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Optimizations with Geometry Shaders Alessandro Rigazzi Data Analysis and Visualization Group May 27, 2008
Geometry shader: what and where ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Vertex Shader Geometry Shader Fragment Shader
Some potential uses ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Sample application: first stage, refinement ,[object Object],Input Geometry Output Geometry
Sample application: second stage, LOD ,[object Object],Input Geometry Output Geometry
Sample application: third stage, frustum culling ,[object Object],Input Geometry Output Geometry
Benchmark
Limitations ,[object Object],[object Object],[object Object],[object Object],[object Object]

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Geometry Shader