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Timeline

23 Nov 2012
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Timeline

  1. Video Gaming History. Rebecca Lavin
  2. 1960’s This is the first console of the 60’s it was a brown box named “The Brown Box” which consists of two attached consoles. It was invented by Ralph H. Baer also known as “The Father of Video Games.” There were only six simple games for the console, namely ping-pong, tennis, handball, volleyball, chase games and a light-gun game.
  3. 1970’s The demonstration of the "Brown Box" The Fairchild Channel F system came out in 1976, the led to the licensing of the year before the Atari 2600. It was the first console technology by Magnavox in 1972, to use cartridges that contained game code, earlier resulting in the release of the first consoles, like the Magnavox Odyssey, had official home video game console – Magnavox Odyssey. Just as the cartridges that did nothing but unlock games that earliest films do not feature were already programmed into the system. This recorded sound, the first video game meant that the console had a theoretically limitless console is silent as well, with supply of games. Unfortunately, for the Channel F, graphics which we would consider instead of being known as a pioneer of home video very primitive by today’s standard. gaming, it ended up as a more of a footnote, when it became the first video game console to be destroyed in the market by a rival with better
  4. 1978-1980 Nintendo, the company which eventually became a major player in the video gaming industry for the next three decades, delivered their first series of video game console from 1977 to 1979. The Color TV Game Series were only for sale in Japan. These consoles essentially followed in the footsteps of Atari and featured Pong-style games. Once again, there were a few newcomers to the market but they were met with limited success. Bally Astrocade came about in 1977 and was celebrated for its superior graphic capabilities. For some reason, it did not last long. Mattel introduced its Intellivision console in 1979, which actually intimidated Atari 2600 with its exceptional capabilities. Coleco continued with its line of consoles of all sorts, in an attempt to pit against the mighty Atari 2600. Coleco had consoles for playing shooting, car racing and pinball games. Similarly, Magnavox persisted on with a few more upgraded consoles of its own, but they were inherently Pong consoles that play Pong-based games. Philips, having bought Magnavox in 1974, developed some variations of Magnavox Odyssey’s models as well. Regardless, Atari 2600 remained at the top owing to its cartridge-based console equipped with better graphics and games.
  5. 1991-1993 In the first few years of 1990s, there is a notable shift in the medium used for storing games from cartridges to compact discs. What this meant was that there were increased capacities for video gaming, prompting as well a transition of 2D graphics to that of 3D. The first CD console was launched by Philips (1991) – the CD-i. Regrettably, the console was more commonly recognized as a failure for its sub- standard games and frustrating controllers. In 1992, NEC TurboGrafx-16 was upgraded to the TurboGrafx-CD to meet the demands of CD-based consoles. But again, it lost itself to Sega Genesis/MegaDrive with its latest add-on, the Sega CD. Atari made its last console appearance with their CD-based Atari Jaguar in 1993, which was meant to contest against the other 16-bit consoles like the Sega Genesis and SNES. It then found itself losing the console battle with more advanced next generation console like the Sega Saturn and Sony Playstation a year later. Commodore, a US-based home computer manufacturer, gained entry into the market with its very own Amiga CD32 (1993). Sadly, it was only for a brief few months before Commodore declared bankrupcy in 1994, thus prematurely ending the sales of a video game console with some potential.
  6. 1994-1997 In 1994, Sony finally made its entrance with the leading Playstation. Sega At the same time, Sega with its immense success of its MegaDrive/Genesis system, went on to expand it into a series, with the Genesis 2 (1994) and Genesis 3 (1997). It also developed an entirely new console, Saturn, to rival against the rest of the CD-based consoles. Nintendo, on the other hand, stuck to its cartridge system for its new Nintendo 64. SNK Neo Geo moved on with a CD-based console in 1994. Having learnt their lesson for putting a costly tag for their console and games, the Neo Geo CD console costed $300 while its games costed around $50, which were sharp drops from its previous AES system. NEC now exhibited its new PC-FX, which looked more like a desktop CPU than a console. The technology they utilized was outdated when compared to that of Sega Saturn and Sony Playstation, hence what followed was that the console was phased out and NEC no longer produced home consoles. During this time, there were also many other consoles which most of us would not have heard of. Bandai, Casio and even Apple came up with their own consoles. The Virtual Boy by Nintendo, launched in 1995, consisted of a head-mounted display to view 3D graphics.
  7. 2005-2011 Sega Saturn was not a major success, so Sega thought of another new console for the next generation – the Sega Dreamcast (1998). In terms of providing internet support via its built-in modem for online playing, Dreamcast was the pioneer back in 1998. Two years later, Sony progressed on with the next Playstation, the Playstation 2. In 2001, Nintendo switched its cartridge-based Nintendo 64 to a DVD-ROM GameCube. That very same year, we saw Microsoft entered in the video game console industry in 2001 with its well- received Xbox, which featured online gaming service as well, the Xbox Live. Now that the industry is stabilized after three decades of experimenting with all sorts of consoles, there were rarely any entry attempts by fresh companies. Interestingly enough, there is one XaviXPORT in 2004 that is relatively unheard of. The console uses cartridges and have controllers which looked like sports equipments to interact with on-screen games. It was basically used for working out and keeping fit. Kind of reminds us of the existing Nintendo Wii, doesn’t it?
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