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Openlngsequence

    .      lillakes up on the floor {POV} gradually Eets up and mlks to the bathroom door,
           opens the door and wallc into the bathroom (still at POYI
    r      Pump cut) To a low anglq titted shot of the door opening and her walHng to the
           sink
    r      $ump cut or dhsohel To ctose up sf person washing her facg staying on the same
           side of her face, cirmera moy€s to an oyer the shoulder shot {,keepirg face, sink and
           hands in frarne)
    .      (tump cutl To mid shot of towel rack. She takes the towel off the rack, dries her face
           and puts the towel back on the rack. {camera stays focused sn the towel rack while
           this is happening)
    .      Uump cut) To midflong shot of percon walking out, 6mera then follows her to the
           door, door pushes shut and you hear music, music gets louder.

Party sequence

    .      She sees the mess on the floor (POVI
    .      {closes her eyes {screen goes black} spens her eyes} To a dose up of trcr face,
           camera starts to circle her head as she puts up her hair.
   .       Phone starts to ring (camera whips to the phonel then back to person's expression,
        ' then to phone again.
   .       Mysterious hand cuts the phone cord {Silence}
   r       (Jump cut) To mid shot of person, she shrugged her shoulders and carries on into the
           kitchen.
    r      (Camera pointed towards the kitchen door) Person walks in through the door, into
           the kitchen.
    .      {Shot of the back of her facing the kitchen} she goes to the cupboard and gets a cup,
           tea bag to the fridge to get milk, then oyer to the kefile.
    o      {Camera zooms into a close up of the kettle} hear the person stiring the tea (spoon
           hiEar€ the side of the cup)
    r      [ump cut] Mysterious feet walking] Hear quiet foot steps, camera looks up toward
           the door handle, mysterious hand reaches for the door handle (camera jumps back
           to the kettle before hand reaches the handle)
    o      Close up of kettlg {iump cut} close up of persons face, (Jump cut} over the shoulder
           shot, of the mysterious percon walking towards her, mysterious person reaches his
           arm up (as if to tap the girl on the shoulder)
    r      pump cut) to girls face, mysterious hand covers her mouth (camera zooms in to the
           hand)

Screen goes blank     -   mobile starts to ring   -   zoom in on the phone screen (1411 - zoom out   -
ctedits.
STORYBOARD SHEET

Shot                                      Typc of   Dialogue   -   Sound   -   Camers Movemcnt   Timiug
                                                                                                 4
No.                                       Shot
                                                    3rtqft,s emullUna blOf
                                                    --ihpn uu€#as up +c
                                                    rN€SS
Edil
                                                    - Qcr sncfo
                                                                               Camera Movcmcnt   Timing
Shot
No.            tBi
               ,+,
                                          Typcsf
                                          Shot
                                                    Dietogue- Sound
                                                    -r,*
                                                           'CIFS
                                                                           -
                                                                           tfvh
                      ' ---1:

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                                {",t
                                    _t

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           f
           fi
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                                il
                                V



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                                                         anq,e 8hc't of kte/
                                                    - to^J
                                                    QOryLl.Io4 ttrOuq
Shot                                      Type of   Dialoguc   -   Sound   -   Camera Movcmcnt       Timing
                                          Shot                                                   3
No.
                                                    -   etde vtenr oF ner
                                                                    'fnnc
                                                    - r^rn^mn., t^Vef

Edir                                                                                 UP shct-
Shot                                      Typc of   Dirtogue   -   Sound   -   Camera Movcnent       Tining

                                                    - e,tt) nn8h
No                                        Shot




                                                    _ctuer Jrt€.                 gt'cutd€{" gr
Edit


Sbot                                      Typc of   Dhlogue    -   Sound   * Camcra MwGqyq           Timiry
No.                                       Shot
                                                                               rack          :




Edir                                                    C.lo& LP,
EI
                                     Type of      Dialogue   -    Sound      * Camera Movement       Timing
Shot
No,                                  Shot
                                                     Cam,em
                                                  fe: the,


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Shot                                 Type of      Dialoguc    *      Sound   -    Camera Movemcnt    Timing
                                     Shot    ..

                                                    reerfq {h
No


                                                  trre, dmr
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                                     Type of                                 -    Cemere Movcment        Timing
Shot                                              Dialoguc    -      Sound
No.                                  Shot
                                                   turt{
                                                  tonq

Edit


                                     Typcof       Dhlognc            Sornd   -    Camere Movcmcnt        Timing
Shot                                                             -
No.

        fgs$?se 1
                                     Shot
                                                  caflaero. 6Ptrs
        -;sF$s$
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        $ ft fiuO
 Edir
                                                      Aref
                                      Typeof                         Sound    -   Camere Movcmcnt        Timing
 Shot                                              Dialoguc      -
 No.                                  Shot




 Edit
STORYBOARI} SHEET

Shot              Type of   Dialogue     -   Sound   -   Camera Movement          Timing
No.               Shot
                            fu-bb               LJ(slor)
                            ..df,}{lletr13'               gtepg


Edir                          cicae Lp
Shot              Type of   Dialogue     -   Sound   -   Camera Movement          Timing

                            - C'cl.ri(le uisian oF rn€
No.               Shot




Edit                        _Mrd snoL
                            - POV
Shot              Typcof    Dielogue     -   Sound   -   Camera Movement          Timing
No.               Shot
                            'She, P.ts rler t-gtr uP
                            -srd€ ShoL-
                            . co,rner€, 3p613 Ong.nd
                              fE,r h'€cd ur[.rl€ f0tr
                                q@a uP
Fdil                        -c.ioae (Jp
                            - Hcnc rEkJ
Shot              Typeof    Dlaloguc     -   Sound   -   Cemcre Moverncnt         Timing
No.               Shot
                            -Ptule                                          nnq
                                                 =tortstc:


Edit                        - coq^n€,/fi3. eOC)fi1S t()
                            Phone
Shot              Type of   Iliel,ogue   -   Souad   -   Camera Movemcn!          Timing
No.               Shot
                            - a.@e.                 r.rP (frr h,e(-
          J                 bctal exP                               ion
       f"". , i
              E



Edit                        -NiFB bcrc,E -tc: Perccn
Shot                                Type of   Dialogue   -   Sound   -   Camera Movemenl           Timing
No.                                 Shot
                                              - ei=rtt runoiftor
                                                           ll




f,dir
                                              - _i'-rrP FncL{:f,rtln€'
Shot                                Type of   Dialogue   -   Sound   * Cemera Movcment             Timing
No.                                 Shot ..
                                              - wre/ncxJ3 no,nd
                                              eLre! Lh,e, cgd
                                                                             s
Edir
                                                  Ltose UP
Shot                                Typcof    Dirlogue   -   Sound   -   Cemera Movement           Timing
No.                                 Shot
               rb.} iB                        -   s rLraFles .Sh0uCtefs
                                                  mesnt                                    ORqll   q
        j *.
         I i             l.:                  cF rt
                 -=*-*-        :*
Edir
         {*                                   'trrrd shoL
Shot                                Typeof    Dhlogue    -   Sound   -   Camere Movcment           Timing
No.                                 Shot
                                              - Nolhs n+O +h'e
                                              Kr l-cfr,ef


Edit                                              {ffie bN
                                                  lond
Shot                                Typcof    Dirlogue   -   Sound   -   Camcra Movement           Timing
No.                                 Shot




Edir
STORYBOARI} SHE,ET

                        Typc of                          * Camera Movement               Timing
Shot                              Dialogue   -   Sound                          '
No.                     Shot
                                  - l-lecrr the spmn hd+tir 
                                  scte cf ci-iP asaf€
                                  St"irs Yrer +€cr
Edit
                                  -c,lctsg LPOn F-€t*e
Shot                    Type of   Dielogue   -   Sound   -   Camera Movcment             Timirg
No.                     Shot
             - -_ a_*             'Muat€rto.rs rnOn'
                }                ..^xiri.e rntO in€. Y-rt$aft
       )                         -H€or (bi'auep8
Edit                                etc$€-.P                    +       F€e,t
Shot                    Type of   Dialogue   -   Sourd   -   Cemcre MoYement             Timing
Na                      Shot
                                  - Mrlst€ncn-:s i^nnd €0che
                                  ftr+reclaDr hondl€

                                  -bepre.                re@{her,
Edit                              aernerc, Jtrnp:tc.o,
Shot                    Type of   Dialogue   -   Sound   -   Cemera Movcrnent            Timing
No.                     Shot
                                  oEo ccDe. L,(}                      €        Edt{,e
                                  - -Jus{- crbo,jl                    *C hrl
Edfr



S&ot                    Type of   Dialogue   -   Sound   -   Cemera Movemcnt             Timing
Na

            B(
                        Shot
                                  -c6e                      L-p4q,r1
            J


Edit
Shot                                 i   Type of     Diatogue   -    Souad      -   Camera Movement        Timing
No.                                      Shot
        ilit:
        !r1:
        ;i
                     ffi#:;
                     it *        j
                                                     ricdhnq LP
                     I f'l"g i   i                   ner
Edir
                                                     -Oer +h,e =mjdtr
                                         Type of     Dialogue    -      Sound   -       Camera Movcment    Timing
Shot
No.                                      Shot   .-
                                                     - ntqetenours
                                                                ngnd
                ft
                                                     oJd;S +he qiris rrrulh
                        c;1




Edit                                                 -Ctc8g t-P on cttnS h^Oe
Shot
No.
                oo                       Typc
                                         Shot
                                                of   Dialoguc    -

                                                       f^r48iernou5
                                                                        Sound   -       Cemere Movcmcnt    Timing




                                                     frrS

Edit                                                 - zoorns                             nho kund cjg
                                                      nrffi )H                                ";
                                         Typeof      Dietogue    -      Sound   -       C.amere Movemcnt   Timing
SLot
No.                                      Shot
                                                      6fon"K 8


Edir


                                          Type of                                   -   Cemere Movcmcnt    Timing
 Shot                                                 Dialogue      -   Sound
 No.                                      Shot

                                                      credibs " * o


 Edit

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Storyboard

  • 1. Openlngsequence . lillakes up on the floor {POV} gradually Eets up and mlks to the bathroom door, opens the door and wallc into the bathroom (still at POYI r Pump cut) To a low anglq titted shot of the door opening and her walHng to the sink r $ump cut or dhsohel To ctose up sf person washing her facg staying on the same side of her face, cirmera moy€s to an oyer the shoulder shot {,keepirg face, sink and hands in frarne) . (tump cutl To mid shot of towel rack. She takes the towel off the rack, dries her face and puts the towel back on the rack. {camera stays focused sn the towel rack while this is happening) . Uump cut) To midflong shot of percon walking out, 6mera then follows her to the door, door pushes shut and you hear music, music gets louder. Party sequence . She sees the mess on the floor (POVI . {closes her eyes {screen goes black} spens her eyes} To a dose up of trcr face, camera starts to circle her head as she puts up her hair. . Phone starts to ring (camera whips to the phonel then back to person's expression, ' then to phone again. . Mysterious hand cuts the phone cord {Silence} r (Jump cut) To mid shot of person, she shrugged her shoulders and carries on into the kitchen. r (Camera pointed towards the kitchen door) Person walks in through the door, into the kitchen. . {Shot of the back of her facing the kitchen} she goes to the cupboard and gets a cup, tea bag to the fridge to get milk, then oyer to the kefile. o {Camera zooms into a close up of the kettle} hear the person stiring the tea (spoon hiEar€ the side of the cup) r [ump cut] Mysterious feet walking] Hear quiet foot steps, camera looks up toward the door handle, mysterious hand reaches for the door handle (camera jumps back to the kettle before hand reaches the handle) o Close up of kettlg {iump cut} close up of persons face, (Jump cut} over the shoulder shot, of the mysterious percon walking towards her, mysterious person reaches his arm up (as if to tap the girl on the shoulder) r pump cut) to girls face, mysterious hand covers her mouth (camera zooms in to the hand) Screen goes blank - mobile starts to ring - zoom in on the phone screen (1411 - zoom out - ctedits.
  • 2. STORYBOARD SHEET Shot Typc of Dialogue - Sound - Camers Movemcnt Timiug 4 No. Shot 3rtqft,s emullUna blOf --ihpn uu€#as up +c rN€SS Edil - Qcr sncfo Camera Movcmcnt Timing Shot No. tBi ,+, Typcsf Shot Dietogue- Sound -r,* 'CIFS - tfvh ' ---1: l&'-" {",t _t l'-.. t f fi 1.-._.# il V Edit , anq,e 8hc't of kte/ - to^J QOryLl.Io4 ttrOuq Shot Type of Dialoguc - Sound - Camera Movcmcnt Timing Shot 3 No. - etde vtenr oF ner 'fnnc - r^rn^mn., t^Vef Edir UP shct- Shot Typc of Dirtogue - Sound - Camera Movcnent Tining - e,tt) nn8h No Shot _ctuer Jrt€. gt'cutd€{" gr Edit Sbot Typc of Dhlogue - Sound * Camcra MwGqyq Timiry No. Shot rack : Edir C.lo& LP,
  • 3. EI Type of Dialogue - Sound * Camera Movement Timing Shot No, Shot Cam,em fe: the, Edit lonq Shot Type of Dialoguc * Sound - Camera Movemcnt Timing Shot .. reerfq {h No trre, dmr a. ';:{, ;r- -r ,"jq.r J 1. -clc)ae uP - Edir I Type of - Cemere Movcment Timing Shot Dialoguc - Sound No. Shot turt{ tonq Edit Typcof Dhlognc Sornd - Camere Movcmcnt Timing Shot - No. fgs$?se 1 Shot caflaero. 6Ptrs -;sF$s$ ?css**6 / $ ft fiuO Edir Aref Typeof Sound - Camere Movcmcnt Timing Shot Dialoguc - No. Shot Edit
  • 4. STORYBOARI} SHEET Shot Type of Dialogue - Sound - Camera Movement Timing No. Shot fu-bb LJ(slor) ..df,}{lletr13' gtepg Edir cicae Lp Shot Type of Dialogue - Sound - Camera Movement Timing - C'cl.ri(le uisian oF rn€ No. Shot Edit _Mrd snoL - POV Shot Typcof Dielogue - Sound - Camera Movement Timing No. Shot 'She, P.ts rler t-gtr uP -srd€ ShoL- . co,rner€, 3p613 Ong.nd fE,r h'€cd ur[.rl€ f0tr q@a uP Fdil -c.ioae (Jp - Hcnc rEkJ Shot Typeof Dlaloguc - Sound - Cemcre Moverncnt Timing No. Shot -Ptule nnq =tortstc: Edit - coq^n€,/fi3. eOC)fi1S t() Phone Shot Type of Iliel,ogue - Souad - Camera Movemcn! Timing No. Shot - a.@e. r.rP (frr h,e(- J bctal exP ion f"". , i E Edit -NiFB bcrc,E -tc: Perccn
  • 5. Shot Type of Dialogue - Sound - Camera Movemenl Timing No. Shot - ei=rtt runoiftor ll f,dir - _i'-rrP FncL{:f,rtln€' Shot Type of Dialogue - Sound * Cemera Movcment Timing No. Shot .. - wre/ncxJ3 no,nd eLre! Lh,e, cgd s Edir Ltose UP Shot Typcof Dirlogue - Sound - Cemera Movement Timing No. Shot rb.} iB - s rLraFles .Sh0uCtefs mesnt ORqll q j *. I i l.: cF rt -=*-*- :* Edir {* 'trrrd shoL Shot Typeof Dhlogue - Sound - Camere Movcment Timing No. Shot - Nolhs n+O +h'e Kr l-cfr,ef Edit {ffie bN lond Shot Typcof Dirlogue - Sound - Camcra Movement Timing No. Shot Edir
  • 6. STORYBOARI} SHE,ET Typc of * Camera Movement Timing Shot Dialogue - Sound ' No. Shot - l-lecrr the spmn hd+tir scte cf ci-iP asaf€ St"irs Yrer +€cr Edit -c,lctsg LPOn F-€t*e Shot Type of Dielogue - Sound - Camera Movcment Timirg No. Shot - -_ a_* 'Muat€rto.rs rnOn' } ..^xiri.e rntO in€. Y-rt$aft ) -H€or (bi'auep8 Edit etc$€-.P + F€e,t Shot Type of Dialogue - Sourd - Cemcre MoYement Timing Na Shot - Mrlst€ncn-:s i^nnd €0che ftr+reclaDr hondl€ -bepre. re@{her, Edit aernerc, Jtrnp:tc.o, Shot Type of Dialogue - Sound - Cemera Movcrnent Timing No. Shot oEo ccDe. L,(} € Edt{,e - -Jus{- crbo,jl *C hrl Edfr S&ot Type of Dialogue - Sound - Cemera Movemcnt Timing Na B( Shot -c6e L-p4q,r1 J Edit
  • 7. Shot i Type of Diatogue - Souad - Camera Movement Timing No. Shot ilit: !r1: ;i ffi#:; it * j ricdhnq LP I f'l"g i i ner Edir -Oer +h,e =mjdtr Type of Dialogue - Sound - Camera Movcment Timing Shot No. Shot .- - ntqetenours ngnd ft oJd;S +he qiris rrrulh c;1 Edit -Ctc8g t-P on cttnS h^Oe Shot No. oo Typc Shot of Dialoguc - f^r48iernou5 Sound - Cemere Movcmcnt Timing frrS Edit - zoorns nho kund cjg nrffi )H "; Typeof Dietogue - Sound - C.amere Movemcnt Timing SLot No. Shot 6fon"K 8 Edir Type of - Cemere Movcmcnt Timing Shot Dialogue - Sound No. Shot credibs " * o Edit