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The suspension of disbelief in videogames: effects of localization Annalisa De Petra San Pio V University, Rome
The suspension of disbelief in Coleridge ,[object Object],[object Object],[object Object],[object Object],[object Object]
Different genres, same suspension ,[object Object],[object Object],[object Object],[object Object],[object Object]
The suspension of disbelief in videogames ,[object Object],[object Object],[object Object],[object Object]
Internationalization (I18N) ,[object Object],[object Object],[object Object],[object Object],[object Object]
Internationalization (I18N) ,[object Object],[object Object],[object Object]
Localization (L10N) ,[object Object],[object Object],[object Object]
Localization and suspension of disbelief ,[object Object],[object Object],[object Object],[object Object],[object Object]
Cultural aspects in game L10N ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Different levels of game L10N ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Phases of game localization ,[object Object],[object Object],[object Object]
Phases of game localization ,[object Object],[object Object]
Potential issues in game L10N ,[object Object],[object Object],[object Object]
Possible solutions ,[object Object],[object Object],[object Object],[object Object]
Thank you! [email_address] [email_address]

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Suspension of Disbelief in Videogames