The document discusses how 5 technologies - digital signage, kiosks, mobile, audio, and smart shelves - are changing the in-store marketing landscape by enhancing the customer experience. It notes that these technologies can bridge customer needs for saving time and money and improving experiences with business needs to retain and convert customers and increase efficiencies. The document also outlines how a bad customer experience can lead to lost business, viral detractors, and operational burdens, while a good experience leads to customer acquisition, repeat business, and sustained business. Finally, it describes how these technologies can be used to create engaging, empowering, embedded, mobile, intelligent, and integrated experiences for customers.
8. Why The In-Store Experience Matters...
The Connected Customer -
Social Buzz
9. A Bad Customer
Experience Leads to...
• Lost Business
81% would stop doing business
69% would NEVER return
• Viral Detractors
74% tell others about poor treatment
20% have posted negative feedback online
• Operational Burden
61% have directly complained
37% have returned products
Source: 2008 Customer Experience Impact Report
(RightNow Technologies & Harris Interactive)
10. A Good Customer
Experience Leads to...
• Customer Acquisition
53% would recommend
• Repeat Business
52% would feel encouraged to spend more
• Sustained Business
50% will always/often pay more for better
Source: 2008 Customer Experience Impact Report
(RightNow Technologies & Harris Interactive)
35. The Experience Is Integrated
Labs/Cafes
Guest Services
Wayfinding Casino/Bars
Spa/Fitness
Staterooms
Crew Cabins
Property
Management
Broadcast Center Onboard Administration
Appointments
Shore Excursions
BizTalk Point of Sale