Organizing Infoshop Libraries and Their Collections: Bringing the Community i...
The Future of Gaming in Public Libraries
1. Your Patron is in in Another
Castle
The Future of Gaming in Public Libraries
A presentation by:
Rachael Black
Sara Killough
and Chris Magnifico
2. Seattle Public Library
Facts
In 2010:
•Central Library + 26 Branches
•Circulated 11,376,194 items.
Including:
•5,199,449 AV items
•232,902 digital items
•Collection of 2,287,730 items.
Including:
•77, 631 digital items
•14,221,230 visitors
http://upload.wikimedia.org/wikipedia/commons/4/4d/Seattle_Public_Library.jpg
3. Benefits of Gaming
• Educational
• Information Seeking
• Improving literacy
• Community Building
• Third place for
Teens
• Brings together all
ages
http://cdn.ripten.com/wp‐content/uploads/2009/11/books‐games‐tough‐choice.jpg
5. Professional Organizations
• ALA
• Supports gaming in
Public Libraries
• Encourages
programming
• Supports building a
circulating collection
http://cdn.gamingangels.com/wp‐content/uploads/2009/11/ala_logo.jpg
6. Professional Organizations
• YALSA
• Encourages gaming events for teens
• National Gaming Day initiative
http://2.bp.blogspot.com/_meIxUgKkmTE/TMGidL0c6uI/AAAAAAAAABM/BUU‐hBxVhKs/s400/ALA_NGD_A.jpg
11. Gaming at SPL
• Programming Based
• Events for Teens
• Third Place
• No circulating
collection
http://3.bp.blogspot.com/‐leOBxW4_yUw/Tay_RfOUyeI/AAAAAAAAAms/FtEjKL9Cd8E/s1600/Wii.jpeg
14. In order to update library
service with technology that is
readily available…
We believe Seattle
Public Library
should implement a
circulating collection
of video games.
However, several
problems arise from this
approach.
http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
15. Therefore, we believe the future of video games in
libraries…
…lies in digital distribution.
http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
16. OverDrive
Media
Console
Currently used for
eBook digital
distribution in many
libraries