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Information Fluency Working Definition 
An important challenge facing liberal arts education today is to anticipate how emerging 
technologies will change the traditional ways we have taught and learned. 
We believe one of the best ways to address the challenge is by bringing the faculty, librarians, and IT 
staff together to develop a common understanding of the task before us. One of our goals is to find 
ways to guide our students in becoming adept at using the varied types and sources of information 
available to them in productive and responsible ways in their learning; in other words, to become 
information fluent. To that end, we provide the following definition. 
Using critical thinking skills and appropriate technologies, information fluency integrates the 
abilities to: 
Collect the information necessary to consider a problem or issue 
Employ critical thinking skills in the evaluation and analysis of the information and its sources 
Formulate logical conclusions and present those conclusions in an appropriate and effective way 
Information Fluency may be envisioned as the optimal outcome when critical thinking skills are 
combined with information literacy and relevant computing skills.
Solution Fluency 
 Our education system has taught problem-solving in a show-and-tell manner 
(we show students the problem, and tell them how we got the answer) that has 
fostered a culture of dependency, rather than discovery. But if you look at 
today’s economy, you’ll discover that most left-brain tasks are already 
automated or outsourced via Internet in a global economy, leaving jobs that 
require whole-brain thinking. This means creativity and problem-solving 
applied in real time. The 6D system is a logical, thorough, and relevant 
approach for tackling problems:!” 
 Define the problem, because you need to know exactly what you’re doing 
before you start. 
 Discover a solution, because planning prevents wasted effort. 
 Dream up a process, one that is suitable and efficient. 
 Design the process in an accurate and detailed action plan. 
 Deliver by putting the plan into action by both producing and publishing the 
solution. 
 Debrief and foster ownership by evaluating the problem solving process.
Information Fluency 
 Because of InfoWhelm, data is increasing dramatically, facts are becoming 
obsolete faster, and knowledge built on these facts is less durable. 
Information fluency is the ability to unconsciously interpret this avalanche of 
data in all formats, in order to extract the essential and perceive its 
significance. Information fluency has 5 As, which are: 
 Ask good questions, in order to get good answers. 
 Access and acquire the raw material from the appropriate digital 
information sources, which today are mostly graphical and audiovisual in 
nature. 
 Analyze and authenticate and arrange these materials, and distinguish 
between good and bad, fact and opinion. Understand bias and determine what 
is incomplete to turn the raw data into usable knowledge. 
 Apply the knowledge within a real world problem or simulation using a VIP 
action (vision into practice). 
 Assess both the product and the process, which is both a teacher and a student 
practice.
Creativity Fluency 
 Creativity fluency how artistic proficiency adds meaning 
through design, art, and storytelling. We are all creative people. 
This means that creativity can be taught and learned like any 
other skill. It’s a whole brain process that involves both 
hemispheres working together. There are 5 Is to Creativity 
fluency: 
 Identify the desired outcome and criteria. 
 Inspire your creativity with rich sensory information. 
 Interpolate and connect the dots by searching for patterns 
within the inspiration that align with your desired outcome and 
criteria from Identify. 
 Imagine is the synthesis of Inspire and Interpolate, uniting in 
the birth of an idea. 
 Inspect the idea against the original criteria and for feasibility.
Media Fluency 
 In our multimedia world, communication has moved far beyond the 
realm of text. Our visual learning capacity needs stimulation with rich 
media from a variety of different sources. But it’s more than just 
operating a digital camera, creating a podcast, or writing a document. 
There are two components of Media fluency—one forinput and one 
for output. 
 Listen actively and decode the communication by separating the 
media from the message, concisely and clearly verbalizing the message 
and verifying its authenticity, and then critically analyzing the medium 
for form, flow, and alignment with the intended audience and purpose. 
 Leverage the most appropriate media for your message considering 
your content or message and what the desired outcome is. Then 
consider the audience, your abilities, and any pre-determined criteria. 
From here, the application of the other fluencies is used to produce 
and publish your message.
Collaboration Fluency 
 More and more, working, playing, and learning in today’s digital world involves 
working with others. It is the spirit of collaboration that will stimulate progress 
in our global marketplace, in our social networks, and in our ability to create 
products of value and substance. Collaboration fluency is the ability to 
successfully work and interact with virtual and real partners. The 5 Es of 
Collaboration fluency are: 
 Establish the collective, and determine the best role for each team member by 
pinpointing each team member’s personal strengths and expertise, 
establishing norms, and the signing of a group contract that indicates both a 
collective working agreement and an acceptance of the individual 
responsibilities and accountability of each team member. 
 Envision the outcome, examining the issue, challenge, and goal as a group. 
 Engineer a workable plan to achieve the goal. 
 Execute by putting the plan into action and managing the process. 
 Examine the process and the end result for areas of constructive improvement.
Global Digital Citizen 
 The digital citizen uses the principles of leadership, ethics, accountability, fiscal 
responsibility, environmental awareness, global citizenship, and personal responsibility, 
and considers his or her actions and their consequences. The ideal Global Digital Citizen 
is defined by the presence of 5 main qualities: 
 Personal Responsibility in ethical and moral boundaries, finance, personal health 
and fitness, and relationships of every definition. 
 Global Citizenship and its sense of understanding of world-wide issues and events, 
respect for cultures and religions, and an attitude of acceptance and tolerance in a 
changing world. 
 Digital Citizenship and the guiding principles of respecting and protecting yourself, 
others, and all intellectual property in digital and non-digital environments. 
 Altruistic Service by taking advantage of the opportunities we are given to care for our 
fellow citizens, and to lend our hands and hearts to these in need when the need is called 
for. 
 Environmental Stewardship and its common sense values about global resource 
management and personal responsibility for safeguarding the environment, and an 
appreciation and respect for the beauty and majesty that surrounds us every day. 
 Netizens – Internet citizens
 The Partner For Twenty First Century Skills provides a rainbow which sets a 
framework for 21st century education. I could re explain it here, or just send 
you to the horse's mouth. Check out this great page of information. Note that 
the foundation of the rainbow includes proper learning environments, 
professional development, curricular instruction, and standards/assessment. 
The green section the content areas of the core subjects with an aim towards 
rigor, relevancy, and connections using 21st century themes. The red, yellow, 
and purple areas represent the 21st century skills that are developed using the 
core curriculum. Be sure to check of this list of 21st Century Skills and their 
included links for an in depth study from the Partnership for 21st Century Skills 
Below You will find my own thoughts on transforming the curriculum with 21st 
century skills.In this diagram I have attempted to illustrate how technology, 
real world application, and educational innovation must be included for 
transformation to occur. The foundation of real learning must include PD, 
positive learning culture, resources, assessment, and planning that is student 
centered. Through this, the adopted standards for core subject areas are 
transformed into authentic learning as 21st century skill development is used to 
facilitate core and high level understanding of content, its application, and its 
connection to the real world and other disciplines. A result of this includes 
those important 21st century skills advocated to insure success in a global 
future.
 It seems that today a key word in 21st Century Learning is 
Engagement. The above diagram illustrates the work a teacher 
must do in keeping students engaged. There must be a constant 
balance that assesses student ability and aligns it with curricular 
expectation and challenges. When students are not provided 
proper guidance and facilitation by the teacher, the challenges of 
mastering content and skills may lead to a frustration level. If 
content is too easy, redundant, and provides no challenge; 
students may become apathetic to learning. It is the teachers 
duty to attempt to facilitate learning through such methods as 
PBL, differentiation, appropriate integration of technology, and 
relevant content application. In doing so, students should spend 
most of their learning hours in the engagement zone!
 based on this important Bloom Revision. You will note that 
while the words have changed to verbs,t and the top two 
steps are somewhat different, the biggest change is the flow 
through the hierarchy. In Bloom's original taxonomy it was 
stated that one must go through each step to reach the top. 
These steps could not be skipped, and in fact each step 
depended on the prior. In the revision by Anderson and 
Krathwohl, it is suggested that there is no dependency on 
prior skills to build higher skills. In fact, the research 
pointed out that it was beneficial to learning if students 
practiced at more then one level at the same time. This 
ideas becomes important in reference to 21st Century Skill 
facilitation and Project Based Learning.
Our Students, Our Future 
In the end, our job as educators should no longer be just to 
stand up in front of our children and show them how 
smart we are and how stupid they are. The problem is 
that, as educators, we simply don’t understand how 
different our digital generation really is. 
Neurologically speaking, kids today aren’t just a little 
different; they’re completely different. 
If we continue to do things that we already know aren’t 
working, we have to consider just who really has the 
learning problem … because it certainly isn’t the kids.

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Educational Technology Fluencies

  • 1. Information Fluency Working Definition An important challenge facing liberal arts education today is to anticipate how emerging technologies will change the traditional ways we have taught and learned. We believe one of the best ways to address the challenge is by bringing the faculty, librarians, and IT staff together to develop a common understanding of the task before us. One of our goals is to find ways to guide our students in becoming adept at using the varied types and sources of information available to them in productive and responsible ways in their learning; in other words, to become information fluent. To that end, we provide the following definition. Using critical thinking skills and appropriate technologies, information fluency integrates the abilities to: Collect the information necessary to consider a problem or issue Employ critical thinking skills in the evaluation and analysis of the information and its sources Formulate logical conclusions and present those conclusions in an appropriate and effective way Information Fluency may be envisioned as the optimal outcome when critical thinking skills are combined with information literacy and relevant computing skills.
  • 2.
  • 3. Solution Fluency  Our education system has taught problem-solving in a show-and-tell manner (we show students the problem, and tell them how we got the answer) that has fostered a culture of dependency, rather than discovery. But if you look at today’s economy, you’ll discover that most left-brain tasks are already automated or outsourced via Internet in a global economy, leaving jobs that require whole-brain thinking. This means creativity and problem-solving applied in real time. The 6D system is a logical, thorough, and relevant approach for tackling problems:!”  Define the problem, because you need to know exactly what you’re doing before you start.  Discover a solution, because planning prevents wasted effort.  Dream up a process, one that is suitable and efficient.  Design the process in an accurate and detailed action plan.  Deliver by putting the plan into action by both producing and publishing the solution.  Debrief and foster ownership by evaluating the problem solving process.
  • 4.
  • 5. Information Fluency  Because of InfoWhelm, data is increasing dramatically, facts are becoming obsolete faster, and knowledge built on these facts is less durable. Information fluency is the ability to unconsciously interpret this avalanche of data in all formats, in order to extract the essential and perceive its significance. Information fluency has 5 As, which are:  Ask good questions, in order to get good answers.  Access and acquire the raw material from the appropriate digital information sources, which today are mostly graphical and audiovisual in nature.  Analyze and authenticate and arrange these materials, and distinguish between good and bad, fact and opinion. Understand bias and determine what is incomplete to turn the raw data into usable knowledge.  Apply the knowledge within a real world problem or simulation using a VIP action (vision into practice).  Assess both the product and the process, which is both a teacher and a student practice.
  • 6.
  • 7. Creativity Fluency  Creativity fluency how artistic proficiency adds meaning through design, art, and storytelling. We are all creative people. This means that creativity can be taught and learned like any other skill. It’s a whole brain process that involves both hemispheres working together. There are 5 Is to Creativity fluency:  Identify the desired outcome and criteria.  Inspire your creativity with rich sensory information.  Interpolate and connect the dots by searching for patterns within the inspiration that align with your desired outcome and criteria from Identify.  Imagine is the synthesis of Inspire and Interpolate, uniting in the birth of an idea.  Inspect the idea against the original criteria and for feasibility.
  • 8.
  • 9. Media Fluency  In our multimedia world, communication has moved far beyond the realm of text. Our visual learning capacity needs stimulation with rich media from a variety of different sources. But it’s more than just operating a digital camera, creating a podcast, or writing a document. There are two components of Media fluency—one forinput and one for output.  Listen actively and decode the communication by separating the media from the message, concisely and clearly verbalizing the message and verifying its authenticity, and then critically analyzing the medium for form, flow, and alignment with the intended audience and purpose.  Leverage the most appropriate media for your message considering your content or message and what the desired outcome is. Then consider the audience, your abilities, and any pre-determined criteria. From here, the application of the other fluencies is used to produce and publish your message.
  • 10.
  • 11. Collaboration Fluency  More and more, working, playing, and learning in today’s digital world involves working with others. It is the spirit of collaboration that will stimulate progress in our global marketplace, in our social networks, and in our ability to create products of value and substance. Collaboration fluency is the ability to successfully work and interact with virtual and real partners. The 5 Es of Collaboration fluency are:  Establish the collective, and determine the best role for each team member by pinpointing each team member’s personal strengths and expertise, establishing norms, and the signing of a group contract that indicates both a collective working agreement and an acceptance of the individual responsibilities and accountability of each team member.  Envision the outcome, examining the issue, challenge, and goal as a group.  Engineer a workable plan to achieve the goal.  Execute by putting the plan into action and managing the process.  Examine the process and the end result for areas of constructive improvement.
  • 12.
  • 13. Global Digital Citizen  The digital citizen uses the principles of leadership, ethics, accountability, fiscal responsibility, environmental awareness, global citizenship, and personal responsibility, and considers his or her actions and their consequences. The ideal Global Digital Citizen is defined by the presence of 5 main qualities:  Personal Responsibility in ethical and moral boundaries, finance, personal health and fitness, and relationships of every definition.  Global Citizenship and its sense of understanding of world-wide issues and events, respect for cultures and religions, and an attitude of acceptance and tolerance in a changing world.  Digital Citizenship and the guiding principles of respecting and protecting yourself, others, and all intellectual property in digital and non-digital environments.  Altruistic Service by taking advantage of the opportunities we are given to care for our fellow citizens, and to lend our hands and hearts to these in need when the need is called for.  Environmental Stewardship and its common sense values about global resource management and personal responsibility for safeguarding the environment, and an appreciation and respect for the beauty and majesty that surrounds us every day.  Netizens – Internet citizens
  • 14.
  • 15.
  • 16.
  • 17.  The Partner For Twenty First Century Skills provides a rainbow which sets a framework for 21st century education. I could re explain it here, or just send you to the horse's mouth. Check out this great page of information. Note that the foundation of the rainbow includes proper learning environments, professional development, curricular instruction, and standards/assessment. The green section the content areas of the core subjects with an aim towards rigor, relevancy, and connections using 21st century themes. The red, yellow, and purple areas represent the 21st century skills that are developed using the core curriculum. Be sure to check of this list of 21st Century Skills and their included links for an in depth study from the Partnership for 21st Century Skills Below You will find my own thoughts on transforming the curriculum with 21st century skills.In this diagram I have attempted to illustrate how technology, real world application, and educational innovation must be included for transformation to occur. The foundation of real learning must include PD, positive learning culture, resources, assessment, and planning that is student centered. Through this, the adopted standards for core subject areas are transformed into authentic learning as 21st century skill development is used to facilitate core and high level understanding of content, its application, and its connection to the real world and other disciplines. A result of this includes those important 21st century skills advocated to insure success in a global future.
  • 18.
  • 19.
  • 20.  It seems that today a key word in 21st Century Learning is Engagement. The above diagram illustrates the work a teacher must do in keeping students engaged. There must be a constant balance that assesses student ability and aligns it with curricular expectation and challenges. When students are not provided proper guidance and facilitation by the teacher, the challenges of mastering content and skills may lead to a frustration level. If content is too easy, redundant, and provides no challenge; students may become apathetic to learning. It is the teachers duty to attempt to facilitate learning through such methods as PBL, differentiation, appropriate integration of technology, and relevant content application. In doing so, students should spend most of their learning hours in the engagement zone!
  • 21.
  • 22.  based on this important Bloom Revision. You will note that while the words have changed to verbs,t and the top two steps are somewhat different, the biggest change is the flow through the hierarchy. In Bloom's original taxonomy it was stated that one must go through each step to reach the top. These steps could not be skipped, and in fact each step depended on the prior. In the revision by Anderson and Krathwohl, it is suggested that there is no dependency on prior skills to build higher skills. In fact, the research pointed out that it was beneficial to learning if students practiced at more then one level at the same time. This ideas becomes important in reference to 21st Century Skill facilitation and Project Based Learning.
  • 23. Our Students, Our Future In the end, our job as educators should no longer be just to stand up in front of our children and show them how smart we are and how stupid they are. The problem is that, as educators, we simply don’t understand how different our digital generation really is. Neurologically speaking, kids today aren’t just a little different; they’re completely different. If we continue to do things that we already know aren’t working, we have to consider just who really has the learning problem … because it certainly isn’t the kids.