18. Rim Lighting In film, a light placed behind the character Separates the characters from the background Highlights shapes and contours Game rim light created in the shader Our rim light mimics the style of our concepts - not real light behavior
19. Rim Lighting Evolution Began as a way to make skin look nice. Art director wanted to try it on everything. Original version was too velvety and got too blown out. The current implementation has gone through lots of refinements.