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Robot Dreams Production Log
                              The Arms

                              To create the arms of the robot I started by
                              mapping out the different parts of the body I
                              needed to create within each limb, including
                              the arms, the legs, the mid section and the
                              head.

                              The arms were made up of multiple different
                              segments. The most repeated segment used
                              which I copied and pasted three times for the
                              entire limb was the joint for the wrist, elbow
                              and shoulder socket. This piece was one of the
                              more complex to complete as well, including
                              the dented screws fastening the lock in place,
                              and the conjoining bridge between the first
                              and the second fixture.

                              The elongated pieces for the upper arm and
                              forearm were simple. I created a long cylinder,
                              and then joined the nozzle which fixed the arm
                              part to the joint.

                              The claw for the hand was the most difficult to
                              create on account of its’ twisted, jagged shape.
                              I drew the points out for where it would go
                              and then joined them together to make a
                              polygon, then extruded the 2d flat shape to
                              make it 3d with a width.
The Lampshade Head




                     To create the head of the robot first I chose the
                     sphere tool, once that was done I moved onto the
                     outset rim and cut off a section of the sphere so it
                     was left open, where the bulb would fit. Then I used
                     the extrude tool to pull the rim out and extend it
                     wider than the diameter of the sphere so it looked
                     realistic and was accurate.

                     Once the basic shell was done I moved onto creating
                     the bulb. I copied the same technique with the back
                     sphere and cut a section off, but selected more than
                     half of the shape. Once it was correct I created the
                     smaller filaments for the bulb by using the cylinder
                     tool and I merely rounded the edges and copied and
                     pasted them by each other. Once I had enough I
                     moved the entire bulb further back into the head of
                     the lamp shade.
The Feet and Ankle Joints



                            To create the feet for the project I first used
                            the flat shape tool to create the base for the
                            foot, then moved onto the screws implanted
                            in the mid sections.

                            Once that was done I rounded the edges of
                            the base foot and created the embedded
                            hole for the joint to fit in for the ankles.


                            For the ankle joints, I copied and pasted the
                            joints used in the elbow and rotated them so
                            they’d fit well in place. Once that was done I
                            moved onto the screws in that section and
                            edited that part so it fit through the piece
                            smoothly and looked right.
The mid section

                  For the mid section I used the same cylindrical shape I used for the
                  arm, and the same joint for the elbow, only I rotated it to face
                  vertically and join the hips to the spine.

                  The hips required a smaller bar and two identical flipped joints facing
                  horizontally and angled down to compensate for the placement of
                  the legs and feet.
The finished robot




                     The object was created using a range of construction techniques
                     from the Create, Modify, Multiply, Construct and Detail tools,
                     directed by aiding video tutorials, I used for assistance.

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Robot dreams pro log

  • 1. Robot Dreams Production Log The Arms To create the arms of the robot I started by mapping out the different parts of the body I needed to create within each limb, including the arms, the legs, the mid section and the head. The arms were made up of multiple different segments. The most repeated segment used which I copied and pasted three times for the entire limb was the joint for the wrist, elbow and shoulder socket. This piece was one of the more complex to complete as well, including the dented screws fastening the lock in place, and the conjoining bridge between the first and the second fixture. The elongated pieces for the upper arm and forearm were simple. I created a long cylinder, and then joined the nozzle which fixed the arm part to the joint. The claw for the hand was the most difficult to create on account of its’ twisted, jagged shape. I drew the points out for where it would go and then joined them together to make a polygon, then extruded the 2d flat shape to make it 3d with a width.
  • 2. The Lampshade Head To create the head of the robot first I chose the sphere tool, once that was done I moved onto the outset rim and cut off a section of the sphere so it was left open, where the bulb would fit. Then I used the extrude tool to pull the rim out and extend it wider than the diameter of the sphere so it looked realistic and was accurate. Once the basic shell was done I moved onto creating the bulb. I copied the same technique with the back sphere and cut a section off, but selected more than half of the shape. Once it was correct I created the smaller filaments for the bulb by using the cylinder tool and I merely rounded the edges and copied and pasted them by each other. Once I had enough I moved the entire bulb further back into the head of the lamp shade.
  • 3. The Feet and Ankle Joints To create the feet for the project I first used the flat shape tool to create the base for the foot, then moved onto the screws implanted in the mid sections. Once that was done I rounded the edges of the base foot and created the embedded hole for the joint to fit in for the ankles. For the ankle joints, I copied and pasted the joints used in the elbow and rotated them so they’d fit well in place. Once that was done I moved onto the screws in that section and edited that part so it fit through the piece smoothly and looked right.
  • 4. The mid section For the mid section I used the same cylindrical shape I used for the arm, and the same joint for the elbow, only I rotated it to face vertically and join the hips to the spine. The hips required a smaller bar and two identical flipped joints facing horizontally and angled down to compensate for the placement of the legs and feet.
  • 5. The finished robot The object was created using a range of construction techniques from the Create, Modify, Multiply, Construct and Detail tools, directed by aiding video tutorials, I used for assistance.