Personal Information
Entreprise/Lieu de travail
Northern Region, Denmark Denmark
Profession
Associate Professor at Aalborg University
Secteur d’activité
Education
Site Web
http://www.anmore.com.au
À propos
Background as an interactive installation artist, researcher working with Interaction Design, HCI and Tangible Computing.
My main research interest is in tangible, urban and pervasive computing, with a focus on free play in installations, AR/ MR and interactive cultural environments.
Currently working on wearable computing and sensate experiences
Mots-clés
aci
case study examples
animal enrichment
melbourne zoo
zoo
animal centered computing
animal welfate
platypus
cafe
activity
social inclusion
wearable technology
wearables
wearables for health
axd
interaction design
design
animals
@duesi999
@tamaraheck
@gsabiha
@jacki_liddle
@anmore
electronic health record
interactive hammock
the remediation of nosferatu
online health systems
lifespace
interactive installations
ar games
game studies
health studies
current research
rigour mixed methods
innovative methods
mixed evaluation methods
awareness technologies
low intervention
interactive technologies
kleiner munsterlender
ann morrison
at home with digital media
presented at at home with digital media symposium
dogs and people (dap)
people and dogs (pad)
Tout plus
Présentations
(6)J’aime
(1)History and future of Human Computer Interaction (HCI) and Interaction Design
Agnieszka Szóstek
•
il y a 9 ans
Personal Information
Entreprise/Lieu de travail
Northern Region, Denmark Denmark
Profession
Associate Professor at Aalborg University
Secteur d’activité
Education
Site Web
http://www.anmore.com.au
À propos
Background as an interactive installation artist, researcher working with Interaction Design, HCI and Tangible Computing.
My main research interest is in tangible, urban and pervasive computing, with a focus on free play in installations, AR/ MR and interactive cultural environments.
Currently working on wearable computing and sensate experiences
Mots-clés
aci
case study examples
animal enrichment
melbourne zoo
zoo
animal centered computing
animal welfate
platypus
cafe
activity
social inclusion
wearable technology
wearables
wearables for health
axd
interaction design
design
animals
@duesi999
@tamaraheck
@gsabiha
@jacki_liddle
@anmore
electronic health record
interactive hammock
the remediation of nosferatu
online health systems
lifespace
interactive installations
ar games
game studies
health studies
current research
rigour mixed methods
innovative methods
mixed evaluation methods
awareness technologies
low intervention
interactive technologies
kleiner munsterlender
ann morrison
at home with digital media
presented at at home with digital media symposium
dogs and people (dap)
people and dogs (pad)
Tout plus