SlideShare une entreprise Scribd logo
1  sur  133
Télécharger pour lire hors ligne
The	
  History	
  of	
  GoGlobal	
  
    IDE’s	
  Interna,onal	
  Collabora,ve	
  Interdisciplinary	
  Design	
  Project	
  2005-­‐2009	
  
GoGlobal Programme aims
•  Postgraduate international cross cultural
   collaborations between industry and academia

•  Explore themes of integration of product
   innovation with production, policy, social and
   economic factors

•  Selection of developed and developing countries
   allowing a comparative assessment of results
GoGlobal



2005      China      Product Urbanisation
2006 -7   Thailand   Massclusivity
2007      China      Post consumerism
2008      Japan      Future of Food
2009      Ghana      Design Enterprise
Teaching	
  models	
  

•  China	
  2005:	
  	
   	
   	
  Fic,onal	
  corpora,on	
  
•  Thailand	
  2006:	
  	
   	
  Collabora,on	
  &	
  concept	
  swapping	
  
•  China	
  2007:	
   	
   	
  Socio	
  cultural	
  meta-­‐themes	
  	
  
•  Japan	
  2008:	
  	
   	
  Cross	
  cultural	
  teaching	
  teams	
  	
  
•  Ghana	
  2009:	
   	
  CraM-­‐themed	
  cross	
  cultural	
  teams 	
  	
  
GoGlobal China 2005	
  
      Project Gambei"
        IDE + Tsinghua University	
  
GoGlobal Thailand 2006
       Massclusivity"
      IDE + Thai Creative Design Centre
Aims:


• 21 RCA and 8 Thai designer 

 collaborate.


• Design, manufacture and sell 

  ʻMassclusiveʼ products.


• Thai national strategy for 

  survival of craft making skills.


• Develop a modern Thai design 

  language.



          	
  
• Knowledge transfer & team           

  working.
Outcomes:


• Case studies for TCDC to show 

  how design helps business.


• Factories developed new 

  making skills.


• Show how design can open 

  new markets and create unique 

  objects.


• Students see work in 

 production.


• GoGlobal ideas proven by "

  production and sales."
Unexpected stuff:


• ʻConcept creepʼ - shared creative 

  ownership & stronger concepts. 


• Factory courtship. ʻTell us who 

  you areʼ. 


• Making RPʼs in London for 

  factories who can only read 

  objects.


• Consensus driven decision 

  making process.

GoGlobal China 2007	
  
     Post-consumerism"
        IDE + Tsinghua University	
  
GoGlobal Japan 2008	
  
    The Future of Food"
        IDE + Tsukuba University"
Marketplace	
  Casino	
  
•  More:	
  is	
  the	
  product	
  offering	
  more	
  func,onality	
  or	
  
   more	
  quality	
  than	
  the	
  compe,,on	
  ?	
  

•  BeUer:	
  is	
  the	
  product	
  beUer	
  than	
  the	
  compe,,on?	
  

•  Cheaper:	
  is	
  the	
  product	
  cheaper	
  than	
  the	
  
   compe,,on	
  ?	
  

•  Wow!:	
  is	
  the	
  product	
  very	
  emo,onally	
  desirable	
  to	
  
   the	
  consumer?	
  
Cecile Dartiguenave
GoGlobal Ghana 2009
                 e-Artisans"
   IDE + Kwame Nkruma University of Science & Technology"
GoGlobal Ghana aims
•  Findings of other GoGlobal projects (Thailand 2006)
   indicated the model could be more ambitious – design
   can bridge the policy to implementation gap

•  Linking design (implementation) to policy (UNDP- United
   Nations Development Programme)

•  Roll out a successful design enterprise programme to
   other African countries

•  Sustainable wealth creation for developing economies
   with global distribution reach
World Map
World Map + Tropics
World Map Irradiance
World Map Irradiance + Tropics
World Map Rich-Poor Gap
World Map Rich-Poor Gap + Tropics
World Map Life Expectancy
World Map Life Expectancy + Tropics
GoGlobal Ghana Partnership Structure

                                                                                                                                                                                                      b on	
  
  ni ’ n’’            r,                     	
   Iv raI, ni        	
   n’n i                   n	
   n	
       nn’                        d s           Erbs          	
   Iv raI, n
                                                                                                                                                                                    i               T a r
      n	
   n	
   g                                 i 	
   i g ba, ’I
                                                                  r                                   n	
   ns I a                           I 	
     T          	
   n’n i           	
  




                                                                                                                                                                                                     rn b on	
  
                      , nrE n nv r Fg : : r
                       d             :                     as 	
   I	
       	
                                        rI, abt t ’i I	
  
                                                                                                                          i                    r n	
   Ion	
          ,nn’a ,n               	
  




                                                                                                                                                                                                    0 ns s r
                              	
   ’I	
     t r a 	
     g’n Iao ag ’n              ’ Ia, bon	
   ga br t i s 	
   ,
                                                                                         rI                         a
Tools for self reliance
GoGlobal	
  Ghana	
  Project	
  Phases	
  
  Phase	
  1	
  	
  
  Interdisciplinary	
  collabora6ve	
  crea6ve	
  design	
  studio	
  
  Output-­‐	
  Prototypes	
  
  Progress	
  –	
  Completed	
  May	
  2009	
  


  Phase	
  2	
  	
  
  Establish	
  the	
  e-­‐commerce,	
  supply	
  &	
  distribu6on	
  process	
  
  Progress	
  –	
  Structure	
  agreed,	
  implementa,on	
  required	
  


  Phase	
  3	
  	
  
  Establish	
  Hub	
  Loca6on	
  
  Progress	
  –	
  GoGlobal	
  research	
  Centre	
  at	
  KNUST	
  agreed,	
  
  Currently	
  developing	
  structure	
  &	
  funding	
  routes	
  
60	
  students,	
  10	
  days,	
  26	
  prototypes	
  
                30	
  IDE	
  &	
  30	
  KNUST	
  students	
  in	
  collabora,ve	
  interdisciplinary	
  design	
  teams	
  




GoGlobal	
  Ghana	
  products:	
  Woven	
  shoe,	
  Ananse,	
  Flower	
  Vase,	
  Paawopaa	
  collectable	
  toy,	
  Adinkra	
  game,	
  Calabash	
  speaker	
  and	
  Water	
  filter	
  
Cultural	
  transfer	
  in	
  product	
  design	
  
Cultural	
  transfer	
  too	
  strong:	
  
Products	
  not	
  culturally	
  ‘accessible’	
  to	
  an	
  
export	
  market	
  


Cultural	
  transfer	
  too	
  weak:	
  
Generic	
  products	
  
Lack	
  of	
  regional	
  iden6ty	
  



Solu,on:	
  
Balance	
  generated	
  by	
  interac6on	
  between	
  
Ghanain	
  and	
  RCA	
  students	
  to	
  moderate	
  
cultural	
  design	
  features	
  
1.	
  Cultural	
  transfer	
  –	
  Material	
  Culture	
  
                            (Material,	
  techniques,	
  processes	
  etc.)	
  


 Product	
  &	
  Factors:	
  
 Ahoma	
  Woven	
  Shoe	
  –	
  CraQ	
  techniques,	
  materials,	
  customisa6on	
  
 Calabash	
  Vase	
  –	
  material	
  resource,	
  craQ	
  skills,	
  provenance	
  	
  
2.	
  Cultural	
  transfer	
  –	
  Behavioural	
  
                  (PaUerns	
  of	
  cultural	
  and	
  social	
  behaviour,	
  emo,ons)	
  


Product	
  &	
  Factors:	
  
Adinkra	
  Game	
  –	
  Based	
  on	
  tradi6onal	
  symbols,	
  game	
  playing	
  
Pawopaa	
  collectable	
  toy	
  –	
  goods	
  carrying,	
  grasscuSer,	
  hand	
  craQ	
  produc6on,	
  	
  
3.	
  Cultural	
  transfer	
  –	
  Philosophical	
  
                                  (Ideas,	
  concepts,	
  beliefs	
  etc.)	
  

Product	
  &	
  Factors:	
  
Ananse	
  Toy	
  –	
  tradi6onal	
  spider	
  story,	
  carved	
  figure,	
  narra6ve	
  construc6on,	
  
re-­‐telling	
  and	
  sharing	
  via	
  digital	
  methods.	
  	
  
Ques,ons	
  
The	
  authors	
  wish	
  to	
  acknowledge	
  and	
  thank	
  the	
  par6cipa6ng	
  and	
  suppor6ng	
  organisa6ons	
  for	
  their	
  enthusias6c	
  support	
  in	
  GoGlobal	
  Africa.	
  All	
  our	
  academic	
  par6cipants	
  at	
  KNUST.	
  Bridget	
  Kyerematen-­‐Darko,	
  execu6ve	
  
director	
  of	
  Aid	
  to	
  Ar6sans,	
  and	
  Professor	
  Glenn	
  Lewis	
  for	
  their	
  wisdom	
  and	
  knowledge	
  of	
  Ghana	
  and	
  design,	
  as	
  well	
  as	
  the	
  par6cipa6ng	
  ar6sans.	
  ShopAfrica53	
  /	
  BSL	
  for	
  e-­‐commerce	
  aspects.	
  Our	
  long-­‐term	
  GoGlobal	
  codeveloper:	
  Garrick	
  
Jones	
  (LSE).	
  Advice	
  and	
  hos6ng	
  of	
  events:	
  Edna	
  Dos	
  Santos	
  and	
  her	
  colleagues	
  at	
  UNCTAD;	
  the	
  Bri6sh	
  Council	
  in	
  the	
  UK	
  and	
  Accra,	
  Ghana.	
  Founding	
  co-­‐partners	
  for	
  GoGlobal	
  research:	
  
RMIT	
  University	
  Melbourne,	
  Australia.	
  Background	
  research	
  informa6on:	
  Department	
  of	
  Trade	
  and	
  Industry,	
  Accra,	
  Ghana.	
  Project	
  funding:	
  Engineering	
  and	
  Physical	
  Science	
  Research	
  Council	
  (EPSRC),	
  UK.	
  Project	
  
equipment:	
  Tools	
  for	
  Self	
  Reliance.	
  Special	
  independent	
  researchers	
  and	
  tutors:	
  Genna	
  Wilkinson,	
  Sally	
  Haworth,	
  Elisa	
  Hudson,	
  Nanice	
  El	
  Gammel.	
  

Contenu connexe

Similaire à History Of GoGlobal

Workforce Marketing Final
Workforce Marketing FinalWorkforce Marketing Final
Workforce Marketing FinalVincgatzrzr
 
Workforce Marketing
Workforce MarketingWorkforce Marketing
Workforce MarketingVincgatzrzr
 
Sir Alan collins, UK Trade & Investment
Sir Alan collins, UK Trade & InvestmentSir Alan collins, UK Trade & Investment
Sir Alan collins, UK Trade & Investmenthollanduktrade
 
Andrew Young
Andrew YoungAndrew Young
Andrew YoungA Y
 
Mblj toh yuansiew_3s1_24
Mblj toh yuansiew_3s1_24Mblj toh yuansiew_3s1_24
Mblj toh yuansiew_3s1_24Projectsss
 

Similaire à History Of GoGlobal (7)

Workforce Marketing Final
Workforce Marketing FinalWorkforce Marketing Final
Workforce Marketing Final
 
Workforce Marketing
Workforce MarketingWorkforce Marketing
Workforce Marketing
 
Sir Alan collins, UK Trade & Investment
Sir Alan collins, UK Trade & InvestmentSir Alan collins, UK Trade & Investment
Sir Alan collins, UK Trade & Investment
 
Andrew Young
Andrew YoungAndrew Young
Andrew Young
 
Crayola website
Crayola websiteCrayola website
Crayola website
 
Digital Marketing Portfolio
Digital Marketing PortfolioDigital Marketing Portfolio
Digital Marketing Portfolio
 
Mblj toh yuansiew_3s1_24
Mblj toh yuansiew_3s1_24Mblj toh yuansiew_3s1_24
Mblj toh yuansiew_3s1_24
 

History Of GoGlobal

  • 1. The  History  of  GoGlobal   IDE’s  Interna,onal  Collabora,ve  Interdisciplinary  Design  Project  2005-­‐2009  
  • 2.
  • 3. GoGlobal Programme aims •  Postgraduate international cross cultural collaborations between industry and academia •  Explore themes of integration of product innovation with production, policy, social and economic factors •  Selection of developed and developing countries allowing a comparative assessment of results
  • 4. GoGlobal 2005  China Product Urbanisation 2006 -7 Thailand Massclusivity 2007 China Post consumerism 2008 Japan Future of Food 2009 Ghana Design Enterprise
  • 5. Teaching  models   •  China  2005:        Fic,onal  corpora,on   •  Thailand  2006:      Collabora,on  &  concept  swapping   •  China  2007:      Socio  cultural  meta-­‐themes     •  Japan  2008:      Cross  cultural  teaching  teams     •  Ghana  2009:    CraM-­‐themed  cross  cultural  teams    
  • 6. GoGlobal China 2005   Project Gambei" IDE + Tsinghua University  
  • 7.
  • 8.
  • 9. GoGlobal Thailand 2006 Massclusivity" IDE + Thai Creative Design Centre
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15. Aims:
 • 21 RCA and 8 Thai designer 
 collaborate.
 • Design, manufacture and sell 
 ʻMassclusiveʼ products.
 • Thai national strategy for 
 survival of craft making skills.
 • Develop a modern Thai design 
 language.
   • Knowledge transfer & team 
 working.
  • 16. Outcomes:
 • Case studies for TCDC to show 
 how design helps business.
 • Factories developed new 
 making skills.
 • Show how design can open 
 new markets and create unique 
 objects.
 • Students see work in 
 production.
 • GoGlobal ideas proven by "
 production and sales."
  • 17. Unexpected stuff:
 • ʻConcept creepʼ - shared creative 
 ownership & stronger concepts. 
 • Factory courtship. ʻTell us who 
 you areʼ. 
 • Making RPʼs in London for 
 factories who can only read 
 objects.
 • Consensus driven decision 
 making process.

  • 18.
  • 19.
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28.
  • 29. GoGlobal China 2007   Post-consumerism" IDE + Tsinghua University  
  • 30.
  • 31.
  • 32.
  • 33.
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45.
  • 46.
  • 47.
  • 48.
  • 49.
  • 50.
  • 51.
  • 52.
  • 53.
  • 54.
  • 55.
  • 56.
  • 57.
  • 58.
  • 59.
  • 60. GoGlobal Japan 2008   The Future of Food" IDE + Tsukuba University"
  • 61.
  • 62.
  • 63.
  • 64.
  • 65.
  • 66.
  • 67.
  • 68.
  • 69.
  • 70.
  • 71. Marketplace  Casino   •  More:  is  the  product  offering  more  func,onality  or   more  quality  than  the  compe,,on  ?   •  BeUer:  is  the  product  beUer  than  the  compe,,on?   •  Cheaper:  is  the  product  cheaper  than  the   compe,,on  ?   •  Wow!:  is  the  product  very  emo,onally  desirable  to   the  consumer?  
  • 72.
  • 73.
  • 74.
  • 75.
  • 76.
  • 77.
  • 78.
  • 79.
  • 80.
  • 81.
  • 83. GoGlobal Ghana 2009 e-Artisans" IDE + Kwame Nkruma University of Science & Technology"
  • 84. GoGlobal Ghana aims •  Findings of other GoGlobal projects (Thailand 2006) indicated the model could be more ambitious – design can bridge the policy to implementation gap •  Linking design (implementation) to policy (UNDP- United Nations Development Programme) •  Roll out a successful design enterprise programme to other African countries •  Sustainable wealth creation for developing economies with global distribution reach
  • 86. World Map + Tropics
  • 87.
  • 88.
  • 90. World Map Irradiance + Tropics
  • 91.
  • 92.
  • 94. World Map Rich-Poor Gap + Tropics
  • 95. World Map Life Expectancy
  • 96. World Map Life Expectancy + Tropics
  • 97.
  • 98.
  • 99.
  • 100.
  • 101. GoGlobal Ghana Partnership Structure b on   ni ’ n’’ r,   Iv raI, ni   n’n i n   n   nn’ d s Erbs   Iv raI, n i T a r n   n   g i   i g ba, ’I r n   ns I a I   T   n’n i   rn b on   , nrE n nv r Fg : : r d : as   I     rI, abt t ’i I   i r n   Ion   ,nn’a ,n   0 ns s r   ’I   t r a   g’n Iao ag ’n ’ Ia, bon   ga br t i s   , rI a
  • 102. Tools for self reliance
  • 103. GoGlobal  Ghana  Project  Phases   Phase  1     Interdisciplinary  collabora6ve  crea6ve  design  studio   Output-­‐  Prototypes   Progress  –  Completed  May  2009   Phase  2     Establish  the  e-­‐commerce,  supply  &  distribu6on  process   Progress  –  Structure  agreed,  implementa,on  required   Phase  3     Establish  Hub  Loca6on   Progress  –  GoGlobal  research  Centre  at  KNUST  agreed,   Currently  developing  structure  &  funding  routes  
  • 104.
  • 105.
  • 106.
  • 107.
  • 108.
  • 109.
  • 110.
  • 111.
  • 112.
  • 113.
  • 114.
  • 115.
  • 116.
  • 117.
  • 118.
  • 119.
  • 120.
  • 121.
  • 122.
  • 123.
  • 124.
  • 125. 60  students,  10  days,  26  prototypes   30  IDE  &  30  KNUST  students  in  collabora,ve  interdisciplinary  design  teams   GoGlobal  Ghana  products:  Woven  shoe,  Ananse,  Flower  Vase,  Paawopaa  collectable  toy,  Adinkra  game,  Calabash  speaker  and  Water  filter  
  • 126. Cultural  transfer  in  product  design   Cultural  transfer  too  strong:   Products  not  culturally  ‘accessible’  to  an   export  market   Cultural  transfer  too  weak:   Generic  products   Lack  of  regional  iden6ty   Solu,on:   Balance  generated  by  interac6on  between   Ghanain  and  RCA  students  to  moderate   cultural  design  features  
  • 127. 1.  Cultural  transfer  –  Material  Culture   (Material,  techniques,  processes  etc.)   Product  &  Factors:   Ahoma  Woven  Shoe  –  CraQ  techniques,  materials,  customisa6on   Calabash  Vase  –  material  resource,  craQ  skills,  provenance    
  • 128. 2.  Cultural  transfer  –  Behavioural   (PaUerns  of  cultural  and  social  behaviour,  emo,ons)   Product  &  Factors:   Adinkra  Game  –  Based  on  tradi6onal  symbols,  game  playing   Pawopaa  collectable  toy  –  goods  carrying,  grasscuSer,  hand  craQ  produc6on,    
  • 129. 3.  Cultural  transfer  –  Philosophical   (Ideas,  concepts,  beliefs  etc.)   Product  &  Factors:   Ananse  Toy  –  tradi6onal  spider  story,  carved  figure,  narra6ve  construc6on,   re-­‐telling  and  sharing  via  digital  methods.    
  • 130.
  • 131.
  • 132.
  • 133. Ques,ons   The  authors  wish  to  acknowledge  and  thank  the  par6cipa6ng  and  suppor6ng  organisa6ons  for  their  enthusias6c  support  in  GoGlobal  Africa.  All  our  academic  par6cipants  at  KNUST.  Bridget  Kyerematen-­‐Darko,  execu6ve   director  of  Aid  to  Ar6sans,  and  Professor  Glenn  Lewis  for  their  wisdom  and  knowledge  of  Ghana  and  design,  as  well  as  the  par6cipa6ng  ar6sans.  ShopAfrica53  /  BSL  for  e-­‐commerce  aspects.  Our  long-­‐term  GoGlobal  codeveloper:  Garrick   Jones  (LSE).  Advice  and  hos6ng  of  events:  Edna  Dos  Santos  and  her  colleagues  at  UNCTAD;  the  Bri6sh  Council  in  the  UK  and  Accra,  Ghana.  Founding  co-­‐partners  for  GoGlobal  research:   RMIT  University  Melbourne,  Australia.  Background  research  informa6on:  Department  of  Trade  and  Industry,  Accra,  Ghana.  Project  funding:  Engineering  and  Physical  Science  Research  Council  (EPSRC),  UK.  Project   equipment:  Tools  for  Self  Reliance.  Special  independent  researchers  and  tutors:  Genna  Wilkinson,  Sally  Haworth,  Elisa  Hudson,  Nanice  El  Gammel.