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Mobile Marketing in Japan :
- Lessons from a leading market –
2. www:innovasia-research.com www.jap-presse.com
Who we are ?
Founded in 2001 by a euro-japanese team
Information and consulting agency specialized in IT Business in Pacific Asia
www.jap-presse.com : Daily news, sectorial reports (in french)
Market and Technology watch, focus on innovation and uses
Strategy consulting for Asian markets
Business intelligence, Partnership with asian companies (Japan, Korea, China)
Representative for Japanese IT Companies in Europe
Dig iT ! : Mobile picture recognition service, developed
by Olympus.
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Introduction
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1. General Data about Mobile Japanese market
Market share of mobile carriers in Japan (end of
2009)
i-mode 48,6 millions
55,1 31,1
EZweb 26,4 millions
4,5
21,2
Yahoo ! Keitai 16,7 millions 1,8
NTT DoCoMo KDDI
Softbank Mobile eMobile
Total 91,8 millions Willcom
Source : TCA Japan
• Total number of mobile subscribers in Japan : 112,2 millions
• 3G subscribers : 109 millions
• Mobile contents markets : 3,7 Mds € (2008)
• ARPU of NTT DoCoMo : 44€ ; 18,34€ for Data (42%) (mars 09)
• Arund 50 millions subscribers to unlimited data (août 09)
• No SMS : e-mail massively used on mobile
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Mobile in Japon : A mobile for every Lifestyle
SoftBank 931P
Série 703i
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Various material, touch
Série 823SH, SoftBank, Spring-summer
2008
Touchwood, by NTT DoCoMo,
2009
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Mobiles : Materials, touch
Mai 2008 : SoftBank launch a serie of
mobile phone made with Kimono
material from Kyôtô and shellac, « Japan
Texture »
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« au Design Project, by KDDI »
« au design project ». Infobar Serie entered into the MoMa collection,
NYC, in 2007
2007, Infobar 2
2003, Infobar 1 : Design by Naoto
Fukazawa
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Mobile Design for any Lifestyle
Fujitsu Separate, 2009 G-Shock Mobile, 2005
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Mobile Marketing
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Mobile marketing crossmedia
Freedom project by CupNoodle
http://freedom-project.jp
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Mobile as a remote control, everything
become connected
NTT
DoCoMo
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Mobile FeliCa : Flyer and electronic coupon,
McDonald’s Japan
A joint venture created by NTT DoCoMo and Mc Donlad’s : « the JV »
« Kazasu Coupon » launched in 2008
Electronic coupon with mobile FeliCa
Launched in may 2008 in 175 restaurants. 3800 restaurants in late 2009.
4,5 millions people use the service
Loyalty program, august 2009
Video demo : http://www.youtube.com/watch?v=-ARa7hjpdCk
Start the Appli
OFF !
Download coupon
through Internet
Pass the mobile on the reader
Collecting the selected menu
automatically
Possible to pay with iD, credit card from Docomo, electronic
money Edy and Waon from Aeon Group.
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2. Coca-Cola on mobile (1)
Mobile = Be Everywhere, For EveryOne, at Every moment
Coca-Cola communicate on medias people use, the brand want to
be a part of the customer life.
Very active on SNS, for viral communication.
Collaboration
Brand Cross Media
Viral
Love
Mobile
Concept for interactive communication
(source : Coca-Cola Japan)
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2. Coca-Cola on mobile
Collaboration with MobaGé Town
Since spring 2007
Launching of a special site, anouncement on every
media (TV, magazine, C-mode, Coca-Coka Park) to
generate trafic on this site
Contents
Special goodies for avatars
Video game in the Brand’s Universe
Creation of a special character : Coke-skin
210 000 friends after 3 days !
Coca-Cola Official site on MobaGé
8 millions pages, 5 millions access during the first 3 Town
(C)Coca-Cola Japan Co., Ltd.
months
Coke-skin
(C)Coca-Cola Japan
Video game on MobaGetown
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Some Trends for
coming years
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Linking TV > Mobile
“Real Drive, Senno Chosashitsu" (NTV)
• "Real Drive" is a TV Animation Program for
Young Adult. Audience rating is
approximately 3%.
• TV to mobile web, it's a TV Program
Promotion. Users can get wall paper,
ringtone and so on.
30 seconds after CM is "the shooting
time".
• This is the first case to be used with
popular TV program for us.
• Average matching accuracy is
approximately 80%.
• Period
2008-04-09 – 2008-09-end
• Number of Matchings
Total: 5,234 Matchings (12 weeks)
Peak: 713 Matchings/30 minutes
Peak::37 Matchings/minute
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Linking TV > Mobile
Mobile FeliCa, le sans contact
sur mobile
Mobile FeliCa Equivalent du NFC en
Europe
Mars 2009 : Sony lance les premières
télécommandes intégrant un lecteur de
puce sans contact, sur les écrans LCD
séries W5 et F5.
Usages :
Paiement de contenus sur le portail
Internet TV AcTVila
Connexion en un geste au site mobile de
l’émission en cour, en passant
simplement son mobile devant la
télécommande.
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Dig iT ! Vidéo
1st Video recognition on Mobile in Europe
First Presentation in Europe : june 2009,
Summer University of the SNPTV (French
TV Advertising Association)
Commercial launching in 2010 in Europe
With Dig iT ! Video appli :
We register a video on our Dig iT Server
Anyone can use the Appli to « shoot » the
screen during a program, and Go Directly
to the mobile website of the TV Chanel,
etc.
Can be used For Musical TV > Mobile
TV Advertising > Mobile
TV Program > Mobile
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Other trends (1) : Mobisodes and Short Videos
BeeTV : founded by NTT DoCoMo and
Avex Entertainment (record publisher)
http://beetv.jp
These contents are only available on NTT DoCoMo’s device.
Open in May 2009, 800 000 users (on Oct.09)
Subscribers fee : 315 yens (2,50€) per month for 8 channels
66 original programs of 3 to 8 minutes : Drama, music, comedy, variety,
moolog, animation, edutainment, cinema
Popular actors and comediens appears
Internet or mobile Distribution (download)
Successful programs are sold as DVD package.
au LISMO! (KDDI)
LISMO Video Store : download a long video on PC, and transfert to
Mobile
Au Box : set-top-box for Mobile phone
Le 14 octobre 2009
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Other Trends (2) : 3D is already available
on mobile
1st mobile with 3D effect had been commercialized in 2002.
Woooo Keitai H001 of KDDI (on sale in spring 2009)
3D LCD with Full Wide VGA resolution (480 x 854 pixels)
Able to make all 2D contents (picture, TV, games, etc.) to 3D images
without glasses
Some 3D contents are available
Le 14 octobre 2009
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Mobile Virtual Assistants : Yes, we can !
Why on mobile ?
It is the obvious device to use a VA
Basics of mobile marketing : Choice, Control,
Personalisation, Benefit
Several companies in Europe specialized in
Artifical Intelligence
Voice recognition technologies are now mature
Various themes possibles : photorealistic, 3D
animation, Flash animation.
Already many Intelligents Agents on e-retail
website
Contextual understanding.
http://www.companions-project.org/
In long term, Virtual Assistant could also be
present on TV Screen, Mobile Gaming Device,
etc.
UI and Search UI is always a strategic issue
New business opportunities for yellow pages :
couponing, personalized advertising, etc.
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Connected TV, a coming Revolution
• December 2009 – January 2010 : Agreement between Skype and Panasonic,
Sharp, Samsung…
• July 2010 : Samsung will open an App Store for connected TV
• Connected TV will change the way we use TV : widgets
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Many thanks !
What we do :
• Market and technology watch in Asia
• Highly innovative services like Virtual Assistants, Video recognition on
mobile…
• Mobile marketing campaign in Japan, Techno partnership with Japanese
company
plefessant@jap-presse.com
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