1. Writing and Producing
for Mobile Platforms
The Tablet as the 4th Screen
- Wisdom from Your Mobile APP Presentations
- Writing for Mobile (Rules of the Road from
YAHOO Style Guide)
- Current Thinking about Designing content for
Mobile
2. TV’s “3-screen” STRATEGY
•
Screen 1: The TV
•
Screen 2: The Web
•
Screen 3: Mobile
-- Fewer people are watching
SCHEDULED over-the-air
newscasts
--- Advertisers are buying
less commercial time
--- TV has competition from
WEB, other outlets with news
& information
2009-2010 SLIDE
--- Solution: Provide as
much CONTENT where
viewers are (online, on
phone, on the go)
3. 4th screen?
• Television operations, just like their
counterparts at newspapers and magazines
are trying to figure how to program for tablet
PCs
2009-2010 SLIDE
4. What we know NOW about tablet readers
1. Editors have to rethink how the
audience consumes content
2. Plan/Produce for “pop-up” moments
(“If all you do is turn the pages, your
readers are not going to be happy”)
3. Element of discovery is one of the
joys of the tablet
4. People read at greater length on
tablets than on other devices (70%
more pages)
5. Look for more “editioning (the
creation of mini-newspapers and
mini-magazines on smartphone”
2013
Source: “Lean Forward, Lean Back: Tablet News Experience” (Presented at
South by Southwest March 2013)
5.
6. Mobile Web pages
UA Mobile Web site
(for Smartphones)
rolled out in Nov. 2009
UA launched its mobile
app in April 2011
“UA Mobile Web delivers content, services, and features
that allow you to access and interact with The University of
Alabama on the go using your iPhone, Blackberry, PDA, or
other Smartphone.”
7. “The Mobile First” Philosophy
Luke Wroblewski
“LukeW”
“More often than not, the mobile
experience for a Web application or
site is designed and built after the PC
version is complete. Here's three
reasons why Web applications should
be designed for mobile first instead:
1. Mobile is Exploding
2. Mobile Forces You to Focus
3. Mobile extends your capabilities
8.
9. RESPONSIVE WEB DESIGN
• Responsive Web Design- philosophy built
on flexible grid-based layout; building Web
sites that can adapt to the constraints of the
browser Window, responding to users needs
• Fluid images- modern browsers have
evolved to the point where they resize the
images proportionally (as our flexible
container resizes itself, shrinking or
enlarging our image, the image’s aspect
ratio remains intact)
• Resolution breakpoints- horizontal widths
needed to accommodate, based on devices
most commonly used by the audience
10. What’s a Fluid Image?
Regardless of how wide or small its flexible container becomes, the image resizes
proportionally. Magic? Who can say.
11. Examples of Resolution Breakpoints
320 pixels
For small screen devices, like phones, held in
portrait mode.
480 pixels
For small screen devices, like phones, held in
landscape mode.
600 pixels
Smaller tablets, like the Amazon Kindle (600
x800) and Barnes and Noble Nook (600 x 1024)
held in portrait mode.
768 pixels
Ten-inch tablets like the iPad (768x1024) held in
portrait mode
1024 pixels
Tablets like the iPad (1024x768) in landscape
mode, as well as certain laptop, netbook, and
desktop displays.
1200 pixels
For widescreen displays, primarily laptop and
desktop browsers
This table appears in RESPONSIVE WEB DESIGN by Ethan Marcotte
GEORGE’S TAKEAWAYS- The smaller the
device, the lower the
resolution
The larger the
device, the higher
the resolution
Whether or not one
is using the device in
portrait or landscape
mode MAKES A
DIFFERENCE
12. Coming up on Wednesday
Latest numbers of
iPad/Tablet
purchases
New study on
College students &
content on tablets
WHY tablet
magazines have been
declared a FAILURE