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Educational Technology
Ani Vadakke Purayil
M.Com, M.Ed. NET(Com),NET(Edu),SET
Faculty
Department of Teacher Education
Kannur University
Kannur, Kerala.
anivpknr@gmail.com
Information and Communication Technology (ICT)
ICTs stand for Information and Communication
Technologies and are defined, for the purposes of this
primer, as a “diverse set of technological tools and
resources used to communicate and to create,
disseminate, store and manage information.”
These technologies include computers, the Internet,
broadcasting technologies (radio and television) and
telephony. Moreover, different technologies are
typically used in combination rather than as the sole
delivery mechanism.
The Indira Gandhi National Open University in India
combines the use of print, recorded audio and video,
broadcast radio and television and audio conferencing
technologies.
 The integration of information and communication
technologies can help revitalize teachers and students.
 This can help to improve and develop the quality of
education by providing curricular support in difficult
subject areas.
 Benefits of ICT
 ICT increases the flexibility of delivery of education so
that learners can access knowledge anytime and from
anywhere
 One of the most vital contributions of ICT in the field
of education is- Easy Access to Learning. With the
help of ICT, students can now browse through e-
books, sample examination papers, previous year
papers etc
 Mobile technologies and seamless communications
technologies support 24x7 teaching and learning.
Linux
 Linux is, in simplest terms, an operating system. It is
the software on a computer that enables applications
and the computer operator to access the devices on the
computer to perform desired functions.
 Linux is very similar to other operating systems, such
as Windows It is assembled under the model of free
and open-source software development and
distribution.
 Edubuntu,
 Edubuntu, also previously known as Ubuntu
Education Edition, is an official derivative of the
Ubuntu operating system designed for use in
classrooms inside schools, homes and communities.
 It is a customized version of Ubuntu aimed at children
in educational environments.
 Edubuntu used extensively in classrooms across the
globe, it is easy to install on a laptop or desktop
computer for home use.
Funderstanding
 Funderstanding is a resource for teachers, parents, and
students to stay up to date on education-related issues.
The company focuses on innovative and progressive
approaches to inspire learning in classrooms as well as
homes.
 Funderstanding is also an ebook publishing partner
company, focused on education-related content, which
provides complete epublishing services as well as an
expertise in ebook marketing and author branding.
Educational website
 An educational website is a website that was made for
education and to research some facts in education
especially for students.
 These sites encourage students to have fun playing
games while strengthening math, reading, writing,
and critical-thinking skills.
 The websites featured target elementary and middle
school students, and they offer everything from
printable worksheets to interactive puzzle games
ERIC
 ERIC is an online library of education research and information, sponsored by
the Institute of Education Sciences (IES) of the U.S. Department of Education.
The Education Resources Information Center (ERIC) is an online digital
library of education research and information.
 The mission of ERIC is to provide a comprehensive, easy-to-use, searchable,
Internet-based bibliographic and full-text database of education research and
information for educators, researchers, and the general public.
 The ERIC Collection, begun in 1966, contains records for a variety of
publication types, including:
 journal articles
 books
 research syntheses
 conference papers
 technical reports
 dissertations
 policy papers, and
 other education-related materials
 ERIC provides the public with a centralized Web site for searching the ERIC
collection and submitting materials to be considered for inclusion in the
collection.
 Active board/ Interactive White Board
 An active board is a large interactive presentation
panel that connects to a computer and projector. The
projector launches the computer’s desktop onto the
active board. The users of the board will manipulate
the computer using a stylus, a finger or a laser pointer.
E-learning
Online learning, also known as e-learning, is a learning
experience delivered via a computer and the Internet.
Course work is conducted through electronic forums,
discussion groups, external resources, quizzes, social
rooms and online submitted assignments.
Web based learning
 Web based learning is often called online learning or e-
learning because it includes online course content.
Discussion forums via email, videoconferencing and live
lectures (video streaming) are all possible through the web.
Tablet PC
 A tablet PC is light weight computer, which allows the user
to interact with the software using a pen (digitiser pen). It
runs Windows XP Tablet edition, with built in technology
for handwriting recognition.
Mobile learning
 Mobile learning is: Any sort of learning that happens
when the learner is not at a fixed, predetermined
location, or learning that happens when the learner
takes advantage of the learning opportunities offered by
mobile technologies.
 M-learning focuses on the mobility of the learner,
interacting with portable technologies
Open Educational Resources
 Open Educational Resources (OER) are teaching,
learning or research materials that are in the public
domain or that can be used under an intellectual
property license that allows re-use or adaptation.
 OER allows learners, teachers, administrators and
governments to freely access, create and share open
document-format educational resources.
Digital Games / Game based learning
 GBL is a branch of serious games that deals with
applications that have defined learning outcomes.
Generally they are designed to balance the subject matter
with the game play and the ability of the player to retain
and apply said subject matter to the real world.
 Moodle
 Moodle is a learning platform designed to provide
educators, administrators and learners with a single
robust, secure and integrated system to create
personalised learning environments. You can download the
software onto your own web server or ask one of our
knowledgeable Moodle Partners to assist you.
 Moodle is built by the Moodle project which is led and
coordinated by Moodle HQ,which is financially supported
by a network of over 80 Moodle Partner service companies
worldwide.
 Social media in Education
 Social network “is an online service for communities of
people who share an interest with one another to
collaborate.” (Yuen, 2008).
 Popular Social Networks are Face book,, LinkedIn,
MySpace and Ning.
 Social Networks in Education, provide a casual place of
learning, encourage students to express their own
thoughts, provide effective collaboration and
communication, enhance students’ learning experiences,
build an online learning community and offer immersion
in a foreign language environment.
 In addition educational social networking sites allow
students to find and share educational resources.
 Allows one to create study groups, to communicate with
classmates about course-related topics, encourages learner-
centered activities, provides collaborative learning
opportunities and gives one a sense of belonging.
Lesson Cast
 Lesson Cast allows teachers to submit a 2-minute
lesson plan strategy, idea, or resource using video,
documents, PowerPoint, etc. and share it with other
instructors.
Kid Blog
 Designed specifically for younger students; Kid Blog
provides a safe opportunity for children to start up
their own blog connected to the classroom. Teachers
can help students design a blog around a science
project, a history lesson, or an entire year’s worth of
school progress. Kid Blog makes it easy to keep the
child and content secure from the dangers of the
Internet.
Blog
A blog is a frequently updated online personal journal
or diary. It is a place to express yourself to the world. A
place to share your thoughts and your passions.
KidBlog
Designed specifically for younger students; Kid Blog
provides a safe opportunity for children to start up
their own blog connected to the classroom.
Teachers can help students design a blog around a
science project, a history lesson, or an entire year’s
worth of school progress.
Kid Blog makes it easy to keep the child and content
secure from the dangers of the Internet.
Create a blog
 Sign in to Blogger.
 On the left, click the Down arrow .
 Click New blog.
 Enter a name for your blog.
 Choose a blog address, or URL.
 Choose a template.
 Click Create blog.
Wikis
 A wiki is a type of website that allows visitors themselves to
easily add, remove and otherwise edit and change some
available content, sometimes without the need for
registration. Wikipedia Ward Cunningham created the first
wiki in 1995. Wikipedia is probably the most well known
example of a public wiki.
 LinkedIn
 LinkedIn is a social networking site designed specifically
for the business community. The goal of the site is to allow
registered members to establish and document networks of
people they know and trust professionally.
 A LinkedIn member’s profile page, which emphasizes
skills, employment history and education, has professional
network news feeds and a limited number of customizable
modules.
SlideShare:
With SlideShare, you can upload your presentations, documents and
videos and share them with studentsand colleagues. Even better, you
can take advantage of materials that other have uploaded as well.
YouTube:
Not all schools allow YouTube, but they are missing out as the site
contains a wealth of great learning materials for the classroom. There’s
even a special education-focused channel just for teachers and
students.
You Tube EDU
YouTubeEDU offers everything that educators could ever want or need
from an online video resource. This site is a literal “classroom of the
world”. YouTubeEDU provides an incredible range of educational
videos for every grade level. It’s as simple as searching and exploring.
Drop Boxes/Google Drive
Drop Boxes, this folder will be used to receive all the files handed in by
students; there will be a sub folder for each course.
 Blended learning
This refers to learning models that combine traditional
classroom practice with e-learning solutions.
For example, students in a traditional class can be
assigned both print-based and online materials, have
online mentoring sessions with their teacher through
chat and are subscribed to a class email list. Blended
Learning refers to a mixing of different learning
environments.
Web 2.0
Web 2.0 is the term given to describe a second
generation of the World Wide Web that is focused on
the ability for people to collaborate and share
information online.
Web 2.0 basically refers to the transition from
static HTML Web pages to a more dynamic Web that is
more organized and is based on serving Web
applications to users.
webinar
 A webinar is a form of one-to-many communication: a
presenter can reach a large and specific group of online
viewers from a single location. Providing it is used
effectively, interaction during a webinar can be very
powerful. In view of the large number of participants,
smart tools are essential to channel that interaction.
Hence, a webinar offers various interactive opportunities:
 Ask a question
 Chat
 Poll
 Survey
 Test
 Call to action
 Twitter
Thank you
anivpknr@gmail.com

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Educational technology

  • 1. Educational Technology Ani Vadakke Purayil M.Com, M.Ed. NET(Com),NET(Edu),SET Faculty Department of Teacher Education Kannur University Kannur, Kerala. anivpknr@gmail.com
  • 2. Information and Communication Technology (ICT) ICTs stand for Information and Communication Technologies and are defined, for the purposes of this primer, as a “diverse set of technological tools and resources used to communicate and to create, disseminate, store and manage information.” These technologies include computers, the Internet, broadcasting technologies (radio and television) and telephony. Moreover, different technologies are typically used in combination rather than as the sole delivery mechanism. The Indira Gandhi National Open University in India combines the use of print, recorded audio and video, broadcast radio and television and audio conferencing technologies.
  • 3.  The integration of information and communication technologies can help revitalize teachers and students.  This can help to improve and develop the quality of education by providing curricular support in difficult subject areas.
  • 4.  Benefits of ICT  ICT increases the flexibility of delivery of education so that learners can access knowledge anytime and from anywhere  One of the most vital contributions of ICT in the field of education is- Easy Access to Learning. With the help of ICT, students can now browse through e- books, sample examination papers, previous year papers etc  Mobile technologies and seamless communications technologies support 24x7 teaching and learning.
  • 5. Linux  Linux is, in simplest terms, an operating system. It is the software on a computer that enables applications and the computer operator to access the devices on the computer to perform desired functions.  Linux is very similar to other operating systems, such as Windows It is assembled under the model of free and open-source software development and distribution.
  • 6.  Edubuntu,  Edubuntu, also previously known as Ubuntu Education Edition, is an official derivative of the Ubuntu operating system designed for use in classrooms inside schools, homes and communities.  It is a customized version of Ubuntu aimed at children in educational environments.  Edubuntu used extensively in classrooms across the globe, it is easy to install on a laptop or desktop computer for home use.
  • 7. Funderstanding  Funderstanding is a resource for teachers, parents, and students to stay up to date on education-related issues. The company focuses on innovative and progressive approaches to inspire learning in classrooms as well as homes.  Funderstanding is also an ebook publishing partner company, focused on education-related content, which provides complete epublishing services as well as an expertise in ebook marketing and author branding.
  • 8. Educational website  An educational website is a website that was made for education and to research some facts in education especially for students.  These sites encourage students to have fun playing games while strengthening math, reading, writing, and critical-thinking skills.  The websites featured target elementary and middle school students, and they offer everything from printable worksheets to interactive puzzle games
  • 9. ERIC  ERIC is an online library of education research and information, sponsored by the Institute of Education Sciences (IES) of the U.S. Department of Education. The Education Resources Information Center (ERIC) is an online digital library of education research and information.  The mission of ERIC is to provide a comprehensive, easy-to-use, searchable, Internet-based bibliographic and full-text database of education research and information for educators, researchers, and the general public.  The ERIC Collection, begun in 1966, contains records for a variety of publication types, including:  journal articles  books  research syntheses  conference papers  technical reports  dissertations  policy papers, and  other education-related materials  ERIC provides the public with a centralized Web site for searching the ERIC collection and submitting materials to be considered for inclusion in the collection.
  • 10.  Active board/ Interactive White Board  An active board is a large interactive presentation panel that connects to a computer and projector. The projector launches the computer’s desktop onto the active board. The users of the board will manipulate the computer using a stylus, a finger or a laser pointer.
  • 11. E-learning Online learning, also known as e-learning, is a learning experience delivered via a computer and the Internet. Course work is conducted through electronic forums, discussion groups, external resources, quizzes, social rooms and online submitted assignments. Web based learning  Web based learning is often called online learning or e- learning because it includes online course content. Discussion forums via email, videoconferencing and live lectures (video streaming) are all possible through the web. Tablet PC  A tablet PC is light weight computer, which allows the user to interact with the software using a pen (digitiser pen). It runs Windows XP Tablet edition, with built in technology for handwriting recognition.
  • 12. Mobile learning  Mobile learning is: Any sort of learning that happens when the learner is not at a fixed, predetermined location, or learning that happens when the learner takes advantage of the learning opportunities offered by mobile technologies.  M-learning focuses on the mobility of the learner, interacting with portable technologies
  • 13. Open Educational Resources  Open Educational Resources (OER) are teaching, learning or research materials that are in the public domain or that can be used under an intellectual property license that allows re-use or adaptation.  OER allows learners, teachers, administrators and governments to freely access, create and share open document-format educational resources.
  • 14. Digital Games / Game based learning  GBL is a branch of serious games that deals with applications that have defined learning outcomes. Generally they are designed to balance the subject matter with the game play and the ability of the player to retain and apply said subject matter to the real world.  Moodle  Moodle is a learning platform designed to provide educators, administrators and learners with a single robust, secure and integrated system to create personalised learning environments. You can download the software onto your own web server or ask one of our knowledgeable Moodle Partners to assist you.  Moodle is built by the Moodle project which is led and coordinated by Moodle HQ,which is financially supported by a network of over 80 Moodle Partner service companies worldwide.
  • 15.  Social media in Education  Social network “is an online service for communities of people who share an interest with one another to collaborate.” (Yuen, 2008).  Popular Social Networks are Face book,, LinkedIn, MySpace and Ning.  Social Networks in Education, provide a casual place of learning, encourage students to express their own thoughts, provide effective collaboration and communication, enhance students’ learning experiences, build an online learning community and offer immersion in a foreign language environment.  In addition educational social networking sites allow students to find and share educational resources.  Allows one to create study groups, to communicate with classmates about course-related topics, encourages learner- centered activities, provides collaborative learning opportunities and gives one a sense of belonging.
  • 16. Lesson Cast  Lesson Cast allows teachers to submit a 2-minute lesson plan strategy, idea, or resource using video, documents, PowerPoint, etc. and share it with other instructors. Kid Blog  Designed specifically for younger students; Kid Blog provides a safe opportunity for children to start up their own blog connected to the classroom. Teachers can help students design a blog around a science project, a history lesson, or an entire year’s worth of school progress. Kid Blog makes it easy to keep the child and content secure from the dangers of the Internet.
  • 17. Blog A blog is a frequently updated online personal journal or diary. It is a place to express yourself to the world. A place to share your thoughts and your passions. KidBlog Designed specifically for younger students; Kid Blog provides a safe opportunity for children to start up their own blog connected to the classroom. Teachers can help students design a blog around a science project, a history lesson, or an entire year’s worth of school progress. Kid Blog makes it easy to keep the child and content secure from the dangers of the Internet.
  • 18. Create a blog  Sign in to Blogger.  On the left, click the Down arrow .  Click New blog.  Enter a name for your blog.  Choose a blog address, or URL.  Choose a template.  Click Create blog.
  • 19. Wikis  A wiki is a type of website that allows visitors themselves to easily add, remove and otherwise edit and change some available content, sometimes without the need for registration. Wikipedia Ward Cunningham created the first wiki in 1995. Wikipedia is probably the most well known example of a public wiki.  LinkedIn  LinkedIn is a social networking site designed specifically for the business community. The goal of the site is to allow registered members to establish and document networks of people they know and trust professionally.  A LinkedIn member’s profile page, which emphasizes skills, employment history and education, has professional network news feeds and a limited number of customizable modules.
  • 20. SlideShare: With SlideShare, you can upload your presentations, documents and videos and share them with studentsand colleagues. Even better, you can take advantage of materials that other have uploaded as well. YouTube: Not all schools allow YouTube, but they are missing out as the site contains a wealth of great learning materials for the classroom. There’s even a special education-focused channel just for teachers and students. You Tube EDU YouTubeEDU offers everything that educators could ever want or need from an online video resource. This site is a literal “classroom of the world”. YouTubeEDU provides an incredible range of educational videos for every grade level. It’s as simple as searching and exploring. Drop Boxes/Google Drive Drop Boxes, this folder will be used to receive all the files handed in by students; there will be a sub folder for each course.
  • 21.  Blended learning This refers to learning models that combine traditional classroom practice with e-learning solutions. For example, students in a traditional class can be assigned both print-based and online materials, have online mentoring sessions with their teacher through chat and are subscribed to a class email list. Blended Learning refers to a mixing of different learning environments.
  • 22. Web 2.0 Web 2.0 is the term given to describe a second generation of the World Wide Web that is focused on the ability for people to collaborate and share information online. Web 2.0 basically refers to the transition from static HTML Web pages to a more dynamic Web that is more organized and is based on serving Web applications to users.
  • 23. webinar  A webinar is a form of one-to-many communication: a presenter can reach a large and specific group of online viewers from a single location. Providing it is used effectively, interaction during a webinar can be very powerful. In view of the large number of participants, smart tools are essential to channel that interaction. Hence, a webinar offers various interactive opportunities:  Ask a question  Chat  Poll  Survey  Test  Call to action  Twitter