2. Maintainability is the relative ease and economy of
time and resources with which an item can be retained
in, or restored to, a specified condition.
The Game of Maintainability has the target to train
the maintainability principles and the definition of
maintainability programs.
4. Use learning methods:
• Problem-based learning.
• Cooperative learning.
• Used in Technical Schools.
5. Based in the handbooks:
• DOD-HDBK-791 Military Handbook
Maintainability Design Techniques – Metric.
• MIL-HDBK-470A Department of Defense
Handbook Designing and Developing
Maintainable Products and Systems
Volume I.
6. Requirements:
• 1 official copy of the game.
• 2 facilitators.
• From 12 to 36 players in 12 teams.
• Stopwatch, memo pads, graph papers, clip-
charts, makers, post-its, paper,…
7. Game Box:
• Game rules.
• 12 machines (to repair).
GAME BOX
• 1 poster-guide.
• 12 cards penalty factors.
• 12 cards bonus factors.
• 4 Maintainability program generators.
9. 1st Step:
• Repair a machine with penalty
factors.
• Measure the time to repair.
• Draw the maintainability functions
and calculate maintainability rates.
10. 2nd Step:
• Define a maintainability program to remove
the penalty factors (with the maintainability
program generators).
• Redraw the maintainability functions and
recalculate maintainability rates.
• Compare and discuss results.
11. 3rd Step:
• Define a maintainability program to include
features to facilitate maintainability (with the
maintainability program generators).
• Redraw the maintainability functions and
recalculate maintainability rates.
• Compare and discuss results.
12. Main Tool: Maintainability Program Generator.
Management
Approach
Design for
Maintainability: Design for
Maintainability:
Specific Maintainability
Considerations Analysis and Test Design Tools
Data Collection and Analysis