© 2013 IBM Corporation
Legal disclaimer

     © IBM Corporation 2013. All Rights Reserved.
      The information contained in this publication is provided for informational purposes only. While efforts were made to verify the
      completeness and accuracy of the information contained in this publication, it is provided AS IS without warranty of any kind,
      express or implied. In addition, this information is based on IBM’s current product plans and strategy, which are subject to
      change by IBM without notice. IBM shall not be responsible for any damages arising out of the use of, or otherwise related to,
      this publication or any other materials. Nothing contained in this publication is intended to, nor shall have the effect of,
      creating any warranties or representations from IBM or its suppliers or licensors, or altering the terms and conditions of the
      applicable license agreement governing the use of IBM software.
      References in this presentation to IBM products, programs, or services do not imply that they will be available in all countries
      in which IBM operates. Product release dates and/or capabilities referenced in this presentation may change at any time at
      IBM’s sole discretion based on market opportunities or other factors, and are not intended to be a commitment to future
      product or feature availability in any way. Nothing contained in these materials is intended to, nor shall have the effect of,
      stating or implying that any activities undertaken by you will result in any specific sales, revenue growth or other results.
      Microsoft and Windows are trademarks of Microsoft Corporation in the United States, other countries, or both.
      Linux is a registered trademark of Linus Torvalds in the United States, other countries, or both. Other company, product, or
      service names may be trademarks or service marks of others.




25      © 2013 IBM Corporation

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We4IT LCTY 2013 - Infra-Man - Deep Dive into IBM Sametime - Advanced Video Technology

  • 1. ID 407 Seeing is Believing: Advanced Video Technology for IBM Sametime Pat Galvin IBM Sametime® Architect Bhavuk Srivastava IBM Sametime® Architect © 2013 IBM Corporation
  • 2. Please note: IBM’s statements regarding its plans, directions, and intent are subject to change or withdrawal without notice at IBM’s sole discretion. Information regarding potential future products is intended to outline our general product direction and it should not be relied on in making a purchasing decision. The information mentioned regarding potential future products is not a commitment, promise, or legal obligation to deliver any material, code or functionality. Information about potential future products may not be incorporated into any contract. The development, release, and timing of any future features or functionality described for our products remains at our sole discretion. Performance is based on measurements and projections using standard IBM benchmarks in a controlled environment. The actual throughput or performance that any user will experience will vary depending upon many factors, including considerations such as the amount of multiprogramming in the user's job stream, the I/O configuration, the storage configuration, and the workload processed. Therefore, no assurance can be given that an individual user will achieve results similar to those stated here. 2 © 2013 IBM Corporation
  • 3. Agenda  Video in Sametime Today ─ A brief look at what we have  Challenges ─ Changing landscape (devices, networks, user expectations) ─ Pain points and lessons learned from the field  Concrete Solutions ─ Building blocks ─ Meeting the challenges  Q&A © 2013 IBM Corporation
  • 4. Agenda  Video in Sametime Today ─ A brief look at what we have  Challenges ─ Changing landscape (devices, networks, user expectations) ─ Pain points and lessons learned from the field  Concrete Solutions ─ Building blocks ─ Meeting the challenges  Q&A © 2013 IBM Corporation
  • 5. Sametime 8.5.2 – Multimedia Architecture Voice / Video Component Meeting Server Sametime Dependency 3rd Party Component Sametime Proxy Sametime Unified Telephony DMZ Community Server Telephony Application Server HTTP Reverse Proxy Media Manager Telephony Conference Manager SIP Proxy / Registrar Control Server TURN Server TCSPI Sametime SIP Edge Server Audio / Video Bridge Enterprise Telephony Firewall Traversal Partner Audio Bridge HTTP Virtual Places (VP) Partner Video Bridge SIP Media (RTP) API © 2013 IBM Corporation
  • 6. Sametime 8.5.2 Video – Baseline for Comparison  SIP-based Signaling  H.264 AVC Video Encoding  Voice-activated Switching MCU  Desktop Only (Windows®, Mac, Linux®)  Third-Party Product Integration ─ “User Oriented” integration via TCSPI adapters ─ “Device Oriented” integration via SUT Lite (direct dial) ─ Continuous presence available only through partner © 2013 IBM Corporation
  • 7. Agenda  Video in Sametime Today ─ A brief look at what we have  Challenges ─ Changing landscape (devices, networks, user expectations) ─ Pain points and lessons learned from the field  Concrete Solutions ─ Building blocks ─ Meeting the challenges  Q&A © 2013 IBM Corporation
  • 8. Challenge #1 – Video Everywhere  All Devices / Platforms ─ Desktop – Windows, Mac, Linux ─ Browsers – IE, Firefox, Safari, Chrome ─ Mobile – iOS, Android, Others as needed  All Networks ─ LAN, WAN, Broadband ─ Private, VPN, Public ─ Adaptive, to deal with poor network conditions  All deployments ─ On-premise, private cloud, public cloud © 2013 IBM Corporation
  • 9. Challenge #2 – Continuous Presence  See everyone in the meeting continuously ─ Not just the active speaker  Flexible ─ Different clients can have different views ─ Based on device capabilities, network conditions, or user preference  Scalable and Affordable ─ Support many simultaneous conferences per server ─ Software only, with full support for virtualization © 2013 IBM Corporation
  • 10. Challenge #3 – Interoperability  Support direct connections to other SIP-based video endpoints ─ Rooms systems, desktop systems, soft clients  Support bridging to PSTN devices ─ Connect via SIP/PSTN gateway ─ Permit dialing to or from devices such as cell phones, land lines, etc.  Backward compatibility with previous Sametime releases ─ New clients with old servers ─ Old clients with new servers ─ Mixtures of clients in the same session ─ Any reasonable combination © 2013 IBM Corporation
  • 11. Challenge #4 – Geographical Distribution  Servers deployed to different geographies to support local users  Support automatic cascading of MCUs with no user intervention ─ Reduce local latency ─ Optimize WAN traffic  Permit capacity overflow to remote geographies to handle load during peak hours ─ Most efficient use of deployed resources  All governed by policy © 2013 IBM Corporation
  • 12. Challenge #5 – Mission Critical  Support failover within a geography ─ N+1 clustering to provide cost-efficient fault tolerance  Support failover across geographies ─ Further cost reductions by permitting failover to remote systems during non-peak hours  Support disaster recovery scenarios ─ Entire data center can be lost, with load shifting automatically to surviving data center © 2013 IBM Corporation
  • 13. Agenda  Video in Sametime Today ─ A brief look at what we have  Challenges ─ Changing landscape (devices, networks, user expectations) ─ Pain points and lessons learned from the field  Concrete Solutions ─ Building blocks ─ Meeting the challenges  Q&A © 2013 IBM Corporation
  • 14. Building Block #1 – H.264 SVC  SVC enables the efficient encoding of video that can be realized at different resolutions, frame rates, quality  A video image is organized into layers; clients choose how many layers to receive and process.  This approach can save bandwidth because clients can request fewer layers when necessary.  SVC is more robust since transmission can gracefully degrade to lower frame rates / resolutions when experiencing packet loss.  Continuous Presence is effectively * An example of layering built-in, since each client can request video from multiple participants (at reduced quality, if necessary), and then format the view locally; no need for expensive hardware video MCUs. © 2013 IBM Corporation
  • 15. More about SVC Layering  SVC layers are constructed across three dimensions:  Temporal ● Frames rate, e.g. 30 fps, 15 fps, etc.  Spatial ● Resolution, e.g. QCIF (176×144), VGA (640x480), HD (1920x1080).  Quality ● The fidelity of compression; how close the reconstructed frame is to the original input.  Clients choose the layers they want. For example: ● HD room station will choose full size, quality & frame rate. ● Mobile device will choose smaller frame, possibly lower frame rate. © 2013 IBM Corporation
  • 16. Building Block #2 – Native Clients for All Platforms  Windows, Mac, Linux  IExplorer, Firefox, Safari, Chrome  IOS, Android, Others © 2013 IBM Corporation
  • 17. Building Block #3 – SVC Video MCU  Software only  Avoids media transcoding, whenever possible ─ Works by adaptively routing appropriate SVC layers to clients  Supports Scalable Audio Coding ─ Layered audio, mixed at client  Provides interoperability with previous generation standards-based endpoints ─ Mixed audio ─ H.264 AVC video © 2013 IBM Corporation
  • 18. SVC Routing  When all endpoints are SVC-enabled, there is no need for media transcoding  Provides for a rich and flexible user experience  Highly scalable, with optimized network use © 2013 IBM Corporation
  • 19. Building Block #4 – Intelligent Video Distribution  Manage a pool of SVC MCUs, within or across geographies  Balance load across the MCUs based on policy, load, and user proximity  Intelligently cascade MCUs to achieve optimum use of expensive WAN connections  Cluster for scalability and reliability  Multiple clusters can further distribute load, and provide for disaster recovery © 2013 IBM Corporation
  • 20. Video Subsystem – Clusters and Pools  Two new component types ─ Video Managers (VMGR) Site 1 Site 2 ─ Video Multipoint Control Units (VMCU)  VMGR instances can be deployed in Clusters Video Manager Video Manager Video Manager Video Manager Video Manager Video Manager ─ Scalability and reliability ─ Fronted by a Load Balancer ─ Conference assigned to specific node at run-time ─ Can failover to alternate node when necessary ─ Disaster recovery is achieved by deploying two Video MCU Video MCU clusters in different geographies  VMCU instances are managed in Pools VMCU Pool ─ Pools can span any number of VMCUs across any number of geographies ─ A Pool is managed by a VMGR (single or cluster)  Sites for Clusters and Pools can be different © 2013 IBM Corporation
  • 21. Automatic Video MCU Cascading  Cascading refers to the use of two or more VMCUs in the same conference  Automatic cascading can enhance: Site 1 Site 2 ─ Scalability – If a VMCU in use reaches capacity, Video Manager Video Manager Video Manager Video Manager another can be engaged Video Manager Video Manager ─ Localization – Users automatically connect to the closest available VMCU  Localization ensures the best possible experience Video MCU Video MCU ─ Lower latency within a given geography ─ Optimization of expensive WAN connections  These two modes of cascading can be VMCU Pool enabled/disabled independently © 2013 IBM Corporation
  • 22. Enhanced Voice / Video Architecture (Planned) Voice / Video Component Meeting Server Sametime Dependency 3rd Party Component Sametime Proxy Sametime Unified Telephony DMZ Community Server Telephony Application Server HTTP Reverse Proxy Media Manager Telephony Conference Manager SIP Proxy / Registrar Control Server TURN Server TCSPI SIP Edge Server Enterprise Telephony Firewall Traversal Site 1 Video Manager HTTP Site 2 Virtual Places (VP) Video MCU Video MCU SIP VMCU Pool Media (RTP) API © 2013 IBM Corporation
  • 23. Sample Worldwide Deployment Site 2 Video Manager Video MCU Video MCU Site 1 Video MCU Site 3 © 2013 IBM Corporation
  • 24. Questions? © 2013 IBM Corporation
  • 25. Legal disclaimer © IBM Corporation 2013. All Rights Reserved. The information contained in this publication is provided for informational purposes only. While efforts were made to verify the completeness and accuracy of the information contained in this publication, it is provided AS IS without warranty of any kind, express or implied. In addition, this information is based on IBM’s current product plans and strategy, which are subject to change by IBM without notice. IBM shall not be responsible for any damages arising out of the use of, or otherwise related to, this publication or any other materials. Nothing contained in this publication is intended to, nor shall have the effect of, creating any warranties or representations from IBM or its suppliers or licensors, or altering the terms and conditions of the applicable license agreement governing the use of IBM software. References in this presentation to IBM products, programs, or services do not imply that they will be available in all countries in which IBM operates. Product release dates and/or capabilities referenced in this presentation may change at any time at IBM’s sole discretion based on market opportunities or other factors, and are not intended to be a commitment to future product or feature availability in any way. Nothing contained in these materials is intended to, nor shall have the effect of, stating or implying that any activities undertaken by you will result in any specific sales, revenue growth or other results. Microsoft and Windows are trademarks of Microsoft Corporation in the United States, other countries, or both. Linux is a registered trademark of Linus Torvalds in the United States, other countries, or both. Other company, product, or service names may be trademarks or service marks of others. 25 © 2013 IBM Corporation