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Object Modeling

          OOAD




                  1
Objects and Classes
   Object can be a concept, abstraction or
    thing with crisp boundaries and meaning
    for the problem at hand.
   They promote understanding of the real
    world and provide a practical basis for
    computer implementations.



                                         2
Objects and Classes
   A class describes a group of objects with
    similar properties (attributes), common
    behaviour (operations), common relations
    to other objects and common semantics.
   The objects in a class share a common
    semantic purpose.



                                           3
Object Diagram
   Object diagram provide a formal graphic
    notation for modeling objects, classes and
    their relationships to one another.
   Object diagrams are useful both for
    abstract modeling and for designing actual
    programs.



                                            4
Object Diagram
   There are two types of object diagrams.
       A class diagram is a schema, pattern or
        template for describing many possible
        instances of data. A class diagram describes
        object classes.
       An instance diagram describes how a
        particular set of objects relate to each other.
        An instance diagram describes object
        instances.

                                                    5
Attributes
   An attribute is a data value held by the objects in
    a class.
   Each attribute has a value for each object
    instance.
   Different object instances may have same or
    different values for a given attribute.
   Each attribute name is unique within a class.
   An attribute should be a pure data value, not an
    object.

                                                    6
Operations and Methods
Operations
 An operation is a function or transformation that

  may be applied to or by objects in a class.
 Each operation has a target object as an implicit

  argument. The behaviour of the operation
  depends on the class of its target.
 The same operation may apply to many different

  classes.

                                                7
Operations and Methods
   A method is the implementation of the operation
    for a class.
   An operation may have arguments in addition to
    its target object. Such arguments parameterize
    the operation but do not affect the choice of
    method.
   The method depends only on the class of the
    target object.
   When an operation has methods on several
    classes, it is important that the methods all have
    the same signature.
                                                    8
Notations for Class Diagram
                                      Place the name of the
        Class Name
                                       class in the first
Attribute: Type = Value                partition      (centered,
                                       bolded, & capitalized),
                                       list the attributes in the
                                       second partition, and
Operation(arg_List): return type
                                       write operations into
                                       the third.


                                                              9
Links and Associations
   Represent static relationship between
    classes.
   A link is a physical or conceptual
    connection between object instances.
   An association describes a group of links
    with common structure and common
    semantics.

                                          10
Links and Associations
   All the links in an association connect
    objects from the same classes.
   Both often appear as verbs in a problem
    statement.
   Associations are inherently bi-directional.
   Associations are often implemented in
    programming languages as pointers from
    one object to another.

                                            11
Links and Associations
1    No more than one   Company
0..1 Zero or One             1
*    Many
0..* Zero or Many            1..*
1..* One or Many         Person




                                    12
Multiplicity
   It specifies how many instances of one
    class may relate to a single instance of an
    associated class.
   It constrains the number of related objects.
   It is generally described as being “one” or
    “many”, but it is a subset of non-negative
    integers.
   It depends on assumptions and how you
    define the boundaries of a problem.
                                             13
Class Name
    Multiplicity           Attribute: Type = Value

                           Operation(arg_List): return type

                                 *        {Constraints}   *
For    example,     one
company will have one or
more employees, but             1..*                      1
each employee works for
                                     Class Name
one company only.          Attribute: Type = Value

                           Operation(arg_List): return type



                                                              14
Link Attributes
   A link attribute is a property of the links in
    an association.

                    Accessible by
        File                            User


                    Access permission




                                                 15
Role Names
   A role is an end of an association.
   A binary association has two roles, each of which
    may have a role name.
   A role is a name that uniquely identifies one end
    of an association.
   Role names are necessary for associations
    between two objects of same class.
                 Employee        Employe
      Person           Works-for r         Company

                                                     16
Ordering
   The ordering is an inherent part of the
    association. An ordered set of objects on
    the “many” end of an association is
    indicated by writing “{ordered}” next to the
    multiplicity dot for the role.
   This is a special kind of constraint.
                {Ordered}
       Window                    Screen
                    Visible-on


                                             17
Qualification
   A qualified association relates two classes
    and a qualifier.
   One to many and many to many
    associations may be qualified.
   The qualifier is a special attribute that
    reduces the effective multiplicity of an
    association.


                                            18
Qualification
   The qualifier distinguishes among the set
    of objects at the many end of an
    association.
   A qualified association can also be
    considered as ternary association.
    Directory   File                 File
                name




                                            19
Aggregation
   Aggregation is the “part-whole” or “a-part-of”
    relationship in which objects representing the
    components of something are associated with
    an object representing the entire assembly.
   The aggregate is semantically an extended
    object that is treated as a unit in many
    operations, although physically it is made of
    several objects.

                                               20
Aggregation
   Aggregation is inherently transitive; An
    aggregate has parts, which may in turn
    have parts.
   Many aggregate operations operate on
    both direct and indirect parts.
   Aggregation can be fixed, variable or
    recursive.

                                         21
Types of Aggregation
   A fixed aggregate has a fixed structure; The
    types and number of subparts are predefined.
   A variable aggregate has a finite number of
    levels, but the number of parts may vary.
   A recursive aggregate contains directly or
    indirectly, an instance of the same kind of
    aggregate; the no. of potential levels is
    unlimited.

                                             22
Propagation of Operations
   Propagation is the automatic application of an
    operation to a network of objects when the
    operation is applied to some starting object.
   The propagation behaviour is bound to an
    association, direction and operation.
   Propagation is indicated on object models with a
    small arrow & operation name next to the
    affected association. The arrow indicates the
    direction of propagation.
                                                 23
Generalization
   It is the relationship between a class and
    one or more refined versions of it. The
    class being refined is called the superclass
    and each refined version is called
    subclass.
   It is sometimes called the “is-a” relationship
    because each instance of a subclass is an
    instance of superclass as well.
                                               24
Generalization
   The notation for generalization is a triangle
    connecting a superclass to its subclasses.
    The superclass is connected by a line to
    the apex of the triangle and the subclasses
    are connected by the line to a horizontal
    bar attached to the base of the triangle.



                                              25
Generalization                       Color
                                               Figure


                                          Center position
   “Dimensionality”        is            Move
    discriminator.                        select
   It is an attribute of
    enumeration type that                          dimensionality

    indicates which property
                                   One Dim                 Two Dim
    of an object is being
                                 Orientation        Orientation
    abstracted     by        a
                                                    Fill type
    particular generalization
                                 Scale              Scale
    relationship.
                                                    fill


                                                                  26
Generalization, Inheritance and
     Specialization
   Generalization is used to refer to the
    relationship among classes, while inheritance
    refers to the mechanism of sharing attributes
    and operations using the generalization
    relationship.
   Generalization and specialization are two
    different viewpoints of the same relationship,
    viewed from superclass or from the subclass.

                                               27
Aggregation V/s Generalization
   Aggregation relates instances. Two distinct
    objects are involved; One of them is part of
    other whereas generalization relates
    classes and is a way of structuring the
    description of a single object. Both super
    class and subclass refer to properties of a
    single object.


                                             28
Aggregation V/s Generalization
   An aggregation tree is composed of object
    instances that are all part of a composite
    object; A generalization tree is composed
    of classes that describe an object.
   Aggregation is often called “a-part-of”
    relationship (sometime called “and-relationship”);
    Generalization is often called “a-kind of” or
    “is-a” relationship (sometime called “or-
    relationship”).

                                                   29
Aggregation v/s Association
   Aggregation is a special form of association,
    not an independent concept.
   Aggregation adds semantic connotations in
    certain cases. If two objects are tightly
    bound by a part-whole relationship, it is an
    aggregation.
   If two objects are independent, and they are
    linked, it is an association.

                                             30
Abstract class
   An incomplete superclass that defines common
    features to several classes.
   Not instantiated.
   Frequently used to define methods to be
    inherited by subclasses.
   It can define the protocol for an operation
    (abstract operation) without supplying a
    corresponding method, for which each subclass
    must provide its own implementation.

                                              31
Concrete class
   Is a complete class.
   Describes a concept completely.
   Is intended to be instantiated.
   It may have abstract subclasses (but they in
    turn must have concrete descendants).
   Only concrete classes may be leaf classes
    in the inheritance tree.


                                             32
Generalization as Extension and
    Restriction
   In generalization, an instance of a class is an
    instance of the class. Therefore all ancestor class
    features must apply to the subclass instances. A
    descendent class cannot omit or suppress an
    ancestor attribute because then it could not truly be
    an ancestor instance. Similarly operations on an
    ancestor class must apply to all descendent classes.
    A subclass may re-implement an operation for
    reasons of efficiency but cannot change the external
    protocol.
   Adding features is called Extension.
   Constraining ancestor attributes is called Restriction.
                                                       33
Overriding Operations
   The mechanism by which a child class can
    provide an alternative implementation of a
    method currently provided by a parent class.
   Overriding for extension: the new operation is the
    same as the inherited operation, except it adds
    some behaviour, usually affecting new attributes
    of the subclass.
   Overriding for restriction: The new operation
    restricts the protocol, such as tightening the
    types of arguments.
                                                   34
Overriding Operations
   Overriding for optimization: An implementation
    can take advantage of the constraints imposed
    by a restriction to improve the code for an
    operation, and it is valid use of overriding.
   Overriding for convenience: A common practice
    in developing new classes is to look for a class
    similar to what is desired. The new class is made
    a subclass of the existing class and overrides the
    methods that are inconvenient. This ad hoc use
    of inheritance is semantically wrong.

                                                   35
Multiple Inheritance
   A class may inherits features from more than one
    superclass. Such class is called a join class.
   A feature from the same ancestor class found
    along more than one path is inherited only once.
   The advantage of multiple inheritance is greater
    power in specifying classes and an increased
    opportunity for reuse. It brings object modeling
    closer to the way people thinks.
   The disadvantage is a loss of conceptual and
    implementation simplicity.
                                                 36
Workarounds
                        Employee



            Employee                    Employee
            Payroll                     Pension




Hourly      Salaried   Exempt       Vested        Unvested
Employee    Employee   Employee     Employee      Employee

           Multiple Inheritance Using delegation
                                                         37
Workarounds
                                            Employee
           Employee
                                            Pension

 Pay Status
                                                   Pension Status

Hourly        Salaried   Exempt         Vested        Unvested
Employee      Employee   Employee       Employee      Employee


   Multiple Inheritance using inheritance & delegation




                                                             38
Metadata
   Data about data.
      Models are inherently metadata.

      Parts catalogs, blue-prints, dictionaries etc.

   Patterns and Metadata




                                                        39
Constraints
   Constraints are functional relationships between
    entities of an object model. The term entity
    includes objects, classes, attributes, links and
    associations.
   A constraint restricts the values that entities can
    assume.
   A good object model captures many constraints
    through its structure.
   Object modeling notation for constraints is as follows: Constraints are
    delimited by braces and positioned near the constrained entity. A
    dotted line connects multiple constrained entities.

                                                                      40
Constraints
  Employe                     Window
  e                        Length
     Salary                width
{Salary <= boss.Salary}   {length > width}

           Constraints on
           objects

                                    {ordered}
 Country         Office                         Person

         Constraints on association
         links
                                                         41
Derived Objects, Links and Attributes
   A derived object is defined as a function of
    one or more objects, which in turn may be
    derived.
   The notation for derived entity is a slash or
    diagonal line (on the corner of a class box, or
    an association line, or in front of an attribute).
Machine                 Assembly               Part


              offset               offset      Offset
                                                         42
Homomorphism
                                    Maps                   Contains
     Contains
CatalogItem                                    Item
Model number                               Serial number
                      Describes

{Item1 contains item2 => item1.model contains item2.model}

     Homomorphism for a parts
     catalog



                                                                43

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Object modeling

  • 2. Objects and Classes  Object can be a concept, abstraction or thing with crisp boundaries and meaning for the problem at hand.  They promote understanding of the real world and provide a practical basis for computer implementations. 2
  • 3. Objects and Classes  A class describes a group of objects with similar properties (attributes), common behaviour (operations), common relations to other objects and common semantics.  The objects in a class share a common semantic purpose. 3
  • 4. Object Diagram  Object diagram provide a formal graphic notation for modeling objects, classes and their relationships to one another.  Object diagrams are useful both for abstract modeling and for designing actual programs. 4
  • 5. Object Diagram  There are two types of object diagrams.  A class diagram is a schema, pattern or template for describing many possible instances of data. A class diagram describes object classes.  An instance diagram describes how a particular set of objects relate to each other. An instance diagram describes object instances. 5
  • 6. Attributes  An attribute is a data value held by the objects in a class.  Each attribute has a value for each object instance.  Different object instances may have same or different values for a given attribute.  Each attribute name is unique within a class.  An attribute should be a pure data value, not an object. 6
  • 7. Operations and Methods Operations  An operation is a function or transformation that may be applied to or by objects in a class.  Each operation has a target object as an implicit argument. The behaviour of the operation depends on the class of its target.  The same operation may apply to many different classes. 7
  • 8. Operations and Methods  A method is the implementation of the operation for a class.  An operation may have arguments in addition to its target object. Such arguments parameterize the operation but do not affect the choice of method.  The method depends only on the class of the target object.  When an operation has methods on several classes, it is important that the methods all have the same signature. 8
  • 9. Notations for Class Diagram  Place the name of the Class Name class in the first Attribute: Type = Value partition (centered, bolded, & capitalized), list the attributes in the second partition, and Operation(arg_List): return type write operations into the third. 9
  • 10. Links and Associations  Represent static relationship between classes.  A link is a physical or conceptual connection between object instances.  An association describes a group of links with common structure and common semantics. 10
  • 11. Links and Associations  All the links in an association connect objects from the same classes.  Both often appear as verbs in a problem statement.  Associations are inherently bi-directional.  Associations are often implemented in programming languages as pointers from one object to another. 11
  • 12. Links and Associations 1 No more than one Company 0..1 Zero or One 1 * Many 0..* Zero or Many 1..* 1..* One or Many Person 12
  • 13. Multiplicity  It specifies how many instances of one class may relate to a single instance of an associated class.  It constrains the number of related objects.  It is generally described as being “one” or “many”, but it is a subset of non-negative integers.  It depends on assumptions and how you define the boundaries of a problem. 13
  • 14. Class Name Multiplicity Attribute: Type = Value Operation(arg_List): return type * {Constraints} * For example, one company will have one or more employees, but 1..* 1 each employee works for Class Name one company only. Attribute: Type = Value Operation(arg_List): return type 14
  • 15. Link Attributes  A link attribute is a property of the links in an association. Accessible by File User Access permission 15
  • 16. Role Names  A role is an end of an association.  A binary association has two roles, each of which may have a role name.  A role is a name that uniquely identifies one end of an association.  Role names are necessary for associations between two objects of same class. Employee Employe Person Works-for r Company 16
  • 17. Ordering  The ordering is an inherent part of the association. An ordered set of objects on the “many” end of an association is indicated by writing “{ordered}” next to the multiplicity dot for the role.  This is a special kind of constraint. {Ordered} Window Screen Visible-on 17
  • 18. Qualification  A qualified association relates two classes and a qualifier.  One to many and many to many associations may be qualified.  The qualifier is a special attribute that reduces the effective multiplicity of an association. 18
  • 19. Qualification  The qualifier distinguishes among the set of objects at the many end of an association.  A qualified association can also be considered as ternary association. Directory File File name 19
  • 20. Aggregation  Aggregation is the “part-whole” or “a-part-of” relationship in which objects representing the components of something are associated with an object representing the entire assembly.  The aggregate is semantically an extended object that is treated as a unit in many operations, although physically it is made of several objects. 20
  • 21. Aggregation  Aggregation is inherently transitive; An aggregate has parts, which may in turn have parts.  Many aggregate operations operate on both direct and indirect parts.  Aggregation can be fixed, variable or recursive. 21
  • 22. Types of Aggregation  A fixed aggregate has a fixed structure; The types and number of subparts are predefined.  A variable aggregate has a finite number of levels, but the number of parts may vary.  A recursive aggregate contains directly or indirectly, an instance of the same kind of aggregate; the no. of potential levels is unlimited. 22
  • 23. Propagation of Operations  Propagation is the automatic application of an operation to a network of objects when the operation is applied to some starting object.  The propagation behaviour is bound to an association, direction and operation.  Propagation is indicated on object models with a small arrow & operation name next to the affected association. The arrow indicates the direction of propagation. 23
  • 24. Generalization  It is the relationship between a class and one or more refined versions of it. The class being refined is called the superclass and each refined version is called subclass.  It is sometimes called the “is-a” relationship because each instance of a subclass is an instance of superclass as well. 24
  • 25. Generalization  The notation for generalization is a triangle connecting a superclass to its subclasses. The superclass is connected by a line to the apex of the triangle and the subclasses are connected by the line to a horizontal bar attached to the base of the triangle. 25
  • 26. Generalization Color Figure Center position  “Dimensionality” is Move discriminator. select  It is an attribute of enumeration type that dimensionality indicates which property One Dim Two Dim of an object is being Orientation Orientation abstracted by a Fill type particular generalization Scale Scale relationship. fill 26
  • 27. Generalization, Inheritance and Specialization  Generalization is used to refer to the relationship among classes, while inheritance refers to the mechanism of sharing attributes and operations using the generalization relationship.  Generalization and specialization are two different viewpoints of the same relationship, viewed from superclass or from the subclass. 27
  • 28. Aggregation V/s Generalization  Aggregation relates instances. Two distinct objects are involved; One of them is part of other whereas generalization relates classes and is a way of structuring the description of a single object. Both super class and subclass refer to properties of a single object. 28
  • 29. Aggregation V/s Generalization  An aggregation tree is composed of object instances that are all part of a composite object; A generalization tree is composed of classes that describe an object.  Aggregation is often called “a-part-of” relationship (sometime called “and-relationship”); Generalization is often called “a-kind of” or “is-a” relationship (sometime called “or- relationship”). 29
  • 30. Aggregation v/s Association  Aggregation is a special form of association, not an independent concept.  Aggregation adds semantic connotations in certain cases. If two objects are tightly bound by a part-whole relationship, it is an aggregation.  If two objects are independent, and they are linked, it is an association. 30
  • 31. Abstract class  An incomplete superclass that defines common features to several classes.  Not instantiated.  Frequently used to define methods to be inherited by subclasses.  It can define the protocol for an operation (abstract operation) without supplying a corresponding method, for which each subclass must provide its own implementation. 31
  • 32. Concrete class  Is a complete class.  Describes a concept completely.  Is intended to be instantiated.  It may have abstract subclasses (but they in turn must have concrete descendants).  Only concrete classes may be leaf classes in the inheritance tree. 32
  • 33. Generalization as Extension and Restriction  In generalization, an instance of a class is an instance of the class. Therefore all ancestor class features must apply to the subclass instances. A descendent class cannot omit or suppress an ancestor attribute because then it could not truly be an ancestor instance. Similarly operations on an ancestor class must apply to all descendent classes. A subclass may re-implement an operation for reasons of efficiency but cannot change the external protocol.  Adding features is called Extension.  Constraining ancestor attributes is called Restriction. 33
  • 34. Overriding Operations  The mechanism by which a child class can provide an alternative implementation of a method currently provided by a parent class.  Overriding for extension: the new operation is the same as the inherited operation, except it adds some behaviour, usually affecting new attributes of the subclass.  Overriding for restriction: The new operation restricts the protocol, such as tightening the types of arguments. 34
  • 35. Overriding Operations  Overriding for optimization: An implementation can take advantage of the constraints imposed by a restriction to improve the code for an operation, and it is valid use of overriding.  Overriding for convenience: A common practice in developing new classes is to look for a class similar to what is desired. The new class is made a subclass of the existing class and overrides the methods that are inconvenient. This ad hoc use of inheritance is semantically wrong. 35
  • 36. Multiple Inheritance  A class may inherits features from more than one superclass. Such class is called a join class.  A feature from the same ancestor class found along more than one path is inherited only once.  The advantage of multiple inheritance is greater power in specifying classes and an increased opportunity for reuse. It brings object modeling closer to the way people thinks.  The disadvantage is a loss of conceptual and implementation simplicity. 36
  • 37. Workarounds Employee Employee Employee Payroll Pension Hourly Salaried Exempt Vested Unvested Employee Employee Employee Employee Employee Multiple Inheritance Using delegation 37
  • 38. Workarounds Employee Employee Pension Pay Status Pension Status Hourly Salaried Exempt Vested Unvested Employee Employee Employee Employee Employee Multiple Inheritance using inheritance & delegation 38
  • 39. Metadata  Data about data.  Models are inherently metadata.  Parts catalogs, blue-prints, dictionaries etc.  Patterns and Metadata 39
  • 40. Constraints  Constraints are functional relationships between entities of an object model. The term entity includes objects, classes, attributes, links and associations.  A constraint restricts the values that entities can assume.  A good object model captures many constraints through its structure.  Object modeling notation for constraints is as follows: Constraints are delimited by braces and positioned near the constrained entity. A dotted line connects multiple constrained entities. 40
  • 41. Constraints Employe Window e Length Salary width {Salary <= boss.Salary} {length > width} Constraints on objects {ordered} Country Office Person Constraints on association links 41
  • 42. Derived Objects, Links and Attributes  A derived object is defined as a function of one or more objects, which in turn may be derived.  The notation for derived entity is a slash or diagonal line (on the corner of a class box, or an association line, or in front of an attribute). Machine Assembly Part offset offset Offset 42
  • 43. Homomorphism Maps Contains Contains CatalogItem Item Model number Serial number Describes {Item1 contains item2 => item1.model contains item2.model} Homomorphism for a parts catalog 43

Notes de l'éditeur

  1. Object Oriented Analysis &amp; Design