SlideShare une entreprise Scribd logo
1  sur  7
Video Gaming History.
       Rebecca Lavin
1960’s




This is the first console of the 60’s it was a brown box named “The Brown
 Box” which consists of two attached consoles. It was invented by Ralph
 H. Baer also known as “The Father of Video Games.” There were only six
    simple games for the console, namely ping-pong, tennis, handball,
                volleyball, chase games and a light-gun game.
1970’s



The demonstration of the "Brown Box"         The Fairchild Channel F system came out in 1976, the
          led to the licensing of the         year before the Atari 2600. It was the first console
      technology by Magnavox in 1972,         to use cartridges that contained game code, earlier
     resulting in the release of the first          consoles, like the Magnavox Odyssey, had
    official home video game console –
       Magnavox Odyssey. Just as the           cartridges that did nothing but unlock games that
         earliest films do not feature          were already programmed into the system. This
   recorded sound, the first video game       meant that the console had a theoretically limitless
        console is silent as well, with       supply of games. Unfortunately, for the Channel F,
     graphics which we would consider        instead of being known as a pioneer of home video
    very primitive by today’s standard.       gaming, it ended up as a more of a footnote, when
                                                  it became the first video game console to be
                                                 destroyed in the market by a rival with better
1978-1980




Nintendo, the company which eventually became a major player in the video gaming industry for
     the next three decades, delivered their first series of video game console from 1977 to 1979.
     The Color TV Game Series were only for sale in Japan. These consoles essentially followed
     in the footsteps of Atari and featured Pong-style games.

Once again, there were a few newcomers to the market but they were met with limited success.
     Bally Astrocade came about in 1977 and was celebrated for its superior graphic capabilities.
     For some reason, it did not last long. Mattel introduced its Intellivision console in 1979,
     which actually intimidated Atari 2600 with its exceptional capabilities.

Coleco continued with its line of consoles of all sorts, in an attempt to pit against the mighty
     Atari 2600. Coleco had consoles for playing shooting, car racing and pinball games.
     Similarly, Magnavox persisted on with a few more upgraded consoles of its own, but they
     were inherently Pong consoles that play Pong-based games. Philips, having bought
     Magnavox in 1974, developed some variations of Magnavox Odyssey’s models as well.
     Regardless, Atari 2600 remained at the top owing to its cartridge-based console equipped
     with better graphics and games.
1991-1993


In the first few years of 1990s, there is a notable shift in the medium used for storing
     games from cartridges to compact discs. What this meant was that there were
     increased capacities for video gaming, prompting as well a transition of 2D graphics
     to that of 3D. The first CD console was launched by Philips (1991) – the CD-i.
     Regrettably, the console was more commonly recognized as a failure for its sub-
     standard games and frustrating controllers.

In 1992, NEC TurboGrafx-16 was upgraded to the TurboGrafx-CD to meet the demands of
     CD-based consoles. But again, it lost itself to Sega Genesis/MegaDrive with its latest
     add-on, the Sega CD. Atari made its last console appearance with their CD-based Atari
     Jaguar in 1993, which was meant to contest against the other 16-bit consoles like the
     Sega Genesis and SNES. It then found itself losing the console battle with more
     advanced next generation console like the Sega Saturn and Sony Playstation a year
     later.

Commodore, a US-based home computer manufacturer, gained entry into the market with
   its very own Amiga CD32 (1993). Sadly, it was only for a brief few months before
   Commodore declared bankrupcy in 1994, thus prematurely ending the sales of a video
   game console with some potential.
1994-1997


In 1994, Sony finally made its entrance with the leading Playstation. Sega At the same time,
     Sega with its immense success of its MegaDrive/Genesis system, went on to expand it
     into a series, with the Genesis 2 (1994) and Genesis 3 (1997). It also developed an
     entirely new console, Saturn, to rival against the rest of the CD-based consoles.
     Nintendo, on the other hand, stuck to its cartridge system for its new Nintendo 64.

SNK Neo Geo moved on with a CD-based console in 1994. Having learnt their lesson for
    putting a costly tag for their console and games, the Neo Geo CD console costed $300
    while its games costed around $50, which were sharp drops from its previous AES
    system. NEC now exhibited its new PC-FX, which looked more like a desktop CPU than
    a console. The technology they utilized was outdated when compared to that of Sega
    Saturn and Sony Playstation, hence what followed was that the console was phased
    out and NEC no longer produced home consoles.

During this time, there were also many other consoles which most of us would not have
     heard of. Bandai, Casio and even Apple came up with their own consoles. The Virtual
     Boy by Nintendo, launched in 1995, consisted of a head-mounted display to view 3D
     graphics.
2005-2011


Sega Saturn was not a major success, so Sega thought of another new console
    for the next generation – the Sega Dreamcast (1998). In terms of providing
    internet support via its built-in modem for online playing, Dreamcast was the
    pioneer back in 1998. Two years later, Sony progressed on with the next
    Playstation, the Playstation 2. In 2001, Nintendo switched its cartridge-based
    Nintendo 64 to a DVD-ROM GameCube. That very same year, we saw
    Microsoft entered in the video game console industry in 2001 with its well-
    received Xbox, which featured online gaming service as well, the Xbox Live.

Now that the industry is stabilized after three decades of experimenting with all
   sorts of consoles, there were rarely any entry attempts by fresh companies.
   Interestingly enough, there is one XaviXPORT in 2004 that is relatively
   unheard of. The console uses cartridges and have controllers which looked
   like sports equipments to interact with on-screen games. It was basically used
   for working out and keeping fit. Kind of reminds us of the existing Nintendo
   Wii, doesn’t it?

Contenu connexe

Tendances

Video Game History '11
Video Game History '11Video Game History '11
Video Game History '11marty_b11
 
Barcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video GamesBarcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video GamesJames Burke
 
Generations of consoles
Generations of consolesGenerations of consoles
Generations of consoles12nbender
 
The evolution of video games
The evolution of video gamesThe evolution of video games
The evolution of video gameslitossbb
 
History of video gaming 1980’s
History of video gaming 1980’sHistory of video gaming 1980’s
History of video gaming 1980’ssamo26694
 
Videogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT VelikovskyVideogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT VelikovskyJT Velikovsky
 
History of Video Games
History of Video GamesHistory of Video Games
History of Video GamesPrachi Patole
 
Games industry timeline
Games industry timeline Games industry timeline
Games industry timeline Charlie Smith
 
History of videogames
History of videogamesHistory of videogames
History of videogameschiragsunny
 
History of gaming finished one
History of gaming finished oneHistory of gaming finished one
History of gaming finished onePhillips22
 
Game den game console timeline
Game den game console timelineGame den game console timeline
Game den game console timelinerosstapher
 
Consoles history timeline 1
Consoles history timeline 1Consoles history timeline 1
Consoles history timeline 1Lukeclements
 
Timeline of video game consoles
Timeline of video game consolesTimeline of video game consoles
Timeline of video game consolesDaniel Turner
 
The history of videogames
The history of videogamesThe history of videogames
The history of videogamespolthelost
 
1.1 history of video games
1.1 history of video games1.1 history of video games
1.1 history of video gamesSayed Ahmed
 
Kevinvideogamepresentation
KevinvideogamepresentationKevinvideogamepresentation
KevinvideogamepresentationCrazypower0
 
Current Video Game Consoles
Current Video Game ConsolesCurrent Video Game Consoles
Current Video Game Consolesvideogameconsole
 
The History Of Video Games
The History Of Video GamesThe History Of Video Games
The History Of Video Games100659248
 
Development of gaming
Development of gamingDevelopment of gaming
Development of gamingEdwardIons
 

Tendances (20)

Video Game History '11
Video Game History '11Video Game History '11
Video Game History '11
 
Barcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video GamesBarcamp Derry (Side A) - A Brief History of Video Games
Barcamp Derry (Side A) - A Brief History of Video Games
 
Generations of consoles
Generations of consolesGenerations of consoles
Generations of consoles
 
The evolution of video games
The evolution of video gamesThe evolution of video games
The evolution of video games
 
History of video gaming 1980’s
History of video gaming 1980’sHistory of video gaming 1980’s
History of video gaming 1980’s
 
Videogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT VelikovskyVideogames History - 1889 to the Year 2000 - JT Velikovsky
Videogames History - 1889 to the Year 2000 - JT Velikovsky
 
History of Video Games
History of Video GamesHistory of Video Games
History of Video Games
 
Games industry timeline
Games industry timeline Games industry timeline
Games industry timeline
 
History of videogames
History of videogamesHistory of videogames
History of videogames
 
History of gaming finished one
History of gaming finished oneHistory of gaming finished one
History of gaming finished one
 
Game den game console timeline
Game den game console timelineGame den game console timeline
Game den game console timeline
 
Consoles history timeline 1
Consoles history timeline 1Consoles history timeline 1
Consoles history timeline 1
 
Timeline of video game consoles
Timeline of video game consolesTimeline of video game consoles
Timeline of video game consoles
 
The history of videogames
The history of videogamesThe history of videogames
The history of videogames
 
1.1 history of video games
1.1 history of video games1.1 history of video games
1.1 history of video games
 
History of games
History of gamesHistory of games
History of games
 
Kevinvideogamepresentation
KevinvideogamepresentationKevinvideogamepresentation
Kevinvideogamepresentation
 
Current Video Game Consoles
Current Video Game ConsolesCurrent Video Game Consoles
Current Video Game Consoles
 
The History Of Video Games
The History Of Video GamesThe History Of Video Games
The History Of Video Games
 
Development of gaming
Development of gamingDevelopment of gaming
Development of gaming
 

Similaire à Timeline

Similaire à Timeline (20)

History of gaming
History of gamingHistory of gaming
History of gaming
 
History of gaming.
History of gaming.History of gaming.
History of gaming.
 
IS STRATEGY Crafting a deployment
IS STRATEGY Crafting a deploymentIS STRATEGY Crafting a deployment
IS STRATEGY Crafting a deployment
 
Game consoles
Game consolesGame consoles
Game consoles
 
Assignment 1 game history timeline 2.0
Assignment 1 game history timeline 2.0Assignment 1 game history timeline 2.0
Assignment 1 game history timeline 2.0
 
Assignment 1 game history timeline 2.0
Assignment 1 game history timeline 2.0Assignment 1 game history timeline 2.0
Assignment 1 game history timeline 2.0
 
Gaming consoles
Gaming consolesGaming consoles
Gaming consoles
 
History of gaming.
History of gaming.History of gaming.
History of gaming.
 
Sam magazine
Sam magazineSam magazine
Sam magazine
 
Decade presentation
Decade presentationDecade presentation
Decade presentation
 
Gaming presentation1
Gaming presentation1Gaming presentation1
Gaming presentation1
 
Origins of gaming.2
Origins of gaming.2Origins of gaming.2
Origins of gaming.2
 
Generations of consoles
Generations of consolesGenerations of consoles
Generations of consoles
 
Gaming consoles !
Gaming consoles !Gaming consoles !
Gaming consoles !
 
Timeline
TimelineTimeline
Timeline
 
Games map
Games mapGames map
Games map
 
The History of Game Consoles
The History of Game ConsolesThe History of Game Consoles
The History of Game Consoles
 
Assignment 1
Assignment 1Assignment 1
Assignment 1
 
Videogames
VideogamesVideogames
Videogames
 
History of games
History of gamesHistory of games
History of games
 

Timeline

  • 1. Video Gaming History. Rebecca Lavin
  • 2. 1960’s This is the first console of the 60’s it was a brown box named “The Brown Box” which consists of two attached consoles. It was invented by Ralph H. Baer also known as “The Father of Video Games.” There were only six simple games for the console, namely ping-pong, tennis, handball, volleyball, chase games and a light-gun game.
  • 3. 1970’s The demonstration of the "Brown Box" The Fairchild Channel F system came out in 1976, the led to the licensing of the year before the Atari 2600. It was the first console technology by Magnavox in 1972, to use cartridges that contained game code, earlier resulting in the release of the first consoles, like the Magnavox Odyssey, had official home video game console – Magnavox Odyssey. Just as the cartridges that did nothing but unlock games that earliest films do not feature were already programmed into the system. This recorded sound, the first video game meant that the console had a theoretically limitless console is silent as well, with supply of games. Unfortunately, for the Channel F, graphics which we would consider instead of being known as a pioneer of home video very primitive by today’s standard. gaming, it ended up as a more of a footnote, when it became the first video game console to be destroyed in the market by a rival with better
  • 4. 1978-1980 Nintendo, the company which eventually became a major player in the video gaming industry for the next three decades, delivered their first series of video game console from 1977 to 1979. The Color TV Game Series were only for sale in Japan. These consoles essentially followed in the footsteps of Atari and featured Pong-style games. Once again, there were a few newcomers to the market but they were met with limited success. Bally Astrocade came about in 1977 and was celebrated for its superior graphic capabilities. For some reason, it did not last long. Mattel introduced its Intellivision console in 1979, which actually intimidated Atari 2600 with its exceptional capabilities. Coleco continued with its line of consoles of all sorts, in an attempt to pit against the mighty Atari 2600. Coleco had consoles for playing shooting, car racing and pinball games. Similarly, Magnavox persisted on with a few more upgraded consoles of its own, but they were inherently Pong consoles that play Pong-based games. Philips, having bought Magnavox in 1974, developed some variations of Magnavox Odyssey’s models as well. Regardless, Atari 2600 remained at the top owing to its cartridge-based console equipped with better graphics and games.
  • 5. 1991-1993 In the first few years of 1990s, there is a notable shift in the medium used for storing games from cartridges to compact discs. What this meant was that there were increased capacities for video gaming, prompting as well a transition of 2D graphics to that of 3D. The first CD console was launched by Philips (1991) – the CD-i. Regrettably, the console was more commonly recognized as a failure for its sub- standard games and frustrating controllers. In 1992, NEC TurboGrafx-16 was upgraded to the TurboGrafx-CD to meet the demands of CD-based consoles. But again, it lost itself to Sega Genesis/MegaDrive with its latest add-on, the Sega CD. Atari made its last console appearance with their CD-based Atari Jaguar in 1993, which was meant to contest against the other 16-bit consoles like the Sega Genesis and SNES. It then found itself losing the console battle with more advanced next generation console like the Sega Saturn and Sony Playstation a year later. Commodore, a US-based home computer manufacturer, gained entry into the market with its very own Amiga CD32 (1993). Sadly, it was only for a brief few months before Commodore declared bankrupcy in 1994, thus prematurely ending the sales of a video game console with some potential.
  • 6. 1994-1997 In 1994, Sony finally made its entrance with the leading Playstation. Sega At the same time, Sega with its immense success of its MegaDrive/Genesis system, went on to expand it into a series, with the Genesis 2 (1994) and Genesis 3 (1997). It also developed an entirely new console, Saturn, to rival against the rest of the CD-based consoles. Nintendo, on the other hand, stuck to its cartridge system for its new Nintendo 64. SNK Neo Geo moved on with a CD-based console in 1994. Having learnt their lesson for putting a costly tag for their console and games, the Neo Geo CD console costed $300 while its games costed around $50, which were sharp drops from its previous AES system. NEC now exhibited its new PC-FX, which looked more like a desktop CPU than a console. The technology they utilized was outdated when compared to that of Sega Saturn and Sony Playstation, hence what followed was that the console was phased out and NEC no longer produced home consoles. During this time, there were also many other consoles which most of us would not have heard of. Bandai, Casio and even Apple came up with their own consoles. The Virtual Boy by Nintendo, launched in 1995, consisted of a head-mounted display to view 3D graphics.
  • 7. 2005-2011 Sega Saturn was not a major success, so Sega thought of another new console for the next generation – the Sega Dreamcast (1998). In terms of providing internet support via its built-in modem for online playing, Dreamcast was the pioneer back in 1998. Two years later, Sony progressed on with the next Playstation, the Playstation 2. In 2001, Nintendo switched its cartridge-based Nintendo 64 to a DVD-ROM GameCube. That very same year, we saw Microsoft entered in the video game console industry in 2001 with its well- received Xbox, which featured online gaming service as well, the Xbox Live. Now that the industry is stabilized after three decades of experimenting with all sorts of consoles, there were rarely any entry attempts by fresh companies. Interestingly enough, there is one XaviXPORT in 2004 that is relatively unheard of. The console uses cartridges and have controllers which looked like sports equipments to interact with on-screen games. It was basically used for working out and keeping fit. Kind of reminds us of the existing Nintendo Wii, doesn’t it?