iLearnList is a social computing website that helps users cultivate lifelong learning habits. It brings people with similar learning interests together to share knowledge, learning materials, and learning experience in a virtual collaborative work space. Users can also organize local learning activities, share their learning progress in person and discover new learning interests.
1. iLearnList:
Social Learning
Platform
SI 694 Final Project Presentation
Lezhong Li, Surong Ruan, Wenke Wang, An Yang
2. Introduction to iLearnList
Design Goal
• To cultivate lifelong learning habits
Target Users
• People interested in life-long learning
Key Features
• To-learn list
• Roadmap
• Peer evaluation
7. Implementation & Recommendation
Implementation
• Stage 1: HTML/JS with Php /MySQL as the back-end
• Stage 2: Adapt to mobile platform
Recommendation for Users
• Recommend roadmaps and materials based on
o Other related materials
o Materials used by peers using the same roadmap
• Recommend people with similar interests
9. Sustainability & Profitability
How to support lifelong learning?
• Social community
• Exploration and Feedback
How will iLearnList gain profits?
• Advertisement model
• Freemium Model
10. System Evaluation: User Testing
Positive Findings:
• Clean interface
• Ask / Answer on the video page
• Roadmap design is interesting
• Tracking learning activity is a great feature
“I like your design idea. The interface is simple, clear and not
overwhelming.” - U2
11. System Evaluation: User Testing
Constructive Findings:
• Interface is not intuitive
• Expect to have more social interactions
• For novice users, they hope for a well-designed
process to learn how to use roadmaps
“It is clean, but I am not sure about what the intention of the system
is. I can only tell from the left bottom part that it is a learning
system.” - U1
12. Future Work
• The roadmap that can allow construction
• To have group setting for stronger peer evaluation
• Tutoring in addition to peer relationship
• How to help users set up goals
13. Lessons Learned
For learning activity
• Recommendation of plan and materials
• Encourage contributions to online community
• Constructive learning approach
For learning incentive
• Personalization
• Social patterns
• Peer evaluation