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The Media Institute
         Applied Research for
         the Creative Industries




         14th July 2011

         Andrew Bud
         Director



© 2010
                          The Media Institute
Overview




© 2010
                The Media Institute
Mission

• Contribute to national economic growth and employment….
• By increasing the international competitiveness of the huge
  London and UK media industry…
• Addressing the challenges of the digital discontinuity…
• Through applied research into technology and social sciences…
• Conducted by world-class Universities in London…
• Working together in multi-disciplinary teams in a single building…
• Supported by Government…
• To accelerate innovation and create employment


                                  © Media Institute 2011   TSB v1.0 14/07/2011   p.3
                                                                                 p.3
Target Sectors
We target our research at three main sectors:
• Content Creation – creative flair
    •   TV and film production, including studios and news gathering
    •   Video games
    •   Computer generated graphics and post-production
    •   Music
    •   Advertising
• Content Publishing and Presentation – commercial skills
    •   Music Labels, online streaming services, games publishing
    •   Book Publishers
    •   Social media
    •   Distribution platforms – telco and OTT
• Distribution Networks – telecommunications innovation
    • Satellite and cable networks
    • Broadband and mobile networks

                                       © Media Institute 2011   TSB v1.0 14/07/2011   p.4
                                                                                      p.4
Leveraging the Digital Discontinuity
• The media industry in the UK has the opportunity to use the digital
  discontinuity to:

• Reduce the cost of creating new content - dramatically.
    • Lower cost results in better risk profiles, easier financing and more scope for the
      realisation of creative ideas.

• Create entirely new types, styles and genres of content.
    • Video games, CGI and social networking are recent examples of content owing
      their entire existence to recent technology.

• Revolutionise its business model.
    • Digital disrupts the economics of every facet of the media industry, and its
      business model is being transformed. Examples are digital cinema, IP video
      streaming and download, peer-to-peer, mobile applications and e-books




                                           © Media Institute 2011   TSB v1.0 14/07/2011   p.5
                                                                                          p.5
A New Approach
• The digital discontinuity creates opportunities for creative industries
  worldwide…
• …if they are equipped to capture the opportunity
• To do so they need to:
    •   Be aware of the potential impact of technology
    •   Explore the changes technology could effect directly and indirectly
    •   Experiment with new ways of creating, delivering and valuing
    •   Derisk opportunities to unlock major investments
• They need pre-competitive applied research into technology and
  economic/legal questions
   • In general they don’t have it…
   • …and can’t afford to do it alone


                                     © Media Institute 2011   TSB v1.0 14/07/2011   p.6
                                                                                    p.6
Areas of Focus
• The Institute will succeed by focusing on a number of themes
  that are crucial to the industry
• Research will focus on the following areas:
    • Creation and capture of content and information
    • Presentation, user interfaces and multi-channel consumption
    • Characterisation, discovery and choice of intelligent information
    • Service delivery and distribution
    • Rights, privacy and authenticity
    • Business models, behavioural economics and innovation
    • Multi-language, multi-culture

• Examples of possible research topics for each area are in the appendix.
    • Industry-led Illustrations of how the Institute’s mission are expressed


                                          © Media Institute 2011   TSB v1.0 14/07/2011   p.7
                                                                                         p.7
Attraction for Universities and Staff

• Exciting, relevant work
    • Industry-focus is a huge plus
• Increases quality of research and hence related government
  funding
• Additional flow of industry funding for research
• Access to advanced facilities
• Multi-disciplinary, multi-institutional collaboration is exciting




                                  © Media Institute 2011   TSB v1.0 14/07/2011   p.8
                                                                                 p.8
Impact and Benefits for Companies
• Delivers applied research and advanced development to help
  companies:
    •   Be aware of the potential impact of technology
    •   Explore the changes technology could effect directly and indirectly
    •   Experiment and prototype new ways of creating, delivering and valuing content
    •   Establish strong defensive IPR positions early
    •   De-risk opportunities to unlock major investments

• Key benefits of undertaking work at the Institute will be:
    • Flexible, easy access to a deep pool of outstanding academic expertise
    • Low transaction costs in establishing and operating relationship with relevant
      academic teams - single contract, single relationship, single point of contact
    • Professionally managed projects and IPR reduce outcome risks
    • Low day rates reduce project cost
    • Access to complete, growing pool of IPR, most of it financed by public purse,
      delivers highly leveraged outcomes
    • Potential to share risk by participation with other partners

                                           © Media Institute 2011   TSB v1.0 14/07/2011   p.9
                                                                                          p.9
Management




             © Media Institute 2011   TSB v1.0 14/07/2011   p.10
                                                            p.10
Management Strategy
• The Institute will be managed to a small number of key metrics
  to ensure focus:
    • Industrial revenue and concentration – to manage market relevance
      without becoming captive to a small number of dominant stakeholders
    • IPR licensing base – to measure economic impact of industry work
    • Services utilisation – to ensure that resources are being effectively
      exploited by industry
    • Total revenue, P&L, cashflow – to ensure targets for growth
      and viability are met
• The Institute will concentrate on fostering a culture of creative, industry-
  focused innovation, which takes pride in making business better by being
  clever. Cross-disciplinary teamwork will be strongly encouraged.


                                        © Media Institute 2011   TSB v1.0 14/07/2011   p.11
                                                                                       p.11
Research Personnel Model
• Academics will continue to be employed by their current university
  Colleges and will work on secondment to the Institute
• Pay and conditions will initially remain unaffected by secondment
• Institute HR will draw attention of host Colleges to any notable
  disparities that emerge
• Seconded staff will be subject to the rules and policies of the
  Institute staff handbook
• Research staff may work at the Institute part-time, subject to the
  consent of Institute management
• Clear boundaries must be established between “in-Institute” and
  “ex-Institute” work, for IPR reasons
• Academic publication will be under dual-affiliate titles

                                    © Media Institute 2011   TSB v1.0 14/07/2011   p.12
                                                                                   p.12
Organisation




               TSB v1.0 14/07/2011
Facilities
• The concept of “place” is central to the Institute’s vision
    • This is not a virtual centre of excellence
• “Face-time” between researchers from different institutions and
  different disciplines and company partners is considered vital to drive
  real relevant innovation
• The prestige of the “place” is crucial to attracting the best research
  talent, industry commitment and continuing Government support
• The Institute will occupy offices and lab space in East London Tech
  City, within easy reach of the industry clusters in WC/W1
   • Currently forecast to use 1250m2 including public areas in 2013
• An outstation for facilities including stages, data centre and
  incubation may be required, in a lower-rent area on the periphery of
  the centre of London

                                     © Media Institute 2011   TSB v1.0 14/07/2011   p.14
                                                                                    p.14
Governance




             TSB v1.0 14/07/2011
Membership and Governance
• The Institute will be a Charity if possible
• Universities are the Members of the Institute
    • They do not control it
• Members must vote 2/3 in favour to:
    • Change the Objectives of the Institute or its Articles
    • Raise new membership fees
    • Close the Institute down
• A majority of Members must also approve independent candidates for the
  Board
• The Institute is controlled by:
    • The Board
    • Technical Advisory Panel




                                                               TSB v1.0 14/07/2011
The Board

The Board of the Institute will serve as the Trustees of the charity and is
  comprised of:
    • Independent directors (the majority)
    • 1/3 of the Board, at least two directors, elected by the Members
    • The Director
• Directors serve for three years
    • Directors serving when Members’ Agreement signed require no further
      appointment
• Independent directors are selected by the Board itself
    • Intended to be industry figures of known integrity and expertise
    • Subject to veto by Members




                                                                TSB v1.0 14/07/2011
Technical Advisory Panel

• Board takes advice from the Technical Advisory Panel
    • All members and important industry sponsors can be on the Panel
    • Chief Scientist chairs the Panel
    • Panel governance is TBC, and subject to Board approval
• Panel oversees
    • Procedures for allocating research
    • Evolution of research themes
    • Assessment of academic standing of proposed new members
• Allocation of Research
    • Must satisfy competition law – no carve-outs for Members
    • New work subject to calls for bids and submissions from members
    • Panel will establish criteria for choosing amongst bids


                                                                TSB v1.0 14/07/2011
Intellectual Property




                        TSB v1.0 14/07/2011
IP Policy Key Objectives

• Creation and use of IP as a cumulative asset to be managed for the benefit of the
   entire UK industry – a trustee for growing know-how
• Avoid compromising existing University background IP
• Maximum freedom for Institute academics to pursue research unhindered by IPR
   barriers
• Avoid fragmentation of Institute background to maximise its reuse potential
• Avoid unknowing incorporation of restricted IP into Institute output
• Availability of Institute IP for licensing, patent pool or defensive publication purposes
• Use of IP licensing procedures as a tool for monitoring the economic impact of the
   Institute
• Revenues to the Institute from IP are not an objective



                                                                         TSB v1.0 14/07/2011
IP Policies

• Institute will own all IP generated within its walls, whether financed by RC or
  industry money
• All IP licensed back to University Members for research purposes
• Required University Background automatically licensed to Institute solely for
  research projects
• Universities and academics must declare beforehand the licensing conditions
  for commercial use of their Background
• Companies will receive commercial licenses for the work they finance – some
  of them may be very powerfully structured
• Use of open-source will be rigorously managed
• Revenues from RC-funded IP licenses will be shared back to the Universities
• IP policies for commercial projects will be agreed for each project


                                                               TSB v1.0 14/07/2011
Licensing and Disclosure
• The Institute will license its IP and demand licensing accounts from
  companies, to monitor the economic impact of its work
• Nominal license fees will be market-rate
• Nominal fees will be discounted
    • By 100% for sponsor companies
    • Where IP can be licensed to other parties, by 99% for other companies,
      up to 3x the total cumulative research spend of a company in the
      Institute
• For RC-funded work, there is a presumption of publication
    • Institute must check work pre-publication to prevent wildcat disclosures
• For commercially funded work, publication is subject to agreement with the
  sponsor at the outset



                                                              TSB v1.0 14/07/2011
Business Plan




                TSB v1.0 14/07/2011
Business Model
• The Institute will receive funding directly from companies
  sponsoring research…
• …and will remit some to the Universities contributing staff
• The Universities will receive funding directly from the Research
  Councils for work carried on in the Institute and…
• The Institute will receive some money from Universities for
  facilities and support
• The Institute seeks to receive direct Government grant via the TSB
  as a Technology Innovation Centre
• The Institute will rent out its facilities, teach training courses and
  offer consultancy to third parties



                                     © Media Institute 2011   TSB v1.0 14/07/2011   p.24
                                                                                    p.24
Industrial Sales Model
                                           Years                   FY2011/12                         FY2012/13                                FY2013/14
                                                         Nov-11       Feb-12    May-12    Aug-12    Nov-12   Feb-13     May-13    Aug-13    Nov-13   Feb-14

• Industrial income      Total industrial income         104,167    166,667    204,167   216,667   231,250   252,083   302,083   339,583   400,000   412,500
                         Sales                           800,000    400,000    300,000    50,000   525,000   350,000   350,000   350,000   825,000   450,000
  modelled as a          Contracts
                                            Contract length
                                                               6          3          2         1         4         4         3         3         4         4


  stream of multi-year   C1
                               Sold           (years)
                                                3        300,000
                         C2                     3        200,000
  contracts              C3
                         C4
                                                2
                                                1
                                                         100,000
                                                         100,000
                         C5                     1         50,000
                         C6                     1         50,000
• Revenue is             C10
                         C11
                                                2
                                                1
                                                                    200,000
                                                                    100,000

  recognised evenly      C12
                         C13
                                                2
                                                2
                                                                    100,000
                                                                               200,000
                         C14                    2                              100,000
  throughout the         C15
                         C16
                                                1
                                                3
                                                                                          50,000
                                                                                                   250,000

  contract period        C17
                         C18
                                                2
                                                1
                                                                                                   200,000
                                                                                                    50,000
                         C19                    1                                                   25,000
                         C20                    2                                                            100,000
• Launch contracts       C21
                         C22
                                                2
                                                1
                                                                                                             100,000
                                                                                                              50,000
                         C23                    3                                                            100,000
  are provided by        C24
                         C25
                                                2
                                                2
                                                                                                                       200,000
                                                                                                                       100,000

  initial sponsors       C26
                         C27
                                                1
                                                2
                                                                                                                        50,000
                                                                                                                                 200,000
                         C28                    2                                                                                100,000
                         C29                    1                                                                                 50,000
• Contract sizes are     C30
                         C31
                                                3
                                                2
                                                                                                                                           500,000
                                                                                                                                           250,000

  gauged in line with    C32
                         C33
                         C34
                                                1
                                                1
                                                2
                                                                                                                                            50,000
                                                                                                                                            25,000
                                                                                                                                                     200,000
  media industry         C35
                         C36
                                                2
                                                2
                                                                                                                                                     100,000
                                                                                                                                                     100,000

  capability to          C37
                         C39
                         C40
                                                1
                                                3
                                                2
                                                                                                                                                      50,000



  sponsor                C41
                         C42
                                                2
                                                1
                         C43                    1
                         C44                    3
                         C45                    2
                         C46                    2
                         C47                    1
                         C48                    3
                         C50                    2


                                                              © Media Institute 2011                    TSB v1.0 14/07/2011                  p.25
                                                                                                                                             p.25
Financial Projections 2011-2015


                                                    2011       2012      2013      2014      2015
RC Spend              Payments to Members                   731,374 1,109,017 1,578,858 2,131,818

Institute Income      -Maxwell                    87,500   1,212,500   1,875,000   2,375,000   2,875,000
                      -RC from members               -       146,275     221,803     315,772     426,364
                      -Industrial                104,167     818,750   1,293,750   2,037,500   2,735,417
                      -Facilities                      5         167         775         979         979

COGS                  Payments to Universities    67,708    532,188     840,938    1,324,375   1,778,021

Institute outgoings   -Staff                     185,353    680,665    1,129,749   1,512,236   1,954,952
                      -Rent & facilities          16,905    301,875      377,344     603,750     603,750
                      -Other opex                 30,200     74,700      112,700     141,700     153,700




                                                                                          TSB v1.0 14/07/2011
Funds Flows (2014)
                                                                      Research Councils




                                                                                     £ 1,578,858




    Government/TSB                                                    Universities                                                        Companies




                                                                                     £   315,772


             £ 2,375,000                                                                                                    £ 2,037,500




                                                         The Media Institute




             £   141,700                   £ 1,512,236                               £ 1,324,375                £ 603,750




                           Other

                                                                      Universities


                                                                                                   Facilities

                                   Staff

                                                                                                                                  TSB v1.0 14/07/2011
Current Status
• Seed funding from University College London
   • Supported by Dean of Engineering Professor Anthony Finkelstein
   • Academic Lead Professor Ingemar Cox
   • External Director Andrew Bud, technology entrepreneur
• Established in form and substance
   • Incorporated as not-for-profit company in August 2010
       • “Media Research Partners Limited”   “The Media Institute”
   • Legal agreements defining the Institute now complete in settled
     drafts
   • Own branding and website www.themediainstitute.com
   • Operating a series of open networking seminars
• Offered a detailed EOI to the TSB in February 2011


                                                       TSB v1.0 14/07/2011
Appendix:
Example Research Topics




                          TSB v1.0 14/07/2011
Areas of Focus
• The Institute will succeed by focusing on a number of themes
  that are crucial to the industry
• Research will focus on the following areas:
    • Creation and capture of content and information
    • Presentation, user interfaces and multi-channel consumption
    • Characterisation, discovery and choice of intelligent information
    • Service delivery and distribution
    • Rights, privacy and authenticity
    • Business models, behavioural economics and innovation
    • Multi-language, multi-culture

• Examples of possible research topics for each area follow.
    • Industry-led Illustrations of how the Institute’s mission will be expressed




                                                                       TSB v1.0 14/07/2011
Examples: Content Creation and Capture
Computer Generated Graphics for Cinema and TV
   • Low-cost 3D photo-real actor and scene synthesis
Virtual world synthesis for video games and social media
     • real time synthesis of 3D space
News Gathering
   • Compact, portable, low-bandwidth broadcast-quality HD
Next Generation Multi-Media
    • authoring of integrated text, pictures and audio-visual
Tele-presence of live events (eg. concerts)
    • capture of complex environments and experiences
Virtual events and museums
     • creation of complex place-like experiences



                                                                TSB v1.0 14/07/2011
Examples: Presentation, Cross Platform, UI
Real-time multi-format encoding
    • simultaneous stream availability for mobile, tablet, PC, TV, etc.
Portable content
    • containers for moving/sharing content between devices
3D gesture-based user interfaces, metaphors & widgets
    • successful interaction models in a depth-enabled space
Implications of new displays, sensors and transducers
    • Novel applications of paper replacement, flexible displays, tactile sensors
Multi-screen presentation
    • metaphors and narrative models for experiences on several different
       screens at once and on unconventional screens
Accessible interfaces
   • media access devices for the old and the disabled


                                                               TSB v1.0 14/07/2011
Examples: Characterisation, Discovery, Choice
Interchange standards for metadata
     • enabling transfer of rich metadata along the value chain
Automated extraction and generation of metadata
    • essence extraction from audio and visual content
    • generation of meta-data on different scales for the same content
Discovery Journeys
    • determination of successful trajectories through
      personalised search experiences
Storefront & Publishing Techniques
    • metaphors for display and promotion of audio-visual content
    • presentation of micro-modular content for easy self-packaging
    • classification and self-identification of very large linked inventory sets
Advertising and Marketing
   • personalisation and multi-screen presentation of advertising


                                                                 TSB v1.0 14/07/2011
Examples: Service Delivery

End-to-End Quality of Service management
   • in variable throughput/congestion networks
Architectures for multi-network delivery
    • integration of different last-mile tails with selection and handover
Traffic forecasting in media-loaded networks
    • impact of audio-visual media load growth on cost and performance
Future impacts of peer-to-peer
Network enabler services
    • opportunities for media distributors from enabler APIs




                                                                TSB v1.0 14/07/2011
Examples: Rights, Privacy and Authenticity
Tracking consumption of rights-derived content
    • watermarking, reporting, derivation detection
Protection algorithms for DRM and private data
Reducing the cost of managing originator rights
   • legal and operational means to simplify clearance and admin
Legal frameworks for digital rights
   • ways to make copyright law fit for the digital purpose
Licensing models for digital content
    • models for monetising beyond copyright
Protecting privacy in a personalising world
    • identification and protection of key privacies when visibility is total
    • ways to safely share personalisation data with and along the value chain



                                                              TSB v1.0 14/07/2011
Examples: Economics and Business Models
Behavioural Economics of Digital Content
   • perceptions of value, responses to costs
Game Theory of Digital Distribution
   • supplier strategies in the game with consumers
Business Models for Digital Media
   • acknowledging the new behaviours and dynamics of consumers
Models for Dynamic Pricing of Content
   • adapting value generation to the new model of consumer behaviour
Valuing Personal Data
    • models for valuation and value sharing between protagonists




                                                           TSB v1.0 14/07/2011
Examples: Multi-Culture, Multi-Language

• Automated subtitling and dubbing
• Synthesis of signing and avatar speakers for the deaf
• Parameterisation of gesture dialects for international UIs




                                                          TSB v1.0 14/07/2011
The Media Institute
         A world-class research centre
         serving a world-class industry



         www.themediainst.org




© 2010
                       The Media Institute

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Applied Research for the Creative Industries - Andrew Bud - The Media Institute

  • 1. The Media Institute Applied Research for the Creative Industries 14th July 2011 Andrew Bud Director © 2010 The Media Institute
  • 2. Overview © 2010 The Media Institute
  • 3. Mission • Contribute to national economic growth and employment…. • By increasing the international competitiveness of the huge London and UK media industry… • Addressing the challenges of the digital discontinuity… • Through applied research into technology and social sciences… • Conducted by world-class Universities in London… • Working together in multi-disciplinary teams in a single building… • Supported by Government… • To accelerate innovation and create employment © Media Institute 2011 TSB v1.0 14/07/2011 p.3 p.3
  • 4. Target Sectors We target our research at three main sectors: • Content Creation – creative flair • TV and film production, including studios and news gathering • Video games • Computer generated graphics and post-production • Music • Advertising • Content Publishing and Presentation – commercial skills • Music Labels, online streaming services, games publishing • Book Publishers • Social media • Distribution platforms – telco and OTT • Distribution Networks – telecommunications innovation • Satellite and cable networks • Broadband and mobile networks © Media Institute 2011 TSB v1.0 14/07/2011 p.4 p.4
  • 5. Leveraging the Digital Discontinuity • The media industry in the UK has the opportunity to use the digital discontinuity to: • Reduce the cost of creating new content - dramatically. • Lower cost results in better risk profiles, easier financing and more scope for the realisation of creative ideas. • Create entirely new types, styles and genres of content. • Video games, CGI and social networking are recent examples of content owing their entire existence to recent technology. • Revolutionise its business model. • Digital disrupts the economics of every facet of the media industry, and its business model is being transformed. Examples are digital cinema, IP video streaming and download, peer-to-peer, mobile applications and e-books © Media Institute 2011 TSB v1.0 14/07/2011 p.5 p.5
  • 6. A New Approach • The digital discontinuity creates opportunities for creative industries worldwide… • …if they are equipped to capture the opportunity • To do so they need to: • Be aware of the potential impact of technology • Explore the changes technology could effect directly and indirectly • Experiment with new ways of creating, delivering and valuing • Derisk opportunities to unlock major investments • They need pre-competitive applied research into technology and economic/legal questions • In general they don’t have it… • …and can’t afford to do it alone © Media Institute 2011 TSB v1.0 14/07/2011 p.6 p.6
  • 7. Areas of Focus • The Institute will succeed by focusing on a number of themes that are crucial to the industry • Research will focus on the following areas: • Creation and capture of content and information • Presentation, user interfaces and multi-channel consumption • Characterisation, discovery and choice of intelligent information • Service delivery and distribution • Rights, privacy and authenticity • Business models, behavioural economics and innovation • Multi-language, multi-culture • Examples of possible research topics for each area are in the appendix. • Industry-led Illustrations of how the Institute’s mission are expressed © Media Institute 2011 TSB v1.0 14/07/2011 p.7 p.7
  • 8. Attraction for Universities and Staff • Exciting, relevant work • Industry-focus is a huge plus • Increases quality of research and hence related government funding • Additional flow of industry funding for research • Access to advanced facilities • Multi-disciplinary, multi-institutional collaboration is exciting © Media Institute 2011 TSB v1.0 14/07/2011 p.8 p.8
  • 9. Impact and Benefits for Companies • Delivers applied research and advanced development to help companies: • Be aware of the potential impact of technology • Explore the changes technology could effect directly and indirectly • Experiment and prototype new ways of creating, delivering and valuing content • Establish strong defensive IPR positions early • De-risk opportunities to unlock major investments • Key benefits of undertaking work at the Institute will be: • Flexible, easy access to a deep pool of outstanding academic expertise • Low transaction costs in establishing and operating relationship with relevant academic teams - single contract, single relationship, single point of contact • Professionally managed projects and IPR reduce outcome risks • Low day rates reduce project cost • Access to complete, growing pool of IPR, most of it financed by public purse, delivers highly leveraged outcomes • Potential to share risk by participation with other partners © Media Institute 2011 TSB v1.0 14/07/2011 p.9 p.9
  • 10. Management © Media Institute 2011 TSB v1.0 14/07/2011 p.10 p.10
  • 11. Management Strategy • The Institute will be managed to a small number of key metrics to ensure focus: • Industrial revenue and concentration – to manage market relevance without becoming captive to a small number of dominant stakeholders • IPR licensing base – to measure economic impact of industry work • Services utilisation – to ensure that resources are being effectively exploited by industry • Total revenue, P&L, cashflow – to ensure targets for growth and viability are met • The Institute will concentrate on fostering a culture of creative, industry- focused innovation, which takes pride in making business better by being clever. Cross-disciplinary teamwork will be strongly encouraged. © Media Institute 2011 TSB v1.0 14/07/2011 p.11 p.11
  • 12. Research Personnel Model • Academics will continue to be employed by their current university Colleges and will work on secondment to the Institute • Pay and conditions will initially remain unaffected by secondment • Institute HR will draw attention of host Colleges to any notable disparities that emerge • Seconded staff will be subject to the rules and policies of the Institute staff handbook • Research staff may work at the Institute part-time, subject to the consent of Institute management • Clear boundaries must be established between “in-Institute” and “ex-Institute” work, for IPR reasons • Academic publication will be under dual-affiliate titles © Media Institute 2011 TSB v1.0 14/07/2011 p.12 p.12
  • 13. Organisation TSB v1.0 14/07/2011
  • 14. Facilities • The concept of “place” is central to the Institute’s vision • This is not a virtual centre of excellence • “Face-time” between researchers from different institutions and different disciplines and company partners is considered vital to drive real relevant innovation • The prestige of the “place” is crucial to attracting the best research talent, industry commitment and continuing Government support • The Institute will occupy offices and lab space in East London Tech City, within easy reach of the industry clusters in WC/W1 • Currently forecast to use 1250m2 including public areas in 2013 • An outstation for facilities including stages, data centre and incubation may be required, in a lower-rent area on the periphery of the centre of London © Media Institute 2011 TSB v1.0 14/07/2011 p.14 p.14
  • 15. Governance TSB v1.0 14/07/2011
  • 16. Membership and Governance • The Institute will be a Charity if possible • Universities are the Members of the Institute • They do not control it • Members must vote 2/3 in favour to: • Change the Objectives of the Institute or its Articles • Raise new membership fees • Close the Institute down • A majority of Members must also approve independent candidates for the Board • The Institute is controlled by: • The Board • Technical Advisory Panel TSB v1.0 14/07/2011
  • 17. The Board The Board of the Institute will serve as the Trustees of the charity and is comprised of: • Independent directors (the majority) • 1/3 of the Board, at least two directors, elected by the Members • The Director • Directors serve for three years • Directors serving when Members’ Agreement signed require no further appointment • Independent directors are selected by the Board itself • Intended to be industry figures of known integrity and expertise • Subject to veto by Members TSB v1.0 14/07/2011
  • 18. Technical Advisory Panel • Board takes advice from the Technical Advisory Panel • All members and important industry sponsors can be on the Panel • Chief Scientist chairs the Panel • Panel governance is TBC, and subject to Board approval • Panel oversees • Procedures for allocating research • Evolution of research themes • Assessment of academic standing of proposed new members • Allocation of Research • Must satisfy competition law – no carve-outs for Members • New work subject to calls for bids and submissions from members • Panel will establish criteria for choosing amongst bids TSB v1.0 14/07/2011
  • 19. Intellectual Property TSB v1.0 14/07/2011
  • 20. IP Policy Key Objectives • Creation and use of IP as a cumulative asset to be managed for the benefit of the entire UK industry – a trustee for growing know-how • Avoid compromising existing University background IP • Maximum freedom for Institute academics to pursue research unhindered by IPR barriers • Avoid fragmentation of Institute background to maximise its reuse potential • Avoid unknowing incorporation of restricted IP into Institute output • Availability of Institute IP for licensing, patent pool or defensive publication purposes • Use of IP licensing procedures as a tool for monitoring the economic impact of the Institute • Revenues to the Institute from IP are not an objective TSB v1.0 14/07/2011
  • 21. IP Policies • Institute will own all IP generated within its walls, whether financed by RC or industry money • All IP licensed back to University Members for research purposes • Required University Background automatically licensed to Institute solely for research projects • Universities and academics must declare beforehand the licensing conditions for commercial use of their Background • Companies will receive commercial licenses for the work they finance – some of them may be very powerfully structured • Use of open-source will be rigorously managed • Revenues from RC-funded IP licenses will be shared back to the Universities • IP policies for commercial projects will be agreed for each project TSB v1.0 14/07/2011
  • 22. Licensing and Disclosure • The Institute will license its IP and demand licensing accounts from companies, to monitor the economic impact of its work • Nominal license fees will be market-rate • Nominal fees will be discounted • By 100% for sponsor companies • Where IP can be licensed to other parties, by 99% for other companies, up to 3x the total cumulative research spend of a company in the Institute • For RC-funded work, there is a presumption of publication • Institute must check work pre-publication to prevent wildcat disclosures • For commercially funded work, publication is subject to agreement with the sponsor at the outset TSB v1.0 14/07/2011
  • 23. Business Plan TSB v1.0 14/07/2011
  • 24. Business Model • The Institute will receive funding directly from companies sponsoring research… • …and will remit some to the Universities contributing staff • The Universities will receive funding directly from the Research Councils for work carried on in the Institute and… • The Institute will receive some money from Universities for facilities and support • The Institute seeks to receive direct Government grant via the TSB as a Technology Innovation Centre • The Institute will rent out its facilities, teach training courses and offer consultancy to third parties © Media Institute 2011 TSB v1.0 14/07/2011 p.24 p.24
  • 25. Industrial Sales Model Years FY2011/12 FY2012/13 FY2013/14 Nov-11 Feb-12 May-12 Aug-12 Nov-12 Feb-13 May-13 Aug-13 Nov-13 Feb-14 • Industrial income Total industrial income 104,167 166,667 204,167 216,667 231,250 252,083 302,083 339,583 400,000 412,500 Sales 800,000 400,000 300,000 50,000 525,000 350,000 350,000 350,000 825,000 450,000 modelled as a Contracts Contract length 6 3 2 1 4 4 3 3 4 4 stream of multi-year C1 Sold (years) 3 300,000 C2 3 200,000 contracts C3 C4 2 1 100,000 100,000 C5 1 50,000 C6 1 50,000 • Revenue is C10 C11 2 1 200,000 100,000 recognised evenly C12 C13 2 2 100,000 200,000 C14 2 100,000 throughout the C15 C16 1 3 50,000 250,000 contract period C17 C18 2 1 200,000 50,000 C19 1 25,000 C20 2 100,000 • Launch contracts C21 C22 2 1 100,000 50,000 C23 3 100,000 are provided by C24 C25 2 2 200,000 100,000 initial sponsors C26 C27 1 2 50,000 200,000 C28 2 100,000 C29 1 50,000 • Contract sizes are C30 C31 3 2 500,000 250,000 gauged in line with C32 C33 C34 1 1 2 50,000 25,000 200,000 media industry C35 C36 2 2 100,000 100,000 capability to C37 C39 C40 1 3 2 50,000 sponsor C41 C42 2 1 C43 1 C44 3 C45 2 C46 2 C47 1 C48 3 C50 2 © Media Institute 2011 TSB v1.0 14/07/2011 p.25 p.25
  • 26. Financial Projections 2011-2015 2011 2012 2013 2014 2015 RC Spend Payments to Members 731,374 1,109,017 1,578,858 2,131,818 Institute Income -Maxwell 87,500 1,212,500 1,875,000 2,375,000 2,875,000 -RC from members - 146,275 221,803 315,772 426,364 -Industrial 104,167 818,750 1,293,750 2,037,500 2,735,417 -Facilities 5 167 775 979 979 COGS Payments to Universities 67,708 532,188 840,938 1,324,375 1,778,021 Institute outgoings -Staff 185,353 680,665 1,129,749 1,512,236 1,954,952 -Rent & facilities 16,905 301,875 377,344 603,750 603,750 -Other opex 30,200 74,700 112,700 141,700 153,700 TSB v1.0 14/07/2011
  • 27. Funds Flows (2014) Research Councils £ 1,578,858 Government/TSB Universities Companies £ 315,772 £ 2,375,000 £ 2,037,500 The Media Institute £ 141,700 £ 1,512,236 £ 1,324,375 £ 603,750 Other Universities Facilities Staff TSB v1.0 14/07/2011
  • 28. Current Status • Seed funding from University College London • Supported by Dean of Engineering Professor Anthony Finkelstein • Academic Lead Professor Ingemar Cox • External Director Andrew Bud, technology entrepreneur • Established in form and substance • Incorporated as not-for-profit company in August 2010 • “Media Research Partners Limited” “The Media Institute” • Legal agreements defining the Institute now complete in settled drafts • Own branding and website www.themediainstitute.com • Operating a series of open networking seminars • Offered a detailed EOI to the TSB in February 2011 TSB v1.0 14/07/2011
  • 29. Appendix: Example Research Topics TSB v1.0 14/07/2011
  • 30. Areas of Focus • The Institute will succeed by focusing on a number of themes that are crucial to the industry • Research will focus on the following areas: • Creation and capture of content and information • Presentation, user interfaces and multi-channel consumption • Characterisation, discovery and choice of intelligent information • Service delivery and distribution • Rights, privacy and authenticity • Business models, behavioural economics and innovation • Multi-language, multi-culture • Examples of possible research topics for each area follow. • Industry-led Illustrations of how the Institute’s mission will be expressed TSB v1.0 14/07/2011
  • 31. Examples: Content Creation and Capture Computer Generated Graphics for Cinema and TV • Low-cost 3D photo-real actor and scene synthesis Virtual world synthesis for video games and social media • real time synthesis of 3D space News Gathering • Compact, portable, low-bandwidth broadcast-quality HD Next Generation Multi-Media • authoring of integrated text, pictures and audio-visual Tele-presence of live events (eg. concerts) • capture of complex environments and experiences Virtual events and museums • creation of complex place-like experiences TSB v1.0 14/07/2011
  • 32. Examples: Presentation, Cross Platform, UI Real-time multi-format encoding • simultaneous stream availability for mobile, tablet, PC, TV, etc. Portable content • containers for moving/sharing content between devices 3D gesture-based user interfaces, metaphors & widgets • successful interaction models in a depth-enabled space Implications of new displays, sensors and transducers • Novel applications of paper replacement, flexible displays, tactile sensors Multi-screen presentation • metaphors and narrative models for experiences on several different screens at once and on unconventional screens Accessible interfaces • media access devices for the old and the disabled TSB v1.0 14/07/2011
  • 33. Examples: Characterisation, Discovery, Choice Interchange standards for metadata • enabling transfer of rich metadata along the value chain Automated extraction and generation of metadata • essence extraction from audio and visual content • generation of meta-data on different scales for the same content Discovery Journeys • determination of successful trajectories through personalised search experiences Storefront & Publishing Techniques • metaphors for display and promotion of audio-visual content • presentation of micro-modular content for easy self-packaging • classification and self-identification of very large linked inventory sets Advertising and Marketing • personalisation and multi-screen presentation of advertising TSB v1.0 14/07/2011
  • 34. Examples: Service Delivery End-to-End Quality of Service management • in variable throughput/congestion networks Architectures for multi-network delivery • integration of different last-mile tails with selection and handover Traffic forecasting in media-loaded networks • impact of audio-visual media load growth on cost and performance Future impacts of peer-to-peer Network enabler services • opportunities for media distributors from enabler APIs TSB v1.0 14/07/2011
  • 35. Examples: Rights, Privacy and Authenticity Tracking consumption of rights-derived content • watermarking, reporting, derivation detection Protection algorithms for DRM and private data Reducing the cost of managing originator rights • legal and operational means to simplify clearance and admin Legal frameworks for digital rights • ways to make copyright law fit for the digital purpose Licensing models for digital content • models for monetising beyond copyright Protecting privacy in a personalising world • identification and protection of key privacies when visibility is total • ways to safely share personalisation data with and along the value chain TSB v1.0 14/07/2011
  • 36. Examples: Economics and Business Models Behavioural Economics of Digital Content • perceptions of value, responses to costs Game Theory of Digital Distribution • supplier strategies in the game with consumers Business Models for Digital Media • acknowledging the new behaviours and dynamics of consumers Models for Dynamic Pricing of Content • adapting value generation to the new model of consumer behaviour Valuing Personal Data • models for valuation and value sharing between protagonists TSB v1.0 14/07/2011
  • 37. Examples: Multi-Culture, Multi-Language • Automated subtitling and dubbing • Synthesis of signing and avatar speakers for the deaf • Parameterisation of gesture dialects for international UIs TSB v1.0 14/07/2011
  • 38. The Media Institute A world-class research centre serving a world-class industry www.themediainst.org © 2010 The Media Institute