8. Product
Owner
Maximizing the value of
the work of the
Development Team.
Represent customers and stakeholders (VOC)
Define features of the product (user stories)
Prioritize product backlog
Making trade-off between Scope & Schedule
Accept / Reject work results
We are going to
change the world with
this application!
9. Scrum
Master
Ensuring the Scrum
process is understood
and followed.
A “servant leader”
Remove impediments
Facilitate Scrum events
Coach the team to their best performance
Protect the team from external interference
Are you guys hungry?
Let me get something
for you to eat.
10. Development
Team
Turning Product Backlog
into increments of
potentially shippable
product.
“Do the work”
Typically 3 to 9 members
Cross-functional – with all skills needed to
create product increment
Self-organizing – choose how best to
accomplish the work
We will transform your
crazy vision into reality!
12. Sprint
Sprint
“Done”, usable and potentially releasable product increment is
created.
Consistent duration throughout development effort.
A new Sprint starts immediately after the conclusion of the
previous Sprint.
During sprint: No changes to Sprint Goal; Quality goal not
decrease; Scope may be re-negotiated.
Usually 2 weeks (up to 1 month)
13. Sprint
Sprint Planning
Planning
Product Owner to present top priority Product Backlog to Team.
Team to select Product Backlog to be developed.
Sprint Goal is crafted.
Development Team to discuss on how to complete user stories
(solutioning, estimating, task breakdown …)
Sprint Goal is finalized (Everyone commits to the sprint goal).
WHAT will be done (2 hours)
HOW to build selected items (2 hours)
14. Daily
Daily Scrum
Scrum
Development Team to synchronize activities and create a plan
for the next 24 hours.
Before this meeting, what did you do?
After this meeting, what will you do?
Are there any problems / obstacles / impediments in your way?
Stand-up daily (15 minutes)
3 questions
15. Sprint
Sprint Review
Review
The team demonstrates the work that is done to Product Owner
and stakeholders.
Feedback is discussed and collected.
At the end of the Sprint (2 hours)
23. Product Increment
(Potentially Shippable Product)
Sum of all the Product
Backlog Items completed
during a Sprint and the
value of the Increments
of all previous Sprints.
24. Some more
Concepts
Velocity vs Capacity
User Story vs Spike
Story Point estimation / Planning Poker
Definition of Done
Definition of Ready
Time-boxed