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The basics od Scrum methodology for Game development.
Agile game development with Scrum
Agile game development with Scrum
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Developing great products is hard. Using dual-track Agile dramatically improves the likelihood of success. But getting products off the ground requires some up-front thinking. Rackspace uses a number of tools to design and build the right product, not just build the product right. This presentation offers four of those tools.
Mind the Product 2013: Sprint Zero
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Say the phrase "Information Governance" and watch your colleague's eyes glaze over. That's what occurred BEFORE we built a world class IG program. Join us as we offer an uncensored account of our transformation -- our successes and our failures along the way. After this session, we hope you’ll be better equipped and better inspired to create and implement positive organizational change from both a culture and technological perspective. It won’t be easy, but it will be worth it.
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Where to start Scrum? Sprint 0 is a good approach to start a project with Scrum in order to get the team and the prepared and trained to start with. The presentation has been hold at the monthly agile vietnam event in July 2012.
Sprint Zero in Scrum
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Recommandé
The basics od Scrum methodology for Game development.
Agile game development with Scrum
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Damir Matas
Developing great products is hard. Using dual-track Agile dramatically improves the likelihood of success. But getting products off the ground requires some up-front thinking. Rackspace uses a number of tools to design and build the right product, not just build the product right. This presentation offers four of those tools.
Mind the Product 2013: Sprint Zero
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Harry Max
Say the phrase "Information Governance" and watch your colleague's eyes glaze over. That's what occurred BEFORE we built a world class IG program. Join us as we offer an uncensored account of our transformation -- our successes and our failures along the way. After this session, we hope you’ll be better equipped and better inspired to create and implement positive organizational change from both a culture and technological perspective. It won’t be easy, but it will be worth it.
Who Cares About Information Governance: How our passionate people and powerfu...
Who Cares About Information Governance: How our passionate people and powerfu...
AIIM International
a overview scrum introduction
Close to agile
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philywu
Scrum model in game development
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action.vn
A talk about agile project management workflows & methods and their potential advantages and pitfalls. First held at Quo Vadis Game Developer Conference in Berlin, May 2015
Beyond agile - Pitfalls & misconceptions when working with SCRUM & Co | Ralf ...
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Where to start Scrum? Sprint 0 is a good approach to start a project with Scrum in order to get the team and the prepared and trained to start with. The presentation has been hold at the monthly agile vietnam event in July 2012.
Sprint Zero in Scrum
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At the start of my Agile career, it was tough to find an opening for the position of a Scrum Master in South Africa – Agile and Scrum was a new thing. When I was looking for a change in 2013, LinkedIn had three Scrum Master jobs and none for an Agile Coach. But when I search for Scrum Master jobs today, LinkedIn has a list of potential opportunities that spans over ten pages. At the same time, the job market is tougher today – the number of candidates on the market has increased significantly as well. The challenge for job seekers today is how to differentiate oneself from the rest of the crowd. For the past few years, I have been helping people find new opportunities, and companies find new candidates. Knowing the process from both sides, I would like to share the standard points you must have in your CV to land an interview. I will share the typical questions asked in a Scrum Master interview. And we will practice answering these questions in groups. Perhaps, this workshop is a small nudge that will help you land your next dream position. Join me to learn more!
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A development process is essentially a framework for how to work together in an engineering team and the way the team works together has great impact on how well it supports the product and the organisation. Ideally, the way that the process is outlined should be aligned with the business strategy. For example, if innovation is important for your business, you need a process that supports innovation. If timely deliveries is more important, you need to adapt your process to that requirement. In this talk Bjorn will explain what the Loop54 development process looks like and give concrete examples of what effects it was designed to create and how that is manifested in the process.
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This presentation is a continuation of a "What To Do Once You Have an Idea". It explores a process of defining and building an MVP. It emphasizes building an MVP in a sustainable way while avoiding taking on unnecessary Product, Technical, Infrastructure and Process Debt. It also looks at the options of utilizing tools for effective Debt management.
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Tag papers are an excellent tool, but if they are used simultaneously with a digital tool, there will be a wider range of possibilities. This session will be of interest to those with the following criteria: - issues with project management - planning on starting a project - outsourcing partners and/or multiple remote offices working on a project. Hansoft: The project management tool for game developers – overview and consumer game development case studies over a one year period Hansoft is an excellent project management tool for game development environments, and has been used by a number of leading companies such as Capcom, Konami, EA, UBI, id Software and BioWARE. Hansoft is free for up to 9 users. "I have used many other tools such as Trac, Redmine, JIRA (GreenHopper) and Pivotal Tracker in the past, but about a year ago, I finally settled on Hansoft for our in-house consumer game projects. With Hansoft, Agile and Gantt chart project management coexists, there is a QA tool, data can be exported and imported in excel ... in short, Hansoft is a game developer-friendly tool and I am very keen to introduce this useful product to you all." - Hiroyuki Tanaka, Ilinx In the first half of this session, Mr. Jon Leslie, the Senior Hansoft Coach, will give you an overview of the tool. And then Mr. Hiroyuki Tanaka will introduce their own project management case at Ilinx. Hansoftはゲーム向けマネジメントツールで、カプコンやコナミ、EA、UBI、id Software、BioWAREなどでの採用実績がありますまたこの度、9名までであれば「無料」となりました。私も過去にTracやRedmine、JIRA(GreenHopper)、Pivotal Tracker Hansoftに統合し、コンシューマ案件のプロジェクトで年ほど使い続けています。 アジャイルプロジェクトとガントプロジェクトが共存出来たり、ツールが内包されていたり、Excelと連携出来たりとゲーム制作が分かってるツールとなっており、是非この機会に皆さんに知って頂ければと思ってますまず前半はHansoft社の上級コーチ、ジョン・レスリー氏に概要について説明して頂きます。後半は私が
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Game Development Essentials 2e
Chapter 08 GAME 100
Chapter 08 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
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Chapter 03 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 04 GAME 100
Chapter 04 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 02 GAME 100
Chapter 02 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 06 GAME 100
Chapter 06 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
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Chapter 01 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 10 GAME 100
Chapter 10 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 07 GAME 100
Chapter 07 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 05 GAME 100
Chapter 05 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 09 GAME 100
Chapter 09 GAME 100
Alexa Wheeler, University of New Mexico Valencia
This is the subject slides for the module MMS2401 - Multimedia System and Communication taught in Shepherd College of Media Technology, Affiliated with Purbanchal University.
Chapter 3 - Multimedia System Design
Chapter 3 - Multimedia System Design
Pratik Pradhan
Contenu connexe
Tendances
At the start of my Agile career, it was tough to find an opening for the position of a Scrum Master in South Africa – Agile and Scrum was a new thing. When I was looking for a change in 2013, LinkedIn had three Scrum Master jobs and none for an Agile Coach. But when I search for Scrum Master jobs today, LinkedIn has a list of potential opportunities that spans over ten pages. At the same time, the job market is tougher today – the number of candidates on the market has increased significantly as well. The challenge for job seekers today is how to differentiate oneself from the rest of the crowd. For the past few years, I have been helping people find new opportunities, and companies find new candidates. Knowing the process from both sides, I would like to share the standard points you must have in your CV to land an interview. I will share the typical questions asked in a Scrum Master interview. And we will practice answering these questions in groups. Perhaps, this workshop is a small nudge that will help you land your next dream position. Join me to learn more!
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A development process is essentially a framework for how to work together in an engineering team and the way the team works together has great impact on how well it supports the product and the organisation. Ideally, the way that the process is outlined should be aligned with the business strategy. For example, if innovation is important for your business, you need a process that supports innovation. If timely deliveries is more important, you need to adapt your process to that requirement. In this talk Bjorn will explain what the Loop54 development process looks like and give concrete examples of what effects it was designed to create and how that is manifested in the process.
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UXDXConf
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Raj Kasturi, CSP-SM®, CSP-PO®, CSM®, CSPO®, MBA
This presentation is a continuation of a "What To Do Once You Have an Idea". It explores a process of defining and building an MVP. It emphasizes building an MVP in a sustainable way while avoiding taking on unnecessary Product, Technical, Infrastructure and Process Debt. It also looks at the options of utilizing tools for effective Debt management.
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Sergey Sundukovskiy
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Brice Nkengsa
Tag papers are an excellent tool, but if they are used simultaneously with a digital tool, there will be a wider range of possibilities. This session will be of interest to those with the following criteria: - issues with project management - planning on starting a project - outsourcing partners and/or multiple remote offices working on a project. Hansoft: The project management tool for game developers – overview and consumer game development case studies over a one year period Hansoft is an excellent project management tool for game development environments, and has been used by a number of leading companies such as Capcom, Konami, EA, UBI, id Software and BioWARE. Hansoft is free for up to 9 users. "I have used many other tools such as Trac, Redmine, JIRA (GreenHopper) and Pivotal Tracker in the past, but about a year ago, I finally settled on Hansoft for our in-house consumer game projects. With Hansoft, Agile and Gantt chart project management coexists, there is a QA tool, data can be exported and imported in excel ... in short, Hansoft is a game developer-friendly tool and I am very keen to introduce this useful product to you all." - Hiroyuki Tanaka, Ilinx In the first half of this session, Mr. Jon Leslie, the Senior Hansoft Coach, will give you an overview of the tool. And then Mr. Hiroyuki Tanaka will introduce their own project management case at Ilinx. Hansoftはゲーム向けマネジメントツールで、カプコンやコナミ、EA、UBI、id Software、BioWAREなどでの採用実績がありますまたこの度、9名までであれば「無料」となりました。私も過去にTracやRedmine、JIRA(GreenHopper)、Pivotal Tracker Hansoftに統合し、コンシューマ案件のプロジェクトで年ほど使い続けています。 アジャイルプロジェクトとガントプロジェクトが共存出来たり、ツールが内包されていたり、Excelと連携出来たりとゲーム制作が分かってるツールとなっており、是非この機会に皆さんに知って頂ければと思ってますまず前半はHansoft社の上級コーチ、ジョン・レスリー氏に概要について説明して頂きます。後半は私が
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Tendances
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How to Ace Your Scrum Master Interview
How to Ace Your Scrum Master Interview
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Software Testing Overview
Software Testing Overview
Mcom Ba Training Module 1
Mcom Ba Training Module 1
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Scrum Lego Game
Creating your development process
Creating your development process
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Agile antipatterns webinar august17
Building Debt Free MVP
Building Debt Free MVP
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Agile Practices of Effective Tech Leads
Hansoft CEDEC 2014 Presentation
Hansoft CEDEC 2014 Presentation
Improvement kata
Improvement kata
En vedette
Game Development Essentials 2e
Chapter 08 GAME 100
Chapter 08 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 03 GAME 100
Chapter 03 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 04 GAME 100
Chapter 04 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 02 GAME 100
Chapter 02 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 06 GAME 100
Chapter 06 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 01 GAME 100
Chapter 01 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 10 GAME 100
Chapter 10 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 07 GAME 100
Chapter 07 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 05 GAME 100
Chapter 05 GAME 100
Alexa Wheeler, University of New Mexico Valencia
Game Development Essentials 2e
Chapter 09 GAME 100
Chapter 09 GAME 100
Alexa Wheeler, University of New Mexico Valencia
This is the subject slides for the module MMS2401 - Multimedia System and Communication taught in Shepherd College of Media Technology, Affiliated with Purbanchal University.
Chapter 3 - Multimedia System Design
Chapter 3 - Multimedia System Design
Pratik Pradhan
* Introduction * Define "video game" * Video Game Industry Overview * Aspects of Game Development * Game Development Community * Careers Available in Game Development * Testimonies * Options for Developing Required Skillset * Other Avenues for Career Development
Introduction to Game Development
Introduction to Game Development
Reggie Niccolo Santos
Game development step by step from my own experience and from expert
Game Development Step by Step
Game Development Step by Step
Bayu Sembada
“Intoduction To Game Development ” This sesion will be covering some aspects of the theory and practice of game development and design . - For those who are intersted in game development , This session will should be enough to get you started .
An Introduction To Game development
An Introduction To Game development
Ahmed
En vedette
(14)
Chapter 08 GAME 100
Chapter 08 GAME 100
Chapter 03 GAME 100
Chapter 03 GAME 100
Chapter 04 GAME 100
Chapter 04 GAME 100
Chapter 02 GAME 100
Chapter 02 GAME 100
Chapter 06 GAME 100
Chapter 06 GAME 100
Chapter 01 GAME 100
Chapter 01 GAME 100
Chapter 10 GAME 100
Chapter 10 GAME 100
Chapter 07 GAME 100
Chapter 07 GAME 100
Chapter 05 GAME 100
Chapter 05 GAME 100
Chapter 09 GAME 100
Chapter 09 GAME 100
Chapter 3 - Multimedia System Design
Chapter 3 - Multimedia System Design
Introduction to Game Development
Introduction to Game Development
Game Development Step by Step
Game Development Step by Step
An Introduction To Game development
An Introduction To Game development
Similaire à Chapter 11 GAME 100
Lecture for Level 6 of The Los Angeles Film School's Survey of the Videogame Industry course.
LAFS SVI Level 6 - Game Development
LAFS SVI Level 6 - Game Development
David Mullich
Guest lecture on managing risk in video game development.
Risk management
Risk management
Dino Dini
Slides for "Agile Software Development" talk at moove-it (http://moove-it.com)
Agile Software Development
Agile Software Development
gian-zas
Game Production Stages sunumu E-Tohum tarafından Bahçehir Üniversitesinde düzenlenen 2013 Oyun Geliştiricileri Zirvesinde Galata Labs Oyun Stüdyosu kurucusu Barış Yaman tarafından gerçekleştirilmiştir. Originally presented at E-tohum Game Developer Event 2013 by Baris Yaman from Galata Labs. This presentation describes the Game Production Phases.
E tohum game production stages 2013 11 (public) By GalataLabs
E tohum game production stages 2013 11 (public) By GalataLabs
OYUNDER
How to keep the game development process efficient while growing your team? The slides from Game Production Stages (Oyun Prodüksiyon Süreçleri) by Baris Yaman. Conference: eTohum Game Developers Summit (Oyun Geliştiricileri Zirvesi) Date: 23 November 2013 Location: Istanbul, Turkey
Game Production Stages - eTohum Game Developers Summit - November 2013
Game Production Stages - eTohum Game Developers Summit - November 2013
barisyaman
How Extreme Programming helps in real world scenerio.
Agile Methodologies And Extreme Programming
Agile Methodologies And Extreme Programming
Utkarsh Khare
A
7.1-ProductionManagement.Seals.ppt
7.1-ProductionManagement.Seals.ppt
BijayKc16
Agile Development Methodologies Three Communities Project stakeholders (Customers) Development organization management Developers The Agile Manifesto Indivduals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan That is, while there is value in the items on the right, we value the items on the left more. The Agile Principles 1. Our highest priority is to satisfy the customer through early and continuous delivery of valuable software. 2. Welcome changing requirements, even late in development. Agilel processes harness change for the customer’s competitive advantage. 3. Deliver working software frequently, from a couple of weeks to a couple of monthsm with a preference for the shorter time scale. From the Agile Alliance: www.agilealliance.com More Agile Principles 4. Business people and developers must work together daily throughout the project. 5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done. 6. The most efficient and effective method of conveying information to, and within a development team is face-to-face conversation. Still more Agile Principles 7. Working software is the primary measure of progress. 8. Agile processes promote sustainable development. 9. The sponsors, developers, and users should be able to maintain a constant pace indefinitely. 10. Continuous attention to technical excellence and good design enhances agility. Even more Agile Principles 11. Simplicity – the art of maximizing the amount of work not done – is essential. 12. The best architectures, requirements, and designs emerge from self-organizing teams. 13. At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly. Major Agile Methodologies Scrum Extreme Programming Version of the Unified Process Evo Crystal family of methodologies Scrum Single team of three to nine Multiple teams each with three to nine members each. Representatives from teams meet daily. Common project room Daily stand-up meeting Iteration Is thirty calendar days Emphasis on empirical rather than defined process. May be easily combined with other methodologies to provide greater specification of specific activities. The Scrum Lifecycle Lifecycle has four phases: Pre-game Planning Staging The Game Development Release Development may iterate, typically 3 to 8 times. Called sprints lasting one month each Scrum Planning Purpose: Establish vision Set expectations Secure funding and other needed resources Activities Write vision Develop budget Form initial Product Backlog Estimate items Exploratory design and prototypes Scrum Staging Purpose: Identify more requirements Prioritize for first iteration Activities Planning Exploratory design and prototypes Scrum Development Purpose:.
Agile Development MethodologiesThree CommunitiesProjec.docx
Agile Development MethodologiesThree CommunitiesProjec.docx
ADDY50
Games as Software - Similarities and Differences between the Implelementation Projects
Compsystech 2016 Presentation by Dr. Jussi Kasurinen
Compsystech 2016 Presentation by Dr. Jussi Kasurinen
Jussi Kasurinen
Agile Methodologies And Extreme Programming - Svetlin Nakov
Agile Methodologies And Extreme Programming - Svetlin Nakov
Svetlin Nakov
Gaming
Production and Management: Developing the Process
Production and Management: Developing the Process
Tracie King
Context: Software projects often have four objectives; to produce the required functionality, in budget and in schedule, with acceptable quality. That statement may be true for most of the ordinary software development projects, but are these objectives enough for game development, where creativity and artistic aspects have a major role? Goal: We analyze how game developing organizations test their products, what are their main test objectives and how they perceive themselves in the software business. Method: We interviewed seven game development teams from different companies and studied how they test their products with grounded theory approach. Results: Our results suggest that game developers focus on soft values such as game content or user experience, instead of more traditional objectives such as reliability or efficiency. Conclusions: Game developers have similar, but not fully comparable to software industry, set of priorities in their software testing and quality assurance approaches.
What Do Game Developers Test in Their Products?
What Do Game Developers Test in Their Products?
ESEM 2014
This presentation describes the process of producing rich product requirements by collaborative game play. It also discusses the phases of product innovation in both waterfall and agile environments.
Actionable Requirements
Actionable Requirements
Armond Mehrabian
This presentation consists of what is needed to become a game programmer, including a 12-month career plan.
Career Analysis and Strategy
Career Analysis and Strategy
jafapatron
Presentation given at the Society for Interactive Learning Technology (SALT) Washington Interactive Technologies Conference 2010 by Ron Punako, Jr. and Joy Pachucki
A Serious Approach To Serious Game Development
A Serious Approach To Serious Game Development
Ronald Punako, Jr.
Agile engineering practices from XP and FDD focusing on FDD. (Based on cultural challenges that XP faces.)
Agile Engineering Practices
Agile Engineering Practices
Vernon Stinebaker
During 15 years of my software development career, I was a victim of numerous myths and fads of the IT industry. "We must have Scrum", "Rewrite everything", Hype-Driven Development, 100% test coverage - just to name a few. You'll learn where do these myths come from, why they're wrong and what are the real-world, battle-tested alternatives. You can skyrocket your career just by focusing on the right things!
Software development myths that block your career
Software development myths that block your career
Piotr Horzycki
A presentation delivered at iDesignX Australia 2017 containing definitions and reasons for taking a game-based learning approach. Demonstration on how to map existing L&D roles to game development tasks and project management best practice. A seven step practical process for developing a learning game with additional instructional design and game design tips at gerardfriel.com.
A primer on game-based learning
A primer on game-based learning
Gerard Friel
Filament Games: Design & Development
Filament Games: Design & Development
NetHopeOrg
design phase which include pert diagram , level 1 diagram, dfd diagrams, and also feasibility study of mobile games ,
Design phase of game development of unity 2d game
Design phase of game development of unity 2d game
Muhammad Maaz Irfan
Similaire à Chapter 11 GAME 100
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LAFS SVI Level 6 - Game Development
LAFS SVI Level 6 - Game Development
Risk management
Risk management
Agile Software Development
Agile Software Development
E tohum game production stages 2013 11 (public) By GalataLabs
E tohum game production stages 2013 11 (public) By GalataLabs
Game Production Stages - eTohum Game Developers Summit - November 2013
Game Production Stages - eTohum Game Developers Summit - November 2013
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Agile Methodologies And Extreme Programming
7.1-ProductionManagement.Seals.ppt
7.1-ProductionManagement.Seals.ppt
Agile Development MethodologiesThree CommunitiesProjec.docx
Agile Development MethodologiesThree CommunitiesProjec.docx
Compsystech 2016 Presentation by Dr. Jussi Kasurinen
Compsystech 2016 Presentation by Dr. Jussi Kasurinen
Agile Methodologies And Extreme Programming - Svetlin Nakov
Agile Methodologies And Extreme Programming - Svetlin Nakov
Production and Management: Developing the Process
Production and Management: Developing the Process
What Do Game Developers Test in Their Products?
What Do Game Developers Test in Their Products?
Actionable Requirements
Actionable Requirements
Career Analysis and Strategy
Career Analysis and Strategy
A Serious Approach To Serious Game Development
A Serious Approach To Serious Game Development
Agile Engineering Practices
Agile Engineering Practices
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Software development myths that block your career
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A primer on game-based learning
Filament Games: Design & Development
Filament Games: Design & Development
Design phase of game development of unity 2d game
Design phase of game development of unity 2d game
Plus de Alexa Wheeler, University of New Mexico Valencia
slideshow
Elements of Art & Photography
Elements of Art & Photography
Alexa Wheeler, University of New Mexico Valencia
Trends in Higher Education - Presentation for the Online Learning Consortium, Instructional Designer Certificate (in-progress)
Community Service in the Online Classroom
Community Service in the Online Classroom
Alexa Wheeler, University of New Mexico Valencia
demo
Demo
Demo
Alexa Wheeler, University of New Mexico Valencia
Online Learning and Teaching Conference, Online Teacher and Student Training, Alexa Wheeler, Elaine Clark, San Juan College, 2018
Online Teacher and Student Training San Juan College 2018
Online Teacher and Student Training San Juan College 2018
Alexa Wheeler, University of New Mexico Valencia
handout
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
Alexa Wheeler, University of New Mexico Valencia
handout
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
Alexa Wheeler, University of New Mexico Valencia
handouts
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
Alexa Wheeler, University of New Mexico Valencia
handouts
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 3
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 3
Alexa Wheeler, University of New Mexico Valencia
handouts
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
Alexa Wheeler, University of New Mexico Valencia
handouts
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
Alexa Wheeler, University of New Mexico Valencia
San Juan College, Farmington, New Mexico - Online Teaching and Learning Conference, 2018
San Juan College OTLC - Alexa Wheeler and Elaine Clark
San Juan College OTLC - Alexa Wheeler and Elaine Clark
Alexa Wheeler, University of New Mexico Valencia
handouts
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch12_lecture-243775
Sayre woa ch12_lecture-243775
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch11_lecture-243774
Sayre woa ch11_lecture-243774
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch10_lecture-243773
Sayre woa ch10_lecture-243773
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch09_lecture-243772
Sayre woa ch09_lecture-243772
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch07_lecture-243770
Sayre woa ch07_lecture-243770
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch06_lecture-243769
Sayre woa ch06_lecture-243769
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch08_lecture-243771
Sayre woa ch08_lecture-243771
Alexa Wheeler, University of New Mexico Valencia
UNM-Valencia Campus ARTH 101
Sayre woa ch05_lecture-243768
Sayre woa ch05_lecture-243768
Alexa Wheeler, University of New Mexico Valencia
Plus de Alexa Wheeler, University of New Mexico Valencia
(20)
Elements of Art & Photography
Elements of Art & Photography
Community Service in the Online Classroom
Community Service in the Online Classroom
Demo
Demo
Online Teacher and Student Training San Juan College 2018
Online Teacher and Student Training San Juan College 2018
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 4
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 3
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 3
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 1
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
San Juan College OTLC - Alexa Wheeler and Elaine Clark
San Juan College OTLC - Alexa Wheeler and Elaine Clark
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
San Juan College OTLC - Alexa Wheeler and Elaine Clark - Handout 2
Sayre woa ch12_lecture-243775
Sayre woa ch12_lecture-243775
Sayre woa ch11_lecture-243774
Sayre woa ch11_lecture-243774
Sayre woa ch10_lecture-243773
Sayre woa ch10_lecture-243773
Sayre woa ch09_lecture-243772
Sayre woa ch09_lecture-243772
Sayre woa ch07_lecture-243770
Sayre woa ch07_lecture-243770
Sayre woa ch06_lecture-243769
Sayre woa ch06_lecture-243769
Sayre woa ch08_lecture-243771
Sayre woa ch08_lecture-243771
Sayre woa ch05_lecture-243768
Sayre woa ch05_lecture-243768
Dernier
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
The Digital Insurer
The presentation explores the development and application of artificial intelligence (AI) from its inception to its current status in the modern world. The term "artificial intelligence" was first coined by John McCarthy in 1956 to describe efforts to develop computer programs capable of performing tasks that typically require human intelligence. This concept was first introduced at a conference held at Dartmouth College, where programs demonstrated capabilities such as playing chess, proving theorems, and interpreting texts. In the early stages, Alan Turing contributed to the field by defining intelligence as the ability of a being to respond to certain questions intelligently, proposing what is now known as the Turing Test to evaluate the presence of intelligent behavior in machines. As the decades progressed, AI evolved significantly. The 1980s focused on machine learning, teaching computers to learn from data, leading to the development of models that could improve their performance based on their experiences. The 1990s and 2000s saw further advances in algorithms and computational power, which allowed for more sophisticated data analysis techniques, including data mining. By the 2010s, the proliferation of big data and the refinement of deep learning techniques enabled AI to become mainstream. Notable milestones included the success of Google's AlphaGo and advancements in autonomous vehicles by companies like Tesla and Waymo. A major theme of the presentation is the application of generative AI, which has been used for tasks such as natural language text generation, translation, and question answering. Generative AI uses large datasets to train models that can then produce new, coherent pieces of text or other media. The presentation also discusses the ethical implications and the need for regulation in AI, highlighting issues such as privacy, bias, and the potential for misuse. These concerns have prompted calls for comprehensive regulations to ensure the safe and equitable use of AI technologies. Artificial intelligence has also played a significant role in healthcare, particularly highlighted during the COVID-19 pandemic, where it was used in drug discovery, vaccine development, and analyzing the spread of the virus. The capabilities of AI in healthcare are vast, ranging from medical diagnostics to personalized medicine, demonstrating the technology's potential to revolutionize fields beyond just technical or consumer applications. In conclusion, AI continues to be a rapidly evolving field with significant implications for various aspects of society. The development from theoretical concepts to real-world applications illustrates both the potential benefits and the challenges that come with integrating advanced technologies into everyday life. The ongoing discussion about AI ethics and regulation underscores the importance of managing these technologies responsibly to maximize their their benefits while minimizing potential harms.
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
Joaquim Jorge
Join our latest Connector Corner webinar to discover how UiPath Integration Service revolutionizes API-centric automation in a 'Quote to Cash' process—and how that automation empowers businesses to accelerate revenue generation. A comprehensive demo will explore connecting systems, GenAI, and people, through powerful pre-built connectors designed to speed process cycle times. Speakers: James Dickson, Senior Software Engineer Charlie Greenberg, Host, Product Marketing Manager
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
DianaGray10
As privacy and data protection regulations evolve rapidly, organizations operating in multiple jurisdictions face mounting challenges to ensure compliance and safeguard customer data. With state-specific privacy laws coming up in multiple states this year, it is essential to understand what their unique data protection regulations will require clearly. How will data privacy evolve in the US in 2024? How to stay compliant? Our panellists will guide you through the intricacies of these states' specific data privacy laws, clarifying complex legal frameworks and compliance requirements. This webinar will review: - The essential aspects of each state's privacy landscape and the latest updates - Common compliance challenges faced by organizations operating in multiple states and best practices to achieve regulatory adherence - Valuable insights into potential changes to existing regulations and prepare your organization for the evolving landscape
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc
Details
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
vu2urc
Scaling API-first – The story of a global engineering organization Ian Reasor, Senior Computer Scientist - Adobe Radu Cotescu, Senior Computer Scientist - Adobe Apidays New York 2024: The API Economy in the AI Era (April 30 & May 1, 2024) ------ Check out our conferences at https://www.apidays.global/ Do you want to sponsor or talk at one of our conferences? https://apidays.typeform.com/to/ILJeAaV8 Learn more on APIscene, the global media made by the community for the community: https://www.apiscene.io Explore the API ecosystem with the API Landscape: https://apilandscape.apiscene.io/
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
apidays
Presentation on the progress in the Domino Container community project as delivered at the Engage 2024 conference
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
Martijn de Jong
Presentation from Melissa Klemke from her talk at Product Anonymous in April 2024
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
Product Anonymous
Discover the advantages of hiring UI/UX design services! Our blog explores how professional design can enhance user experiences, boost brand credibility, and increase customer engagement. Learn about the latest design trends and strategies that can help your business stand out in the digital landscape. Elevate your online presence with Pixlogix's expert UI/UX design services.
Advantages of Hiring UIUX Design Service Providers for Your Business
Advantages of Hiring UIUX Design Service Providers for Your Business
Pixlogix Infotech
writing some innovation for development and search
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
sudhanshuwaghmare1
45-60 minute session deck from introducing Google Apps Script to developers, IT leadership, and other technical professionals.
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
wesley chun
What are drone anti-jamming systems? The drone anti-jamming systems and anti-spoof technology protect against interference, jamming, and spoofing of the UAVs. To protect their security, countries are beginning to research drone anti-jamming systems, also known as drone strike weapons. The anti-jam and anti-spoof technology protects against interference, jamming and spoofing. A drone strike weapon is a drone attack weapon that can attack and destroy enemy drones. So what is so unique about this amazing system?
What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?
Antenna Manufacturer Coco
Created by Mozilla Research in 2012 and now part of Linux Foundation Europe, the Servo project is an experimental rendering engine written in Rust. It combines memory safety and concurrency to create an independent, modular, and embeddable rendering engine that adheres to web standards. Stewardship of Servo moved from Mozilla Research to the Linux Foundation in 2020, where its mission remains unchanged. After some slow years, in 2023 there has been renewed activity on the project, with a roadmap now focused on improving the engine’s CSS 2 conformance, exploring Android support, and making Servo a practical embeddable rendering engine. In this presentation, Rakhi Sharma reviews the status of the project, our recent developments in 2023, our collaboration with Tauri to make Servo an easy-to-use embeddable rendering engine, and our plans for the future to make Servo an alternative web rendering engine for the embedded devices industry. (c) Embedded Open Source Summit 2024 April 16-18, 2024 Seattle, Washington (US) https://events.linuxfoundation.org/embedded-open-source-summit/ https://ossna2024.sched.com/event/1aBNF/a-year-of-servo-reboot-where-are-we-now-rakhi-sharma-igalia
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
Igalia
Three things you will take away from the session: • How to run an effective tenant-to-tenant migration • Best practices for before, during, and after migration • Tips for using migration as a springboard to prepare for Copilot in Microsoft 365 Main ideas: Migration Overview: The presentation covers the current reality of cross-tenant migrations, the triggers, phases, best practices, and benefits of a successful tenant migration Considerations: When considering a migration, it is important to consider the migration scope, performance, customization, flexibility, user-friendly interface, automation, monitoring, support, training, scalability, data integrity, data security, cost, and licensing structure Next Wave: The next wave of change includes the launch of Copilot, which requires businesses to be prepared for upcoming changes related to Copilot and the cloud, and to consolidate data and tighten governance ShareGate: ShareGate can help with pre-migration analysis, configurable migration tool, and automated, end-user driven collaborative governance
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
sammart93
Tech Trends Report 2024 Future Today Institute
Tech Trends Report 2024 Future Today Institute.pdf
Tech Trends Report 2024 Future Today Institute.pdf
hans926745
MySQL Webinar, presented on the 25th of April, 2024. Summary: MySQL solutions enable the deployment of diverse Database Architectures tailored to specific needs, including High Availability, Disaster Recovery, and Read Scale-Out. With MySQL Shell's AdminAPI, administrators can seamlessly set up, manage, and monitor these solutions, ensuring efficiency and ease of use in their administration. MySQL Router, on the other hand, provides transparent routing from the application traffic to the backend servers in the architectures, requiring minimal configuration. Completely built in-house and supported by Oracle, these solutions have been adopted by enterprises of all sizes for their business-critical applications. In this presentation, we'll delve into various database architecture solutions to help you choose the right one based on your business requirements. Focusing on technical details and the latest features to maximize the potential of these solutions.
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Miguel Araújo
Terragrunt, Terraspace, Terramate, terra... whatever. What is wrong with Terraform so people keep on creating wrappers and solutions around it? How OpenTofu will affect this dynamic? In this presentation, we will look into the fundamental driving forces behind a zoo of wrappers. Moreover, we are going to put together a wrapper ourselves so you can make an educated decision if you need one.
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
Andrey Devyatkin
What is a good lead in your organisation? Which leads are priority? What happens to leads? When sales and marketing give different answers to these questions, or perhaps aren't sure of the answers at all, frustrations build and opportunities are left on the table. Join us for an illuminating session with Cian McLoughlin, HubSpot Principal Customer Success Manager, as we look at that crucial piece of the customer journey in which leads are transferred from marketing to sales.
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
HampshireHUG
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
The Digital Insurer
Building Digital Trust in a Digital Economy Veronica Tan, Director - Cyber Security Agency of Singapore Apidays Singapore 2024: Connecting Customers, Business and Technology (April 17 & 18, 2024) ------ Check out our conferences at https://www.apidays.global/ Do you want to sponsor or talk at one of our conferences? https://apidays.typeform.com/to/ILJeAaV8 Learn more on APIscene, the global media made by the community for the community: https://www.apiscene.io Explore the API ecosystem with the API Landscape: https://apilandscape.apiscene.io/
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
apidays
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(20)
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
Connector Corner: Accelerate revenue generation using UiPath API-centric busi...
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
Histor y of HAM Radio presentation slide
Histor y of HAM Radio presentation slide
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
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Advantages of Hiring UIUX Design Service Providers for Your Business
Advantages of Hiring UIUX Design Service Providers for Your Business
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
What Are The Drone Anti-jamming Systems Technology?
What Are The Drone Anti-jamming Systems Technology?
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Tech Trends Report 2024 Future Today Institute.pdf
Tech Trends Report 2024 Future Today Institute.pdf
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
AWS Community Day CPH - Three problems of Terraform
AWS Community Day CPH - Three problems of Terraform
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Chapter 11 GAME 100
1.
Game Development Essentials
An Introduction (2 nd Edition)
2.
Chapter 11 Production
& Management developing the process
3.
4.
5.
Management Iterative Development
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